Merfolk

Medium humanoid (merfolk), neutral

Armor class 11
Hit points 11 (2d8 + 2)
Speed 10 ft., swim 40 ft.

STR

DEX

CON

INT

WIS

CHA

10(+0)

13(+1)

12(+1)

11(+0)

11(+0)

12(+1)

Skills Perception +2
Senses passive Perception 12
Languages Aquan, Common
Challenge 1/8 (25 XP)

Amphibious. The merfolk can breathe air and water.

Actions

Spear. Melee or ranged weapon attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

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