Zombie
Zombie
Medium undead, neutral evil
Armor class 8
Hit points 22 (3d8 + 9)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13(+1) | 6(-2) | 16(+3) | 3(-4) | 6(+-2 | 5(-3) |
Saving throws Wis +0
Damage immunities poison
Condition immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands the languages it knew in life but can’t speak Challenge 1/4 (50 XP)
Undead fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.