Raz O'River
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Your backstory matters. It does not need to be long or flowery. A few bullet points about where you come from, who and what you care about, and what you desire or fear are invaluable for you and for me as GM.

The questions below are intended as idea fuel. If they're helpful, weave the answers into you backstory. If you want to ignore them in favor of your own ideas, go for it!

SAMPLE QUESTIONS

Anyone

  • Were you born in a vault during the Scourge, or in the open world after the Return?

  • Who taught you, and where did you learn?

  • What habits, taboos, or tools from your origin shape how you practice your class?

  • How did the Scourge change how your class is viewed or practiced?


Bard

  • Whose stories do you keep alive after the Scourge?

  • What rumor do you spread on purpose, and to what end?


Infernis

  • Do others see you as blessed, tainted, or both? Why?


Wanderborne

Nearly always surface-settled, Wanderborne typically hail from clans of road-wrights, map-makers, traders, or couriers. Their word is often the only proof a distant settlement exists.

  • What route you opened is failing, and who refuses to help restore it?

  • Which corrupted pocket of land have you crossed, and what mark did it leave?

  • Whose banner do you refuse to carry, and why?

Common ties: Waymakers Guild; Hearth Assemblies.


BACKSTORY

I was born...