(Spell) The Wizard draws dark energy from the Ley Lines that coalesces into a swirling ball of chaos, crackling with power. Such is the power of Disintegrate that if you hit your target they are utterly obliterated on impact leaving nothing at all. Counted as 8 magic hits, neither shields or armor are effective against Disintegrate, if it hits your shield you take the damage. Disintegrate can also be used to destroy objects, for instance 1 Disintegrate spell will destroy a normal gate. A Disintegrated player can only be brought back by a Resurrection spell, or greater power.
Phys Rep
140 word spell in spellbook, and roleplay. Minimum 6” black spellball. The spell must include the invocation line, “I (state your name or title) summon the powers of chaos!” Once you have stated the invocation the spell has been cast and you may throw the spellball. You may take up to three steps, without speaking before you throw. When you are ready to throw, yell “DISINTEGRATE!!!” as you throw.
Limitations
May be used 1x per day +1 per Mage Tier above Tier 6.