Pickpocket

The rogue, adept in the art of sleight of hand, is able to pilfer coins or in-game items, such as potions and scrolls equal to 5 silver per tier. Players cannot receive another player's personal items, including weapons, out of game items, or jewelry.  They must clip a clothespin from the waist up on a player without being detected. If they are detected, the pickpocket fails. If successful, when the clothespin is found the player being pickpocketed must locate a game organizer or merchant and return the clothespin and pay the appropriate amount of coin or relinquish an in-game item of equal value.

Prerequisite: Loot

Phys Rep

A clothespin marked with the players name and tier.

Limitations

Players can only carry one clothespin per tier, must seek an Organizer or participating Merchant to collect Pickpocketed items. Requires Game Official to be present.