COLOSSUS
Large Cabal
AC | HP | SPD | PB |
|---|---|---|---|
16 | 70/15 | 10ft. | 0 |
STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
7 | 2 | 7 | 1 | 1 | 1 |
PROFICIENCIES:
SENSES: PPC 10
LANGUAGES: Cabal, Common
RESISTANCES: None.
IMMUNITIES: None.
PASSIVES:
Arc Shield: The Colossus has an Arc Shield with 15 hitpoints.
ACTIONS:
Multi-Attack: The Colossus makes four attacks with its Power Slug Thrower, or three attacks with its Cluster Missiles.
Power Slug Thrower: +9 | Range 50ft. / 100ft. | [1d6] Solar damage
Cluster Missiles: +8 | Range 80ft. / 160ft. | [1d4] Arc damage. Targets hit by the missiles have their movement speed reduced by half until the end of their next turns.
Suppressing Fire: The Colossus chooses a 15ft. sphere centred on a point it can see within the range of their Power Slug Thrower. They bombard the location with suppressing fire until the start of their next turn. Creatures of their choice within the sphere have disadvantage on their attacks.
BONUS ACTIONS:
Jump Pack: (RECHARGE 5-6) The Colossus can use their jump pack to move to a point they can see within 40ft.