S1E50 - 48 Hours to Doomsday

Date: 2026-09-23

Summary

With Iris too wounded to move safely through the city, the decision was made to leave her behind at the warehouse to recover while Vincent, Declan, and Abigail slipped out into the fading Shanghai afternoon. Their destination was a restaurant district not far from the warehouse — a neutral, unremarkable meeting point where their young companion Mahmood had been told to wait. He was easy enough to spot, standing on the pavement surrounded by four bags and a long carrying tube, waving enthusiastically the moment he caught sight of them. He reported that the hotel had been crawling with police, but that no one had given him a second glance — just another bag boy doing his job. Vincent scanned the streets behind them and, satisfied they had no tail, ushered the group back toward the warehouse as the sun dipped below the rooftops.

Back at the warehouse, Jack Brady greeted the returning party with a nod and a raised eyebrow at the sight of Mahmood, who was promptly sent off to the community showers after the group unanimously agreed he smelled powerfully of shrimp. The warehouse itself was a sprawling, open industrial space — crates stacked everywhere, a curtained medical station in one corner, and a small office perched on an upper gantry where a scholar named Mu Hsien had been working through the night. The party was given cots in their own sectioned-off corner, and before the evening was out, Jack Brady reached into his coat pocket and tossed something to Declan — a German stick grenade, which Declan caught with wide eyes and a grin. Brady walked off without a word, leaving the group to settle in for the night.

As the warehouse quieted, each investigator found their own way to prepare for what was coming. Abigail slipped into a dark corner with the long carrying tube and carefully unrolled her mysterious painting — a haunting image of a figure in a red lotus dress, one hand outstretched toward the viewer. She mixed a little water with the dried blood still on her hands and let it drip onto the canvas, and the painting seemed to drink it in hungrily, sending a wave of strange warmth and safety washing through her. She rolled it back up quickly, slid it into its tube, and said nothing to anyone. Elsewhere, Declan sat quietly cleaning his firearm, and Vincent composed a telegram to his brother — the kind of message a man writes when he isn't sure he'll be coming home.

Morning came with the smell of soup and rice drifting through the warehouse, and the party climbed the gantry stairs to find Mu Hsien exactly where they had left him — on his hands and knees on the floor, surrounded by scrolls and handwritten notes, his eyes bloodshot from a sleepless night of translation. He accepted a cup of tea and drained it in a single gulp before explaining what he had uncovered so far. The ritual involved light, darkness, and something he called an "eye" — a sealing ceremony meant to close off the island's location from ever being used for such dark purposes again. It would require a blood sacrifice from a young, innocent source — not fatal, he was quick to clarify, but sustained and deliberate — and a virgin would be most effective. Iris, doing the quiet math in her head, realized with a start that the ritual would need to coincide with the full moon, with the culmination falling on the tenth of the month. Mu Hsien estimated he needed two more days to finish his translations — exactly the length of the boat journey to the island — and agreed, with some coaxing, to continue his work aboard the vessel.

The war council convened around a crate in the main floor of the warehouse, with Jack Brady and Chu Min — the leader of the local militia faction — joining the investigators to lay out what they were working with. Brady's stockpile was staggering: rifles, submachine guns, handguns, machine guns, hand grenades, sixty-millimeter mortars with plenty of shells, and as much dynamite and detonation gear as anyone could want, all sourced through American black-market channels running through the Philippines. He spread out a hand-drawn scout map of Gray Dragon Island — a small, volcanic outcropping ringed by a coral reef to the north, with a single viable landing point at a village on the southern shore. The scouts had spotted a watchtower set back into the sparse trees near the village and estimated more than twenty enemy combatants, though they hadn't been able to get close enough for a precise count.

The group pored over the map and debated their options with the focused urgency of people who knew they were running out of time. A direct naval bombardment was tempting — Brady had the firepower for it — but Jack raised the sobering point that the moment they started shelling the island, whatever supernatural horrors the cult had at its disposal would likely come crawling up the sides of the boat. The party settled on a multi-pronged approach: a stealth insertion team consisting of the investigators and Jack would land quietly on the eastern edge of the island under cover of darkness, while Chu Min's militia force would make a louder, more visible assault on the village to draw attention and sow chaos. The boat would deliver an opening bombardment to soften the village defenses, then beach itself so the crew could join the ground fight, leaving the investigators free to push up toward the volcano where the cult's rocket was almost certainly being prepared. It wasn't a perfect plan — they all knew that — but it was the best one available given how little they knew about what waited for them inside that caldera.

The question of Mahmood hung over the group quietly until someone finally said it out loud. The ritual needed an innocent, and Mahmood — scrappy, enthusiastic, and apparently still possessed of whatever quality the ancient scrolls were looking for — was the obvious candidate. The party found him freshly showered and in good spirits, and Vincent sat him down with the gravity of a man delivering important news. He framed it carefully: a small amount of blood, given at the right moment, would make Mahmood a hero — a doctor of saving the world, as Vincent put it. In exchange, Mahmood would receive a lifetime supply of shrimp. Mahmood considered this for approximately three seconds before agreeing, asking only that if things went badly, there be shrimp with ice. He also announced, with complete seriousness, that after this he expected to be ranked number one on the team. Abigail immediately used her own money to purchase twelve large boxes of iced shrimp from a neighboring warehouse and had them loaded onto the boat.

The final piece of the plan involved a radio. The party had a contact — a Japanese intelligence operative named Ahsoge Taro who had been embedded in Shanghai for years, quietly hunting for evidence of a weapon of mass destruction he believed was being developed somewhere in the city. Vincent got on the warehouse radio and reached him through a predetermined code phrase, then laid out the truth as plainly as he could: the weapon wasn't with the firm action. It was on Gray Dragon Island, in the hands of Ho Fang's people, and it was nearly finished. Ahsoge was skeptical — the concept of a rocket large enough to be called a weapon of mass destruction strained his imagination — but Vincent's persuasion was steady and convincing. Ahsoge agreed to monitor the radio channel and, if he heard nothing from the party within a week, to do whatever it took to get the Japanese Navy to that island and destroy it completely. The radio went to static, and the warehouse fell quiet.

There was nothing left to plan. The investigators gathered their gear — stick grenades tucked into empty sandbags slung around their necks, dynamite packed carefully alongside Mu Hsien's scrolls and twelve boxes of iced shrimp — and made their way to the boat. Jack Brady had it ready. The two-day voyage to Gray Dragon Island had begun, and somewhere out on that dark water, the full moon was already counting down.

Scenes

Retrieving the Gear

The party splits up to retrieve their equipment and their young companion, Mahmood, from a pre-arranged meeting spot in Shanghai.

  • Iris stays behind at the warehouse to recover from her injuries while Vincent, Declan, and Abigail head out to meet Mahmood.

  • The party meets Mahmood outside a restaurant where he has successfully retrieved their luggage and gear from the hotel.

  • Mahmood reports that the police were present at the hotel but did not suspect him, assuming he was merely a bag boy.

  • Vincent confirms they are not being followed as they navigate back through the city streets at sunset.

  • The group returns to the warehouse, reuniting with Jack Brady and the militia members stationed there.

Settling into the Warehouse

The party settles into their temporary housing at the warehouse and begins to consider their next steps.

  • Jack Brady greets the returning party and Mahmood, providing them with cots in a sectioned-off area of the large warehouse.

  • Mahmood is sent to use the community showers after the party notices he smells strongly of shrimp.

  • The party discusses the necessity of the sealing ritual being translated by Mu Hsien to prevent future cult activity.

  • The group begins brainstorming a plan to storm Gray Dragon Island and stop the cult's activities.

  • Jack Brady tosses a stick grenade to Declan from his black-market military supplies before walking off.

Nighttime Preparations

As night falls over the warehouse, the investigators take time to prepare themselves mentally and physically for the dangerous mission ahead.

  • Abigail unrolls her mysterious painting in a quiet corner, feeding its supernatural hunger with a mixture of water and blood, which grants her a strange sense of safety and satiation.

  • Abigail rolls the painting back up and slides it into its tube before anyone can see.

  • Declan writes a farewell letter in case of his death.

  • Vincent prepares a telegram for his brother.

  • Declan spends time cleaning his firearm.

Consulting the Scholar

The party visits Mu Hsien in his gantry office to discuss the progress of the ritual translations and the requirements for sealing the island.

  • Iris and Declan climb up to the warehouse's gantry office and find Mu Hsien surrounded by scrolls and notes, bloodshot and exhausted after staying up all night translating.

  • Mu Hsien explains that the sealing ritual involves light, darkness, and an 'eye' to prevent future horrors, but he is not yet finished.

  • The scholar reveals that the ritual requires a blood sacrifice from a young, innocent source — though not a fatal one — and that a virgin would be preferable.

  • Iris realizes the ritual must coincide with the full moon, with the culmination on the 10th of the month.

  • The party calculates that if Mu Hsien travels with them on the two-day boat journey, he can finish his translations en route and be ready by the 10th.

  • A plan is hatched to use Mahmood as the blood donor, with the promise of a lifetime supply of shrimp as compensation.

War Council at the Warehouse

The investigators meet with Jack Brady and Chu Min to review their arsenal and study maps of Gray Dragon Island.

  • Jack Brady showcases a massive stockpile of black-market weapons, including rifles, submachine guns, machine guns, hand grenades, 60mm mortars, dynamite, and detonation gear — all procured through American sources via the Philippines black market.

  • The group examines a scout's map of the volcanic island, identifying a coral reef to the north and a small village to the south as the only viable landing point.

  • Brady points out a watchtower near the village and estimates over 20 enemy combatants, noting the steep, difficult terrain surrounding the volcano.

  • The party debates tactical approaches, considering the difficulty of climbing the northern cliffs versus a direct assault on the village.

  • The group discusses a multi-pronged strategy: a naval bombardment distraction, a secondary ground force to hold the village led by Chu Min, and a stealth insertion team targeting the volcano.

  • Vincent suggests informing the Japanese intelligence contact, Ahsoge, about the weapon of mass destruction on the island to secure the Japanese Navy as a fallback option.

  • Jack Brady warns the group about the threat of fishmen and other supernatural entities attacking their boat during a naval bombardment.

  • The team discusses wearing cultist robes as disguises to infiltrate the island and plant dynamite near the rocket silo.

  • Jack Brady suggests the possibility of climbing the steep volcanic side of the island to avoid detection, noting it would be difficult but doable.

Securing Mahmood's Agreement

The party convinces their young companion Mahmood to serve as the blood donor for the upcoming sealing ritual.

  • Abigail writes letters to her brother and lawyer to arrange financial security and care for Mahmood.

  • The party approaches Mahmood, who has just finished showering, and frames the blood donation as a heroic, doctor-like act.

  • Vincent convinces Mahmood to provide the necessary blood for the sealing ritual by promising him a lifetime supply of shrimp and dubbing him 'Dr. Mu Hsien.'

  • Mahmood enthusiastically agrees, declaring he will do it for the team and asking only that there be shrimp with ice if things go badly.

  • Vincent uses Abigail's money to purchase twelve large boxes of iced shrimp from a neighboring warehouse to bring on the journey.

A Radio Call to Ahsoge Taro

Vincent uses the warehouse radio to contact Ahsoge Taro, alerting him to the catastrophic weapon being built on Gray Dragon Island.

  • The party uses a predetermined code phrase to establish a secure radio connection with Ahsoge Taro.

  • Vincent explains that Ho Fang's cultists — not the firm action — are responsible for building a massive explosive rocket prototype at Gray Dragon Island.

  • Ahsoge is skeptical but intrigued, and Vincent struggles to describe the concept of a rocket to someone unfamiliar with the technology.

  • Vincent successfully persuades Ahsoge to monitor their radio channel and, if the party does not report back within a week, to contact the Japanese Navy to destroy the island.

  • Ahsoge confirms the coordinates of Gray Dragon Island and wishes the party luck before the radio goes to static.

Setting Sail for the Final Assault

The party gathers their newly procured military gear and boards the boat with Jack Brady to begin their two-day voyage to Gray Dragon Island.

  • The investigators pack their tactical gear, including stick grenades carried in empty sandbags slung around their necks.

  • Jack Brady readies the vessel and the group sets off, marking the beginning of their journey into the final phase of their mission.

NPCs

Mahmood

A scrappy young boy assisting the party who successfully retrieved their luggage and weapons from the hotel despite a police presence, passing himself off as a bag boy. He is staying with the group at the warehouse and is identified as a potential innocent blood donor for the sealing ritual, agreeing to participate in exchange for a lifetime supply of shrimp.

Jack "Brass" Brady

A battle-hardened leader sheltering the party in his warehouse alongside a local militia. He provides tactical maps, a massive stockpile of black-market American weapons, and strategic advice for the upcoming assault on Gray Dragon Island. He warns the party about supernatural threats like fishmen and suggests the possibility of climbing the volcanic side of the island.

Mu Hsien

An elderly scholar working tirelessly in the warehouse's gantry office, translating ancient scrolls detailing a sealing ritual. He stayed up all night working and is bloodshot and exhausted. He reveals the ritual requires a blood sacrifice from a young innocent and estimates he needs two more days to finish, agreeing to continue his work aboard the boat.

Chu Min

The leader of the local Chinese militia faction known as the firm action, present during the tactical planning session for the assault on Gray Dragon Island. He agrees to lead a team of men as part of the multi-pronged attack.

Ahsoge Taro

A Japanese secret service agent working undercover in Shanghai. He is contacted via radio and persuaded to act as a failsafe, agreeing to alert the Japanese Navy to destroy Gray Dragon Island if the party fails to report back within a week.

Locations

Shanghai Warehouse

A large, open industrial space serving as a base for Jack Brady and a local militia group. It contains a small office on an upper gantry, a curtained-off medical station, community showers, and various crates of black-market military supplies. The party uses it as their temporary headquarters for planning the final assault.

Shanghai Restaurant

A notable establishment in a Shanghai district used as a neutral meeting point for the party to reunite with Mahmood and retrieve their luggage and gear.

Gray Dragon Island

A small volcanic island in the China Sea, identified as the cult's stronghold. Scout maps reveal a coral reef to the north, a small village with a watchtower to the south, steep ashen slopes, sparse vegetation, and a central volcano believed to house the cult's rocket.

Items

Party Luggage

Four bags containing the investigators' personal belongings and essential gear, successfully retrieved by Mahmood from the hotel despite a police presence.

Painting Tube

A protective carrying tube containing Abigail's mysterious painting, retrieved from Mahmood upon their meeting at the restaurant.

Abigail's Painting

A mystical artwork depicting a figure in a red lotus dress with an outstretched hand. It possesses a supernatural hunger that can be satiated by absorbing blood and water, providing Abigail with a profound sense of safety and a strange sisterhood. She secretly feeds it a mixture of water and blood before rolling it back up for the night.

Ancient Scrolls

Esoteric texts being painstakingly translated by Mu Hsien, detailing a sealing ritual involving light, darkness, and an 'eye' intended to prevent future supernatural activity at a specific location. The ritual requires a blood sacrifice from a young innocent and must be performed during the full moon.

Stielhandgranate

German-style stick grenades, colloquially known as 'potato mashers,' procured from the black-market warehouse armory. Jack Brady tosses one to Declan, and the party plans to carry them in empty sandbags slung around their necks. They activate via a pull-string rather than a traditional pin.

Scout Map of Gray Dragon Island

A hand-drawn map produced by Brady's scouts, detailing the island's geography including a coral reef to the north, a small village with a watchtower to the south, a dock, steep volcanic terrain, and sparse vegetation. Used by the party to plan their insertion points and assault strategy.

60mm Mortars and Shells

Heavy artillery pieces and ammunition included in Brady's black-market stockpile, discussed as a means of bombarding the island's village and watchtower during the assault.

Dynamite and Detonation Gear

Explosive charges and triggering equipment procured from the black market, intended to destroy the cult's rocket mechanism inside the volcano on Gray Dragon Island.

Cultist Robes

Dark ceremonial garments previously worn by the party during earlier infiltrations, considered again as disguises to bypass cult guards and infiltrate the island stronghold.

Climbing Gear

Ropes and scaling equipment available from the warehouse inventory, discussed as a means of assisting the party in ascending the steep volcanic cliffs on the less-guarded side of Gray Dragon Island.

Boxes of Shrimp

Twelve large boxes of iced shrimp purchased from a neighboring warehouse using Abigail's money, brought along to fulfill the party's promise to Mahmood in exchange for his cooperation as a blood donor.

Warehouse Radio

A communication device used in the militia warehouse to broadcast secure messages via predetermined code phrases, used by Vincent to contact Ahsoge Taro and coordinate a naval backup plan.

Memorable Moments

"Blood now. But forever shrimp." — Vincent

Summarizing the deal being offered to Mahmood to secure his participation as a blood donor for the sealing ritual

"If I am going to die, make sure there's shrimp, and I will be eating those." — Mahmood

Cheerfully accepting the dangerous mission after being promised a lifetime supply of shrimp, asking only for one small comfort

"I know that the Japanese people are really unfamiliar with big explosions, but one of these days you will be." — Vincent

Trying to explain the concept of a rocket weapon to a skeptical Ahsoge Taro over the radio, unknowingly foreshadowing Hiroshima

Abigail secretly feeds her mysterious painting a mixture of water and blood in a dark corner of the warehouse, and it hungrily absorbs it, flooding her with a strange sense of safety and sisterhood.

A quiet, unsettling moment of connection between Abigail and the supernatural painting before the final mission

Iris realizes the sealing ritual must coincide with the full moon on the 10th, perfectly aligning with the two-day boat journey and Mu Hsien's translation timeline — leaving almost no margin for error.

A tense moment of realization during the planning session that the party's entire timeline is razor-thin

"After this, I'm number one." — Mahmood

Negotiating his status on the team after agreeing to donate blood for the world-saving ritual, demanding a promotion

Vincent persuades Ahsoge Taro via radio to have the Japanese Navy destroy Gray Dragon Island if the party fails to return within a week, securing a nuclear-level failsafe for the end of the world.

A high-stakes diplomatic gambit that gives the party a last-resort backup plan for stopping the cult's ritual

Spells

Ward (Barrier)

A protective barrier spell, referred to by the party as a 'bubble,' previously used against a dragon-like creature. It is capable of locking out or trapping entities and is considered as a potential defensive measure to protect the ritual site during the upcoming assault.

Gate

A powerful transportation spell discussed as a potential emergency escape route from Gray Dragon Island. It is noted to be impractical during active combat due to its one-hour preparation time, though it remains a consideration for the party's contingency planning.


Exported from GMAssistant on 2026-09-24

S1E49 - A Message from London

Date: 2026-09-09

Summary

The party found themselves huddled in the room where they had just freed Choi Mei-Ling, weighing their options with the clock ticking against them. They considered the breakaway ceiling and its lever, the razor-wire-topped stone walls, and the barred windows, but every potential route out of Ho Fang's fortified compound seemed to carry its own brand of doom. The sorcerous figure they had already tangled with — a man who seemed to slip through walls like smoke — could return at any moment, and the thought of facing him again in a confined space while guarding an injured woman was not a comforting one. After much deliberation, they settled on a plan: Iris would conjure a thick, dark, foul-smelling fog to disorient the cultists in the hallway, while the rest of the party used the chaos to fight and sprint their way to the front gate. Abigail would carry Choi Mei-Ling on her back, with Vincent leading the charge and Declan covering the rear.

Vincent slipped out first to scout the corridor, pressing himself against the wall and peering down the long, sky-lit hallway. He spotted four cultists making their way toward the room, sickles in hand. He ducked back inside, relayed the information in a few clipped words, and the party moved. He stepped out and fired, dropping the first cultist before the man even had time to raise his weapon. Abigail surged out behind him with Choi Mei-Ling on her back, but an uneven tile caught her boot and she went down hard in the hallway, the injured woman still clinging to her. She hauled herself and her charge back upright through sheer determination, refusing to be left behind.

Declan came out firing, wounding a cultist badly enough to send him staggering, while Vincent pressed forward and executed another at near point-blank range. A cultist swung his sickle at Declan and missed, the blade sparking off the stone wall, and Declan answered with a shot that dropped the man to the ground. As the party pushed deeper into the corridor, Vincent spotted one last cultist rounding the far corner and put him down with a single, precise shot. When Declan checked the front entrance and called back that the street was clear, the group realized with some disbelief that they had killed every last cultist in the compound. Ho Fang's entire guard force lay scattered across the hallway behind them, and the way out was open.

Moving through the streets of Shanghai as the sun began to set, the party worked quickly to cover Choi Mei-Ling's wounds with spare clothing to avoid drawing attention. While adjusting her garments, they felt a rustling near her person and discovered a letter hidden on her — a barely legible note, written in a shaking hand, addressed to Ho Fang and signed by one Zahra Shafik. The letter confirmed what the party had long suspected: Edward Gavigan was dead, killed during the ritual at Misr House in London. More chilling still, Shafik had described each of them by name — Vincent, the dark-haired man cataloguing the room; Declan, fair and young with a soldier's bearing; Abigail, auburn-haired and utterly unreadable; and Iris, the red-haired girl who had conjured fire from nothing and swallowed a clearing whole. The letter closed with a stark warning to guard Gray Dragon Island and the Pale Viper, and to meet the Americans with everything the Order had, because half measures had already proven useless against them.

