Druid
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Subclasses

Primary Ability: Wisdom

  • Caster Class: Full Caster

  • Hit Point Die: d8 per Druid Level

  • Saving Throw Proficiencies: Intelligence, Wisdom

Skill Proficiencies

Pick 2: Arcana, Animal Handling, Insight, Medicine, Perception, Religion or Survival.

Equipment Proficiencies

  • Armor Training: Light Armor and Shields

  • Weapons: Simple Weapons

  • Tools: Herbalism Kit

Multiclassing

Primary Ability. You must have an Ability score of at least 13 in Wisdom.

Armor Training. You gain Armor Training in the same armor as the Druid.

Spellcasting. You gain a caster level per Druid level.

Class Table

Level

PB

Features

Primal Connection

Wildshape CR

Cantrips Known

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

1st

+2

Spellcasting, Druidic Initiate, Druid Archetype

2

2

2nd

+2

Primal Connection, Wildshape

2

1/4

2

3

3rd

+2

Druid Subclass

2

1/4

2

4

2

4th

+2

Ability Score Improvement

2

1/2

3

4

3

5th

+3

2

1/2

3

4

3

2

6th

+3

Subclass Feature

3

1

3

4

3

3

7th

+3

Beast Wildshape List (2)

3

1

3

4

3

3

1

8th

+3

Ability Score Improvement

3

2

3

4

3

3

2

9th

+4

Improved Wildshape

3

2

3

4

3

3

3

1

10th

+4

Subclass Feature

3

3

4

4

3

3

3

2

11th

+4

Beast Wildshape List (3)

3

3

4

4

3

3

3

2

1

12th

+4

Ability Score Improvement

3

4

4

4

3

3

3

2

1

13th

+5

Primeaval Strength

4

4

4

4

3

3

3

2

1

1

14th

+5

Subclass Feature

4

5

4

4

3

3

3

2

1

1

15th

+5

Beast Wildshape List (4)

4

5

4

4

3

3

3

2

1

1

1

16th

+5

Ability Score Improvement

4

6

4

4

3

3

3

2

1

1

1

17th

+6

Beast Spells

5

6

4

4

3

3

3

2

1

1

1

1

18th

+6

5

7

4

4

3

3

3

3

1

1

1

1

19th

+6

Epic Boon

5

7

4

4

3

3

3

3

2

1

1

1

20th

+6

Archdruid

5

8

4

4

3

3

3

3

2

2

1

1