Zealot

ZEALOT

Small/Medium Lightbearer

AC

HP

SPD

PB

15

30/10

30ft.

3

STR

DEX

CON

INT

WIS

CHA

0

0

0

0

0

0

PROFICIENCIES: Athletics, Religion,

SENSES:

LANGUAGES: Common, potentially others.

RESISTANCES: None.

IMMUNITIES: None.

PASSIVES:

Solar Shield: The Zealot has a Solar Shield with 10 hitpoints.

Ghost: If the Lightbearer is killed, they can be revived in [1d4] days, unless the Ghost is prevented from doing so.

ACTIONS:

Multi-Attack: The Zealot makes two attacks with one of their weapons.

Hand Cannon: +3 | Range 60ft. / 120ft. | [1d6] Arc damage

Shotgun: +3 | Range 60ft. / 120ft. | [1d6] Arc damage

Sword: +3 | Range 60ft. / 120ft. | [1d6] Arc damage

Melee Attack: +3 | Range 5ft. | [1d8] Arc damage

BONUS ACTIONS:

Grenade: (RECHARGE 5-6) Range 80ft. | 10ft. Sphere | DEX SAVE DC14 | [1d10] Solar Damage, half damage on success.

These Lightbearers can be equipped with similar weapons to Guardians instead of their default loadout.