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Description

Elyssara is a realm veiled in an enchanting tapestry of light and shadow. Its history is woven with the threads of celestial wonder and the mysteries of the cosmos. In ages past, Elyssara was a land bathed in the radiant embrace of the Sun deity, Pelor, and the Luminalith, a gem believed to be a fragment of the Sun itself, gifted to mankind by Pelor himself after the Sundering.

However, the world was forever changed when the First Eclipse occurred, casting a pall of darkness upon Elyssara. The Luminalith, once a symbol of hope and radiance, shattered, scattering its radiant fragments across the realm. This cataclysmic event gave rise to a world locked in perpetual twilight, where shadows and light intermingle in a delicate dance.

Elyssara's landscapes are a testament to its duality, with lush forests touched by twilight, shimmering rivers reflecting the waning light, and ancient ruins steeped in the enigma of the eclipse. It is a world of contrasts, where beauty and danger coexist, and where the struggle to reclaim the Luminalith's power and unveil the secrets of the eclipse's shadow takes center stage.

In Elyssara, adventurers embark on a journey through a world caught between darkness and the promise of a brighter tomorrow, seeking to restore the balance of light and shadow and uncover the truth hidden within the Long Dark.


Table of Contents


History

[Editor’s Note: A brief description of the history of the land, mentioning the discovery and one to two major events.]

Origins

[Editor’s Note: If the continent/landmass has an origin story put it here. This could be a scientific explanation, i.e. “the world’s crust was thrust above the sea and formed this land. Plate tectonics then broke this continent from the single landmass and pushed it westward.” or mythological, “elemental forces of fire, wind, and water clashed together to form this land. Silvanus then came to this desolate crust and scattered seeds across its land and crafted animals and people to live here.”]

Discovery

[Editor’s Note: If this land was discovered by outsiders, write down that story and who discovered it.]

Major Events

[Editor’s Note: what major events happened here? It is not required that every event be placed here. Great wars, massive conflicts, catastrophic natural disasters, great migrations, god events, etc.]

Geography

[Editor’s Note: paragraph on the overview of the geography of the landmass.]

Kalimdor has a huge variety of both animal and plant life. Within this continent, you will find almost every land type; from the ice-cold plains of Winterspring in the north to the hot desert of Tanaris in the south. The mystical woods of Ashenvale, the dry, rocky Thousand Needles, the tropical, lush jungle of Feralas — this continent has it all. To the north, the landscape is primarily coated in thick alpine woodland, typical in areas such as Ashenvale. Central Kalimdor, home to the horde, is far more rugged and barren, save for the safety of Mulgore. In the south, desert areas dominate the terrain; however, nestled between these bleak landscapes are realms of beauty and wonder such as the thriving tropical regions of Feralas and Un'Goro Craters

Major Natural Resources

[Editor’s Note: List the major flora, fauna, and matter (minerals, energy sources, etc.) of this continent that act as an important material, act as a high commodity product, or exhibit unique properties. Not every resource has to be mentioned, just the major ones.]

Flora

Fauna

Material

Ephemeral

Wonders

[Editor’s Note: Are there any wonders of this continent be they natural or manmade? List them here.]


Regions


Region A


Natural Resources

Flora

Fauna

Materia

Ephemeral

Biome(s)

Wetlands, Boreal, Tundra

Territories

Orcish Empire and its clans

Races, most to least prominent

Orc, human, hill dwarf, mountain dwarf

Description

[Editor’s Note: The description of this region. Could include its location on the continent/landmass and its discovery, history, geography.]

Wonders

[Editor’s Note: Are there any wonders of this region be they natural or man-made? List them here.]

Subregions

Subregion Name

[Subregion Name] Description

[Subregion Name] Description

Region B


Natural Resources

Flora

Fauna

Material

Ephemeral

Biome(s)

Wetlands, Boreal, Tundra

Territories

Orcish Empire and its clans

Races, most to least prominent

Orc, human, hill dwarf, mountain dwarf

Description

[Editor’s Note: The description of this region. Could include its location on the continent/landmass and its discovery, history, and geography.]

Wonders

[Editor’s Note: Are there any wonders of this region be they natural or man-made? List them here.]

Subregions

Subregion Name

[Subregion Name] Description

[Subregion Name] Description

Kalhaft’s Reap is a tundra lowland on the northernmost edge of the Western Realm covered by short grasses and expansive lichen fields. The region bends up and around the northern corner of the continent with a thin eastern boundary that curves north and west to a blunt end. The orcs of the area relate its shape to a scythe’s blade and have named it after Kalthaft and his emblematic scythe. Kalhaft was a popular deity of the region who embodied darkness, lichen, and the freezing death of plants, animals, and people.

Kalhaft’s Reap has the lowest density of orc clans and orc populations due to the lack of resources and harsh living conditions. Most of the land is covered in short grass or lichen. The animals that lived there had adapted to extreme cold conditions with little protection, some of which included hares, foxes, bears, caribou, and ox that

Region C


Natural Resources

Flora

Fauna

Material

Ephemeral

Biome(s)

Wetlands, Boreal, Tundra

Territories

Orcish Empire and its clans

Races, most to least prominent

Orc, human, hill dwarf, mountain dwarf

Description

[Editor’s Note: The description of this region. Could include its location on the continent/landmass and its discovery, history, and geography.]

Wonders

[Editor’s Note: Are there any wonders of this region be they natural or man-made? List them here.]

Subregions

Subregion Name

[Subregion Name] Description

[Subregion Name] Description

Kalhaft’s Reap is a tundra lowland on the northernmost edge of the Western Realm covered by short grasses and expansive lichen fields. The region bends up and around the northern corner of the continent with a thin eastern boundary that curves north and west to a blunt end. The orcs of the area relate its shape to a scythe’s blade and have named it after Kalthaft and his emblematic scythe. Kalhaft was a popular deity of the region who embodied darkness, lichen, and the freezing death of plants, animals, and people.

Kalhaft’s Reap has the lowest density of orc clans and orc populations due to the lack of resources and harsh living conditions. Most of the land is covered in short grass or lichen. The animals that lived there had adapted to extreme cold conditions with little protection, some of which included hares, foxes, bears, caribou, and ox that