Vandal
Vandal
VANDAL
Medium Fallen
AC | HP | SPD | PB |
|---|---|---|---|
11 | 15 | 30ft. | 2 |
STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
0 | 2 | 0 | -1 | 0 | 0 |
PROFICIENCIES: Acrobatics, Survival
SENSES: PPC 13
LANGUAGES: Eliksni, Common
RESISTANCES: None
IMMUNITIES: None
PASSIVES:
Spider-Climb: The Vandal can naturally Spider-climb on walls and ceilings, and have two hands free when they do so.
Marksman: The Vandal ignores Half Cover and 3/4 Cover when Attacking with their Wire Rifle.
ACTIONS:
Multiattack: Make two attacks with Shock Rifle
Shock Rifle: +4 | Range 40ft. / 80ft. | [1d6] Arc Damage
Wire Rifle: +6 | Range 200ft / 800ft. | [1d12] Arc Damage
Shock Grenade: (RECHARGE 5-6) Range 80ft. | 10ft. Sphere | DEX SAVE DC14 | [1d10] Arc Damage, half damage on success.