Incendior

INCENDIOR

Large Cabal

AC

HP

SPD

PB

14

40/10

20ft.

0

STR

DEX

CON

INT

WIS

CHA

5

0

5

0

0

0

PROFICIENCIES:

SENSES: PPC 10

LANGUAGES: Cabal, Common

RESISTANCES: None.

IMMUNITIES: None.

PASSIVES:

Void Shield: The Incendior has a Void Shield with 10 hitpoints.

ACTIONS:

Cabal Magma Launcher: +3 | Range 30ft. / 60ft. | [1d6] Solar damage

Incendiary Blast: +3 | Range 10ft. | [1d12] Solar damage. Creatures hit by this attack are also shoved 15ft. away from the Incendior.

BONUS ACTIONS:

Jump Pack: (RECHARGE 5-6) The Incendior can use their jump pack to move to a point they can see within 10ft.