Raltad'gal
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Goblin (Raltad'gal)

Small humanoid (goblinoid), chaotic good


Armor Class :: 18 (chain mail, shield)
Hit Points :: 17 (5d6)
Speed :: 35ft.


STR

DEX

CON

INT

WIS

CHA

14 (+2)

14 (+2)

10 (+0)

10 (+0)

11 (+0)

9 (-1)


Skills :: Stealth +6, Survival +2
Senses :: darkvision 60 ft., passive Perception 10
Languages :: Common, Goblin
Challenge :: 1 (200XP)


Nimble Escape. Raltad'gal can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit 6 (1d8 + 2) slashing damage if used with one hand, 7 (1d10 + 2) slashing damage if used with two hands.

Shortbow. Melee Weapon Attack: +4 to hit, reach 80/320 ft., one target. Hit 5 (1d6 + 2) piercing damage.

Crystal Lantern. (Recharge 5 - 6) Raltad'gal raises the Crystal Lantern and fills the area with blinding light, casting the Hypnotic Pattern spell (Wisdom saving throw, DC15).