Hobgoblin
Hobgoblin
HOBGOBLIN
Medium Vex
AC | HP | SPD | PB |
|---|---|---|---|
14 | 18 | 10ft. | 3 |
STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
3 | 0 | 3 | 0 | 0 | 2 |
PROFICIENCIES:
SENSES: PPC 13
LANGUAGES: Vex.
RESISTANCES: None.
IMMUNITIES: None.
PASSIVES:
ACTIONS:
Line Rifle: +5 | Range 150ft. / 300ft. | [1d8] Solar damage
BONUS ACTIONS:
Blink: (RECHARGE 5-6) The Hobgoblin can blink up to 10ft. to an unoccupied point they can see.
Burning Shield: The Hobgoblin can only use this ability if they do not Attack. The Hobgoblin enters a defensive state and emits a burning shield until the start of its next turn. The Hobgoblin heals 1d10+2 damage. While the shield is active, the Hobgoblin has immunity to all damage except Light, Dark, and weapon damage from weapons benefitting from Anti-Barrier Rounds.