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The Calendar of Eldranis

Structure

  • Year length: 360 days

  • Months: 12 months, each of 30 days

  • Weeks: 5 weeks per month, 6 days per week

Months and Seasonal Associations

  1. Thawingtide (Spring begins)

  2. Blossombloom

  3. Greengale

  4. Suncrest (Summer begins)

  5. Brighthearth

  6. Verdantwave

  7. Goldleaf (Autumn begins)

  8. Harvestfall

  9. Emberglow

  10. Frostwane (Winter begins)

  11. Snowveil

  12. Deepchill

Weekdays

  1. Lunaris - Selune's day; reflection, peace, and the observance of time

  2. Vireday - the working week begins; labor and the fields

  3. Embriday - industry and craft; the forge, sacred to Galdrim

  4. Eirunday - Eirun's day; magic, ritual, and the arcane

  5. Hearthday - home, market, and community

  6. Duskwane - the week's close; rest and worship

Seasons

  • Spring: Thawingtide, Blossombloom, Greengale

  • Summer: Suncrest, Brighthearth, Verdantwave

  • Autumn: Goldleaf, Harvestfall, Emberglow

  • Winter: Frostwane, Snowveil, Deepchill

Important Holidays and Festivals

  • Day of Folly (Varyx): A day in Greengale where social roles are reversed, full of pranks and masked revelry.

  • Midsummer's Eve (Cú’s Oak): A festival in Brighthearth celebrating love, with couples exchanging vows under the moonlight.

  • Day of Remembrance (Galdrim): In Emberglow, honoring those who sacrificed in battles, with parades and memorials.

  • Winter’s Vigil (Noctyra): In Frostwane, a night where families gather to share stories and light candles to ward off darkness.

Moons

  • Selune: A large, pale moon that governs most timekeeping.

  • Eirun: A smaller, crimson moon tied to mystical and arcane events.


Paper Ghosts — Seasons & Observances of Akanegumo

Spring — Thawingtide, Blossombloom, Greengale — The Waking Season.

The valley stirs from winter; the season ends in the masks and mock-haunting of the Reenactment.

  • New Year's Festival — Thawingtide 1: debts settled, houses swept, ancestors greeted at the household shrine.

  • Reenactment Festival — Greengale 30 (spring's last day): the feast, the paper masks, the mock abduction that tricks the real ghosts into thinking the town is already haunted.

Summer — Suncrest, Brighthearth, Verdantwave — The Ghost Season.

The hauntings crest in the first three weeks of Suncrest. Suncrest 1–21: three weeks of the Eight Practices, lit lanterns, and early nights while the Yūreimori's hauntings reach their peak.

  • Dragon Boat Festival — Brighthearth 5: dragon-prowed boat races and offerings cast to Mizuchi, the ghost season survived.

Autumn — Goldleaf, Harvestfall, Emberglow — The Fading Season.

The harvest is gathered and the light and warmth drain away; the dead are honored at First Long Night as the dark begins to win.

  • First Long Night — Harvestfall 15 (the autumn equinox): graves cleaned, silver dust scattered to appease the hungry gaki, last rites performed, then hot food, shared fires, and the three contests.

Winter — Frostwane, Snowveil, Deepchill — The Dreaded Season.

The cold everyone quietly fears, and the storms have only worsened of late.

  • The Quiet Relighting — Frostwane 1: Akanegumo's remembrance of the Severing; at dusk each household extinguishes and relights its lanterns twice, once for the empire that left, once for the neighbors who stayed.