Steady Spell
Steady Spell
Player uses the Steady Spell to steel themselves against the rigors of combat or a dangerous situation to be able to cast their next spell, or spells under duress. Usually, a spell would be interrupted, the spell energy lost, and the spell would fail if the caster is hit during the casting. Once cast, Steady Spell allows the player to ignore all outside interference, including hits against them while casting the next spell, or spells, depending on their Wizard Tier. They may successfully cast the spell, or series of spells as long as they still live.
Phys Rep
100 word spell in spellbook, and role play
Limitations
May be used 1x per day +1 per Mage Tier above Tier 5. 1 spell at Tier 5 and one additional spell for each Tier after.