


This sprawling archipelago consists of five major allods and numerous satellite isles. These islands are home to the orcs clans that have only recently become citizens of the Empire. Four of the primary allods orbit the fifth and largest one, known as Feral Isle, and are controlled by powerful orcish clans locked in constant rivalry and conflict. These clans are the Bovvers, Righteous, Berserks, and Bloodthirsty.
Feral Isle itself is considered sacred ground where orcs are forbidden from waging real battles against one another. Recently, a Grand Stadium was constructed on the island to host Goblinball tournaments (since sports battles are not considered sacrilege). The grand opening is set to take place soon, marked by a match between the four clans' teams. Imperial authorities hope that this will help civilize the orcs, redirecting their boundless aggression into a more controlled and constructive outlet.
The Wild Isles are teeming with deadly creatures, including man-eating tigers, the great eagles, ironhorn rhinos, razor-tusk boars, minotaurs, ogres and trolls.
