Ability | Type | Tags | Cost | Limit | Range | Roll | Effect (summary) |
|---|---|---|---|---|---|---|---|
Transform | Buff | 3 Hope | Self | Transform into a Beastform without marking a Stress & choose one trait to raise by +1 during. | |||
Transform | Variable Effect | Stress | Self | Transform into a listed creature of tier or lower. Can drop at any time. While in form:
| |||
Action | Utility | Perform harmless, subtle effects that involve nature at will. (grow flower, gust of wind, etc.) | |||||
Mode | Variable Effect | Stress | Channel element until Severe dmg or rest:
| ||||
Close-Knit | Action | Support | Hope | 1/LR | Any Ally | Transfer any number of Hope | |
Passive | Self | Add 1 Stress slot at character creation. | |||||
Reaction | Self | When marking a Stress, roll d6. On a 6, ignore. | |||||
Action + Conditional | Utility, Roll Bonus | Hope (opt) | INS (12) |
| |||
Action or Attack | Utility, Damage | Stress (opt) | 1/Rest | Close | SC (D) if attack | Conjure stalk in Close that is easily climbed. Max height = Far. Mark a Stress to use as an attack vs. adversary or group in Close. Stalk lifts targets you succeed against and drops them, dealing d8 phy using Prof. | |
Attack | Resource, Damage | Tokens = SC Stress (opt) | Far | SC (D) |
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Attack | Restrain | Hope (opt) | Far | SC (D) |
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Shepherd
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