


Membership & Lodging
Bunks & Lodging
Bunks are always reserved first for dues-paying members and active sailors.
Empty bunks may be rented to travelers for 2 sp per night, which includes:
A simple meal
Bread
One ale
Members take priority, but Saltmarsh’s hall is rarely at full capacity except during major storms.
Mariner’s Dues
Cost: 10 sp per month or 100 sp for the year.
Membership includes:
Five free nights per month (bed + meal).
Additional nights: 1 sp each
Registration in the guild ledger, including skills and experience, which captains may review when hiring.
Eligibility to apply for guild-posted jobs (deckhands, coastal runs, escorts, maintenance crews, fishing boats, etc.).
Full access:
The guildhall building
Guild meetings
Common room, dinners, and ale
Social events and seasonal gatherings
Guild burial at sea, provided dues are current at time of death.
Access to guildhall records (ship logs, posted rosters, membership listings, coastal notes).
Meals & Drinks
Dinner is whatever Bernard makes that day: usually stew, chowder, fried fish, or roasted vegetables.
Meal includes: fresh bread and one tankard of ale. (1 sp)
Drinks offered: ale, coffee, tea. (5 cp)
Player Options
Players may register as guild members and enjoy the same benefits as NPC sailors.
If they are not members, they may rent bunks only when empty, which is most days in Saltmarsh.
Becoming a full member is the only way to guarantee:
A bed
Regular meals
Access to jobs and guild privileges
Location
The path leads you to a wide, single-story wooden hall, its weathered timbers sun-bleached and sea-worn yet carefully maintained. In front of the entrance stands an old ship’s wheel mounted on a stone base, the sign that this is the official Mariners’ Guildhall.
Above the front door, a carved wooden relief of crossed anchors and a ship’s wheel, the emblem of Saltmarsh’s seafaring life. The grounds around the entrance are tidy and ropes along the walkway. The building shows its age, but it well maintained like one would expect aboard a ship.
Jobs Board (Foyer)

NPCs
Captain Henry Markell
Bernard Hammersmith