Level 1 Spell: Cure Wounds
Level: 1st
Casting Time: 1 Action
Range: Touch
Components: V, S
Duration: Instantaneous
School: Necromancy
Attack/Save: None
Damage/Effect: Healing
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
Classes: Bard, Cleric, Druid, Paladin, Ranger, Artificer
Subclasses: Life Domain, Circle of Wildfire, The Celestial
Source Material: Basic Rules
Alteration: Changed spell school from Evocation to Necromancy.