Below is a list of all the classes and their starting vitality.
Warrior - +25 Starting Vitality
A fighter who makes the most of a weapon’s strengths.
Barbarian - +25 Starting Vitality
A fierce combatant who fights like the ancients.
Knight - +25 Starting Vitality
A highly trained noble warrior and protector.
Thief - +15 Starting Vitality
A scoundrel who can steal without a trace.
Shadow - +20 Starting Vitality - Half-Caster
An unsavory practitioner of skullduggery and espionage.
Ranger - +20 Starting Vitality - Half-Caster
A keen watcher and warrior of the wilderness.
Bard - +15 Starting Vitality - Half-Caster
A skillful and charismatic loremaster who weaves the songs of creation.
Wizard - +15 Starting Vitality - Full-Caster
An arcanist who studies powerful magic and its foundations.
Sorcerer - +15 Starting Vitality - Full-Caster
A wielder of magical powers from within, either by bloodline or cosmic gifts.
Witch* - +20 Starting Vitality - Full-Caster
A seeker of esoteric knowledge and wielder of its powers.
Mystic* - +15 Starting Vitality - Full-Caster
A priest of the Ancient Ways, and keeper of the Old Magic.
Inquisitor - +20 Starting Vitality - Half-Caster
A holy agent who seeks to root out and destroy their enemies.
Cleric* - +20 Starting Vitality - Full-Caster
A priestly wielder of holy powers and gifts.
Paladin - +25 Starting Vitality - Half Caster
A warrior, oathsworn to a higher power.