
Subclasses
Primary Ability: Dexterity and Wisdom
Caster Class: None
Hit Point Die: d10 per Ranger Level
Saving Throw Proficiencies: Strength, Dexterity
Skill Proficiencies
Pick Three: Animal Handling, Athletics, Insight, Investigation, Medicine, Nature, Perception, Sleight of Hand, Stealth, and Survival.
Equipment Proficiencies
Armor Training: Light armor, medium armor, shields;
Weapons: Simple weapons, Martial Weapons
Tools: None
Multiclassing
Primary Ability. You must have an Ability score of at least 13 in Dexterity and Wisdom.
Proficiencies. You gain proficiency in the same weapons as the Ranger, and you pick one skill proficiency from the options available to the Ranger.
Armor Training. You gain Armor Training in the same armor as the Ranger.
Class Table
Level | PB | Features | Knacks Known | 1st | 2nd | 3rd | 4th | 5th | Quarry Die |
|---|---|---|---|---|---|---|---|---|---|
1 | +2 | Fighting Style; Knacks; Wild Expertise; Weapon Mastery | 1 | ||||||
2 | +2 | Spellcasting; Ranger's Quarry | 2 | 2 | d4 | ||||
3 | +2 | Ranger Subclass | 3 | 3 | d4 | ||||
4 | +2 | Ability Score Improvement | 3 | 3 | d4 | ||||
5 | +3 | Extra Attack, Feral Senses | 3 | 4 | 2 | d4 | |||
6 | +3 | Roving | 4 | 4 | 2 | d6 | |||
7 | +3 | Subclass Feature | 4 | 4 | 3 | d6 | |||
8 | +3 | Ability Score Improvement | 4 | 4 | 3 | d6 | |||
9 | +4 | Wild Expertise (2) | 5 | 4 | 3 | 2 | d6 | ||
10 | +4 | Precise Hunter | 5 | 4 | 3 | 2 | d8 | ||
11 | +4 | Subclass Feature; Tireless | 5 | 4 | 3 | 3 | d8 | ||
12 | +4 | Ability Score Improvement | 6 | 4 | 3 | 3 | d8 | ||
13 | +5 | Wild Expertise (3) | 6 | 4 | 3 | 3 | 1 | d8 | |
14 | +5 | Vanish | 7 | 4 | 3 | 3 | 1 | d10 | |
15 | +5 | Subclass Feature | 7 | 4 | 3 | 3 | 2 | d10 | |
16 | +5 | Ability Score Improvement | 8 | 4 | 3 | 3 | 2 | d10 | |
17 | +6 | Apex Senses | 8 | 4 | 3 | 3 | 3 | 1 | d10 |
18 | +6 | 9 | 4 | 3 | 3 | 3 | 1 | d12 | |
19 | +6 | Epic Boon | 9 | 4 | 3 | 3 | 3 | 2 | d12 |
20 | +6 | Foe Slayer | 10 | 4 | 3 | 3 | 3 | 2 | d12 |