Protection From Ice and Cold

(Spell) The player is able to weave a spell to protect a player, object, or area from the effects of ice and cold, normal and magical. Protection From Ice and Cold negates the first cold or ice based spell cast against the enchanted player.

Phys Rep

35 word spell in spellbook, and roleplay. Light blue cape for players, or light blue ribbon for items and locations. Once the first spell is negated Protection From Ice and Cold fades, and the cape should be removed at first opportunity.

Limitations

Target player, object, or 5’ area, 1x per Tier per day, a Mage may have one Protection From Ice and Cold active per Mage Tier. Duration: 4 hours or death of enchanted player.