A Stasis Construct can be created through various Stasis-specific features. A single Stasis Construct is a crystalline structure that fills a 5ft. space. The Construct can be used as a platform or a wall. Unless otherwise established through other rules, Stasis Constructs last for 1 minute before dissipating.
A Stasis Construct has resistance to all damage except Bludgeoning, Light, Solar, and Dark damage. Each construct has an AC of 10 and 10 Hitpoints. If a Construct is destroyed by a creature, the Construct explodes. that creature chooses any number of creatures within 5ft. of the Stasis Construct when it is destroyed. Chosen creatures take [2d4] Stasis damage. If a Stasis Construct is within 5ft. of another Stasis Construct when it is destroyed, that construct instead takes [4d8] Kinetic damage. (This is to allow for potential domino effects.)
If a Stasis Construct is created on the same space as a creature, the creature is shoved to the nearest unoccupied space available. A creature shoved this way takes [2d6] Stasis damage and one stack of Chill on a failed SAVE.