Blackthorn Company
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BLACKTHORN COMPANY

"We Speak the Language of WAR"

A Haven for those that cast aside in Peace and are always ready for War.

Lore

We hail from Blackthorn Keep, a city and mountain fortress that was constructed 1000 years ago by multiple cultures, brought together by a green comet that passed over our realm. This comet drove the orcs into a frenzied state, leading to widespread destruction and chaos. After the completion of the Great Keep, our city became self-sustaining. As we delved deeper into the catacombs beneath our city, our ancestors discovered a dragon who spoke of a prophecy. According to the dragon, thousands of orcs would besiege our city unless we struck a pact with it.

With little choice, our founding fathers accepted the dragon's offer, granting us access to ancient magic that allowed us to create the Great Thorn Wall—a living barrier of vines and massive thorns that repelled anyone with ill intentions towards our kingdom. Once the magical defense was in place, representatives were elected from various cultures and races to form the first noble houses of our city.

However, shortly after the orcs reached our doorstep, we faced relentless assaults. We held them at bay for days behind the thorn barrier, with thousands falling to the thorns and arrows. Eventually, the orcs breached a section of the wall. Yet, three mighty leaders—an elf, a khan, and a shogun—led their troops out to push the orcs back, buying time to repair the barrier. They fought valiantly until the barrier was sealed again, securing the safety of our city. As the comet passed, the orcs retreated, leaving their black blood staining the ground.

The dragon's aid came at a price—it required sustenance from the fallen in battle to extend life for another 1000 years. Thus, the dead were brought to the dragon's lair for it to feed upon, staining even our beautiful rose gardens black. From then on, we became known as the Kingdom of Blackthorn.

A year later, the Blackthorn Company was established, comprising the firstborn of all families. They underwent rigorous training in warfare and magic, becoming our realm's defenders against all adversaries.

Leader: Khyron Thorne

Capital: Thornspire

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LORD/KING

Commander Khyron Master of Siege and Warfare

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Name: Khyron Thorne
Class: Warrior

Ruler of Port Khyronia and Khyron's Keep

Khyron was "born" and bred for war. Assigned to a special squad and tasked with irradicating a coven of powerful witches. Khyron was thrown into a portal during a fight. He awoke in a medieval world unarmed and unarmored. He adapted and improvised and aligned himself with the Khanate.
Upon fulfilling his obligations to the great leader, Khyron and his allies left to find the ancient city of Blackspire and form the country of Blackthorn.
Khyron is now the Magistrate of Port Khyronia and Field Commander of the Blackthorn Expeditionary Force to king Gaunter O'dinn.

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HAND TO THE KING

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Name: Baron Quinton Blythe
Class: Rogue

Ruler of New Noxus and Owner of O.A.S.I.S Enterprises

Arriving here from a barren wasteland where only the rich can survive in their giant walled cities and all of the rest of the people are left to suffer at the hands of a literal "plague" of vampires. These are not like vampires that most of you know, these are blood thirsty enormous beasts that travel on all fours and live in massive hives with a queen to rule them. From the day I was born I was raised to do battle with these creatures and hopefully free my world from this terror, but after many years of battles from the restless wastelands in the north ,to the scorched Barrens in the south we fought. We received orders that the threat was gone. We searched many hives but all were empty, but alas we stumbled upon the corruption from the church from which we took our orders. They had made a deal with the surviving queens to pay tribute to them yearly of the people who could not afford their protection. We rose up against these evil rulers and in the process we were captured. Our punishment was to be thrown into these "portals" which is how I ended up on Osterra. My name is Quinton Blythe and I am Commander of the Dismissed and I vow that every breath I take will be put towards defeating corruption and tyrants that work to subdue this world. This is a paradise in comparison to the world of Noxus I was cast out of. Although recently I've learned the location of the gate that would return me there for I have been reunited with my son and my wife but she had to return to help with the rebellion and raise my youngest 3 sons. So until the time is right I will continue to improve this paradise for all of those who have been dismissed and no longer have a home

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FOUNDING FATHER

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Name: Seajay
Class: Warrior

BIO

CARTOGRAPHER/FORGE FATHER

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Name: Forge Father Prometheus
Class: Rogue

Ruler of The Foundry/New Foundry Artificer and Dragon Hide Armory

As far back as Prometheus can remember threw the haze and memory gaps, he remembers being raised as a very young Foundling in the Mountainous Caverns and home Forge of Moradin. Learning from the dwarven clans the arts of metal work, leather craft and craftsmanship. Exploring the ruins of Under Mountain as he got older. For a time, this is all he knew till the war came to his home. As a young adult Prometheus was skilled in battle but not battle hardened. As a result of conflict and the curse of a Necromancer Prometheus was forever changed both physically and mentally. Finding it easier to befriend the animals and creatures of the realm mor than the living souls that walked it. Years passed, and an unending search for the one who cursed him lead him to a mysterious portal of the likes he had never seen. Upon inspection, its power sucked Prometheus into it and for what felt like eternity, he was lost... until he was spat from the other side in a realm known as Osterra. After searching, watching and observing the inhabitants of this realm and after locating a suitably shelter to live and work, Prometheus immerged from the shadows to find his place in this realm and maybe.... a way back to the Great Forge.