The party made their way to the address Jack Brady had given them — a two-story warehouse near the river, guarded by tense, armed men who squared up the moment the group approached. Vincent produced the address note and spoke carefully, and after a taut few seconds, Brady's pale face appeared at an upper window before he waved them inside. He descended from the catwalk immediately, took one look at Choi Mei-Ling, and swept her up without a word, carrying her straight to the medical cots. Iris was seen to as well, and after a couple of hours of rest and treatment, both women were in better shape than they had been in days. Brady, visibly shaken but composed, thanked the party with quiet sincerity before urging them to stay put for the night rather than risk leading anyone back to the warehouse. The party used Brady's telephone to reach their young associate at the hotel — who had, in their absence, apparently ordered so much shrimp cocktail that the kitchen staff had stopped answering his calls entirely — and instructed him to pack their gear and meet them at a secondary location. As the evening settled in around them, the group turned their minds to what came next: Gray Dragon Island, the Dark Mistress already two days ahead of them on the water, and a ritual that might be their only chance to stop whatever was waiting at the end of the voyage.

Scenes

Planning the Escape from Ho Fang's Warehouse

The party deliberates their next move in the room where they rescued Choi Mei-Ling, weighing the risks of different escape routes and magical options.

  • The party discusses the breakaway ceiling and the lever they discovered, considering if the roof is a viable exit, but ultimately decide it is too risky.

  • They evaluate the exterior defenses, noting the stone walls topped with spear points, broken glass, and barbed wire.

  • Declan confirms the nature of the main entrance, recalling it as a large wooden door with metal filigree rather than a portcullis.

  • The group speculates on the presence of Ho Fang and the possibility of hidden escape tunnels within the complex.

  • Iris considers the use of a powerful Gate spell to teleport the party to safety, though the long casting time and potential for interruption by the sorcerous 'Ghost Guy' pose significant risks.

  • The party discusses barricading the room using heavy furniture and weapons to buy time for the one-hour ritual, but worries the sorcerer will return at full strength.

  • Iris reveals she possesses knowledge of the Voorish Sign, a mystical hand gesture that could potentially enhance her spellcasting.

  • The group ultimately settles on a plan involving the Fog of Misdirection to obscure their escape through the main corridor, with Iris using her ancestral weaving to make the fog dark, frightening, and foul-smelling.

  • The party brainstorms a ruse where one person acts as if being chased by the cloud to draw attention, while the others hide within it.

  • They consider tying themselves together with a rope to stay connected while navigating the thick magical mist, with Abigail carrying Choi Mei-Ling.

The Hallway Skirmish

The party executes their escape plan, fighting their way through the cultist-filled hallway with lethal efficiency.

  • Vincent performs a stealthy reconnaissance, peeking out into the hallway and spotting four cultists making their way toward the party's position.

  • The party establishes a marching order: Vincent in the lead, followed by Iris, then Abigail carrying Choi Mei-Ling, with Declan bringing up the rear.

  • Vincent moves into the hallway and opens fire on the lead cultist, instantly killing them with a well-placed shot.

  • Abigail, carrying the injured Choi Mei-Ling on her back, attempts to sprint but stumbles over an uneven floor tile and falls, choosing to go down in the hallway rather than the room.

  • Declan fires upon a cultist, wounding them severely but not quite bringing them down.

  • A cultist attempts to strike Declan with a sickle but misses, the blade sparking off the stone wall.

  • Vincent executes a cultist at point-blank range as the party pushes forward.

  • Declan finishes off an unconscious cultist with a final shot before continuing the advance.

  • Iris and Abigail push forward, with Abigail managing to get back on her feet and recover Choi Mei-Ling.

  • Vincent spots another cultist rounding a corner at the end of the hall and kills them instantly with a precise shot.

  • The party realizes they have eliminated every cultist in the complex, with the Game Master confirming he has no more cultists to deploy.

  • Declan checks the exit and confirms the street outside is clear, calling back to the group.

The Letter and the Streets of Shanghai

While covering Choi Mei-Ling to avoid suspicion on the streets, the party discovers a hidden letter on her person that reveals their growing infamy.

  • The party disguises Choi Mei-Ling using available clothing to conceal her wounds before moving through the streets.

  • While adjusting her clothing, a rustling of papers is felt near her person, and a poorly written letter is discovered hidden on her.

  • The letter, signed by Zahra Shafik, is addressed to Ho Fang and confirms the death of Edward Gavigan.

  • The letter provides detailed descriptions of each party member: Vincent as a dark-haired, bearded man who catalogued people; Declan as fair, young, with a soldier's bearing; Abigail as auburn-haired, pale, and unreadable; and Iris as a red-haired girl with real magical power.

  • Shafik warns Ho Fang that the Americans are dangerous, describing how they infiltrated the Misr House ritual in London and opened fire from the tree line.

  • The letter urges Ho Fang to guard Gray Dragon Island and the 'Pale Viper,' warning that the party will come and must be met with everything the Order has.

  • The party realizes their actions in London have made them infamous among the cult's global network.

Arrival at Jack Brady's Warehouse

The party reaches Jack Brady's safehouse, navigates suspicious guards, and ensures Choi Mei-Ling receives medical attention.

  • The party arrives at a two-story warehouse near the river, encountering two tense guards at the entrance who square up defensively.

  • Vincent attempts to negotiate with the guards, eventually showing them the address note provided by Jack Brady.

  • Jack Brady appears at a second-story window and orders the guards to let the party inside.

  • The group enters the warehouse, which serves as a barracks filled with crates, supplies, and weapons.

  • Jack Brady descends from a catwalk and immediately takes the injured Choi Mei-Ling to a medical area, scooping her up with one arm.

  • Iris follows to the medical cots and also receives treatment for her own injuries, recovering some of her strength.

  • Brady expresses genuine gratitude to the party for risking their lives to rescue Choi Mei-Ling.

  • The party shares the letter from Zahra Shafik with Brady, who reviews it and notes the party's growing infamy.

  • Brady advises the party not to return to the hotel, concerned about drawing unwanted attention to the warehouse.

  • The party uses Brady's phone to call their young associate at the hotel, instructing him using coded language to pack their gear and meet them at a secondary location.

  • The associate, who has been ordering vast quantities of shrimp cocktail and has a pile of dishes in his room, agrees to pack up and meet them in an hour.

  • The group discusses the upcoming assault on Gray Dragon Island, noting that the Dark Mistress has already departed and that Mu Hsien is still translating the Seven Cryptical Books of Hsan.

  • Abigail suggests using the Gate spell as a contingency evacuation plan during the assault on the island.

NPCs

Choi Mei-Ling

Jack Brady's lover who was rescued by the party from Ho Fang's warehouse. She is severely injured and must be carried during the escape. A letter from Zahra Shafik was discovered hidden on her person, addressed to Ho Fang.

Ho Fang

The high priest of the Order of the Bloated Woman in Shanghai, whose presence in the warehouse was a constant concern for the party. He was never directly encountered during the escape.

Carl Stanford

Referred to by the party as 'Ghost Guy,' a sorcerous adversary capable of passing through walls and rooms, who had previously battered the party and was expected to return. His ability to teleport between spaces made him a persistent threat during the escape planning.

Order of the Bloated Woman Cultists

Fanatical guards armed with sickles who patrolled the hallways of Ho Fang's warehouse. Several were killed or executed by the party during the escape, with the Game Master confirming all available cultists were eliminated.

Jack Brady

A stoic and capable man who leads a small group of fighters from a warehouse safehouse near the river in Shanghai. He is deeply relieved by the rescue of Choi Mei-Ling, immediately taking her to medical care, and expresses sincere gratitude to the party. He is coordinating the upcoming assault on Gray Dragon Island.

Zahra Shafik

The author of the intercepted letter found on Choi Mei-Ling. She is a figure from London who warned Ho Fang about the party's capabilities and identities, noting she was shot and survived, explaining the poor handwriting. She states she cannot leave London and will not be coming to Shanghai.

Mahmood

A young associate of the party who remained at the hotel while they conducted the rescue. He is known for his enthusiastic consumption of shrimp cocktail, having apparently ordered so much that the hotel staff stopped responding to his calls. He is tasked with packing the party's gear and meeting them at a secondary location.

Mu Hsien

An elderly scholar mentioned as currently working on translating the Seven Cryptical Books of Hsan, which the party hopes will provide a ritual to seal the threats on Gray Dragon Island.

Locations

Ho Fang's Warehouse Complex

A heavily fortified stone complex in Shanghai with walls topped with spear points, broken glass, and barbed wire. The interior features long hallways open to the sky, a room where Choi Mei-Ling was held with a breakaway ceiling and lever, a padded room nearby, a banquet hall, and various side rooms of unknown purpose. The site of the party's desperate escape.

Jack Brady's Warehouse

A two-story industrial building near the river in Shanghai that serves as a hidden barracks and headquarters for Jack Brady's resistance efforts. It is guarded by armed men, filled with crates, supplies, weapons, and medical cots, with a catwalk leading to an office on the upper floor.

Items

Breakaway Ceiling Lever

A mechanism found within a room in Ho Fang's warehouse that controls a section of the ceiling, potentially offering a route to the roof. The party considered it as an escape option but ultimately decided against using it due to uncertainty about what lay above.

Cultist Robes

Voluminous robes worn by the cultists, which the party considered using as a disguise to blend in or facilitate their escape ruse. They were also used to help cover Choi Mei-Ling's wounds when moving through the streets.

Rope

A length of rope the party considered using to stay connected while traversing the magical fog, so that Abigail carrying Choi Mei-Ling could guide the others in the right direction.

Handguns

Firearms used by Vincent and Declan to lethal effect during the escape, allowing them to dispatch sickle-wielding cultists at both range and point-blank distance. Vincent's handgun proved particularly deadly, achieving multiple instant kills throughout the skirmish.

Sickles

The primary melee weapons of the cultists, used in close-quarters combat. One cultist swung at Declan but missed, the blade striking the stone wall instead.

Zahra Shafik's Letter

A poorly written, barely legible note discovered hidden on Choi Mei-Ling's person. Addressed to Ho Fang and signed by Zahra Shafik, it confirms the death of Edward Gavigan, provides detailed descriptions of each party member by name, recounts the party's actions at Misr House in London, and warns Ho Fang to guard Gray Dragon Island and the 'Pale Viper' against the investigators.

Address Note

A slip of paper with the address of Jack Brady's warehouse written on it, used by the party to prove their connection to Brady to his suspicious guards at the entrance.

Seven Cryptical Books of Hsan

Ancient and powerful scrolls that Mu Hsien is currently translating in hopes of finding a ritual that can seal the supernatural threats on Gray Dragon Island and thwart the cult's plans.

Memorable Moments

The party spends several minutes seriously debating making the escape fog brown and foul-smelling — a 'poop cloud' — to disgust the cultists into not pursuing them.

Brainstorming escape options, the group latched onto the idea of a scented, colored fog with increasing enthusiasm and commitment

"I only really care about one thing. Well, I figured. We'll tell him four particular bags... I am smart, but I am strong. I can get them." — Mahmood

Cheerfully agreeing to haul all the party's luggage out of the hotel alone, despite the chaos of the situation

"No one even comes anymore. I have so many dishes in here." — Mahmood

Explaining over the phone that he had ordered so much shrimp cocktail that the hotel staff had stopped responding to his room service calls

Vincent, Declan, and Abigail shoot their way through every single cultist in the complex, with the GM confirming he has literally run out of cultists to deploy against them.

The party expected a desperate, fog-shrouded escape but instead executed a clean, lethal sweep of the entire compound

"Guard the island. Guard the pale viper. And when they come in, they will meet them with everything you have. I have seen what half measures earn against these kinds of people." — Zahra Shafik

Read aloud from the letter found on Choi Mei-Ling, a chilling warning from London to Ho Fang about the party's capabilities

A letter from Zahra Shafik is discovered hidden on Choi Mei-Ling, identifying each party member by name and description and confirming the death of Edward Gavigan.

The party realizes their actions in London have made them infamous across the cult's global network, and their enemies know exactly who they are

Abigail rolls a 99 on her athletics check to run while carrying Choi Mei-Ling, causing her to immediately trip and fall in the hallway.

A critical failure at the worst possible moment, with the party already in combat and Abigail trying to sprint with an injured woman on her back

Spells

Gate

A powerful spell that opens a doorway between different lands or times. It requires one hour to cast, involves drawing a ritual circle, and costs the caster a permanent loss of willpower. Each person traversing the gate must pay a cost in mental energy and sanity. The party discussed it as both an immediate escape option and a potential evacuation plan for the assault on Gray Dragon Island.

Voorish Sign

A somatic hand gesture used by wizards to enhance the effects of other spells, potentially lessening the cost, reducing the casting time, or increasing the effect. It must be performed in the round preceding the spell and is rumored to temporarily ward against Mythos monsters. Iris possesses knowledge of this sign.

Fog of Misdirection

An instantaneous spell that conjures an egg-shaped volume of thick mist to obscure vision for a duration of several rounds. Iris planned to use her ancestral weaving ability to shape the fog and give it a dark, frightening appearance to distract and disorient the cultists during the party's escape, though the plan was ultimately not needed as the party shot their way through.

S1E48 - Blood of the Pride

Date: 2026-08-18

Summary

With the bodies of two fallen cultists at their feet, the investigators made a grim but practical decision — they stripped the black and gold robes from the dead and pulled them over their own clothes. It wasn't a perfect disguise, but it might buy them a precious few seconds in the corridors of Ho Fang's compound. Armed and cloaked, they pressed their ears to the door and listened, detecting at least two guards shuffling in the hallway just outside. The plan came together quickly: lure them in, take them down, and push deeper into the compound before anyone knew what had happened.

Vincent cracked the door open and called out for help in Shanghainese, his voice just convincing enough to draw the first cultist across the threshold. Declan swung his blade in a vicious arc, but the sword bit into the door frame instead of flesh, leaving the two men staring at each other in a tense, frozen moment. Vincent recovered instantly, pressing his revolver nearly against the cultist's chest and firing — the man staggered but did not fall, his rage keeping him upright. Abigail ended it with a thunderous blast from her shotgun, painting the walls red and dropping the cultist to the floor in a heap.

The second guard never made it through the door. Iris, her green eyes already beginning to glow with an eerie light, activated something deep and primal within herself — her claws shimmered and locked into place as she burst into the hallway to meet the remaining cultists head-on. The sight of her, feral and blood-drenched, was apparently more than the guards could bear. Two of them fumbled their sickles in sheer terror, the weapons clattering uselessly to the stone floor. Declan leaned out from the doorway and put a bullet through one of the stunned men with calm precision, while Vincent stepped into the hall and finished the other. When the dust settled, Iris turned back to her companions, surrounded by eviscerated bodies, and announced with complete sincerity that nobody had died today.

Pulling their hoods low, the party moved through the compound's pavilion-style corridors and into an inner courtyard. A garden pool shimmered with blue lotus blossoms and strange, unidentified spiny fish that none of them could name. Iris paused long enough to scoop up a handful of the lotus flowers before they pressed on, following the layout of the complex toward its deeper rooms. Somewhere near the front entrance, they could hear the distant sounds of commotion — the clock was ticking.

Their search of the surrounding rooms turned up unsettling discoveries. A master suite draped in silk and carved furniture held a collection of small statues, each one a different grotesque depiction of Nyarlathotep and his servants — Iris took one look and retreated immediately. A second room, padded and furnished with child-sized chairs and a tiny piano, concealed something stranger still: a figure with long, draped hair rocking silently behind a screen, accompanied by soft, wet eating sounds. The party exchanged a look, marked the door with a smear of blood, and moved on. A shrine room containing a large bronze Buddha proved more rewarding — Iris discovered that turning the statue's head caused it to slide aside, revealing a dark, narrow passageway with several doors branching off from it.

The hidden wing yielded two finds of note. A southern room held a small cache of firearms, and among them Declan spotted something remarkable: a sawed-off shotgun with a golden dragon running the length of its barrel, the creature's open mouth forming the muzzle. He claimed it without hesitation. A northern room was packed floor to ceiling with blue lotus and a flower press used to extract the plant's mind-altering oils. At the far end of the passage, Abigail pressed her ear to the final door and heard the unmistakable sounds of rats — and a slow, rhythmic tapping on glass.

They opened the door and stepped into a nightmare. The room held a glass coffin at its center, fitted with a sliding cage of starving rats positioned to drop onto the woman trapped inside. A massive, eight-foot statue of the Bloated Woman loomed at the far end of the room, her tentacled form dressed in immaculate traditional Chinese clothing. And standing beside the coffin, tapping the glass with one finger, was the man who had escaped them before — Carl Stanford, composed and utterly unbothered by their arrival.

Stanford greeted them with a mocking smile and explained his methods with the detached calm of a man who had done this many times before. Starve the rats, he said, and let them take just enough — too much damage, and the subject says anything to make it stop. But Choi Mei-Ling, Brady's lover, had said nothing in five days. That, Stanford noted with something like admiration, was how he knew the information was worth having. As he spoke, he began to slide the glass floor of the cage open, preparing to drop the rats onto her midsection. The party had run out of time for conversation.

What followed was a brutal and terrifying exchange. Stanford raised his hand and sent a wave of dark energy washing over the room, causing skin to blister and minds to fog — the investigators shook it off through sheer force of will. Vincent fired and drew blood, the sorcerer's green magical shielding flickering but not holding entirely. Then Iris made her move, leaping onto Stanford's shoulders and sinking her claws into him. He looked up at her, and the cold came instantly — traveling up her arms, into her chest, stopping her heart. She crumpled to the floor, shriveled and still. Abigail, screaming with grief and fury, leveled her shotgun and blasted Stanford so hard he staggered to one knee. Declan fired the killing shot, and Stanford — as he had before — dissolved into a column of smoke and vanished.

Declan ran to Iris and gathered her into his arms. For a terrible moment, she was simply gone. Then she coughed, and her eyes opened, and she was back — though barely. The party wasted no time mourning the close call. They dismantled the glass coffin piece by piece, pulling the yokes free and lifting Mei-Ling out. She was barely conscious, severely dehydrated, and her legs had been gnawed to the bone in carefully measured increments designed to maximize pain without killing her. Abigail hoisted the small woman into a fireman's carry while the others turned their attention to a teak cabinet with hammered gold doors carved with monstrous shapes.

Iris picked the lock with practiced ease, narrowly avoiding a hidden poison needle in the mechanism. Inside, they found a trove: scrolls in Chinese that Iris was able to partially decipher, revealing a chilling record of the cult's history — earthquakes, famines, naval disasters, all seemingly tied to the Bloated Woman's influence. A final entry described the Pale Viper's plan to blast the skies with poisoned metal, confirming what they had feared about the rockets. Alongside the scrolls sat a collection of rare and dangerous books, including the Necronomicon itself, as well as a small jar of mysterious greenish powder labeled Tikkoun. They took everything. Iris then attempted to treat her own wounds and nearly killed herself in the process, surviving only through a desperate act of will that left her with almost nothing in reserve.

The party stood in the wreckage of the torture chamber — one member on her last breath, another barely recovered from death, their luck nearly spent, and the sounds of approaching trouble echoing from the front of the compound. Abigail held Mei-Ling across her shoulders. The books and scrolls were stuffed into bags. Somewhere in the compound, Carl Stanford was reforming from smoke, and whatever waited at the entrance was getting louder. They had what they came for. Now they just had to get out.

Scenes

A Cultist Disguise

The party decides to don the robes of fallen cultists to infiltrate deeper into the compound.

  • The party retrieves their gear from a crate and discusses their next move.

  • They decide to strip the robes from two dead cultists to use as disguises.

  • Iris prepares her claws for potential combat but refrains from entering a full rage.

  • Vincent and Declan listen at the door and detect at least two individuals shuffling outside.

  • The party plans to lure the guards into the room to dispatch them quietly.

The Ambush at the Door

Vincent uses his knowledge of Shanghainese to lure guards into a deadly trap, leading to a swift and bloody confrontation.

  • Vincent opens the door and calls out for help in Shanghainese, successfully luring a cultist inside.

  • Declan swings his sword at the entering cultist, slicing through the cultist's hood and lodging the blade into the door frame.

  • Vincent fires his revolver at point-blank range, wounding the cultist who remains standing in a rage.

  • Abigail fires her shotgun, delivering a lethal blast that sprays blood across the room and kills the cultist instantly.

  • The party realizes there are more cultists in the hallway and prepares for further combat.

Iris Goes Feral

Iris taps into a primal power to confront the remaining cultists in the hallway.

  • Iris activates her 'Blood of the Pride' ability, her eyes glowing green as shimmering claws affix to her hands.

  • Iris charges into the hallway to engage a cultist, maintaining control of her bloodlust.

  • Iris strikes the cultist with her claws, drawing blood and initiating a frantic melee.

  • Two other cultists in the hallway are so overwhelmed by the sight of the feral Iris that they fumble their weapons and drop their sickles in terror.

  • Declan braces against the door frame and fires his handgun, killing a disoriented cultist with a precise headshot.

  • Vincent maneuvers into the hallway and fires his revolver, finishing off the cultist engaged with Iris.

  • Iris manages to regain control of her bloodlust and the party prepares to move deeper into the complex.

Advancing Through the Pavilion

The party, disguised in cultist robes, moves through a pavilion-style hallway toward the inner courtyard.

  • The party dons black and gold cultist robes to blend in, keeping their hoods up and weapons concealed.

