Ward Location

(Spell) Areas marked cannot be entered or exited until the ward is lifted or broken, except for those the spellcaster specifically allows, warded objects may not be opened or destroyed without breaking the ward first. Projectiles may not be fired into or out of a warded location, a ward may not be fought through.

Phys Rep

25 word spell in spellbook, and roleplay. Yellow ribbon around location, or object, and a written message denoting tier and caster's name.

Limitations

1x per Tier per day, 10’ radius per tier, a Mage may have one warded location active per tier.