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ARCH-DUKE

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Name: Gaunter O’dinn
Class: Warrior

“Sit back and grab a drink because I’ve got a story to tell”.
Long ago during the second conjunction of spheres magic ran amok in the world and with it came monsters, and with these monsters came mutated orphans called “witchers”. Only 3-10 survive the trials of becoming a Witcher and even fewer survive the mutations. Turok was the exception. Trained in Kear Galen high in the remote snowy peaks of Skellig these brute Bear School witchers swore this would be the last caste of orphans to mutate and only 2 survived. Some monsters should never be created. As he got older, he fulfilled prestigious contracts and slayed all manner of men and monster. He travelled beyond the wilds of Skellig across the vast continent of the northern realms. It was in the port city of Novi grad this tale takes off. Turok a seasoned monster slayer took a contract from a board claiming that there is a monster loose in the city sewers and temple guard had put a hefty bounty on its head. Turok accepted those contracts without hesitation. Upon entering the dank, musty sewers he noticed downers eating dead sailors pulled in he carved through all 5 of them like a cake, felling two with one blow of his gleaming silver sword. He then looked further and noticed spoons laden everywhere some dangling from strings and others scattered throughout. He then read script in blood on the walls in old elvish. “I am the unending, you cannot kill me I will return”. Everyone by now knows the great saga of Geralt of Rivia and how he beat what seemed the devil himself Gaunter O'dinn at his own game and it seems he only subdued the devil for a time being…. Turok then saw a great portal afore him knowing damn well portals are either great or nefarious he walked through. Upon entering the portal he heard a fell voice…. Hello Witcher….. I am a humble merchant…. It seems to me you need my help….lend me your body and I will see you renewed and invigorated.. he awoke forgetting his name

MEMBERS:

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Name: Smol

Class: Warrior/Vampire

BIO

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Name: Nutmeg “Blunderbluss” BlackFoot

Class: Warrior

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BIO:

Hails from the bustling streets of the Nilfgaardian city of Nazair. Nutmeg is a landsknect mercenary who fights for gold, and a good tavern. During a battle, nutmeg became separated from his unit and encountered an enemy commander. After nutmeg gravely wounded the man he proceeded to escape through a portal. Without hesitation nutmeg gave chase, however as he stepped through he found a hooded individual standing over the corpse of his intended foe. The cloaked cultist attacked and was quickly disposed of. Finding a map on the cultist, nutmeg was able to find his way to the nearest port. This is where he met Lord Khyron, who gave nutmeg a choice of joining the BlackThorn Company.
Accepting the offer nutmeg now serves as the company’s herald and ambassador to the Khanate.

He wishes to establish a tavern base in the port city and recruit more landsknect/polearm users
To form the “BlackThorn Pikes” and continue to fight for gold and the glory of the company.

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Name: Gregory Blythe

Class: Rogue

BIO:

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Name: Goar

Class: Ankle Biter

Born during the Journey to Mundus Ferox expedition. Left for dead after his mothers death, Prometheus who recently arrived to Ostrerra and was wandering the battlefield after the expedition departed located this tiny little egg hiding under the remains of its mother. Prometheus collected and cared for this tiny egg until its hatching. Raised by his side, Goar has become the loyal companion and friend to the Forge Father.

High Priest

Name: Von-Ironhorn
Class: Healer

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Bio:

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Pirate/Fleet Captain

Name: Quinn Balor
Class: Rogue

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Bio

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Pirate Crew

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Name: Tit-Mouse
Class: Rogue

Titmouse grew up on a small island in the Caribbean, his father was a failing musician and his mother a privateer, one day she goes sailing at sea for the king on a mission to find the fountain of youth but perishes in that endeavor. The only thing she left for titmouse was her hat and necklace, (as you see from his garmit). His father drowning in grief turns to liquor and treats him horribly and subjects him to endless lashing for messing up his daily chores. He was tired of it and took his father’s guitar and ran. He stowed away on a small ship for about 2 months and after he got off he found work at the festival as a stock boy for a weapons shop. His coworker a yo Kai named Vul was incredibly nice to him. He taught him everything that he knows about music and now creates his own tunes on the guitar telling his true or not so true stories. Vul couldn’t notice that titmouses singing voice sound a lot like a birds voice from his realm and gave him the nickname titmouse. He kept it and hasn’t told anyone his real name since. Only Vul and his father knows his real name, that vile name his father called him. After they parted ways he vowed to return to Vul when he was stronger and hopes to venture with him again. He now travels the world as titmouse and if anyone where to learn his real name he would have make them meet an untimely end. He refuses to be called that same vile name that his father called him again.

Name: Colten Decard
Class: Rogue

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Bio

Name: Sylvi Fletcher

Class: Mage

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BIO

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Name: Diego

Class: Rogue

BIO

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Name: Roxanna

Class: Mage

BIO

JOURNAL:

Year 1297:
“Our old king has been murdered!!! A group of zealots led by a dark priest called Von iornthorn and what seems a whole army have completely demolished the army and keep . But where did they come from? The bring with them magic and a strange sort at that. They bring men that are skilled as shadows. Fighters that are posessed with inhuman abilities. They even have a man that looks to be half giant. Mages and warlocks that speak dark spells. And one particularly angry barbarian that can rip a horse in half. All we know about them is they revere dragons and are currently just outside this last chamber we few are left in. I hear them banging and beating and screaming. we’re all going to die. “
-Journal excerpt from a priest at Whitespire (now Blackspire )during the reign of Malrick the cold