  • Iris leads the way down a pavilion-style hallway toward a central courtyard.

  • The group hears commotion toward the front entrance of the complex, urging them to move quickly.

Infiltration of the Inner Court

The party explores the inner courtyard and surrounding rooms of the compound, discovering strange sights and a hidden passage.

  • The party discovers an inner courtyard featuring a pool with blue lotus plants and strange, unidentified spiny fish.

  • Iris enters a master suite and discovers statues depicting various forms of Nyarlathotep, causing her to flee in distress.

  • The group investigates a padded room containing child-sized furniture, a small piano, and toys.

  • They observe a mysterious figure with long hair rocking back and forth behind a screen in the padded room, accompanied by unsettling eating noises.

  • The party decides to bypass the strange room and marks the door with a blood 'X' to circle back later.

  • The party discovers a shrine containing a large bronze Buddha statue.

  • Iris investigates the statue and discovers that turning its head acts as a mechanism, sliding the statue aside to reveal a dark secret passageway with several doors.

Exploring the Hidden Wing

The party searches the rooms within the secret hallway, finding weapons and strange herbal supplies.

  • Iris gathers blue lotus flowers from the nearby garden before entering the passage.

  • Declan enters a southern room and finds a cache of firearms, including an ornate sawed-off shotgun with a golden dragon motif.

  • The party investigates a northern room filled with boxes of blue lotus and a flower press used to extract herbal essences.

  • Abigail listens at a door at the end of the hall and hears the sounds of rats and rhythmic tapping.

The Rat's Nest

The investigators burst into a horrific chamber to find a captive woman and a dangerous sorcerer, leading to a deadly magical and physical standoff.

  • The party enters a room containing a glass coffin, a cage of hungry rats, and a massive grotesque statue of the Bloated Woman.

  • They encounter Carl Stanford, the man who previously escaped them by turning into smoke, standing over the coffin and tapping the glass.

  • Stanford is revealed to be torturing Choi Mei-Ling using a cage of hungry rats positioned over partitions in her glass enclosure.

  • Stanford mockingly welcomes the party to his 'rat's nest' and explains his methods for extracting information through torture.

  • Stanford begins to slide the glass floor of the rat cage, attempting to drop the starving rodents onto Mei-Ling's midsection.

  • Stanford waves his hand, casting a spell that causes the party's skin to bubble and blister while a dark presence fills their minds.

  • The investigators resist the mental assault, shaking off the worst of the magical effects.

  • Vincent opens fire on Stanford, who attempts to dive for cover; a bullet strikes Stanford, though a green magical flash suggests some damage was mitigated by supernatural protection.

  • Iris pounces on Carl Stanford, sinking her claws into him and drawing blood.

  • Carl Stanford retaliates with a lethal touch, causing Iris to shrivel and fall to the ground, seemingly dead.

  • Abigail, enraged by Iris's fall, fires her shotgun at Stanford, dealing a significant blow that he barely survives.

  • Stanford attempts to magically assault Vincent, causing his skin to boil and his mind to fog, but Vincent resists the mental intrusion.

  • Declan fires his weapon at Carl Stanford, striking him and causing the sorcerer to stumble to one knee.

  • Carl Stanford dissipates into a cloud of smoke and vanishes from the room, mirroring his previous escape.

  • Declan rushes to the fallen Iris, who miraculously coughs and returns to consciousness in his arms.

Rescuing Choi Mei-Ling and Looting the Cabinet

The investigators free Choi Mei-Ling from her horrific confinement and search the room for clues and supplies.

  • The party removes the cage of rats from the glass coffin and carefully dismantles the device to free Choi Mei-Ling.

  • Mei-Ling is found severely dehydrated, disassociated, and with her legs gnawed upon from five days of rat torture.

  • Iris uses a knife to pry up pieces of the gold inlay from the teak floor, discovering it is genuine gold.

  • Vincent and Iris notice a mechanical seam in the ceiling, suggesting the roof above the gold circle can be opened.

  • A hidden lever is discovered on the side of the eight-foot-tall statue of the Bloated Woman.

  • Iris successfully picks the lock on a teak cabinet with hammered gold doors, narrowly avoiding a hidden poison needle trap.

  • The party discovers a collection of scrolls and books inside the cabinet, including the Necronomicon and texts detailing the history of the Bloated Woman.

  • Iris deciphers scrolls linking historical disasters to the cult and revealing the 'Pale Viper's' plan to poison the skies with rockets.

  • The group loots various items from the cabinet, including a greenish powder labeled 'Tikkoun' and ritual sickles.

  • Abigail lifts the frail Mei-Ling into a fireman's carry to prepare for their escape.

  • Iris nearly dies from a self-inflicted medical mishap while attempting to treat her wounds, surviving only through a desperate expenditure of luck.

  • The party hears commotion at the front of the complex and prepares to fight their way out.

NPCs

Order of the Bloated Woman Cultists

Guardians of the compound dressed in black and gold robes and armed with sickles. They were ambushed or terrified into dropping their weapons by the party's sudden and violent assault, with several killed in the hallway skirmish.

Carl Stanford

An ancient and powerful sorcerer found overseeing the torture of Choi Mei-Ling. He speaks with a British accent and demonstrates lethal magical abilities, including a touch that drains life essence, a spell that causes skin to blister and minds to fog, and the ability to dissipate into smoke when severely wounded. He taunted the party about his torture methods before being driven off.

Choi Mei-Ling

Jack Brady's lover, found imprisoned within a glass coffin and subjected to five days of torture using rats. She is severely dehydrated, disassociated, and her legs have been gnawed upon. She is rescued by the party and carried out in a semi-conscious state.

Locations

Cultist Compound Room

A room within Ho Fang's compound where the party suited up in stolen robes and staged an ambush against patrolling guards, with barred windows and a single entrance.

Compound Hallway

A stone passage outside the party's room where Iris confronted multiple cultists in a feral rage, leaving the hallway slick with blood and viscera.

Inner Court

A central courtyard within the compound featuring a garden and a pool containing blue lotus plants and unidentified spiny fish.

Master Suite

A lavishly furnished room with silks and hand-carved furniture, containing several disturbing statues depicting various forms of Nyarlathotep.

Padded Room

A room with padded walls containing child-sized furniture, a small piano, and toys, where a mysterious figure was heard whispering and making unsettling eating noises behind a screen.

Shrine Room

A room containing a large bronze Buddha statue that conceals a hidden mechanism; turning the statue's head slides it aside to reveal a secret passageway.

Weapon Cache

A small room within the secret passageway used to store a variety of firearms, including an ornate dragon-motif shotgun, despite the cult's usual preference for sickles.

Lotus Workroom

A small workroom within the secret passageway filled with boxes of blue lotus flowers and a flower press used to extract their mind-altering essences.

The Rat's Nest

A horrific torture chamber featuring a glass coffin with a sliding rat cage, a gold inlay circle set into the teak floor, a mechanical ceiling that can be opened, and an eight-foot-tall statue of the Bloated Woman. The site of a deadly confrontation with Carl Stanford.

Items

Cultist Robes

Black and gold garments taken from fallen members of the Order of the Bloated Woman, used by the party as a disguise to move through the compound.

Lion's Claws

Magical claws that manifest on Iris's hands when she activates her primal 'Blood of the Pride' ability, shimmering with a dangerous sheen and capable of drawing blood from even a powerful sorcerer like Carl Stanford.

Dragon-Motif Shotgun

A short, snub-nosed sawed-off shotgun discovered in the compound's weapon cache, featuring an ornate golden dragon motif along the barrel with the dragon's open mouth forming the barrel end. Claimed by Declan.

Blue Lotus Flowers

Mind-altering plants found growing in the compound's inner court garden and processed in the secret workroom using a flower press to extract their essences. Iris gathered some before entering the secret passage.

Glass Coffin

A complex torture device with seven partitions and sliding glass floors, used to hold Choi Mei-Ling while a cage of rats could be moved over specific sections of her body to inflict pain.

Statue of the Bloated Woman

An eight-foot-tall, immensely heavy bronze-colored statue depicting a grotesque female humanoid with numerous tentacles, dressed in traditional Chinese clothing. It conceals a hidden lever that operates the room's mechanical ceiling.

Teak Cabinet

A cabinet with hammered gold doors carved with strange monsters, found in the torture chamber. It was protected by a hidden poison needle trap and contained the cult's most precious scrolls, books, and artifacts.

Carlyle Papers China #5

Scrolls described as excerpts from the Order and Lore Keeper, recording visitations of the Bloated Woman and momentous occasions in cult history, including links between historical disasters and the cult's activities and the Pale Viper's plan to poison the skies with rockets.

Tikkoun Powder

A small jar containing a mysterious greenish powder found within the teak cabinet, taken by the party.

Necronomicon

A legendary and forbidden tome of occult knowledge found among the cult's collection inside the teak cabinet.

Gold Inlay Circle

Genuine gold strips inset into the teak flooring of the torture chamber, forming a circle around the glass coffin. Iris pried up pieces of it with her knife, confirming it was real gold.

Memorable Moments

Two cultists attempt to attack Iris with their sickles but are so terrified by her feral, blood-drenched appearance that both fumble and drop their weapons on consecutive turns.

Back-to-back fumble rolls (96 and 99) as the cultists faced the raging, claw-wielding Iris in the hallway

"Ain't nobody gonna die today."
— Iris Zeroni

Said while covered in blood and viscera, surrounded by multiple eviscerated and exploded cultist bodies after her feral rampage

"Looks like you've made it to the rat's nest, eh?"
— Carl Stanford

Stanford's mocking greeting to the party as they entered the torture chamber where he was tormenting Choi Mei-Ling

Carl Stanford looks up at Iris as she sinks her claws into him, and a cold sensation travels up her arms and into her chest — she shrivels and collapses to the ground, apparently dead.

Iris used her last reserves of power to pounce on Stanford, only to be instantly killed by his life-draining touch

Iris miraculously coughs back to life in Declan's arms after spending the last three of her nine lives, having been killed by Carl Stanford's lethal touch moments before.

Declan rushed to cradle the fallen Iris after Stanford vanished; she used her final supernatural lives to return from death

Iris nearly kills herself while attempting to perform first aid on her own wounds, surviving only by burning almost all of her remaining luck points.

A fumbled first aid roll on herself left Iris on the brink of death — again — moments after being revived from Carl Stanford's killing touch

The party discovers a teak cabinet containing the Necronomicon, cult scrolls linking historical disasters to the Bloated Woman, and a scroll revealing the 'Pale Viper's' plan to poison the skies with rockets.

Hidden behind a poison needle trap, the cabinet's contents confirmed the cult's global reach and the terrifying scope of their Great Plan

Spells

Blood of the Pride

A primal ability activated by Iris that causes her eyes to flare with green light and manifests shimmering claws on her hands, granting her increased combat prowess. It lasts a limited number of rounds and risks causing her to attack the nearest living creature if she loses control. She used it to devastating effect in the hallway skirmish, terrifying two cultists into dropping their weapons.

Blistering Presence

A magical wave cast by Carl Stanford that caused the skin of those nearby to bubble and blister while a dark presence attempted to overwhelm their minds. The party resisted the worst of its effects, though they felt they would have been incapacitated for minutes to hours had they failed.

Life Essence Drain

A lethal magical ability used by Carl Stanford through physical contact. When Iris sank her claws into him, he looked up at her and a cold sensation traveled up her arms and into her chest, causing her to shrivel and collapse to the ground, apparently dead.

Mind Fog

A magical assault employed by Stanford directed at Vincent, causing his skin to boil and his mind to become clouded with a debilitating presence. Vincent resisted the effect through sheer determination.

Fog of Misdirection

A spell that creates a cloud of fog to obscure the caster and allies, covering a roughly ten-by-fifteen-foot area. The party discussed using it to facilitate a stealthy exit from the cult complex at the session's end.

Date: 2026-08-12

Summary

The door opened without ceremony, and Jack Brady walked in like a man who had long since stopped being surprised by anything. He helped himself to a glass of old whiskey, made himself comfortable, and began to talk. He spoke of Jackson Elias, of warnings given and ignored, and of the cold, unforgiving truth that standing near him had a price — one that Fergus Chum had already paid. Brady's eyes were hard, but his voice carried the weight of a man who had been carrying something enormous for a very long time, and he made clear from the start that what he was about to share was not a story anyone would want to hear.

He took the party back to London, to a black head-and-shoulder statue that Roger Carlyle would stare at for hours, and to a map he studied the way a lovesick man studies a photograph. From there, the expedition had moved to Cairo, where Roger's dreams returned and a man named Dr. Robert Huston encouraged every dark impulse rather than treating them. The breaking point came one night at Dahshur, when a seemingly possessed Roger Carlyle climbed the Red Pyramid in the dark like a man with nothing left to fear. Brady followed him — crazy, he admitted, but loyal — and watched from below as Roger donned a robe at the summit, chanted strange words, and unleashed a blinding red flash of light that tore a chunk of stone clean out of the pyramid. When it was over, Roger turned to him and said, simply, that the eye was gone and that now they could be gods.

Brady found a fragment of that destroyed stone at the pyramid's base the next morning, carved with a symbol he didn't yet understand. He took it anyway, and later learned it had been a ward — an Eye of Light and Darkness — that had kept something terrible either out or in. Two days later, the rest of the expedition vanished into the Bent Pyramid and emerged changed. Sir Aubrey Penhew looked years younger. Hypatia Masters and Dr. Huston seemed fundamentally altered in ways that were harder to name. No one would explain where they had been. Not long after, Roger took Brady out to the desert at night, where the expedition chanted over a group of Arab workers while Penhew beat a drum obtained from a man named Nahar — and creatures rose from the sand and consumed the workers whole while the others laughed. Brady left that night and didn't look back. He drugged Roger, took the cash box, and smuggled them both onto a freight ship bound for Mombasa before the Kenya massacre could claim them both. He eventually placed the broken, shrieking Roger Carlyle in a Hong Kong sanitarium under a false name, paid his bills every month out of Roger's own money, and never once went to visit him.

Brady had been in Shanghai for four years since, and he had not been idle. He had identified Ho Fang — a respectable importer by day — as the cult's local leader, commanding some three hundred men in black and gold robes who carried sickles and had a habit of removing the arms of those they killed. More importantly, Brady had pieced together the full shape of the cult's plan. The god they served needed three places on earth opened at the exact same moment: a mountain in Kenya, a dead city in the Australian desert, and Gray Dragon Island, three hundred miles southeast of Shanghai. Every cult cell in every city kept a synchronized marine chronometer, all set to the same second, so that their chanting would align across the globe. And at the center of it all, inside a dead volcano on Gray Dragon Island, Sir Aubrey Penhew had spent years overseeing the construction of a seventy-five-foot rocket, built from strange metals excavated by Huston in Australia and bent into shape by Penhew's increasingly skeletal crew — men who were losing their hair and teeth and skin simply from standing near the device. The rocket carried a bomb made from a stone hauled up from the sea, and when it fired, it was meant to tear a hole in the sky wide enough for their god to walk through.

Brady explained that the broken ward fragment he had taken from the Red Pyramid could not be repaired — two halves made bookends, nothing more. A new Eye of Light and Darkness would have to be made from scratch, and for that, he needed knowledge contained in seven ancient books he had stolen from a powerful businesswoman named Madam Swallow. Those books were currently being translated by an elderly scholar named Mu Hsien, and until that work was finished, Brady could not complete the ward. He also had an ally named Chu Min, a former policeman who led an armed group called Firm Action and had promised twenty or thirty rifles for the day Brady moved against the island. The plan had been to destroy the rocket, place a new ward on Gray Dragon Island, and then sail for Kenya and Australia to do the same — but in recent weeks, cult traffic to the island had doubled and moved into daylight, a sign that something had gone wrong for them and that the timeline had collapsed. Brady believed the rocket was the throat of the whole operation. Stop the rocket, and the chanting around the world amounted to nothing.

Then came the part that cost him something to say. His voice changed, and the hard man who had survived pyramids and cults and four years of hiding in Shanghai had to reach for the whiskey before he could continue. Her name was Choi Mei-Ling, and Ho Fang had her. She had been taken from a house on Lantern Street four days ago and moved to Ho Fang's mansion in the French Concession, and she was being held not for ransom but because she knew where Brady slept. The fact that Brady was still breathing meant she had not yet given him up — every hour he was alive was an hour she had held. He had gone to Chu Min twice and been refused both times; Chu Min's men were for the island, not for one woman with the clock running down. Brady had run the numbers more times than he could count, and they always came out the same: if he went into that house, they both died, and Ho Fang got everything he wanted. So he was asking — not for the world, not for Roger, not for Elias — just for her. The party agreed without hesitation, toasted to the dead and the living, and sent Brady back into hiding with a promise.

The compound in the French Concession was not a fortress in the military sense, but it was built by someone who understood that the best defense was making entry look impossible. Thirteen-foot walls topped with spear points, broken glass cemented into the stone, and barbed wire left no obvious way over. A single gate at the front was the only way in or out, and the slippery red-tiled roofs offered no quiet alternative. The party settled on the most direct approach available to them: they dressed well, loaded a shipping crate with straw and hidden weapons, placed an obsidian statuette on top as their supposed offering, and knocked. Vincent fast-talked the doorman into letting them through, and a servant led them across a stone courtyard and into a luxurious sitting room where two silent guards in dark robes waited behind decorative screens.

After a long and uneasy wait, a middle-aged, bespectacled Englishman named Mr. Stanford entered the room. He identified himself as the man who handled Ho Fang's artifact acquisitions and asked to see what they had brought. The moment he laid eyes on the obsidian statuette, something shifted behind his eyes. He recognized it — it was a piece his own associates had procured and given to an acquaintance, and its reappearance in the hands of strangers set his hackles rising. He accused the party of being thieves, moved to end the meeting, and turned toward the door. Declan stepped into his path, and Vincent talked fast enough to buy a few more seconds — but the room had already turned.

Declan struck Stanford from behind with the butt of his pistol, and the man did not fall. Instead, he dissolved — simply came apart into a coiling cloud of black smoke that swirled briefly and then vanished, leaving behind nothing but a strange, acrid smell and a silence that pressed against the ears. Abigail's composure cracked at the edges, though she held herself together. The others moved immediately. Vincent and Declan crashed through the decorative screens and pinned the two guards to the floor beneath them. Iris fought to choke one into unconsciousness while Abigail retrieved her rifle from the hidden crate. One guard went limp, but the second wrenched himself free, took a series of blows from Declan's blackjack, resisted a sedative dart, and finally screamed an alarm into the air while drawing his sickle. Abigail raised her rifle, threaded the shot between her allies with a steadiness that defied the chaos around her, and put the man down. The sitting room fell silent. The party armed themselves from the crate, the ancient Egyptian blade among the weapons passed around, and turned to face the door — because somewhere beyond it, the whole mansion had just heard the shot.

Scenes

The Testimony of Jack Brady

Jack Brady reveals himself to the party and recounts the harrowing history of the Carlyle Expedition, from London to Egypt to Kenya.

  • Jack Brady enters the room, confirming his identity to the investigators while helping himself to a glass of old whiskey.

  • Brady explains his history with Jackson Elias and how he warned the author about the cult's lethality, expressing regret over Elias's fate.

  • Brady recounts the expedition's time in London, noting Roger Carlyle's obsession with a black head-and-shoulder statue and a map obtained from a man named Nahar in Egypt.

  • Brady describes following a seemingly possessed Roger Carlyle up the Red Pyramid in Dahshur, where Carlyle donned a robe, performed a ritual, and destroyed a magical warding stone in a red flash of light.

  • Brady details the expedition's disappearance into the Bent Pyramid and their return as visibly changed, sinister individuals — Penhew appeared years younger.

  • Brady recounts a horrific ritual in the Egyptian desert where creatures emerged from the ground to consume Arab workers while the expedition members laughed.

  • Brady explains how he drugged Roger Carlyle and fled with him to Mombasa before the Kenya massacre, ultimately placing the mentally broken Carlyle in a sanitarium in Hong Kong under a false name.

  • Brady reveals that he has been in Shanghai for four years, identifying Ho Fang as the local cult leader and the man responsible for the attack on Fergus.

Brady Reveals the Great Plan

Jack Brady lays out the full scope of the global conspiracy, including the rocket on Gray Dragon Island and the synchronized ritual that could end the world.

  • Brady explains that the cult needs to open three locations simultaneously: a mountain in Kenya, a dead city in the Australian desert, and Gray Dragon Island.

  • Brady describes a massive 75-foot rocket being built inside a dead volcano on Gray Dragon Island, designed to tear a hole in the sky for a god to walk through.

  • He reveals that the cultists use synchronized marine chronometers to coordinate their global ritual to the exact second.

  • Brady explains the importance of the Eye of Light and Darkness, a warding stone fragment he took from the base of the Red Pyramid after Carlyle's ritual.

  • He mentions his two key allies: Mu Hsien, an elderly scholar translating the Seven Cryptical Books of Hsan, and Chu Min, who leads an armed group called Firm Action.

  • Brady confesses to stealing the Seven Cryptical Books from Madam Swallow, which has led her to send assassins after him.

  • He reveals that Roger Carlyle is actually alive and hidden in a sanitarium in Hong Kong, and asks that someone tell his sister the truth if they survive.

  • Brady notes that cult traffic to Gray Dragon Island has doubled in recent weeks, suggesting the timeline has accelerated and the rocket launch is imminent.

