Raz O'River
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Briefly describe your character
TRAITS ( indicates traits that have already been raised this tier)
AGI | STR | FIN | INS | PRE | KNO | ||||||||||||||||||
+1 | -1 | +2 | +0 | +3 | +2 | ||||||||||||||||||
Sprint | Lift | Control | Perceive | Charm | Recall |
COMBAT & HOPE
Evasion | Armor | Hit Points | Stress | Hope | Proficiency | ||||||||||||||||||
12 | 4/4 | 5/5 | 7/7 | 6/6 | 2 | ||||||||||||||||||
Minor (-1 HP) | 10 | Major (-2HP) | 19 | Severe (-3 HP) | |||||||||||||||||||
EXPERIENCES
Talent (Bonus Experience) - Musician | +2 | ||||||||||||||||||||||
Merchant | +2 | ||||||||||||||||||||||
Mythologist | +2 | ||||||||||||||||||||||
"Two Fists Are better than One" | +2 | ||||||||||||||||||||||
PRIMARY WEAPON

SECONDARY WEAPON

Dagger hilt is hollowed out to be used as a flute
ACTIVE ARMOR

INVENTORY
A torch
50' of rope
Basic supplies
Any other GM-approved items you’d like to have at the start of the game
Minor Health Potion
(clear 1d4 hit points0
ORMinor Stamina Potion
(clear 1d4 stress)
Bard:
A romance novel
OR
a letter never openedIf applicable, an item to carry your spells
GOLD
1 Handful