
Mission Statement
The mission statement of the organization, outlining its goals and objectives.
Values
The Celestial Accord is motivated by a vision of absolute stability, which they call the Galactic Mandate.
Total Control of the Inner Sphere: To maintain complete dominance over all regulated trade and travel routes within the galactic core, ensuring the consistent function of the massive economy.
Eradication of Chaos: To systematically eradicate Riftsworn cults and seal all unstable planar breaches, removing any elements that introduce unpredictable temporal or cosmic instability.
Imposition of the Galactic Mandate: To forcibly impose their law and stability upon the rebellious Outer Sphere and the volatile Frontier, bringing all inhabited space under the umbrella of their unyielding order.
Accord Favor
Minor Favors
Report petty crime, unauthorized Rift-gate use, or suspected cult paraphernalia to Accord authorities.
Deliver essential supplies (e.g., spare parts, food, medicine) to a lightly-defended Accord outpost or administrative enclave.
Aid Accord peacekeepers in crowd control, crisis response, or minor diplomatic missions within Accord territory.
File accurate, timely bureaucratic paperwork, or act as an informant on minor smuggling or the black market.
Moderate Favors
Escort or safeguard a valuable Accord official, cargo, or Rift-gate technician through a hazardous area.
Detect, disrupt, or expose a covert operation run by a known or suspected chaos cult or syndicate cell.
Repair, defend, or bring vital resources to a damaged Accord installation (e.g., Rift-gate, communications tower, border security checkpoint).
Resolve a dispute between local populations and Accord bureaucrats without violence, upholding the Mandate’s authority.
Major Favors
Lead the repulsion of a violent assault on an Accord installation, such as a Rift-gate, headquarters, or critical logistic node.
Uncover, infiltrate, and bring down an entrenched Rift-tainted cult, corrupt governor, or crime syndicate threatening Accord supremacy in a region.
Broker peace or enforce a major Accord directive in a rebellious sector, winning local compliance (by diplomacy or force) in defiance of chaos or subversion.
Successfully deliver a critical, time-sensitive Accord message, technology, or VIP through Rift-space amidst galactic crisis, ensuring the mission’s completion where failure would risk major instability.
Accord Disservices
Minor Disservices
Fail to report or deliberately conceal petty crime, cult activity, or Rift anomalies from Accord authorities.
Ignore Accord bureaucracy, e.g., by bypassing minor travel or trade regulations, submitting fraudulent paperwork, or attempting bribery in administrative matters.
Cause public disorder, disrupt Accord officials in the line of duty, or refuse routine security checks within Accord-governed space.
Express public criticism that undermines the Accord authority or order in a minor, but visible, way.
Moderate Disservices
Aid or shelter individuals wanted for crimes against the Accord, including smugglers, minor chaos cultists, or agitators.
Tamper with, bypass, or sabotage Accord-controlled Rift-Gate functions, checkpoints, or communications—even if not catastrophic.
Interfere with ongoing Accord peacekeeping, anti-cult, or anti-smuggling operations, or spread disorder within core Accord territories.
Falsify primary documents, logistics manifests, or secure Accord credentials to evade regulation or benefit from restricted resources.
Major Disservices
Directly attack or destroy Accord enforcement assets: Rift-gate control facilities, security patrols, or government installations.
Expose, aid, or lead powerful chaos cults, traitorous conspiracies, or major subversive networks hidden within Accord space.
Lead or incite large-scale rebellion, sabotage, or mass disorder, undermining Accord rule and threatening galactic stability.
Leak or weaponize highly sensitive Accord intelligence, military plans, or Rift-Gate network secrets to enemies or the public.
Accord Enmity
Disliked
Disliked individuals will be barred from Accord Facilities. The Accord does not treat with disliked individuals; They tend to treat disliked entities with malignant neglect. Accord subsidiaries politically isolate systems governed by disliked organizations.
Hated
The Celestial Accord take active measures to eliminate Hated individuals. This is ranges from political maneuvering to military aggression.
Hunted
The Accord commissions bounty hunters and mercenaries to kill or capture Hunted individuals; These encounters can range from Trivial to Extreme Threats.