A Hard Man's Request

Jack Brady makes a deeply personal plea for help, asking the party to rescue his lover from Ho Fang's mansion before offering his full cooperation.

  • Brady reveals that his lover, Choi Mei-Ling, was kidnapped from a house on Lantern Street by Ho Fang's men four days prior.

  • He explains that she is being held at Ho Fang's mansion in the French Concession because she knows where Brady sleeps.

  • Brady admits he went to Chu Min for help but was refused, as Chu Min's men are being saved for the assault on Gray Dragon Island.

  • Brady confesses that if he goes to the mansion himself, both he and Choi Mei-Ling will die and Ho Fang will get what he wants.

  • The party agrees to help, toasting to their shared goal and forming a partnership with Brady.

  • Brady provides a warehouse address for a future rendezvous and departs, leaving the party to plan their infiltration.

Planning the Infiltration

The party travels to Ho Fang's compound in the French Concession to scout it out and devise a plan of entry.

  • The investigators arrive at Ho Fang's compound and observe thirteen-foot walls topped with spear points, broken glass, and barbed wire.

  • They note the layout: a front courtyard near the gate and a larger inner courtyard toward the back, with slippery red-tiled roofs.

  • The group discusses various infiltration methods, including scaling the walls, using grappling hooks from nearby buildings, wearing cultist disguises, and a social approach at the front gate.

  • The party settles on posing as artifact dealers delivering a shipping crate to gain entry during the day.

  • Weapons and long guns are concealed beneath straw inside the crate, along with an obsidian statuette as the supposed offering.

  • Abigail dresses as a wealthy financier, Declan adopts the role of a stoic bodyguard, and Iris conceals her mystical claws in her bag.

Infiltration of Ho Fang's Mansion

The party uses a ruse involving a mysterious artifact to gain entry into Ho Fang's heavily guarded compound and is led to a luxurious sitting room.

  • The party knocks at the compound gate and Vincent fast-talks the doorman into letting them in by claiming to have an artifact for the master.

  • A servant escorts the group through a stone courtyard with central trees and past various outbuildings to a luxurious sitting room.

  • Two silent guards in dark robes and sash belts watch the party from behind decorative screens within the sitting room.

  • Tea is served to the group while they wait, though some members are suspicious of the hospitality.

  • Abigail requests to use the washroom and is briefly escorted through the compound, noting the presence of a guard outside the sitting room door.

  • After a long wait, a middle-aged, bespectacled Englishman named Mr. Stanford enters the room to inspect the party's offerings on behalf of Ho Fang.

The Negotiation with Mr. Stanford

A tense negotiation over an obsidian statue turns sour when Mr. Stanford recognizes the item as one previously owned by his associates.

  • Mr. Stanford identifies himself as the one who handles Ho Fang's artifact acquisitions and asks to inspect the contents of the party's crate.

  • Upon seeing the obsidian statuette, Stanford becomes visibly spooked, recognizing it as a piece previously procured by his own associates and given to an acquaintance.

  • Vincent fast-talks Stanford, claiming the item was purchased at an auction in Cairo, which temporarily satisfies him.

  • Stanford accuses the party of being thieves selling back ill-gotten goods and attempts to end the meeting and leave with the statue.

  • Declan moves to block the exit while the others prepare for a confrontation.

The Vanishing Sorcerer and the Sitting Room Brawl

The confrontation with Mr. Stanford turns violent and supernatural, forcing the party to quickly neutralize the remaining guards before reinforcements arrive.

  • Declan strikes Mr. Stanford in the back of the neck with the butt of his pistol from behind a decorative screen.

  • Instead of falling, Stanford transforms into a cloud of black smoke and vanishes, leaving behind a strange, lingering odor.

  • Abigail is visibly shaken by the supernatural display, losing some of her composure, while the others maintain their nerve.

  • Vincent and Declan crash through the decorative screens to ambush the two guards stationed behind them, pinning them to the floor.

  • Iris assists by attempting to choke one guard into unconsciousness while Abigail retrieves her rifle from the hidden crate.

  • One guard is successfully knocked unconscious, but the second manages to wiggle free and stand up.

  • Declan strikes the remaining guard repeatedly with his blackjack, Little Jimmy, but the cultist remains standing.

  • Iris attempts to silence the guard with a sedative-tipped dart, but the man resists the effects and shouts an alarm while drawing his sickle.

  • Abigail fires her rifle, threading the shot between her allies to deliver a fatal blow to the shouting cultist.

  • The party quickly arms themselves from the hidden crate, including an ancient Egyptian blade, and turns their attention to the door as reinforcements are surely on their way.

NPCs

Jack Brady

Roger Carlyle's former bodyguard who survived the Carlyle Expedition. He spent four years in Shanghai uncovering the cult's plans and is desperate to save his lover, Choi Mei-Ling. He provides the party with a full account of the expedition's history and the cult's global conspiracy, and offers his full cooperation in exchange for a rescue.

Roger Carlyle

The wealthy playboy leader of the Carlyle Expedition who became obsessed with dark gods and performed a ritual atop the Red Pyramid. Brady drugged him and smuggled him out of Kenya before the massacre, and he is now alive but mentally broken in a Hong Kong sanitarium under a false name.

M'Weru

A powerful woman who exerted significant influence over Roger Carlyle, seducing him and drawing him deeper into the cult's dark path.

Sir Aubrey Penhew

A member of the Carlyle Expedition who studied ancient artifacts with Carlyle in London and returned from the Bent Pyramid visibly years younger. He is now living on Gray Dragon Island, overseeing the construction of the rocket, and was spotted by Brady aboard his yacht, the Dark Mistress, four years ago.

Dr. Robert Huston

The expedition's psychologist who encouraged Carlyle's delusions rather than treating them. He is now operating in Australia, excavating strange metals from a dead city and shipping them to Gray Dragon Island.

Ho Fang

A respectable importer in Shanghai who secretly leads the Order of the Bloated Woman, commanding around three hundred men who wear black and gold robes and carry sickles. He is holding Choi Mei-Ling captive in his mansion to force Brady out of hiding.

Fergus Chum

A friend of Jack Brady's who helped the investigators at Brady's prior request and was killed by Ho Fang's cultists as a result.

Mu Hsien

An elderly scholar in the old city who is currently translating the Seven Cryptical Books of Hsan to help Brady understand how to create a new warding stone. Brady hides in his home.

Chu Min

A former policeman who leads an armed group called Firm Action out of a warehouse on Chusang Road. He has promised Brady twenty to thirty rifles for the assault on Gray Dragon Island but refused to spend his men on rescuing Choi Mei-Ling.

Choi Mei-Ling

Jack Brady's lover who was kidnapped from a house on Lantern Street by Ho Fang's men four days before the session. She is being held at Ho Fang's mansion because she knows Brady's location, and the fact that Brady is still alive means she has not yet given him up.

Madam Swallow

A powerful businesswoman and information broker whose Seven Cryptical Books of Hsan were stolen by Brady. She has been sending assassins — identified by swallow-stamped axes — after the party, likely because of their connection to Brady.

Carl Stanford

A powerful and ancient sorcerer who appeared in Ho Fang's mansion under the name Mr. Stanford, posing as a middle-aged, bespectacled Englishman who handles Ho Fang's artifact acquisitions. When struck by Declan, he transformed into a cloud of black smoke and vanished, leaving behind a strange odor.

Locations

Red Pyramid, Dahshur, Egypt

An ancient pyramid where Roger Carlyle climbed to the summit, performed a ritual in a red flash of light, and destroyed a magical warding stone. Brady found a fragment of the destroyed stone at the pyramid's base the following day.

Bent Pyramid, Dahshur, Egypt

A pyramid in Egypt where the Carlyle Expedition members disappeared for a time, returning visibly changed — Penhew appeared years younger and the others seemed fundamentally altered.

Hong Kong Sanitarium

The facility where Jack Brady placed a mentally shattered Roger Carlyle under a false name, paying his bills monthly for five years.

Gray Dragon Island

A volcanic island southeast of Shanghai where Sir Aubrey Penhew has been living inside a dead volcano, overseeing the construction of a massive rocket intended to tear open the sky.

Mountain of the Black Wind, Kenya

One of the three locations the cult needs to open simultaneously as part of their ritual. Brady believes the party's earlier actions may have already disrupted this site.

Dead City, Australian Desert

One of the three ritual sites, where Dr. Huston excavated strange, non-earthly metals that were shipped to Gray Dragon Island for the rocket's construction.

Ho Fang's Mansion, French Concession, Shanghai

A heavily fortified compound with thirteen-foot walls topped with spear points, broken glass, and barbed wire. It features two courtyards, slippery red-tiled roofs, a single front gate, and opulent interior rooms. Choi Mei-Ling is being held here.

Lantern Street, Shanghai

The location where Choi Mei-Ling was kidnapped by Ho Fang's men, reportedly involving a large creature that damaged a wall.

Items

Eye of Light and Darkness Fragment

A piece of rock with a symbol on it that Brady found at the base of the Red Pyramid after Roger Carlyle's ritual. It originally functioned as a powerful ward against evil, and Brady still has it among his possessions. A new one must be made from scratch using knowledge from the Seven Cryptical Books of Hsan, as the broken fragment cannot be repaired.

Black Head-and-Shoulder Statue

A dark statue obtained from a man named Nahar in Egypt and brought to London, which Roger Carlyle would stare at for hours during the expedition's stay.

Nahar's Drum

A drum obtained from Nahar and used by Sir Aubrey Penhew during a horrific desert ritual in Egypt that summoned creatures from the ground to consume Arab workers.

The Rocket

A 75-foot machine hung on girders over a firing pit inside the dead volcano on Gray Dragon Island. It contains a bomb made from a strange stone hauled up from the sea, intended to tear a hole in the sky and open a path for the cult's god. The crew working near it are losing their hair, teeth, and skin from proximity to the device.

Seven Cryptical Books of Hsan

A set of seven ancient books stolen by Brady from Madam Swallow, currently being translated by Mu Hsien. The knowledge within is needed to understand how to create a new Eye of Light and Darkness warding stone.

Marine Chronometers

Highly accurate English ship's chronometers used by cult leaders worldwide, all set to the same minute, to synchronize their rituals to the exact second. Brady's contact saw one bolted to the wall of Ho Fang's office like a picture.

Black and Gold Robes

The ceremonial attire of the Order of the Bloated Woman, some of which were looted by the party from defeated cultists in a previous encounter and brought along as potential disguises.

Sickles

The preferred weapons of Ho Fang's cultists, carried by the guards in the mansion's sitting room and used in previous attacks on the party.

Shipping Crate

A large wooden crate filled with straw used by the party to smuggle their heavy weapons into Ho Fang's compound under the guise of delivering artifacts to the master of the house.

Obsidian Statuette

An ancient dark statue placed in the party's shipping crate as the supposed artifact offering. Mr. Stanford immediately recognized it as a piece previously procured by his associates and given to an acquaintance, making its reappearance deeply suspicious.

Little Jimmy

Declan's trusty blackjack, used during the close-quarters struggle with the guards in Ho Fang's sitting room.

Sedative Darts

Small projectiles tipped with a potent incapacitating agent, used by Iris in an attempt to silently neutralize a guard. The guard resisted the effects and raised the alarm.

Egyptian Magic Sword

A mystical scimitar-like blade recovered from an ancient temple in Egypt, kept within the party's supply crate and retrieved during the chaos in the sitting room.

Memorable Moments

"I'm warning you guys to that, you know, this cold place for keeps."
— Jack Brady

Brady's blunt, world-weary warning to the party as he begins his long account of the cult's reach and the cost of standing near him

"Every hour I'm alive is an hour she has not said my name."
— Jack Brady

Brady explaining that Choi Mei-Ling has been held for four days and is still protecting him, making his desperate plea for help all the more urgent

"We partner till the end of the world or the world ends us."
— Jack Brady

Brady's gruff, whiskey-fueled toast after the party agrees to rescue Choi Mei-Ling, sealing their unlikely alliance

Roger Carlyle climbed the Red Pyramid at night, performed a ritual in a red flash of light, and destroyed the magical ward that kept evil things out — and Brady followed him up because, as he put it, he was crazy too.

Brady recounting one of the most pivotal moments of the Carlyle Expedition, revealing how the cult's plan was set in motion

Mr. Stanford, struck from behind by Declan, dissolves into a cloud of black smoke and vanishes from the room, leaving behind only a strange odor and a shaken party.

The moment the sitting room negotiation turned supernatural, revealing Stanford as something far more dangerous than a business agent

Abigail fires her rifle through the tangle of her allies to deliver a fatal shot to the shouting cultist, ending the struggle in the sitting room just as the alarm is raised.

A clutch shot threading between Vincent, Declan, and Iris to silence the guard before he could bring the whole mansion down on them

"It's a rocket. 75 feet of it hung on girders over the firing pit inside that volcano."
— Jack Brady

Brady's stunning revelation of what Sir Aubrey Penhew has been building on Gray Dragon Island — the key to the cult's plan to open the sky

Spells

Desert Summoning Ritual

A ritual performed by the Carlyle Expedition in the Egyptian desert, involving chanting, strange songs, and Penhew beating a drum obtained from Nahar. The ritual caused creatures to rise from the ground and consume the Arab workers present while the expedition members laughed.

Smoke Form

A supernatural ability demonstrated by Carl Stanford when struck by Declan. Rather than taking the blow, Stanford dissolved into a cloud of black smoke and vanished from the room entirely, leaving behind a strange lingering odor and deeply unsettling all who witnessed it.

S1E46 - The Seven Gates to Heaven

Date: Jul 1st, 2026

Summary

In a small stone room thick with sweet incense and the underlying rot of something older, a man of patient and unhurried disposition sat beside a glass and steel device he called the Seven Gates to Heaven. The room was dominated by an eight-foot bronze idol of a vast, swollen woman whose arms had been replaced by dozens of coiling tentacles, her form draped in fine, tailored traditional Chinese robes, with heaps of bone fragments and gray ash piled at her feet. At the center of the floor, a circle of gold-worked characters had been cut into the stone, and within it sat the device — a coffin-shaped box divided into seven compartments by yokes that pinned a beautiful young woman completely flat. Above the box, a sliding cage on a rail held two large, starving river rats, their claws raking at the glass floor separating them from the bare skin of whatever compartment they hovered over. The man rested one hand gently on the glass above her heart and told her, with quiet sincerity, that he was not angry with her — she was simply standing between him and a single name, and that was all she was to him.

He slid the cage over her feet, removed the glass floor, and let the rats drop. Her screams filled the stone room before he calmly pulled them back, reset the trap, and settled into his chair to wait. He promised to show her all seven rooms before he let her rest, and offered her a soft end in exchange for the name and the house that hid the man he was looking for. She closed her eyes and tried to wish it all away as he sat beside her, utterly unhurried, with all the time in the world.

Elsewhere, a flashbang detonated in a hotel hallway, and the fight that followed was immediate and brutal. Iris charged into the corridor and found two black-clad figures in fine silk wraps, practical hoods, and leather slippers — far more refined than the shoeless cultists the party had encountered before. She raked her claws across the nearest attacker while Vincent leveled his weapon and cut the other down in a spray of blood and black silk, a hatchet ringing out as it hit the floor. Declan joined the fray with a quip about room service that landed somewhere between baffling and menacing, and put a round into a third attacker before a fourth came swinging in through the window on a rope, landing in the room where Abigail had been stationed. Abigail returned fire with her revolver, wounding the intruder and watching with grim satisfaction as the man recoiled — clearly unaccustomed to facing firearms.

The situation grew more dangerous when a ceiling hatch cracked open and a small metal dart came whistling down, striking Iris in the chest. The chemical agent hit fast, dragging at her senses, but she fought it off through sheer force of will, her body flooding with a feral, uncontrolled fury as she pushed through the pain and into a state of savage bloodlust. One of the assassins, bleeding heavily from Vincent's shot, charged at her with his hatchet, and she absorbed the blow and fought back with ferocious instinct. Vincent rolled past Declan and opened fire again, dealing devastating damage to another attacker, while Declan wounded a third so badly the man staggered back into the wall. Then Abigail, acting on a coded signal from Declan, pressed her revolver against the thin wooden wall and fired blind into the adjacent room — and the shot connected, killing the assassin on the other side and showering Iris in blood. Iris, still burning with bloodlust, finished the last man in the room herself.

The assassin in the ceiling hatch was still a problem. Declan spotted a rope hanging outside the window — left by the attackers on their way in — grabbed it, and hauled himself up to the roof with practiced ease. He found the dart-thrower waiting near the hatch, and when the man hurled another dart at him, Declan moved his head exactly one inch and let it whiz past his ear, never once breaking eye contact. The assassin looked visibly shaken. From below, Iris fired her revolver up through the hatch opening, punching a wound through the man's thigh and sending blood dripping down through the gap. Then Declan charged. He caught the assassin in a brutal clinch, drove his knees into the man's ribs until something cracked, hoisted him up despite the attacker's slippery, highly trained resistance, carried him to the edge of the roof, and threw him off. The man's scream Doppler-shifted into silence as he hit the street far below.

The party searched the bodies in the aftermath, finding no tattoos, no cash, and no identifying papers — only fine silk clothing, small leather holders of poisoned darts, and hatchets, every one of them embossed with the image of a sparrow. It was a symbol none of them had seen before. Declan noted that the attackers had demonstrated a martial arts style that was unusual and highly trained, far beyond what one would expect from ordinary hired muscle. Police whistles began sounding in the distance, and the party gathered what they could — the hatchets, the spare darts — and slipped out into the Shanghai night, taking a long and winding route back to the Palatial Gardens hotel.

Mahmood was waiting for them when they arrived, and the sight of Iris — slashed, bleeding, barely upright — sent him into an immediate and flustered panic. He pressed sheets against her wounds and urged Abigail to get her into the bathroom and treated. Abigail did her best, but the procedure went catastrophically wrong. Iris collapsed to the floor, and the world went dark. In the darkness, all the weight she had been carrying — the fear, the duty, the grief — simply lifted away. A bright light appeared before her, and within it stood her grandmother, beckoning her home with a warmth that made the idea of staying feel almost foolish. But then, behind her, a black cat with glowing green eyes appeared, its gaze steady and certain. Iris looked at her grandmother, who gave her a slow, knowing wink — as if to say, not yet — and Iris reached down, picked up the cat, and chose to return. She woke on the bathroom floor with six fresh scars already healed into her face, as though they had always been there. That night, a real black cat appeared at the hotel room door, was let inside, and curled up on Iris's chest, purring softly as she slept.

The party spent two days hunkered down at the Palatial Gardens, keeping watch in shifts and letting Iris recover. They reviewed what little they knew: Jack Brady had last been seen alive, quietly helping people in the city's rougher quarters; the island no one visited remained a looming unknown; and the three newspaper clippings they had been given were still unexamined. On the second morning, someone knocked at the door under the guise of delivering breakfast. When the door opened, a tall, tanned, and powerfully built man stepped inside — short brown hair graying at the temples, a high forehead, and a haunted look in his eyes that suggested he had seen things he could not unsee. He set down the tray, looked at the assembled investigators, and said simply that they were the ones who had walked out of the Stumbling Tiger while it was still burning. He let that hang in the air for a moment. Then he told them his name was Jack Brady, that he had been dead for five years, and that he intended to keep it that way — and he told them to sit down.

Scenes

The Seven Gates to Heaven

A mysterious man tortures a young woman in a stone room using a cruel device involving starving rats, demanding a name and a location from her.

  • A small stone room is revealed, thick with sweet incense and the underlying smell of decay, dominated by an eight-foot bronze idol of a swollen woman with tentacles instead of arms, dressed in fine traditional Chinese robes.

  • A glass and steel coffin-like box sits at the center of a gold-inscribed circle on the floor, containing a beautiful young woman pinned flat and divided into compartments by yokes at her neck, chest, waist, hips, thighs, and shins.

  • A neat, mild-mannered man sits beside the box with his hand resting gently on the glass above her heart, calmly explaining that he is not angry with her and only wants a single name and a location.

  • The man introduces the device as the 'Seven Gates to Heaven,' a cage of two large, starving river rats on a rail above the compartments that he can slide to any section at will.

  • He slides the cage over her feet and removes the glass floor, dropping the rats onto her bare skin, causing her to scream in agony before he pulls them back and resets the trap.

  • The man settles back into his chair to wait, promising to show her all seven rooms before letting her rest, and offering a soft end in exchange for the name and the house that hides him.

Ambush in the Hallway

The party is ambushed by mysterious black-clad figures in their hotel hallway after a flashbang trap is triggered.

  • A flashbang goes off in the hallway, signaling a successful trap against intruders.

  • Iris rushes into the hallway and encounters two figures dressed in practical black silk clothing and leather slippers, distinct from the shoeless cultists encountered previously.

  • Iris attacks one of the intruders with her claws, raking through their cloth and flesh.

  • Vincent fires his weapon, killing one of the attackers who drops a hatchet to the floor.

  • Declan attempts to shoot an intruder while shouting a quip about room service, landing a shot after a momentary misfire.

  • An additional attacker swings in through a window on a rope, breaking into the room where Abigail is stationed.

  • Abigail returns fire with her handgun, wounding one of the intruders who appears surprised by the firearms.

