
Level 1
Eldritch Invocations
You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You gain two invocations of your choice.
Prerequisites. If an invocation has a prerequisite, you must meet it to learn that invocation. For example, if an invocation requires you to be a level 5+ Warlock, you can select the invocation once you reach Warlock level 5.
Replacing and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You can't replace an invocation if it's a prerequisite for another invocation that you have.
When you gain certain Warlock levels, you gain more invocations of your choice, as shown in the Invocations column of the Warlock Features table.
You can't pick the same invocation more than once unless its description says otherwise.
Eldritch Spellcasting
Through occult ceremony, you have formed a pact with a mysterious entity to gain magical powers. The entity is a voice in the shadows—its identity unclear—but its boon to you is concrete: the ability to cast spells. The information below details how you use those rules with Warlock spells.
Cantrips. You know two Warlock cantrips of your choice. Whenever you gain a Warlock level, you can replace one of your cantrips from this feature with another Warlock cantrip of your choice.
When you reach Warlock levels 4 and 10, you learn another Warlock cantrip of your choice, as shown in the Cantrips column of the Warlock Features table.
Spell Slots. The Warlock Features table shows how many spell slots you have to cast your Warlock spells of levels 1–5. The table also shows the level of those slots, all of which are the same level. You regain all expended Pact Magic spell slots when you finish a Short or Long Rest.
For example, when you're a level 5 Warlock, you have two level 3 spell slots. To cast the level 1 spell Witch Bolt, you must spend one of those slots, and you cast it as a level 3 spell.
Known Spells of Level 1+. You learn three 1st-level spells of your choice from the Warlock spell list. The Spells Known column of the Warlock table shows when you learn additional Warlock spells of your choice of 1st-level or higher.
The number of spells on your list increases as you gain Warlock levels, as shown in the Known Spells column of the Warlock Features table. Whenever that number increases, choose additional Warlock spells until the number of spells on your list matches the number in the table. The chosen spells must be of a level no higher than what's shown in the table's Slot Level column for your level. When you reach level 6, for example, you learn a new Warlock spell, which can be of levels 1–3.
If another Warlock feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Warlock spells for you.
Changing Your Known Spells. Whenever you gain a Warlock level, you can replace one spell on your list with another Warlock spell of an eligible level.
Spellcasting Ability. Intelligence is the spellcasting ability for your Warlock spells.
Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for your Warlock spells.
Eldritch Blast
You can unleash the raw power of your Eldritch Invocations as beams of pure energy. You can use your action to make a ranged spell attack against a target you can see within 36 meters. On hit, it takes force damage equal to 1d8 + your Intelligence modifier. This feature has Verbal and Somatic components.

Level 2
Magical Cunning
You can perform an esoteric rite for 1 minute. At the end of it, you regain expended Pact Magic spell slots equal to half your Intelligence modifier (rounded up). Once you use this feature, you can't do so again until you finish a Long Rest.

Level 3
Warlock Patron
You gain a Warlock subclass of your choice. A subclass is a specialization that grants you features at certain Warlock levels. For the rest of your career, you gain each of your subclass's features that are of your Warlock level or lower.

Level 4
Ability Score Improvement
You gain the Ability Score Improvement feat or another feat of your choice for which you qualify. You gain this feature again at Warlock levels 8, 12, and 16.

Level 5
Empowered Blast
You are able to draw out more power from your Invocations. When you use Eldritch Blast, you create two beams. You can direct the beams at the same target or at different ones, but you make a separate attack roll for each.
The number of beams increases again at Warlock levels 11 (3 beams) and 17 (4 beams).

Level 9
Contact Patron
In the past, you usually contacted your patron through intermediaries. Now you can communicate directly; you learn the Contact Other Plane spell. With this feature, you can cast the spell without expending a spell slot to contact your patron, and you automatically succeed on the spell's saving throw. Additionally, you can use it to communicate with your Patron even if they exist in the Mundane World.
Once you cast the spell with this feature, you can't do so in this way again until you finish a Long Rest.

Level 11
Mystic Arcanum
Your patron grants you a magical secret called an arcanum. Choose one level 6 Warlock spell as this arcanum.
You can cast your arcanum spell once without expending a spell slot, and you must finish a Long Rest before you can cast it in this way again.
As shown in the Warlock Features table, you gain another Warlock spell of your choice that can be cast in this way when you reach Warlock levels 13 (level 7 spell), 15 (level 8 spell), and 17 (level 9 spell). You regain all uses of your Mystic Arcanum when you finish a Long Rest.
Whenever you gain a Warlock level, you can replace one of your arcanum spells with another Warlock spell of the same level.

Level 19
Epic Boon
You gain an Epic Boon feat or another feat of your choice for which you qualify.

Level 20
Pact Master
You can strain the eldritch power of your Pact in times of great need. When you roll initiative, you regain all of your expended Pact Magic spell slots.
