Wizard
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Subclasses

Primary Ability: Intelligence

  • Caster Class: Full Caster

  • Hit Point Die: d6 per Wizard Level

  • Saving Throw Proficiencies: Intelligence, Wisdom

Skill Proficiencies

Pick Two: History, Insight, Investigation, Medicine, Nature, and Religion

Equipment Proficiencies

  • Armor Training: None

  • Weapons: Dagger, Quarterstaff

  • Tools: Calligrapher's Supplies

Multiclassing

Primary Ability. You must have an Ability score of at least 13 in Intelligence

Spell Slots. You gain a caster level of each level in Wizard.

Class Table

Level

PB     

Features

Cantrips Known  

 1st 

 2nd 

 3rd 

 4th 

 5th 

 6th 

 7th 

 8th 

 9th 

1st

+2

Academic, Spellcasting, Mastered Schools, Ritual Adept

3

2

2nd

+2

Scholar, Wizard's Staff

3

3

3rd

+2

Arcane Tradition

3

4

2

4th

+2

Ability Score Increase

4

4

3

5th

+3

Memorize Spell, Mastered School (2)

4

4

3

2

6th

+3

Tradition Feature

4

4

3

3

7th

+3

Signature Spell (1)

4

4

3

3

1

8th

+3

Ability Score Increase

4

4

3

3

2

9th

+4

New Mastered School

4

4

3

3

3

1

10th

+4

Tradition Feature

5

4

3

3

3

2

11th

+4

Signature Spell (2)

5

4

3

3

3

2

1

12th

+4

Ability Score Increase

5

4

3

3

3

2

1

13th

+5

New Mastered School

5

4

3

3

3

2

1

1

14th

+5

Tradition Feature

5

4

3

3

3

2

1

1

15th

+5

Signature Spell (3)

5

4

3

3

3

2

1

1

1

16th

+5

Ability Score Increase

5

4

3

3

3

2

1

1

1

17th

+6

New Mastered School

5

4

3

3

3

2

1

1

1

1

18th

+6

Archmage

5

4

3

3

3

3

1

1

1

1

19th

+6

Ability Score Improvement

5

4

3

3

3

3

2

1

1

1

20th

+6

Arcane Mastery

5

4

3

3

3

3

2

2

1

1