  • A hidden attacker opens a ceiling hatch and fires a small metal dart into Iris's chest, causing her to nearly fall unconscious from the chemical agent before she fights it off and enters a state of bloodlust.

  • One of the attackers hurls a throwing weapon at the party in the hallway before dashing into an adjacent room.

The Melee Escalates

The fight spreads across multiple rooms as the party pushes back against the assassins with firearms and ferocious melee attacks.

  • Vincent combat rolls past Declan into the room, drops to one knee, and opens fire on an assassin, dealing significant damage.

  • Declan fires his weapon at another assassin, wounding him and sending him staggering back against the wall.

  • An assassin retaliates against Iris with a hatchet, but she fights back in her bloodlust state, absorbing the blow.

  • Iris, fueled by feral bloodlust energy, charges into the room with the remaining assassins and slashes at one with her claws, severely wounding him.

  • Abigail, hearing the sounds of combat through the thin wall, fires her revolver through the partition and successfully strikes and kills one of the attackers, showering Iris in blood.

  • A hidden assailant pokes his head through the ceiling hatch and throws a dart at Declan, which misses and bounces off the floor; Declan squints at him and points a finger up in warning.

  • Iris eviscerates the last remaining assassin in her room.

The Rooftop Confrontation

Declan scales a rope to the roof to confront the dart-throwing assailant while Vincent guards the hatch from below.

  • Vincent moves to the base of the ladder to guard against the attacker in the ceiling hatch, ready to fire if the assassin shows himself again.

  • Declan spots a rope hanging outside the window left by the attackers and climbs it to the roof, landing smoothly without hitting the wall.

  • Declan calls down to the party to alert them of the assassin's position near the hatch on the roof.

  • The assassin on the roof throws a dart at Declan, who dodges it by moving his head just an inch while maintaining unbroken eye contact, visibly unnerving the attacker.

  • Iris fires her revolver up through the hatch from below, wounding the assassin in the thigh and sending blood dripping down through the opening.

  • Declan charges the assassin, engaging him in a brutal hand-to-hand struggle; despite the attacker's slippery martial arts training, Declan delivers several powerful knees that crack his ribs.

  • Declan hoists the struggling assassin up and hurls him off the edge of the roof to the ground far below, killing him.

Aftermath and Flight Through Shanghai

The party searches the fallen assassins for clues and then flees the scene as police whistles sound in the distance.

  • The investigators search the bodies and find the attackers are dressed in fine silk wraps, hoods, face coverings, and slippers, with no tattoos or cash.

  • All of the assassins carry hatchets embossed with the image of a sparrow, a symbol the party has not encountered before; Declan pockets one as evidence.

  • A set of unused poisoned darts in a small leather holder is found on one of the attackers and taken by the party.

  • Declan notes that the attackers demonstrated a unique and highly trained martial arts style not typical of ordinary gang members.

  • Police whistles begin sounding in the distance, prompting the party to gather what they can and flee.

  • The investigators take a circuitous route through the streets of Shanghai, using stealth to avoid detection, and make their way back to the Palatial Gardens hotel.

Iris's Brush with Death

Back at the hotel, Abigail attempts to treat Iris's severe wounds, leading to a near-fatal outcome and a supernatural vision.

  • The party arrives at the Palatial Gardens hotel where Mahmood is waiting; he immediately begins helping to clean Iris's wounds with sheets and urges the others to get her to the bathroom.

  • Abigail attempts to administer medical aid to Iris, but the procedure goes catastrophically wrong, causing Iris to lose consciousness and drop to the floor.

  • Iris experiences a vision of the afterlife: an endless dark void where all the weight of her burdens lifts away, and she feels a profound sense of peace and release.

  • A bright light appears before Iris, and within it she can see the spirit of her grandmother beckoning her home.

  • A mysterious black cat with glowing green eyes appears behind Iris in the vision, offering her a choice between accepting death and trusting the cat.

  • Iris smiles at her grandmother, who gives her a knowing wink, and then Iris reaches down, picks up the cat, and chooses to return to the living.

  • Iris wakes up in the hotel room with six fresh, already-healed scars on her face, having expended six of her mystical nine lives to survive.

  • A real black cat appears at the hotel room door and is let in, settling on Iris's chest and licking her cheek as she sleeps.

Recovery and the Arrival of Jack Brady

The party spends two days recovering at the hotel before being surprised by the sudden appearance of the man they have been searching for.

  • The party establishes a watch rotation and spends several days hunkered down at the Palatial Gardens hotel to allow Iris to heal from her grievous wounds.

  • The investigators discuss their next moves, debating whether to seek a doctor or library while Iris remains too frail to venture out.

  • On the second day of rest, a tall, tanned, muscular man with short brown hair graying at the temples and a haunted look in his eyes enters the room under the guise of delivering the party's breakfast order.

  • The man reveals himself to be Jack Brady, the former bodyguard of Roger Carlyle, who has been presumed dead for five years.

  • Brady states cryptically, 'I've been dead for five years, so let's keep it that way,' and instructs the party to sit down.

  • Vincent locks the door behind Brady, securing the room as the party prepares to hear what he has to say.

NPCs

The Torturer

A neat, bespeckled, and mild-mannered man of patient and unhurried disposition. He sits beside the Seven Gates to Heaven device, calmly and methodically extracting information from a captive woman, showing no anger but absolute resolve.

The Captive Woman

A beautiful young woman pinned inside the glass and steel Seven Gates to Heaven box, subjected to torture by starving rats. She is being pressured to reveal a name and a location.

Black-clad Assassins

Skilled combatants dressed in fine silk wraps, hoods, face coverings, and leather slippers, wielding hatchets embossed with a sparrow symbol and poisoned darts. They demonstrated a unique and highly trained martial arts style not typical of ordinary gang members, and coordinated their assault across multiple entry points including windows and a ceiling hatch.

Mahmood

A helpful associate who waits for the party at their hotel room. He immediately assists upon their return, providing sheets to help clean Iris's wounds and urging the group to get her treated.

Jack Brady

A tall, tanned, and muscular man with a high forehead, short brown hair graying at the temples, and a haunted look in his eyes. He enters the party's hotel room posing as room service and reveals himself as Jack Brady, a man who has been presumed dead for five years. He warns the party to keep his presence a secret.

Locations

The Stone Room

A small, roughly twenty-foot stone room thick with sweet incense and the underlying smell of decay. It houses a large bronze idol of a swollen, tentacled woman dressed in fine Chinese robes, a gold-inscribed circle on the floor, and the glass and steel torture device known as the Seven Gates to Heaven.

The Hotel (Second Floor Hallway and Rooms)

The second-floor hallway and adjacent rooms of the party's temporary lodging, which became the site of a frantic ambush by black-clad assassins who entered via a ceiling hatch and through the windows on ropes.

The Rooftop

The flat roof of the building, accessible via an interior hatch and ladder or by climbing ropes on the exterior. It became the site of the final confrontation where Declan threw the last assassin to his death on the street below.

Palatial Gardens Hotel

The investigators' current residence in Shanghai where they retreated to recover from their wounds. It served as a sanctuary during Iris's near-fatal recovery and is where Jack Brady eventually tracked them down.

Items

Seven Gates to Heaven

A glass and steel coffin-like box divided into seven compartments by yokes that pin a person flat. Above it runs a rail holding a sliding cage containing two large, starving river rats. The cage can be positioned over any compartment, and a glass pane forming the floor of the cage can be removed to drop the rats onto the bare skin of the captive below. The torturer uses it to extract information at his leisure.

Bronze Idol

An eight-foot-tall statue of a swollen, vast woman dressed in fine, tailored traditional Chinese robes. Where her arms should be, dozens of tentacles coil outward. It stands in the far wall of the stone room and fills the space with its presence, with heaps of bone fragments and gray ash lying at its feet.

Sparrow Hatchets

Small axes carried by the black-clad assassins, each featuring a distinct embossing of a sparrow on the blade. The party collected them from the fallen attackers as potential clues to the assassins' affiliation, a symbol they had not previously encountered.

Poisoned Darts

Heavy metal darts with feather fletching, carried in small specialized leather holders by the assassins. They are laced with a chemical agent designed to rapidly induce unconsciousness. One was used to strike Iris during the ambush, and a spare set was recovered from a fallen attacker and kept by the party.

Memorable Moments

"I've been dead for five years, so let's keep it that way and sit down."
— Jack Brady

Revealing himself to the party after posing as room service, having been presumed dead for five years

Declan charges the last assassin on the roof, delivers a series of brutal knees that crack his ribs, then hoists him up and hurls him off the edge to the street far below.

Spending nearly all his luck to pull off the maneuver in a single round, ending the rooftop fight decisively

Abigail fires her revolver through the wooden wall into the adjacent room, striking and killing an assassin and showering Iris in blood.

Acting on a coded signal from Declan, shooting blind through the wall to save Iris who was being overwhelmed

"Did someone order room service?"
— Declan Webb

Shouted at an assassin mid-combat in the hallway after his gun clicked before firing, doubling down on the quip after the misfire

Iris experiences a vision of the afterlife, sees her grandmother beckoning her toward a bright light, then chooses to follow a mysterious black cat with glowing green eyes back to the living world, waking with six permanent scars on her face.

After a botched medical procedure left her on the brink of death, having expended six of her nine mystical lives to survive

Declan dodges a poisoned dart from the rooftop assassin by moving his head exactly one inch, never breaking eye contact with the attacker, visibly unnerving him.

Staring down Dart Boy on the roof after climbing up via rope, turning a near-miss into an act of pure intimidation

The party discovers all of the assassins carry hatchets embossed with a sparrow symbol — a mark none of them have seen before, hinting at a new and unknown faction.

Searching the bodies after the fight, realizing the attackers were also trained in an unusual and highly skilled martial arts style

S1E45 - The Oni of Lantern Street

Date: Jun 17th, 2026

Summary

The night air above the Stumbling Tiger Bar was thick with smoke and the acrid smell of burning lacquer as the party took stock of their situation. Three cultists of the Order of the Bloated Woman stood guard outside the blazing establishment, their voluminous robes billowing in the heat. Vincent pressed himself against the corner of the alleyway, steadying his revolver and lining up a careful shot through the haze, while Declan, Abigail, and Ahja Singh moved up quietly to join him and Iris at the mouth of the passage.

Iris, draped in a stolen cultist robe with her lion's claws concealed beneath the sleeves, made her move first. Keeping her head low and her pace brisk, she walked directly toward the cultists and slipped through their ranks without a word, relying on the smoke and the sheer audacity of the bluff to carry her through. It worked. The cultists barely stirred as she passed, and she emerged on the other side of them, a few paces beyond, her glowing green eyes hidden beneath the hood.

The moment Iris was clear, Vincent and Declan opened fire in near-perfect unison. Vincent's shot struck one of the cultists hard enough to send him crumpling to the ground, unconscious before he hit the cobblestones. Declan followed with a shot so precise and devastating that the second cultist's head simply ceased to exist, the report of the gun echoing off the alley walls as the body dropped. Abigail scrambled for cover behind a nearby street cart, but in her haste she clipped it, sending a cascade of cabbages rolling across the alleyway floor.

The final cultist, disoriented by smoke and the sudden collapse of his companions, turned in confusion to check on the fallen. He never got the chance to understand what was happening. Iris, her disguise abandoned and her claws fully extended, leapt onto his back with a feral snarl. What followed was not a fight — it was a massacre. Long after the cultist had stopped moving, Iris continued to tear at him, blood flying in arcs across the alley walls, her eyes blazing an unnatural green as something primal and terrible took hold of her.

Ahja Singh moved into the alley with his blade drawn, watching the scene with the calm of a man who had seen violence before, though perhaps not quite like this. Declan walked up to the unconscious cultist still lying on the ground and put him down with a single shot, ensuring no threats remained. Meanwhile, Vincent sprinted toward the burning bar, desperate to find McChum. He pulled the barkeep's body free from a window opening, but one look told him everything he needed to know — McChum had succumbed to the smoke and the flames, his lower half badly burned. Vincent paused for a moment, then quietly returned the body to the fire. It felt right. McChum was the kind of man who would have wanted to go down with his bar.

Back in the alley, Iris was beginning to surface from the bloodlust, spitting blood and worse from her mouth as the rage slowly drained away. She screamed a warning to her companions in a voice that didn't quite sound like her own, but the fury surged back before she could stop it. She lunged at Ahja Singh, who deflected her strike with a smooth, practiced motion of his blade, sending one of her lion's claw gloves spinning into the alleyway. The impact seemed to break the spell. Iris collapsed to the ground, hollow and exhausted, the green fading from her eyes as reality came crashing back in. Ahja Singh looked down at her for a long moment, then murmured a single word — "Oni" — sheathed his blade with a fluid flick of his wrist, and walked away into the smoke without another word.

The party looted the fallen cultists quickly, recovering two sets of robes — one badly shredded — along with a pair of ritual sickles. Each of the dead bore a tattoo of the Bloated Woman beneath one arm. Iris retrieved her lion's claw glove from where it had landed in the alley, tucking it away as the distant sound of police whistles began to cut through the night air. It was time to move. Vincent rejoined the group, and they slipped away from the burning bar, passing briefly by the Flower Girl House further down the street — a building they had been told was the site of another supernatural attack — before pressing on into the dark.

As they wound through the back streets of Shanghai, Iris caught sight of something that made her blood run cold. Bipedal shadows were moving along the rooftops above them, keeping pace. They were being followed. The group said nothing, keeping their stride steady, and Abigail managed to locate a modest establishment nearby — the China Clam Inn — where they could duck inside and buy themselves time to think.

Vincent approached the young man at the front desk and launched into a performance of cheerful, slightly slurred conversation, speaking in broken Shanghainese and asking about food that wasn't on offer, all while the others settled into the lobby. Abigail dropped into a chair beside Iris, playing up the drunken act while quietly keeping watch. Iris, drained and hollow from the bloodlust, sat hunched over her journal, writing down everything that had happened as if putting it on paper might help her make sense of it. Eventually, Vincent secured two rooms, and the group made their way upstairs.

Abigail volunteered to check the rooftop access — a wooden hatch at the top of a ladder tucked inside a closet. She eased it open just enough to peer out, swiveling her head as far as she could in both directions. That was when she saw it: a single black martial arts slipper, standing perfectly still just beside the hatch, belonging to someone waiting in ambush directly above her. She lowered the hatch without a sound and climbed back down to deliver the news.

The group debated their options in hushed, urgent tones. Assaulting the roof from below was a bad angle with too many unknowns. Sneaking away risked leading their pursuers somewhere worse. In the end, they settled on a layered counter-ambush. They stuffed pillows under the blankets in one room to simulate sleeping bodies and left a dim light burning, then rigged the door with a crude but functional trap made from gunpowder and a rope pulley — not enough to kill, but enough to disorient and alert. The party established code words to coordinate between a quiet, precise response and a full-scale assault led by Iris, who took up position in the bathroom of the second room, her claws ready and her eyes already beginning to smolder. Vincent and Declan covered the main door while Abigail watched the window from behind the bed.

For nearly an hour, the room was silent. Then, without warning, the makeshift trap detonated in the hallway — a sharp crack and flash of light as someone forced open the door to the decoy room. The cultists had taken the bait. Iris rose from the bathroom, her expression unreadable, and the rest of the party moved into position behind her. Whatever was waiting in that hallway, they were ready for it.

Scenes

Standoff at the Stumbling Tiger Bar

The party regroups in an alleyway near the burning Stumbling Tiger Bar, preparing to engage the cultists standing guard outside.

  • Vincent takes a surreptitious position at the corner of the alley, carefully aiming his pistol at the cultists 100 feet away while remaining hidden in the smoke.

  • Declan, Abigail, and Ahja Singh move up to join Vincent and Iris at the end of the alleyway.

  • Declan prepares an overwatch position, ready to fire if the cultists become hostile or approach.

  • Abigail draws her pistol and prepares for a confrontation while keeping an eye on their rear.

  • Iris, disguised in voluminous cultist robes and wearing her lion's claws, begins a slow, deceptive walk toward the enemies.

  • Iris successfully blends in with the cultists, using the billowing smoke as cover to move past them without raising immediate alarm.

Ambush in the Smoky Alley

The party launches a coordinated attack on the cultists outside the burning Stumbling Tiger Bar while Iris uses her disguise to move past them.

  • Iris successfully bluffs her way past the cultists, moving through their ranks while disguised in her voluminous robes.

  • Vincent and Declan coordinate their fire from the shadows of the alleyway.

  • Vincent fires his revolver, wounding a cultist and causing him to fall unconscious.

  • Declan follows up with a devastating shot that kills a second cultist instantly, obliterating him in a single round.

  • The final standing cultist, confused by the smoke and sudden violence, rushes to check on his fallen comrades.

  • Abigail moves to a position behind a nearby cart to get a clear shot at the remaining enemy.

  • Abigail fires at the last cultist but misses, her shot disappearing into the thick smoke billowing from the fire.

  • In her haste to find cover, Abigail bumps into the cart, causing a cascade of cabbages to spill into the alleyway.

The Alleyway Massacre

Iris gives in to a primal bloodlust and brutally eviscerates a cultist, while the rest of the party mops up the remaining threats.

  • Ahja Singh moves into the alley with his sword drawn to intercept any remaining cultists.

  • Iris gives in to a primal bloodlust, her eyes glowing green as she leaps onto a cultist with her claws extended.

  • Iris brutally eviscerates the cultist, continuing to tear at the body long after the enemy is dead in a display of feral rage.

  • Declan executes the unconscious cultist with a point-blank shot to ensure the threat is neutralized.

  • Vincent dashes toward the burning Stumbling Tiger Bar, attempting to find McChum amidst the smoke and fire.

  • Vincent searches the main room of the bar but cannot see McChum through the smoke and flames.

The Aftermath of Bloodlust

Iris struggles to emerge from her feral state, while Vincent makes a grim discovery at the burning bar.

  • Iris begins to regain lucidity amidst the carnage, spitting out blood and hair from her victims.

  • A lingering rage threatens to consume Iris again, and she warns her companions to stay away as her voice takes on an otherworldly tone.

  • In a blind fury, Iris lunges at Ahja Singh, but he skillfully deflects her attack with his blade, sending her lion's claw glove flying into the alleyway.

  • Iris collapses to the ground as the bloodlust finally drains away, leaving her depleted and exhausted.

  • Ahja Singh, recognizing the dark nature of what he witnessed and muttering 'Oni' under his breath, sheathes his blade and departs into the smoke and ash.

  • Vincent pulls McChum's body from a window of the burning Stumbling Tiger Bar, discovering he has succumbed to suffocation and severe burns.

  • Recognizing that McChum would have wanted to go down with his bar, Vincent performs a grim 'Viking funeral' by returning the body to the flames.

  • The party loots the fallen cultists, recovering robes marked with the tattoo of the Bloated Woman and two ritual sickles.

  • Iris recovers her discarded lion's claw glove from the alleyway as the sound of police whistles draws closer.

  • Declan comforts a traumatized and exhausted Iris, attempting to ground her back in reality after her violent outburst.

The Retreat Through Shanghai

The party flees the scene of the burning bar as police whistles sound in the distance, only to discover they are being followed.

  • The party hears police or fire brigade whistles in the distance and decides to flee the area immediately.

  • As they navigate the alleyways, Iris notices bipedal shadows following them across the rooftops.

  • The group briefly passes by the Flower Girl House, a building on the same street previously identified as a site of a supernatural attack, but decides not to stop.

  • The party searches for an open establishment to duck into and evade their tail.

Seeking Refuge at the China Clam Inn

The party ducks into a local inn to lose their rooftop pursuers and buy time to plan their next move.

  • Abigail locates the China Clam Inn, a modest establishment near the harbor district.

  • Vincent approaches the young concierge, feigning drunkenness and speaking Shanghainese to waste time and distract from the group's disheveled, blood-spattered appearance.

  • Abigail and Iris sit in the lobby, playing along with the drunken act while Iris writes in her journal to process the night's traumatic events.

  • Declan keeps watch while the others maintain their cover, attempting to spot their rooftop pursuers.

  • Vincent negotiates with the concierge and secures two rooms for the group.

The Rooftop Reconnaissance

Abigail investigates the rooftop access to see if the way is clear, only to discover they are being watched from above.

  • Abigail climbs a ladder in an access closet to reach a wooden hatch leading to the roof.

  • Peering through the hatch, Abigail spots a black martial arts slipper belonging to someone standing right next to the opening, waiting in ambush.

  • Realizing they are being watched, Abigail quietly closes the hatch and returns to the group to warn them.

  • The party debates several strategies, including a shock-and-awe assault on the roof, setting a counter-ambush in their rooms, or attempting to sneak away.

Planning the Counter-Ambush

The party retreats to their hotel room and devises a layered defensive plan to turn the tables on their pursuers.

  • The party discusses the tactical disadvantages of assaulting the roof from below, noting the height difference and lack of cover.

  • The group decides to feign sleep and lure the cultists into a counter-ambush rather than taking the fight to the roof.

  • Iris proposes using her fog spell to provide cover for their movements if needed.

  • The party confirms the window is large enough for an emergency exit if the room is set ablaze.

  • Declan argues that the cultists' previous behavior suggests they prefer close-quarters combat over impersonal arson.

  • The party rents two rooms, setting up one as a decoy with pillows stuffed under blankets to simulate sleeping occupants.

  • Declan and Vincent rig a makeshift flashbang in the decoy room using gunpowder and a rope pulley system tied to the door.

