Theastone, The City of White Shores
To approach Theastone from the sea is to witness a city born from a beautiful, impossible dream. The dark, sullen waters of the deep Oraen give way to a startling, almost luminous turquoise, a prelude to the shores of Arune. The beaches here are not the common, dull sand of other lands; they are a fine, glittering powder of aether-touched crystal, a white so pure it seems to hold the memory of starlight. This is the foundation of Arune's aesthetic: a world of impossible light, set against an endless, hungry dark.
The city itself does not rise from the coast in a brutal assertion of stone, but seems to grow from it, an organic extension of the shore's own elegance. The great sea walls are not grim, grey granite, but are built from massive, smooth blocks of pale sea stone, their surfaces worn by centuries of salt and spray to the texture of old bone. The streets within are paved with this same stone, and here and there, a single, polished flagstone of sea-green or turquoise glass is set among the pale rock, a lost jewel washed up by a careless tide.
The sound of Theastone is the sound of water. Not the roar of the ocean, which is kept at a respectful distance by the sea walls, but the gentle, constant music of a thousand weeping fountains. They are everywhere: in the grand, open plazas, in the hidden courtyards of noble manors, in the quiet alcoves of public gardens. They are the city's heartbeat, a constant, liquid sigh. The Aruneans say the fountains are the city's way of weeping for the drowned, a beautiful, melancholic tribute to the souls the sea has claimed.
The architecture is a marriage of stone and wood, of strength and grace. Buildings are framed in a pale, almost white timber that seems to flow and curve, mimicking the lines of a ship's hull or a breaking wave. Balconies are adorned with intricate brass work, the metal worked into the elegant, leaping forms of dolphins or the swirling, tragic tails of Drown-Horses. The fish-scale motif is everywhere, not as a crude pattern, but as a subtle, overlapping design on roof tiles, on the hilts of swords, on the clasps of a guardsman's cloak. It is a constant, subconscious reminder that this is a city of the sea, a culture that has wrapped itself in the aesthetics of the abyss as a form of warding.
Even the light in Theastone feels different. It is a city of gold and cream, of pale greens and brilliant teals. The light of Asra seems to linger here, its rays captured and amplified by the white sand, the pale stone, and the gilt inlay that adorns every major building. Sunray motifs are a common sight, carved into lintels and emblazoned on banners, a defiant celebration of the light in a world that is so often dominated by the gloom of the Fathom's fog.
This is the world that made Henry Somerset. It is a city of profound, almost decadent beauty, a culture that finds a deep, spiritual poetry in its own tragic relationship with the sea. It is a place of breathtaking light, built on a foundation of absolute, heartbreaking darkness. It is a beautiful, elegant, and deeply haunted lie.