Classes

Below is a list of all the classes and their starting vitality.

Warrior - +25 Starting Vitality

A fighter who makes the most of a weapon’s strengths.

Barbarian - +25 Starting Vitality

A fierce combatant who fights like the ancients.

Knight - +25 Starting Vitality

A highly trained noble warrior and protector.

Thief - +15 Starting Vitality

A scoundrel who can steal without a trace.

Shadow - +20 Starting Vitality - Half-Caster

An unsavory practitioner of skullduggery and espionage.

Ranger - +20 Starting Vitality - Half-Caster

A keen watcher and warrior of the wilderness.

Bard - +15 Starting Vitality - Half-Caster

A skillful and charismatic loremaster who weaves the songs of creation.

Wizard - +15 Starting Vitality - Full-Caster

An arcanist who studies powerful magic and its foundations.

Sorcerer - +15 Starting Vitality - Full-Caster

A wielder of magical powers from within, either by bloodline or cosmic gifts.

Witch* - +20 Starting Vitality - Full-Caster

A seeker of esoteric knowledge and wielder of its powers.

Mystic* - +15 Starting Vitality - Full-Caster

A priest of the Ancient Ways, and keeper of the Old Magic.

Inquisitor - +20 Starting Vitality - Half-Caster

A holy agent who seeks to root out and destroy their enemies.

Cleric* - +20 Starting Vitality - Full-Caster

A priestly wielder of holy powers and gifts.

Paladin - +25 Starting Vitality - Half Caster

A warrior, oathsworn to a higher power.