  • The party establishes code words to coordinate between a focused shooting strategy and a full-scale assault led by Iris.

  • Iris takes a position in the bathroom, preparing to enter a state of feral bloodlust if the cultists rush the room.

  • Vincent and Declan post up to cover the main door, while Abigail monitors the window from behind the bed.

  • After an hour of tense waiting, the makeshift flashbang detonates in the hallway as someone attempts to enter the decoy room.

  • Iris prepares to lead a counter-assault into the hallway to catch the intruders off guard.

NPCs

Ahja Singh

A capable combatant who followed the party out of the burning bar with his sword drawn, ready to intercept the cultists. He recognized Iris's feral state as 'Oni,' deflected her attack with his blade when she lunged at him, and then quietly departed into the smoke and ash, indicating he would contact the party later.

Fergus "McChum" Chum

The owner of the Stumbling Tiger Bar who tragically died of suffocation and severe burns within his burning establishment. His body was discovered by Vincent near a window and returned to the flames as a final act of respect.

Order of the Bloated Woman Cultists

Three individuals wearing voluminous, billowing robes designed to give them a bloated appearance, bearing tattoos of the Bloated Woman under their arms. They were standing guard outside the burning Stumbling Tiger Bar before being ambushed and killed by the party.

China Clam Inn Concierge

A young man working the front desk of the China Clam Inn who was confused by Vincent's feigned drunkenness and the group's odd behavior, but eventually provided them with two room keys after being paid.

Locations

Stumbling Tiger Bar

A bar in Shanghai engulfed in flames and thick smoke, serving as the site of the cultist standoff, McChum's death, and his eventual return to the fire by Vincent.

Stumbling Tiger Bar Alleyway

A narrow, smoke-filled passage outside the burning bar, obscured by heat and billowing clouds from the fire, where the party ambushed and killed the cultist guards.

Flower Girl House

A building on the same street as the Stumbling Tiger Bar, previously identified as a site of a supernatural attack involving a giant bat. The party passed by it during their retreat but did not stop.

China Clam Inn

A modest, somewhat dingy two-story hotel near the Shanghai harbor district. Features a simple lobby, cramped rooms with a single window, and a rooftop access hatch via a ladder in a closet. The party sought refuge here and set a trap for their pursuers.

Items

Lion's Claws

Enchanted clawed gloves worn by Iris that extend sharp claws from the sleeves. She used them to brutally eviscerate a cultist during her bloodlust. One glove was knocked off during her struggle with Ahja Singh and later recovered from the alleyway.

Cultist Robes

Voluminous, billowing black robes associated with the Order of the Bloated Woman, designed to give the wearer a bloated appearance. Iris used one to disguise herself and walk among the enemies. Two were recovered from the dead cultists after the fight, one severely damaged.

Ritual Sickles

Two sickles found on the bodies of the fallen cultists, likely used for ceremonial or combat purposes within the Order of the Bloated Woman.

Cabbage Cart

A small street cart located across the alleyway from the bar, which Abigail used for cover during the fight. She inadvertently bumped into it, sending cabbages spilling into the alleyway.

Iris's Journal

A personal book where Iris recorded the night's traumatic events while recovering in the lobby of the China Clam Inn.

Black Martial Arts Slipper

A dark, stealthy slipper spotted by Abigail when she peered through the rooftop hatch, indicating a hidden assailant was waiting just outside the opening in ambush.

Makeshift Flashbang

A rudimentary distraction device constructed by the party from gunpowder and a rope pulley system, rigged to the door of the decoy hotel room. It successfully detonated when an intruder attempted to enter, alerting the party and disorienting the attacker.

Memorable Moments

Declan lands an extreme success on his shot, completely obliterating a cultist's head in a single round while coordinating fire with Vincent.

Declan had spent a round on overwatch and fired in perfect sync with Vincent, describing the moment in slow-motion bullet-cam detail

Iris, consumed by bloodlust with glowing green eyes, leaps onto a cultist and eviscerates him, continuing to tear at the body long after he is dead as blood flies everywhere.

Her first time experiencing the feral bloodlust in combat, startling even her allies who watched in stunned silence from the alleyway

"Stay away."
— Iris Zeroni

Screamed in a completely different, otherworldly voice as Iris felt the bloodlust surging back, desperately warning her friends before losing control

Vincent discovers McChum's body near a window of the burning bar, dead from suffocation and burns, and solemnly returns him to the flames as a Viking funeral.

A quiet, grim moment of respect after a desperate rescue attempt failed; Vincent felt McChum would have wanted to go down with his bar

"Death by Cabbage."
— Declan Webb

Joking after Abigail bumped into a street cart and sent cabbages rolling into the alleyway during a tense combat encounter

Ahja Singh deflects Iris's feral lunge with his blade, sending her lion's claw glove flying, then mutters 'Oni' and silently disappears into the smoke and ash.

A tense moment as Iris lost control and attacked an ally; Ahja's calm recognition of the bloodlust as something supernatural made his quiet departure all the more chilling

Abigail peers through the rooftop hatch and spots a single black martial arts slipper standing just beside the opening, revealing they are being stalked by unseen figures on the rooftops.

A tense moment of discovery after the party thought they had safely slipped away to the China Clam Inn

SS1E44 - A Double Ham Sandwich

Date: Jun 3rd, 2026

Summary

The party gathered at the Stumbling Tiger Bar, a grungy Shanghai establishment run by the Chinese-Scottish bartender McChum, where an unexpected tension crackled between McChum and a stranger named Ahsoge. Both men had visibly reacted to the mention of Jack Brady's name, yet it quickly became clear they were not working together — each was genuinely surprised by the other's interest. McChum poured drinks and recounted how Jackson Elias had visited the bar several times alongside a tall, guarded American he believed to be Brady, noting the two had seemed like good friends. Elias had left a book with McChum as a kind of joke, instructing him to show it to anyone who came asking after him and to help those who seemed deserving. Ahsoge then revealed his true identity as a lieutenant in the Imperial Japanese Navy, stationed undercover in Shanghai for five years on quiet orders from his government to track a secret weapon of mass destruction, and admitted he had been listening for Brady's name for six months without success until the party walked in and said it aloud.

The exchange of intelligence deepened as the party shared their history of tracking a globe-spanning cult conspiracy across multiple continents, describing the groups as fanatics who thrived on chaos and destruction. Ahsoge provided a lead on a militia he believed was training in a warehouse on the south side of the river, commanded by a man named Chu Min, who kept a strict and unvarying daily routine of taking tea and sweet cakes alone at the Autumn Morning Tea House. When the party mentioned the Order of the Bloated Woman, McChum immediately named Ho Fang — a dangerous and untouchable merchant with a fortified house in the French Concession — as the man he believed ran it, and added rumors that Ho Fang sailed his private yacht to a place called Gray Dragon Island for dark rituals, a coastal atoll so feared by local fishermen that two survey boats sent there had vanished without a trace. McChum then produced a collection of newspaper clippings he had saved, detailing three recent incidents he believed were attempts on Brady's life: an explosion at the Siemens Club, a fire on Chingling Road where a witness reported seeing a living flame, and an attack at a Flower Girl House on Lantern Street where a girl named Choi Mei-Ling had been sold to safety just the day before a witness reported seeing a giant bat crash through the wall. Ahsoge offered a cautious alliance, sliding the party a contact number while making clear his loyalty was to his country's interests alone, and McChum warned them gravely not to return to the bar, his eyes already flicking toward the door.

His fear proved well-founded. A hand reached through the curtained front entrance and hurled a flaming bottle over Abigail's head, shattering it against the bar and sending kerosene and burning liquor roaring up the back wall. Vincent reacted instantly, hauling McChum over the bar to safety, while Declan dragged Ahsoge to the floor and kept him low as black smoke began to fill the ceiling. Ahsoge reached for his service pistol only to find it already gone, taken by Declan in the chaos, and without missing a beat he walked calmly to a rack of umbrellas near the front entrance and drew a concealed samurai sword from within one, standing guard at the curtained doorway as the bar burned around him. Declan lit his lighter and hurled it through the curtain while shouting a warning, causing two hidden figures waiting on either side of the entrance to step back and reveal themselves, and he relayed the information to Vincent using an improvised code phrase — "it's a double ham sandwich" — before the party made for the small bathroom window Iris had discovered at the back of the building.

Abigail went through first, dropping into the wet cobblestones of the alleyway only to find a cultist in voluminous black and gold robes waiting with a sickle, his face locked in a hideous, unnatural rictus grin. She rolled clear of the blade, and when Iris tumbled out behind her and lunged for the cultist's ankles, the borrowed pistol in her hand discharged accidentally and struck him squarely in the groin, doubling him over. The cultist, bleeding and prone but still fighting with that awful smile plastered across his face, continued to thrash until Abigail drew the knife from her boot and drove it through his grin, punching her fist through his mouth and into something soft above until he went still. Iris stripped the dead man's robes and pulled them on as a disguise, discovering a tattoo of the Bloated Woman inked into his armpit and confirming what they already suspected. Vincent and Declan clawed their way through the widening window as Abigail tore the frame apart with her bare hands, and Ahsoge followed as flames began to pour out behind him — but McChum, overcome by the thickening smoke inside his own burning bar, did not emerge. Vincent scouted to the end of the alleyway and peered around the corner to find three more cultists waiting at the front of the building, and as the party regrouped in the shadows, Iris raised her hood, extended the sharp claws hidden beneath her sleeves, and began moving toward them.

Scenes

Revelations at the Stumbling Tiger Bar

The party interrogates McChum and Ahsoge, uncovering their true identities and their separate but overlapping connections to Jack Brady and Jackson Elias.

  • McChum and Ahsoge reveal through their reactions that they are not working together and are both genuinely surprised by the mention of Jack Brady.

  • McChum recounts serving Jackson Elias and a tall American he believes was Jack Brady several times at the bar years ago, noting they seemed like good friends.

  • McChum explains that Elias left a book with him as a 'joke' to be shown to anyone who came asking after him, and to help those who seemed deserving.

  • Ahsoge reveals his true identity as a lieutenant in the Imperial Japanese Navy, stationed in Shanghai on quiet orders to track a secret weapon of mass destruction.

  • Ahsoge admits he has been listening for Jack Brady's name for six months without success until the party arrived and said it aloud.

  • The party shares their history of tracking a global cult conspiracy across multiple continents, describing the groups as political fanatics who thrive on chaos and destruction.

  • Ahsoge provides a lead regarding a militia training in a warehouse on the south side of the river, believed to be led by a man named Chu Min.

  • Ahsoge describes Chu Min's unwavering daily routine at the Autumn Morning Tea House, noting he always goes alone and never meets anyone there.

  • McChum identifies Ho Fang by name when the party mentions the Order of the Bloated Woman, describing him as a dangerous and untouchable merchant with a fortified house in the French Concession.

  • The party shares a shipping address with Ahsoge, though it does not match the militia warehouse he has been watching.

  • McChum mentions rumors that Ho Fang travels to Gray Dragon Island for rituals, noting that fishermen refuse to go near it and that two survey boats vanished without a trace.

  • McChum shares newspaper clippings detailing three recent incidents he believes were attempts on Jack Brady's life, including an explosion at the Siemens Club, a fire on Chingling Road, and an attack at a Flower Girl House on Lantern Street.

  • McChum reveals that a girl named Choi Mei-Ling, who lived next to the room attacked by a 'giant bat,' was sold to a house further up Lantern Street the day before the attack, suggesting someone was trying to protect her.

  • Ahsoge offers a temporary alliance, sliding the party a contact number, while making clear he is acting in his country's interests and not as a friend.

  • McChum warns the party not to return to the bar, fearing it is already being watched, and his eyes begin to flick nervously toward the door.

Fire at the Stumbling Tiger Bar

A Molotov cocktail is thrown through the front entrance of the bar, igniting the liquor and forcing the party to find an alternate escape route.

  • A hand reaches through the curtained front entrance and hurls a flaming bottle over Abigail's head, shattering it against the bar behind McChum.

  • The kerosene-filled bottle ignites the liquor bottles behind the bar, sending flames rising and black smoke filling the ceiling.

  • Vincent reacts quickly, pulling McChum over the bar to safety before the flames can trap him.

  • Declan drags Ahsoge to the floor to keep him low and out of the rising smoke, warning him to keep his head down.

  • Ahsoge reaches for his service pistol only to find Declan has already taken it, then calmly walks to a rack of umbrellas and draws a concealed samurai sword, standing guard at the front entrance.

  • Iris discovers a small window in the bathroom and calls out to the group as a potential escape route.

  • Declan lights his lighter and hurls it through the curtained front doorway while shouting 'get down,' causing two hidden figures to step back from either side of the door frame, confirming an ambush.

  • Declan signals to Vincent using a code phrase, alerting him that enemies are waiting on both sides of the front entrance.

  • McChum waves the party toward the bathroom exit, unwilling to go first.

Escape Through the Window

The party scrambles through a small bathroom window into the alleyway behind the burning bar, where a cultist waits in ambush.

  • Iris boosts Abigail up to the small, high bathroom window, and Abigail shimmies through the tight opening, dropping onto the wet cobblestones of the alleyway outside.

  • Upon landing, Abigail is immediately attacked by a cultist in black and gold silken robes wielding a sickle, but she successfully rolls away and dodges the strike.

  • Abigail shouts back to warn Iris about the danger outside.

  • Iris climbs through the window and, upon landing, lunges for the cultist's ankles. Her borrowed service pistol discharges accidentally, striking the cultist in the groin and sending him doubling over in agony.

  • The cultist, despite being gravely wounded, continues to thrash and attempt to fight, his face locked in a hideous, unnatural rictus grin.

  • Abigail draws a small knife from her boot and drives it through the cultist's unsettling smile, delivering a lethal blow and killing him.

  • Iris strips the cultist's voluminous black and gold robes to use as a disguise, discovering a tattoo of the Bloated Woman in his armpit, confirming his cult affiliation.

  • Vincent navigates the smoke-filled bar and dives through the window into the alleyway.

  • Abigail uses her strength to rip the window frame wider, tearing away plaster and baseboards to allow the larger party members to squeeze through.

  • Declan dives through the window as flames and black smoke begin to pour out of the opening.

  • Ahsoge successfully climbs out of the window as flames begin to lick the exterior of the building.

  • McChum fails to emerge from the window, overcome by the thickening smoke inside the burning bar.

  • Vincent scouts to the end of the alleyway and peers around the corner, spotting three cultists in black and gold robes waiting to ambush anyone exiting the front of the building.

  • Iris dons the cultist robe, raises the hood, and extends her mystical claws, preparing to approach the waiting cultists under the cover of the disguise as Vincent takes aim from a distance.

NPCs

Fergus "McChum" Chum

The Chinese-Scottish owner and bartender of the Stumbling Tiger Bar. He was an acquaintance of both Jackson Elias and Jack Brady, having served them together at his bar on multiple occasions. He holds a book left by Elias to be shown to those who come asking after him. He provided the party with newspaper clippings about recent attempts on Brady's life and warned them not to return to the bar. He was pulled to safety by Vincent when the bar was firebombed but ultimately became overcome by smoke and failed to escape through the back window.

Isoge

A lieutenant in the Imperial Japanese Navy stationed undercover in Shanghai for five years on orders to track a secret weapon of mass destruction. He has been listening for Jack Brady's name for six months. He offered the party a temporary alliance based on shared interests, provided a contact number, and drew a concealed samurai sword from an umbrella to guard the bar's entrance during the attack before escaping out the back window.

Chu Min

A suspected nationalist or revolutionary leader believed by Ahsoge to command a militia training in a warehouse on the south side of the river. He is known for his strict, unvarying morning routine at the Autumn Morning Tea House, where he always goes alone.

Ho Fang

A wealthy and dangerous merchant identified by McChum as the leader of the Order of the Bloated Woman. He has many contacts in the international settlement and is considered untouchable by local Chinese officials. His house is located in the French Concession and is described as a fortress. He is rumored to travel to Gray Dragon Island for rituals.

Choi Mei-Ling

A girl from the Flower Girl House on Lantern Street who lived in the room next to one attacked by what a witness described as a giant bat. She was sold to a house further up the street the day before the attack, suggesting someone was trying to protect her.

Order of the Bloated Woman Cultist

A figure dressed in voluminous black silken robes with golden filigree and a hideous, unnatural rictus grin. He was stationed in the alleyway behind the Stumbling Tiger Bar to ambush anyone escaping through the back window, attacking with a sickle. He was incapacitated by an accidental gunshot to the groin and subsequently killed by Abigail.

Order of the Bloated Woman Cultists (Front Ambush)

At least two figures who waited on either side of the front curtained entrance of the Stumbling Tiger Bar, revealed when they stepped back from the doorway after Declan threw a lit lighter into the street. Three more were later spotted by Vincent waiting at the front of the building.

Locations

Stumbling Tiger Bar

A grungy bar in Shanghai owned by McChum, with frosted glass windows covered in old posters and a curtained front entrance. It serves as a meeting point for the party's exchange of intelligence before being set ablaze by a Molotov cocktail, filling the interior with burning alcohol, kerosene, and thick black smoke.

Autumn Morning Tea House

A tea house in Shanghai where the militia leader Chu Min follows a strict, unvarying daily routine of ordering tea and sweet cakes, always going alone and never meeting anyone there.

Gray Dragon Island

A coastal atoll and dormant volcano east of Shanghai, rumored to be the site of dark rituals connected to Ho Fang. Fishermen refuse to approach it, and two boats sent to survey it vanished without a trace.

Lantern Street

A street in Shanghai containing a Flower Girl House at number 88, where a witness reported seeing a giant bat during an attack. A girl named Choi Mei-Ling was sold to a house further up the street the day before the attack.

Alleyway behind the Stumbling Tiger Bar

A narrow, wet passage behind the bar where the party escaped through a bathroom window. At least one cultist in black and gold robes was stationed here to ambush anyone attempting to flee.

Items

Elias's Book

A book left by Jackson Elias with McChum at the Stumbling Tiger Bar. Elias instructed McChum to show it to anyone who came asking after him, framing it as a joke, and to help those who seemed like the kind who deserved a little helping.

Shipping Address Slip

A document already in the party's possession containing a warehouse address linked to Ho Fang's shipments. It was shared with Ahsoge, though he confirmed it did not match the militia warehouse he had been watching.

Newspaper Clippings

A collection of articles cut out and saved by McChum, detailing three mysterious incidents in Shanghai he believes were attempts on Jack Brady's life: an explosion at the Siemens Club six weeks prior, a fire in a garden off Chingling Road four weeks prior where a witness reported seeing a living fire, and an attack at a Flower Girl House on Lantern Street two days prior where a girl reported seeing a giant bat.

Molotov Cocktail

A glass bottle filled with kerosene or a similar flammable liquid, thrown through the curtained front entrance of the Stumbling Tiger Bar by an unseen hand. It shattered against the bar, igniting the liquor and setting the establishment ablaze.

Ahsoge's Umbrella Sword

A traditional Japanese blade concealed within the frame of an ordinary-looking umbrella, retrieved by Ahsoge from a rack near the front of the bar. He drew it to stand guard at the entrance during the attack.

Ahsoge's Service Pistol

A firearm carried by Ahsoge, taken by Declan during the chaos and passed to Iris for use during the escape. It discharged accidentally when Iris lunged for the cultist's ankles in the alleyway, striking him in the groin.

Lighter

A small personal lighter used by Declan as a distraction. He lit it and threw it through the front curtain while shouting 'get down,' causing the two hidden ambushers to step back from the door frame and revealing their positions.

Sickle

A curved blade wielded by the cultist waiting in the alleyway behind the bar. He used it in a failed attempt to strike Abigail as she landed outside the bathroom window.

Cultist Robes

Voluminous black silken robes with golden filigree accents and a hood, stripped from the fallen cultist in the alleyway by Iris to use as a disguise. The robes were intentionally loose and voluminous, designed to conceal weapons and allow freedom of movement.

Garter Knife

A small blade concealed in Abigail's boot, drawn during the struggle with the cultist in the alleyway. She used it to deliver a lethal blow, driving it through the cultist's unnatural rictus grin.

Memorable Moments

"You are not Scottish either."
— Isoge

Deadpan retort after McChum called him out for not being a foreman, perfectly spider-manning each other in front of the whole party

Isoge reaches for his service pistol only to find it gone, then calmly walks to a rack of umbrellas and draws a concealed samurai sword, standing guard at the front entrance as the bar burns around him.

Unfazed by the chaos of a firebombing, Isoge adapts instantly and takes a stand with a hidden blade

Iris lunges for the cultist's ankles as she tumbles out the window, and the borrowed pistol accidentally discharges, shooting him directly in the groin.

Startled and proud after accidentally incapacitating a cultist in the most undignified way possible during a desperate escape

Abigail drives her boot knife through the cultist's hideous, pasted-on rictus grin, punching her fist through his mouth and into something soft above, killing him.

Abigail, pinned under a bleeding cultist with a supernatural smile, delivers a brutal and decisive killing blow

"It's a double ham sandwich."
— Declan Webb

Improvised code phrase shouted across the burning bar to warn Vincent that enemies are waiting on both sides of the front door

Iris strips the fallen cultist's robes and puts them on as a disguise, then extends her mystical claws and gives Vincent a look before moving toward the three cultists waiting at the front of the building.

