Shepherd
/
Level 3 Druid
(Warden of the Elements)
Hearthborne
Human-Firbolg
Briefly describe your character
TRAITS ( indicates traits that have already been raised this tier)
AGI | STR | FIN | INS | PRE | KNO | ||||||||||||||||||
+2 | -1 | +0 | +3 | +1 | +2 | ||||||||||||||||||
Sprint | Lift | Control | Perceive | Charm | Recall |
COMBAT & HOPE
Evasion | Armor | Hit Points | Stress | Hope | Proficiency | ||||||||||||||||||
12 | 4 / 4 | 6/ 6 | 6 / 8 | 4 / 6 | 2 | ||||||||||||||||||
Minor (-1 HP) | 10 | Major (-2HP) | 19 | Severe (-3 HP) | |||||||||||||||||||
EXPERIENCES
Talent (Bonus Experience) - Spinner | +2 | ||||||||||||||||||||||
Shepherd | +2 | ||||||||||||||||||||||
Well Read | +2 | ||||||||||||||||||||||
Elementalist | +2 | ||||||||||||||||||||||
PRIMARY WEAPON (2-Handed)

ACTIVE ARMOR

INVENTORY




A torch
50' of rope
Basic supplies
Any other GM-approved items you’d like to have at the start of the game
Minor Health Potion
(clear 1d4 hit points0
ORMinor Stamina Potion
(clear 1d4 stress)
Druid:
A small bag of rocks and bones
OR
a strange pendant found in the dirtIf applicable, an item to carry your spells
GOLD
1 Handful