Level 1 Spell: Magic Missile
  • Level: 1st

  • Casting Time: 1 Action

  • Range: 120 ft

  • Components: V, S

  • Duration: Instantaneous

  • School: Evocation

  • Attack/Save: None

  • Damage/Effect: Force

You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.


At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.

Classes: Sorcerer, Wizard
Subclasses: Arcana Domain, Armorer


Source Material: Basic Rules