A tense, wordless moment as Iris prepares to walk into the enemy's midst while Vincent takes aim from the shadows

McChum fails to emerge from the burning building as flames pour out of the window, his fate left uncertain as the party regroups in the alley.

The party's reluctant but helpful ally is overcome by smoke inside his own burning bar, ending the session on a grim note

S1E43 - The Soggy Bottom Boy

Date: Apr 22nd, 2026

Summary

The investigators arrived in Shanghai at the stroke of midnight, stepping off the wharf into a city alive with coal smoke and the distant scent of cooking oil. The streets were a mosaic of cultures — Chinese, Japanese, British, and Russian faces moving through the misty dark — and Declan kept a sharp eye on the crowd, cycling between the front and back of the group to watch for anyone following them. Iris purchased cigarettes from a young English boy selling them from a tray hung around his neck, and the group made their way toward the prestigious Palace Hotel, just outside the International Settlement District. They refused the help of eager dock workers looking for tips, having learned their lesson about trusting strangers too quickly.

At the Palace Hotel, Abigail's considerable social standing made short work of securing accommodations, and the staff insisted on nothing less than the penthouse suite. The group debated what to do with their young companion, Mahmoud, ultimately deciding to keep him close — both for his safety and because abandoning him in a foreign city where he knew no one felt unthinkable. Out on the balcony, Iris lit one of her new cigarettes and stared out over the rain-slicked city, and Declan joined her, taking a drag before dissolving into a coughing fit at the strength of the local tobacco. Vincent, it turned out, had been quietly puffing his pipe in the corner of the balcony the entire time, unbothered and unsurprised.

Abigail, meanwhile, had gone inside to check on the painting she had been carrying in its protective tube. When she opened the container and reached in to examine it, a sudden and overwhelming claustrophobia washed over her — a strange, inexplicable sensation, as if the painting itself was communicating its discomfort at being confined. She left the tube open and stepped out onto the balcony to breathe, and Iris noticed her immediately, offering a cigarette and a quiet moment of companionship. The group reviewed their leads before turning in: the Stumbling Tiger Bar on Lantern Street and Ho-Fang Imports on Kiukiang Street were their two primary targets in the city.

Morning brought room service coffee, vodka on the side, and a continental breakfast that leaned heavily toward the British — beans, black pudding, croissants, jams, and a pitcher of hot tea. Mahmoud was introduced to bao buns and a hard ginger candy that nearly cracked his teeth before anyone could warn him to suck rather than chew. The group finalized their plan over breakfast: scope out the Stumbling Tiger Bar during the day, get a feel for the area, and return in the evening if needed. With that, they set out into the city.

Lantern Street was exactly what it sounded like — a district of bars, gambling dens, and brothels, the kind of place that never fully slept. The Stumbling Tiger Bar was easy enough to find, its bilingual sign depicting a drunken tiger tripping over a stone hanging above a door that led into a dark, cramped, single-room establishment. The smell hit them immediately: decades of cigarette smoke, missed spittoons, and the heavy, damp musk of a bar that had absorbed too many years of hard living. Iris remarked that it smelled like home.

Inside, only two people occupied the bar. Behind the counter stood a squat Eurasian man with nicotine-stained fingers and a thin, unconvincing smile — the bar's owner, who went by McChum — polishing a glass with a surprisingly clean rag. Seated further down the bar was a man dressed in the rough clothing of a Japanese foreman, apparently deep in his cups. The group settled in, ordered drinks — Declan a gin and tonic, the others a local fermented grain wine called huangjiu — and McChum surprised them all by speaking in a crisp, unmistakably British accent. When the party mentioned that a friend had recommended the bar, McChum reached beneath the counter and produced a signed copy of Jackson Elias's book, "Africa's Dark Sects," confirming that Elias had indeed been there.

While the conversation with McChum continued, Iris drifted toward the Japanese foreman and noticed something that her artist's eye caught immediately — the man was posed, not slumped. His body had the deliberate stillness of someone sitting for a portrait, not the loose, boneless sprawl of genuine intoxication. Abigail and Vincent, watching closely, confirmed it: the man's drink was being spilled rather than consumed, leaving his pants and the bar wet while his glass emptied without him ever truly drinking. When Declan ordered a round of shots for the whole bar, the man's glass vanished in an instant — but no one saw him drink it.

Declan moved in, deploying his considerable charm under the guise of discussing a fictional American cocktail called the "Jack Sparrow gin and tonic bourbon." He kept the man talking, building rapport, until he smoothly pivoted mid-sentence and asked what kind of grip the man had on the gun in his waistband. The man — who gave his name as Isuke, a grounded member of the Japanese Navy — froze, then visibly deflated as his cover collapsed entirely. Declan gripped his shoulder firmly, not threateningly, but with the clear message that no one was going anywhere, while Vincent repositioned himself quietly to cover the room.

With Isuke's act abandoned and the tension in the bar quietly ratcheting upward, Vincent casually dropped the name Jack Brady into the conversation. The effect was immediate and unmistakable — both McChum and Isuke stiffened at exactly the same moment, their faces betraying a shared and dangerous secret. They stumbled over each other's denials before falling into a loaded silence, and it became instantly clear that both men knew far more than they were willing to say in the open. McChum said nothing further — instead, he simply pointed at the radio behind Iris and mimed turning it up. As the music swelled to fill the bar, drowning out any chance of being overheard, the real conversation was about to begin.

Scenes

Arrival in Shanghai

The party arrives in Shanghai at midnight and makes their way through the misty streets to find a secure base of operations.

  • The party disembarks at the wharf amidst the smell of coal smoke and cooking oil, surrounded by a diverse crowd of Chinese, Japanese, British, and Russian people.

  • Declan keeps a watchful eye for tails or suspicious individuals as they navigate the streets, switching between the front and back of the group.

  • Iris purchases cigarettes from a young English boy selling them from a tray around his neck.

  • The group decides to secure lodging at the prestigious Palace Hotel, located just outside the International Settlement District.

Settling into the Palace Hotel

The investigators check into a luxury suite to recover from their journey and plan their next moves.

  • Abigail uses her high social standing to secure the penthouse suite at the Palace Hotel, with the staff insisting on nothing less.

  • The party discusses what to do with their young companion, Mahmoud, deciding to keep him with them for his safety and because he could be useful.

  • The group debates whether to investigate the city immediately or rest, ultimately deciding to sleep and plan in the morning.

  • Iris and Declan share cigarettes on the balcony, with Declan coughing heavily on the strong local tobacco.

  • Vincent is discovered to have been quietly smoking his pipe in the corner of the balcony the whole time.

  • Abigail experiences a moment of claustrophobia while checking her painting in its protective tube and joins the others on the balcony for air.

  • The party reviews their leads: the Stumbling Tiger Bar on 10 Lantern Street and Ho-Fang Imports on 15 Kiukiang Street.

Morning at the Palace Hotel

After a night of rest, the party gathers for breakfast and prepares to investigate their leads in Shanghai.

  • The party wakes up and orders room service, including European-style coffee, vodka, and various teas.

  • They enjoy a continental breakfast resembling a full English breakfast, with croissants, fruits, jams, and local offerings like soy milk.

  • The group feeds Mahmoud bao buns and other local foods he has never tried before, including a hard ginger candy that nearly cracks his teeth.

  • The investigators finalize their plan to scope out the Stumbling Tiger Bar and Ho-Fang Imports during the day before returning to the bar in the evening.

Arrival at Lantern Street and the Stumbling Tiger Bar

The party travels to the rough district of Lantern Street to locate and enter the Stumbling Tiger Bar.

  • The party navigates through Lantern Street, noting the gambling dens, brothels, and other establishments in the red-light district.

  • The group identifies the Stumbling Tiger Bar by its bilingual sign depicting a drunken tiger tripping over a stone.

  • The investigators enter the bar, noting its dark, dirty, single-room atmosphere and the smell of decades of cigarette smoke and stale air.

  • The party observes the only two occupants: a squat Eurasian bartender polishing a glass and a seemingly drunken Japanese man seated at the bar.

First Contact at the Stumbling Tiger

The investigators interact with the bar owner and attempt to blend in while gathering information.

  • Declan orders a gin and tonic at roughly 8:00 a.m., and Iris orders a local rice wine called huangjiu to appear more at ease.

  • The bartender, Fergus 'McChum' Chum, surprises the party with a distinct British accent and questions their early-morning presence.

  • The party claims they are following in the footsteps of a friend, showing McChum a matchbook from the bar.

  • McChum produces a signed copy of 'Africa's Dark Sects' by Jackson Elias from behind the bar, confirming Elias had visited.

  • Iris notices that the Japanese foreman at the bar is posed in an unnatural way, as if sitting for a portrait rather than genuinely drunk.

  • Declan scans behind the bar for hidden packages or weapons but finds nothing unusual.

Unmasking the Soggy Seaman

The party investigates the suspicious Japanese patron, breaking his drunken facade and discovering he is armed.

  • Iris approaches the Japanese foreman and tells him he 'dropped his smile,' prompting a slow, theatrical drunken grin in response.

  • Vincent observes the man closely and determines he is acting, not genuinely drunk.

  • Abigail and Vincent notice the man is spilling his liquor rather than drinking it, confirming he is sober and posing.

  • Declan orders a round of shots for the bar; the man's shot disappears instantly without him visibly drinking it, though liquid is found on his pants and the bar.

  • Declan spots a concealed pistol in the small of the man's back — a rare and notable sight in Shanghai.

  • Declan uses his considerable charm to engage the man in conversation about a fictional American cocktail, eventually coaxing him into revealing he has a gun in his waistband.

  • The man drops his act entirely, slumping in his chair as his cover is blown.

  • The man identifies himself as Isuke, a member of the Japanese Navy currently grounded in Shanghai.

  • Declan grips Isuke's shoulder firmly to prevent him from fleeing while subtly alerting the rest of the party.

  • Vincent repositions himself to cover the room in case the situation turns violent.

Pressing for Answers About Jack Brady

The party confronts both McChum and Isuke about Jack Brady, leading to a tense moment and a silent agreement to speak privately.

  • Vincent casually drops the name 'Jack Brady' into conversation, causing both McChum and Isuke to visibly stiffen and react with shock.

  • Both men initially deny knowing the name but stumble over each other, making their connection to Brady obvious.

  • Declan maintains a firm grip on Isuke while Vincent positions himself for leverage in case of a confrontation.

  • The party presses the two men, noting that their reactions suggest they are connected to each other and to Brady.

  • McChum signals for Iris to turn up the radio behind the bar, drowning out the conversation with music as the session ends on a cliffhanger.

NPCs

Mahmoud

A young boy who has been traveling with the party. He is out of his element in Shanghai, unfamiliar with the language and local food, and is being cared for and taught snippets of Chinese by the investigators.

Fergus "McChum" Chum

The squat Eurasian owner of the Stumbling Tiger Bar. He is a chain smoker with nicotine-stained fingers and a thin smile who speaks with a surprising British accent. He keeps a signed copy of Jackson Elias's book 'Africa's Dark Sects' behind the bar and reacts with visible shock when Jack Brady's name is mentioned.

Isuke

A man posing as a drunken Japanese foreman with close-cut black hair and bulky workman's clothing. He is actually a sober member of the Japanese Navy who has been grounded in Shanghai for five years. He carries a concealed pistol and was caught faking his intoxication while observing the bar's patrons. He reacts with deep concern when Jack Brady is mentioned.

Locations

Shanghai Wharf

A bustling dockside area filled with the scent of coal smoke and cooking oil, serving as the party's entry point into the city at midnight.

Palace Hotel

A prestigious hotel located just outside the International Settlement District in Shanghai. The party secures the penthouse suite, enjoying European-style amenities and room service.

Lantern Street

A gritty district in Shanghai known for its bars, gambling dens, and brothels — effectively the city's red-light district, where the Stumbling Tiger Bar is located.

Stumbling Tiger Bar

A small, dark, and dirty single-room bar on Lantern Street decorated with lurid green and magenta posters of Chinese film stars. It smells of decades of cigarette smoke and mold. The site of the party's first major investigation in Shanghai.

Items

Cigarettes

A box of cigarettes purchased by Iris from a young English boy selling them from a tray on the streets of Shanghai. Declan tried one on the balcony and coughed heavily, finding the local tobacco far stronger than expected.

Abigail's Painting

A painting kept in a protective tube that Abigail checks upon arriving at the hotel suite. When she opens the container, she feels a strange claustrophobic sensation, as if the painting itself does not want to be confined.

Africa's Dark Sects

A book written and personally signed by Jackson Elias, which McChum keeps behind the bar at the Stumbling Tiger. He produces it when the party mentions Elias's name, confirming that Elias had visited the bar and left the book as a kind of joke or keepsake.

Stumbling Tiger Matchbook

A matchbook from the Stumbling Tiger Bar that the party used as a conversation opener with McChum, helping establish their connection to Jackson Elias.

Huangjiu

A traditional Chinese yellow wine made from fermented grain, ordered by Iris and others at the Stumbling Tiger Bar in an attempt to blend in with the local clientele.

Isuke's Concealed Pistol

A firearm hidden in the small of Isuke's back beneath his bulky workman's clothing. Declan spotted it during their interaction at the bar — a notable find, as firearms are uncommon among the general population of Shanghai.

Memorable Moments

Declan charms Isuke into casually admitting he has a gun in his waistband by asking about the 'grip' on it mid-conversation about fictional American cocktails.

After spinning an elaborate fake story about a 'Jack Sparrow gin and tonic bourbon,' Declan smoothly pivoted to expose the armed, fake-drunk sailor.

The party discovers Isuke has been spilling his drinks rather than drinking them, leaving him with soaking wet pants — earning him the nickname 'soggy seaman' from the table.

Abigail and Vincent catch Isuke faking his drunkenness, and the group cannot stop laughing at the wet evidence left on his clothes and the bar.

The mention of Jack Brady's name causes both McChum and Isuke to visibly stiffen simultaneously, revealing a shared and dangerous secret.

Vincent casually drops Brady's name into conversation, and the reactions of both men make it instantly clear they know far more than they are letting on.

Abigail opens the tube containing her painting and feels a sudden, overwhelming claustrophobia — as if the painting itself is communicating its discomfort at being confined.

Alone in the penthouse suite after arriving in Shanghai, Abigail checks on the painting and is struck by a strange, inexplicable connection to it.


Call of Cthulhu: Masks of Nyarlathotep S1E42 - The Dark Mistress

Date: Apr 8th, 2026

Summary

The eleven-day voyage aboard the Southern Bell gave the investigators precious little peace, though they used the time as best they could. The group threw themselves into learning Mandarin Chinese together, reasoning that relying on untrustworthy translators in Shanghai was a risk none of them could afford. Vincent Lamar, ever the attentive psychologist, made himself available to his companions, and Abigail Barclay eventually found herself sitting with him at the rail, staring out at the endless ocean. She spoke of Eleanor, a childhood friend long gone, and of the hollow ache of fighting alongside people she cared for but had not known long enough. She spoke, too, of the painting she carried — how she felt bound to it in a way she could not explain, as though she and the canvas shared a soul.

Declan Webb spent his nights drinking and his days rereading every scrap of writing Jackson Elias had left behind, searching for anything useful, anything that might explain what drew men like Gavigan and Penhew into the darkness. He wrote no letters home. Whatever he had once meant to say to his wife, it seemed the words had dried up somewhere between New York and the South China Sea. Iris Zeroni buried herself in her books, turning over questions about her grandmother and the strange inheritance of power that had been passed down to her, a world far more vast and dangerous than she had ever imagined.

Iris also carried with her the memory of a moment that had occurred before the voyage — a quiet alleyway, a bundle of sacred scrolls, and a tide of cats that had swarmed over the offering and made it vanish. A woman had appeared behind her then, beautiful and dangerous, with an Egyptian-style cropped haircut and olive skin, her voice a low purr that resonated somewhere deep in the chest. She had called Iris the green-eyed child and thanked her for her loyalty, then pressed a hand gently to her face. In that moment, Iris had felt her life multiply, splitting into nine before the goddess withdrew her touch and dissolved back into a clowder of cats that scattered into the shadows.

Abigail, meanwhile, had been haunted throughout the voyage by a dream she had not spoken of to anyone. It came back to her in full on that final night — a subterranean chamber beneath a mountain in Kenya, lit by bioluminescent fungus in a sickly orange glow, filled with swaying cultists in dark robes bearing strange headpieces. At the center of it all was a woman, grotesquely transformed into a bloated vessel of flesh, her former beauty still visible like a ghost beneath the ruin of her body, singing a broken English lullaby in a voice that looped and faltered. A tall woman with braided hair and a crystal pendant commanded the ritual, but when the altar cracked and the thing inside the bloated woman tore free — a glistening, triangular mass of orange flesh that eviscerated its own mother as it emerged — the pendant shattered and the tall woman fell. The creature moved through the screaming cultists with terrible, purposeless violence, until the floor split open beneath it and the mountain itself groaned and folded inward, swallowing everything. Abigail had woken with aching teeth, knowing somehow that she had caused it — that the destruction of the Girdle of Nitocris had reached across the world and collapsed a mountain in Kenya, burying a cult and its newborn god beneath volcanic stone.

The final night of the voyage brought no rest. Abigail heard a strange scraping sound against the metal of the balcony — something she had never heard in all her evenings drinking wine out there — and pulled Declan with her to investigate. What she saw as she reached the door was a green, clawed, webbed hand heaving itself over the railing, followed by the full form of a fish-frog creature with bulbous eyes and black dripping claws. She shoved Declan back inside and screamed for the guns. Declan drew his revolver and fired through the glass door, wounding one of the creatures in the torso, as a second landed on the balcony behind it. Vincent, jolted awake by the gunshots, grabbed his pistol and moved to the entry door, checking the hallway and finding it empty before positioning himself to cover the room.

The creatures pushed through the shattered glass. The uninjured one swiped at Abigail with terrible force, and though she caught the worst of the blow on her weapon, the impact threw her into the wall and left blood trickling down her face. Abigail answered it with a point-blank shotgun blast that took the creature's head clean off in a spray of black ichor. Declan shot the second one, blowing off one of its arms, which fell twitching to the floor. Iris, claws already fitted to her hands, raked the creature across the chest and thighs, and Vincent finished it with a single precise shot through one of its great fishy eyes. When it was over, Iris collected a few scales from the bodies as evidence, and the party moved quickly — gathering their belongings, rolling Abigail's portrait free of its frame and tucking it into a rifle tube, and slipping into the crowd of disembarking passengers before anyone could connect them to the ruined stateroom.

Shanghai greeted them at midnight with a wall of coal smoke, rotting fish, and sweet, decaying jute. The Customs House clock glowed pale yellow through the haze, and Royal Navy gunboats sat low and gray in the Huangpu River as trams and limousines moved along the embankment even at that hour. A bored English customs officer waved them through without waiting for an answer about their purpose of visit. It was then, while scanning the docks, that Abigail spotted something across the channel — a white yacht with teak trim, expensive in a way that set it apart from every working vessel around it. Two men were boarding it. One was tall and stooped, moving stiffly in a pale linen suit and a wide planter's hat, carrying a long flat case. The other was shorter, broader, in an American-cut suit, and he paused on the deck to look directly across the water at their ship before turning away. The party recognized them both — Sir Aubrey Penhew and Dr. Robert Huston, two men who were supposed to be dead. The yacht, the Dark Mistress, slipped away into the midnight fog, its white mast dissolving into the haze, and the investigators stood on the docks of Shanghai knowing that if those two were alive, Jack Brady almost certainly was as well.

Scenes

Downtime and Development on the High Seas

The party spends their eleven-day voyage to Shanghai improving their skills and mentally preparing for the challenges ahead.

  • The party reflects on their knowledge of Jack Brady, the Pale Viper, Ho Fang, and the Order of the Bloated Woman cult.

  • The investigators undergo a development phase, reflecting on their past successes to improve their skills in areas like firearms, occultism, stealth, and spot hidden.

  • The group collectively decides to spend their travel time studying Mandarin Chinese to ensure they can communicate without relying on untrustworthy translators, gaining a working knowledge of the language.

  • Vincent Lamar offers psychotherapy to his companions to help them process the trauma of their journey.

  • Abigail Barclay opens up to Vincent about her childhood friend Eleanor and the deep sense of isolation she feels despite being with the party.

  • Abigail discusses her strange, magnetic attraction to a mysterious painting she carries, comparing her connection to it to the story of Dorian Gray.

  • Vincent achieves an extreme success in his psychoanalysis of Abigail, providing her with significant mental relief.

  • Declan Webb spends his time drinking, shooting skeet off the side of the ship, and avoiding his own emotional trauma, rereading all of Elias's notes and writings.

  • Iris Zeroni focuses on studying her occult books and reflecting on the power her grandmother introduced her to.

  • The party organizes their living arrangements into two shared staterooms as they approach the port of Shanghai.

Visions of Bast and the Nine Lives

Iris reflects on a mystical encounter with a goddess-like figure that occurred before the voyage.

  • Iris reminisces about handing over sacred scrolls to a group of cats in an alleyway.

  • The cats pounce on the scrolls, which disappear beneath their fur.

  • A beautiful woman with an Egyptian-style cropped haircut and olive skin appears behind Iris, thanking the 'green-eyed child' for her loyalty.

  • The woman offers Iris a choice between 'life' or 'eyes', and Iris chooses life.

