The Fire Giants are the craftsmen of the brethren: their aptitude with metal and tools made them amongst the first smiths in the world, and they have been working down all the centuries ever since. Their halls, the Agdu-Ild, or the Halls of Fire, are by far the largest of their giants’ halls, due to their unceasing labour, and they are filled with the evidence of their craft: lifts operated by use of chains and weights, furnaces that burn hot enough to bring gemstones to flame, and contraptions that can create any weapon or armour.
Whenever they are without a project, the Fire Giants simply tunnel further into the bedrock of their mountain. They have a great many rooms in their city: rooms for their smiths, rooms for formal functions, rooms for visiting dignitaries, rooms for any travellers that come through, rooms for storage, and so on.
Pilgrimage for the Artisans
Great heroes in history who have needed an edge, a prayer, or a weapon beyond the ability of mortal smiths have made the long journey up to the peak of Adgu-Ild by the Pilgrim’s Way. It was they who made the celestiveres of the Towers, the silver sword of Prince Anagranda, the ice-net of the Pirate-King of the Long Strait. To this day, they will still hear the pleas of any pilgrims that make it to their halls, if their need is great enough – and if they can pay the price of the Fire Giants.
Few have made that perilous trek in more recent years, but what are a few centuries in the life of the giants? They no doubt see the current decline in the appreciation of their skills as a temporary situation, and one that will be remedied in the next millennium. One can only wonder if they realise at all that they are retreating slowly from the memories of the smaller races, to become nothing more than fairytales.
Lifts to the Halls of Fire
The Fire Giants have long played host to pilgrims coming to the Halls of Fire in the hopes of gaining some new weapon or diagram, and soon tired of their complaints: for the Agdu-Ild was built for giantkin, not for the little people, and the Fire Giants move through their halls by climbing and jumping. So they invented contraptions to allow outsiders to move more freely: the shafts play host to gigantic lift systems capable of pulling even creatures of the size of the Fire Giants, and on the second and third level are a system of ore carting rails which can also be used for visitors.
Refuse of the Master Craftsmen
At the bottom of the Agdu-Ild, deep in the mountain, the Fire Giants carved out into the bowels of the rock to find a place to put the refuse from their craft: all of the leftover ore, all of the broken chains and dented plates, all of the artifacts and weapons that do not fulfill their function. It is dark and rarely entered, but it is said to be filled with dark treasures.
In any storeroom, however, one will find inhabitants. As the dwarves of Heimtod say, “Show me the pantry, and I’ll show you the rats.” But the vermin of the fire giants are significantly larger than rats, it must be said.
Skye-kyr Stables
Once, the skye-kyr – the Cloud Giants’ flying livestock – lived everywhere in the high places around Endon, but those days are long gone. Now, they can only be found in a select few sites, and most of them are domesticated. Of the domesticated population, the Cloud Giants continually lend a small number to their friends in the Fire Giants, for the Fire Giants need large strong creatures occasionally to move their machinery. As such, Agdu-Ild is one of the few places that one can meet a skye-kyr.