Bastions
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Here are some suggestions for bastions and special facilities that fit certain play styles.

Battlemaster

Wants to improve their own fighting abilities.

  • Meditation Chamber

  • Menagerie

  • Scriptorium

  • Shrine

  • Smithy

  • Stable

  • Training Area

  • Arcane Blacksmith

Crafter

Wants to be able to craft things.

  • Alchemist's Lab

  • Smithy

  • Workshop

  • Arcane Blacksmith

  • Witch

Entertainer

Wants that bard life.

  • Gambling Hall

  • Pub

  • Theatre

  • Musician

  • Spy

  • Tailor

Herbalist

Wants to brew potions, poisons, and the like.

  • Alchemist's Lab

  • Garden

  • Greenhouse

  • Witch

Hunter

Focused on hunting or taming creatures.

  • Guildhall

  • Menagerie

  • Trophy Room

  • Hunter

Holy Person

Focused on faith and the divine.

  • Greenhouse

  • Invocation Chamber

  • Library

  • Observatory

  • Portal Conflux

  • Reliquary

  • Sacristy

  • Sanctuary

  • Sanctum

  • Scriptorium

  • Shrine

  • Scribe

Investigator

Wants to use their bastion to uncover secrets and learn about the world.

  • Invocation Chamber

  • Library

  • Observatory

  • Pub

  • Rookery

  • Trophy Room

Mage

Is a spellcaster and looking to enhance this.

  • Arcane Study

  • Alchemist's Lab

  • Archive

  • Invocation Chamber

  • Library

  • Observatory

  • Portal Conflux

  • Scriptorium

  • Teleportation Circle

  • Scribe

  • Witch

Money Maker

Wants to make money.

  • Gaming Hall

  • Pub

  • Stable

  • Store

  • Miner

Political Schemer

Wants to be part of the geopolitical affairs of the world.

  • Guildhall

  • Library

  • Prison

  • Pub

  • Rookery

  • Teleportation Circle

  • War Room

  • Commander

  • Spy

  • Tailor

  • Diplomat

War Lord

Wants to have an army and enhance their own and their retainers' martial power.

  • Captain's Office

  • Guildhall

  • Rookery

  • Training Area

  • War Room

  • Commander

  • Miner

  • Diplomat