Hold Person

(Spell) Player summons spiritual energy in the form of a sphere that may be thrown at the target player or NPC. If a target is hit by the Hold Person spell they are frozen in place for 3 minutes (count to 180) May not be blocked by shields.

Phys Rep

75 word spell in spellbook, and roleplay. 6” White Spell Ball

Limitations

May be used 1x per day +1 per every 2 Healer Tiers.