Imports: Food, Water, Metal, Wood, Stone,
Exports: Goods,
Estimated Population: 400,000
Form of Government: Monarchy, The Alomod Merchant Guilds
"You tell the merchant guilds they will get their delivery. My city is bountiful and my people are productive." - A previous King of Duraib
Duraib is one of the two cities governed by The Alomod Merchant Guilds and is known for its production capabilities. It takes resources from the roads to the North and South and transforms them into finished goods, which are distributed across the realms. Although this may seem inconsequential, Duraib excels in this task better than anyone else. The city boasts some of the most well-designed manufacturing centers, and a large workforce ensures that production is incredibly efficient. Duraib is ruled by a king selected by the Alomod Merchants, and this king can only be removed through a vote by the people. Additionally, Duraib serves as a crucial crossroads between the northern and southern parts of the continent, as the vast desert known as the "Boneyard" lies at the continent's center. The only route to the South is a road along the edge of the land, which is lined with taverns, villages, and watering holes.