  • The goddess presses a hand to Iris's face, granting her nine lives before dissolving back into a clowder of cats that vanish into the shadows.

The Nightmare of the Black Wind

Abigail recalls a harrowing prophetic dream regarding the consequences of destroying the Girdle of Nitocris.

  • Abigail dreams of a subterranean chamber beneath a mountain in Kenya, filled with bioluminescent fungus and chanting cultists wearing robes with strange headpieces.

  • She witnesses a woman grotesquely transformed into a bloated vessel of flesh, her body warped beyond recognition, singing a broken English lullaby.

  • A tall woman with braided hair and a crystal pendant commands the ritual.

  • The altar cracks and the thing inside the bloated woman thrashes free, eviscerating her body as it emerges as a triangular, glistening orange mass.

  • The newborn creature attacks the tall woman, shattering her crystal pendant and striking her down.

  • Abigail feels a spiritual pull connected to her destruction of the Girdle of Nitocris, which triggers a volcanic collapse of the mountain.

  • The mountain sinks into the earth, swallowing the creature and the cult, effectively ending their threat in Kenya.

  • Abigail wakes with aching teeth, knowing somehow that she caused this.

  • An intelligence check confirms the mountain in the dream is located in Kenya, linking the destruction of the Girdle of Nitocris to the collapse of a cult there.

Ambush on the High Seas

As the party prepares to disembark in Shanghai, they are suddenly ambushed in their cruise ship suite by monstrous sea creatures.

  • Abigail hears a strange scraping sound against the metal of the balcony and alerts Declan, who had not heard it due to the noise around them.

  • A green, clawed, webbed hand reaches over the balcony railing as a fish-frog hybrid creature heaves itself onto the balcony.

  • Abigail slams the glass door shut and screams for the others to get their guns as a second creature lands on the balcony.

  • Abigail retrieves her shotgun from her bag while Declan draws his revolver and fires through the glass door, wounding one of the creatures in the torso.

  • Vincent checks the hallway for security and finds no one nearby, then positions himself near the entry door.

  • The uninjured creature breaks through the shattered glass and swipes at Abigail with its claws; she narrowly deflects the worst of the blow, suffering only a facial laceration.

  • The wounded creature attempts to attack Declan but misses as he ducks out of the way.

  • Abigail fires her shotgun at point-blank range, blowing the head off the first creature in a spray of black ichor.

  • Declan shoots the second creature, blowing off one of its arms, which falls to the floor and twitches toward his ankle.

  • Iris equips her magical lion's claws and joins the fray, raking the creature across the chest and thighs.

  • Vincent fires a precise shot through the creature's eye from the doorway, killing it instantly.

  • The party loots the bodies, with Iris taking a few scales as evidence.

  • The group quickly gathers their belongings, including Abigail's rolled-up portrait removed from its frame, and moves to the boys' room to avoid the inevitable arrival of ship security.

Preparations for Disembarking

The party prepares to leave the cruise ship as it approaches the Shanghai port, securing their most valuable possessions.

  • Abigail carefully removes her mysterious portrait from its frame to roll it up for easier transport, finding the act feels strangely freeing.

  • The rolled canvas is stored in a rifle tube for protection.

  • The party re-prioritizes their luggage, ensuring weapons are ready but concealed.

  • Declan bars the balcony door to ensure no further intrusions occur before they dock.

  • The party blends into the crowd of disembarking passengers, leaving the ruined stateroom behind for ship security to discover.

Arrival at the Huangpu River and a Ghostly Sighting

The cruise ship docks in Shanghai at midnight, and the party witnesses two men believed to be dead boarding a private yacht.

  • The ship pulls into the dock near the Huangpu River amidst a haze of coal smoke, rotting fish, and oil.

  • The party observes Royal Navy gunboats, the illuminated clock tower of the Customs House, hotels, banks, limousines, and trams.

  • The investigators pass through customs, being waved through by a bored English officer who does not wait for an answer about their purpose of visit.

  • While disembarking, a spot hidden check reveals a luxury white yacht with teak trim moored on the far side of the channel.

  • Two men are seen boarding the yacht: a tall, stiff man in a pale linen suit and wide planter's hat, and a shorter, broader man in an American-cut suit.

  • The party recognizes the men as Sir Aubrey Penhew and Dr. Robert Huston, both presumed dead.

  • The yacht, identified as the Dark Mistress, slips away into the midnight fog.

  • The party realizes that if these two are alive, Jack Brady likely is as well.

NPCs

Deep Ones

A pair of lizard-fish-frog hybrids with bulbous eyes, green webbed claws, black dripping claws, and scales. They are vicious aquatic humanoids that ambushed the party by scaling the side of the cruise ship at night. Both were killed during the encounter.

Bast

Appearing as a beautiful woman with an Egyptian-style cropped haircut and olive skin, she manifests from a group of cats in an alleyway. She rewards Iris for returning stolen sacred scrolls by granting her nine lives, speaking with a voice like a purring reverberation.

Sir Aubrey Penhew

Presumed dead, he is spotted boarding the Dark Mistress in Shanghai harbor. He appears tall and stooped, wearing a pale linen suit and a wide planter's hat, moving stiffly as if his joints are full of glass, and carrying a long flat case.

Dr. Robert Huston

Presumed dead, he is spotted alongside Sir Aubrey Penhew boarding the Dark Mistress. He appears shorter and broader, wearing an American-cut suit, and pauses on the deck to look across the water at the arriving ship before departing into the midnight fog.

Customs Officer

A bored Englishman with a wilting collar and a cigarette burned down to his knuckle who briefly checks the party's papers at the Shanghai docks before waving them through without waiting for an answer.

Locations

The Southern Bell (Cruise Ship)

A steamer cruise ship traveling from a prior port to Shanghai, referred to as a 'booze cruise' due to its evasion of Prohibition. The party spends eleven days aboard, sharing two staterooms. The girls' stateroom features a balcony overlooking the ocean, which becomes the site of a violent ambush by deep ones on the final night.

Mountain of the Black Wind, Kenya

A mountain in Kenya featured in Abigail's prophetic dream, containing a volcanic subterranean chamber where a dark cult ritual was performed. The mountain ultimately collapses inward, swallowing the creature and the cult, linked to Abigail's earlier destruction of the Girdle of Nitocris.

Huangpu River, Shanghai

The waterway serving as the entrance to Shanghai, filled with the scent of coal smoke, oil, and rotting fish, lined with Royal Navy gunboats and illuminated by gas lamps and electric arc lights. The party arrives here at midnight on March 2nd, 1925.

Shanghai Port and Customs House

A chaotic midnight dock where bamboo-bearing workers shout under oil lamps, and a bored English customs officer waves travelers through. The Customs House clock tower glows pale yellow against the night haze. It is here that the party spots the Dark Mistress and its passengers.

Items

Abigail's Portrait

A mysterious painting that Abigail feels a deep, almost supernatural connection to, describing it as though she and the painting are one and the same. During the chaos of the deep one attack, she removes it from its frame and rolls it up into a rifle tube for safe transport into Shanghai.

Abigail's Shotgun

A powerful firearm Abigail keeps near the top of her luggage for easy access. She retrieved it during the sudden ambush and used it at point-blank range to decapitate one of the deep ones in a spray of black ichor.

Declan's Revolver

A pistol Declan carries and used to fire the first shots through the stateroom's glass balcony door, wounding one of the deep ones in the torso.

Vincent's Pistol

A handgun Vincent drew and fired while positioned near the stateroom's entry door, achieving a precise killing shot through a deep one's eye.

Lion's Claws

Magical clawed gloves belonging to Iris, worn during the struggle against the deep ones. They grant a bonus to brawling attacks and were used to rake through the thick hide of one of the creatures.

Deep One Scales

Green scales harvested by Iris from the remains of the deep ones that attacked the suite, taken as evidence of the encounter.

Girdle of Nitocris

An ancient artifact previously destroyed by Abigail. Its destruction is revealed in her dream to have been the catalyst for the collapse of a mountain in Kenya, destroying a dark cult in the process.

Crystal Pendant

A magical focus worn by the tall woman in Abigail's dream that flared with light as she attempted to command the newborn creature, before shattering when the creature struck her down.

The Dark Mistress

An expensive white yacht with teak trim, a single white mast, and electric torches on deck. It is used by Sir Aubrey Penhew and Dr. Robert Huston to depart Shanghai harbor, disappearing into the midnight fog.

Iris's Bag

A large bag described as a 'Mary Poppins bag' containing the party's collected artifacts, including a giant mask, a golden ward stone from Peru, tomes, scrolls, lion's claws, drugs, and a syringe.

Memorable Moments

Iris, granted nine lives by the goddess Bast, leaps into the fray against the deep ones with her lion's claws equipped, raking through the creature's chest and thighs without hesitation.

Emboldened by her newfound mystical boon, Iris joins the melee combat she had previously avoided, claws gleaming.

As the party disembarks in Shanghai at midnight, they spot Sir Aubrey Penhew and Dr. Robert Huston — both presumed dead — boarding the Dark Mistress and vanishing into the fog.

A chilling revelation that the conspiracy runs deeper than imagined, setting the stage for the Shanghai chapter.

Abigail's prophetic dream reveals that her destruction of the Girdle of Nitocris caused a volcanic mountain in Kenya to collapse, swallowing a dark cult and its newborn monstrous god whole.

Abigail realizes with dawning horror and awe that her past actions have had world-altering consequences she never knew about.

"Shoot it in the dick!"
— Abigail Barclay

Shouted at Declan from the floor while bleeding and recovering from a deep one's claw swipe, directing fire against the remaining creature.

S1E41 - Mahmoud, I'm your Father

Date: Mar 25th, 2026

Summary

The weary investigators made their way through the Mosque of Ibn Tulun to find Ahmed al-Dhahabi, the mosque's nazir, alone in his room. He was pale and visibly shaken, his eyes hollow with grief as the party delivered the grim news: the guardians were dead, every last one of them, having given their lives in service to their faith. Ahmed's gaze drifted to the Sword of Akmallah at Declan's side, and after a long, agonized silence, he seemed to reach a quiet conclusion. He told them that the matter was out of his hands now, that the sword and the people carrying it had already made their choice, and that their intentions seemed antithetical to whatever darkness had come for the Girdle of Nitocris. He entrusted the artifacts to the party and asked only that they keep the girdle safe, warning them that it was a required component in a ritual to resurrect the ancient and terrible Queen Nitocris, and that the cult would not stop pursuing them for it.

The party advised Ahmed on how to handle the inevitable questions from the authorities — suggesting he tell the police that thieves had broken in, which was technically true — and gently warned him not to go down into the basement, where the guardians' remains had been consumed by fire. Ahmed accepted this with a sullen nod, retreating back into his room with the weight of the night pressing down on him. The investigators slipped out of the mosque and found a sheltered alley some sixty or seventy yards away, pressing themselves against the walls to wait out the remaining hours of darkness. They were exhausted, their minds frayed from the horrors they had witnessed, and the knowledge that a Hunting Horror was still pinned within the mosque's basement by Iris's magical barrier kept them from any real rest. They spoke in hushed tones about what came next, debating whether to stay and strike at the local cult leadership or flee Egypt entirely with the artifact the Brotherhood so desperately wanted.

The debate was long and earnest. Vincent, ever the strategist, raised the question of whether the party should make some kind of stand against Omar al-Shakti, the wealthy plantation owner and high priest of the Brotherhood of the Black Pharaoh in Cairo, before leaving the city. He reasoned that cutting the head off the snake might buy them breathing room as they moved across the world. Declan, for his part, argued that the momentum had already shifted too far against them — there were too many cultists, too many moving pieces, and too much they didn't know about Shakti's capabilities. The group ultimately agreed that a direct confrontation was a suicide mission, and that the most meaningful blow they could strike was one they already had the means to deliver: destroying the Girdle of Nitocris itself.

Back at the hotel, they found Mahmood asleep on the couch, surrounded by the remnants of several room service shrimp cocktails, blissfully unaware of the chaos the party had survived. Vincent woke him and asked him to fetch a sledgehammer, pressing a few coins into his hand. Mahmood returned with suspicious speed, and the party set to work. Declan swung the sledgehammer at the ruby at the heart of the girdle, but the gem barely scuffed. It was clear that brute force alone would not be enough. Declan then held the Sword of Akmallah point-down against the ruby, and Abigail took up the sledgehammer, driving it down onto the pommel with everything she had left. The blade pierced the gem, and the ruby crumbled into fine sand, the intricate gold chain going limp and lifeless in their hands. As the artifact shattered, Abigail felt something vital drain out of her — a deep, spiritual exhaustion that left her sinking to her knees on the floor, the sledgehammer clattering beside her. The Girdle of Nitocris was destroyed, and with it, the Brotherhood's ability to complete their resurrection ritual.

As dawn approached, Iris released the barrier she had been maintaining through the long, terrible night. The moment it fell, the party sprinted for the widest, brightest street they could find, running hard toward the open air and the rising sun. Behind them, a shrieking, unnatural sound tore out of the smoking mosque as the Hunting Horror surged free of its confinement and hurtled toward them with terrifying speed. Iris kept glancing over her shoulder as the shadow closed the distance, the creature careening over rooftops and through the smoke-choked air. Then, just as it seemed certain to reach her, the morning light caught it — and the entity came apart in a wave of putrid, ozone-laced dust that washed over the entire group, leaving behind nothing but the echo of something deeply wrong. The sun had done what none of them could, and the party stumbled onward, gasping, toward the hotel.

With the immediate danger behind them, the investigators turned their attention to leaving Egypt. Vincent arranged passage through the Suez Canal, securing a boat that could depart within hours. Iris quietly resolved to leave the stolen scrolls — the Black Rites of Luveheph — at the spot where the cats of Bast had first spoken to her, fulfilling the promise she had made to the feline guardians who had followed her across the city. Mahmood, upon learning that Omar al-Shakti's people would likely come looking for anyone connected to the party, agreed without hesitation to join them and flee Egypt. The group gathered what little they had and prepared to depart, their time in Cairo drawing to a close.

The party's destination was Shanghai, China, where the trail of Jack Brady — the one reportedly living member of the Carlyle Expedition — had last been seen. The voyage ahead was long, threading through the Suez Canal and across open ocean, but the ship they had secured made remarkable time, and the eleven-day journey gave the battered investigators something they desperately needed: rest, distance, and the slow, quiet work of recovering from everything Cairo had cost them. Abigail, drained and hollow after the destruction of the girdle, spent much of the voyage in quiet recovery, working with Iris to find some measure of equilibrium. The world was still dark, the Brotherhood was still out there, and the great and terrible plan of Nyarlathotep's servants was still unfolding somewhere ahead of them — but for now, the sea was calm, and Egypt was behind them.

Scenes

A Grim Report at the Mosque

The party locates Ahmed al-Dhahabi within the Mosque of Ibn Tulun to inform him of the tragic events and the safety of the Girdle of Nitocris.

  • The party finds Ahmed al-Dhahabi in his room, visibly shaken and pale.

  • The investigators inform Ahmed that the guardians are all dead, having fought to protect the artifact.

  • Ahmed observes the Sword of Akmallah on Declan and concludes that the responsibility for the artifacts now lies with the party.

  • Ahmed warns the party that the Girdle of Nitocris is a required component for a resurrection ritual and that the cult will pursue them for it.

  • The party advises Ahmed on how to handle the inevitable police investigation regarding the fire and the deaths of the guardians.

Waiting for Dawn

Exhausted and low on sanity, the party retreats to an alley to wait for sunrise so Iris can safely drop her magical barrier.

  • The party retreats to an alleyway approximately 60 to 70 yards from the mosque to wait out the remaining hours of the night.

  • The group discusses their dangerously low mental fortitude following the encounter with the hunting horror.

  • The investigators confirm that Mahmood has been sent back to the hotel with translation dictionaries for their scrolls.

  • A strategic discussion begins regarding whether to stay and fight the local cult presence or flee Egypt with the artifacts.

Debating the Fate of the Girdle and Next Destination

The party discusses whether to keep the Girdle of Nitocris, where to go next, and how to handle the ongoing cult threat.

  • The party debates the risks of carrying the Girdle of Nitocris versus disposing of it, ultimately deciding to keep it out of the cult's hands.

  • Vincent argues that the cult will pursue them regardless, so they might as well keep the artifact away from them.

  • The group discusses the connection between Queen Nitocris and Nyarlathotep, noting the danger of her potential resurrection.

  • The party considers their next destination, weighing options between Kenya, Australia, and China.

  • Iris mentions the recurring dreams and the cats following her, suggesting they need to resolve the matter of the stolen scrolls before leaving.

  • The party reviews Jackson Elias's notes regarding Nairobi, including an interview with a man named Nelson who claimed to have seen Jack Brady alive in Hong Kong.

  • A coin toss is used to decide whether to pursue the contact in Nairobi, resulting in a decision to skip Kenya.

  • The group ultimately reaches a consensus to head directly to China.

A Strategic Debate: Stand or Run?

The party engages in a deep tactical discussion about whether to strike against the local cult leadership or continue fleeing across the globe.

  • Vincent questions whether the party should make a definitive stand against the local cult leader, Omar al-Shakti, or continue fleeing to stay ahead of their pursuers.

  • Declan argues against making a stand now, believing they have already lost the momentum needed for such a tactic and should instead focus on pushing forward to the root of the conspiracy.

  • The party discusses the feasibility of a 'terror strike' or assassination attempt against Omar al-Shakti to put the organization on its back foot.

  • The group weighs the risks of staying to gather intelligence versus the danger of leaving powerful enemies behind who are now aware of their identities.

  • Vincent expresses a shift in his risk profile, accepting the likelihood of a grim end and suggesting they do as much damage as possible to the cult's network as they travel.

  • The party compares their current situation to their previous encounter with Edward Gavigan, noting that they lack specific intelligence on other cult cells.

  • The group decides against a direct assassination attempt, noting they have no way to draw Omar al-Shakti out and that he is protected by cultists and the ability to summon entities.

The Destruction of the Girdle of Nitocris

The party attempts to destroy the Girdle of Nitocris to permanently prevent the Brotherhood from using it in their resurrection ritual.

  • Vincent examines the Girdle of Nitocris, noting its intricately linked gold chain and a large cabochon-cut ruby displaying a six-pointed star.

  • Mahmood is sent to fetch a sledgehammer to destroy the artifact and returns suspiciously quickly.

  • Declan attempts to smash the ruby with the sledgehammer, but it remains undamaged with only a small scuff.

  • Declan holds the Sword of Akmallah point-down on the ruby while Abigail strikes the pommel with the sledgehammer.

  • The sword pierces the gem, causing it to crumble into sand and effectively destroying the Girdle of Nitocris.

  • Abigail feels a sudden and profound drain of her spiritual essence as the artifact breaks, leaving her physically and mentally depleted.

  • The party confirms the Girdle is permanently destroyed, successfully foiling a key part of the Brotherhood's resurrection plan.

Escape from the Mosque at Dawn

As dawn breaks, Iris releases her magical barrier and the party flees while the Hunting Horror dissipates in the morning sunlight.

  • Iris prepares to drop the magical barrier that has been holding the Hunting Horror contained in the mosque basement.

  • The barrier falls and the party sprints toward the brightest, most open street available.

  • A shrieking, unnatural noise erupts from the smoking building as the Hunting Horror emerges and careens toward Iris.

  • The morning sunlight dissipates the creature into smoke and putrid dust just before it can reach Iris, leaving behind an ozone-like smell.

  • The exhausted party successfully retreats to their hotel, where they find Mahmood asleep on the couch surrounded by room service shrimp cocktail.

Planning the Departure from Cairo

Exhausted but successful, the party makes final arrangements to leave Egypt for China.

  • Vincent contacts local shipping to arrange immediate passage through the Suez Canal, securing a boat departing within a few hours.

  • Iris decides to leave the stolen scrolls for the cats of Bast on their way out of the city.

  • The party confirms their next destination will be Shanghai, China, to follow the trail of Jack Brady.

  • Mahmood agrees to join the party as they flee Egypt to avoid Omar al-Shakti's retribution.

  • The party prepares for an eleven-day sea voyage toward China.

NPCs

Ahmed al-Dhahabi

The nazir of the Ibn Tulun Mosque. He is devastated by the loss of his friends and the guardians but ultimately entrusts the Girdle of Nitocris and the Sword of Akmallah to the party, recognizing their commitment to stopping the dark forces. He is visibly pale and shaken, worried about how to explain the deaths and fire to the authorities.

Mahmood

The party's local guide who was sent away for his safety before the confrontation at the mosque. He is found asleep at the hotel surrounded by room service. He fetches a sledgehammer for the party and agrees to flee Egypt with them to avoid Omar al-Shakti's retribution.

Omar al-Shakti

A wealthy Egyptian plantation owner and high priest of the Brotherhood of the Black Pharaoh in Cairo. He is identified as the local cult ringleader who summoned the Hunting Horror to retrieve the Girdle of Nitocris. The party debates assassinating him before deciding to simply destroy the artifact and flee.

Warren Besart

A former purchasing agent for the Carlyle Expedition, now a broker in Cairo. The party briefly considers interrogating him for information on Shakti's network before deciding to leave the city entirely.

Nelson

A contact in Nairobi interviewed by Jackson Elias who claimed to have seen Jack Brady alive in Hong Kong long after the expedition was declared dead. The party discusses whether to seek him out before deciding to skip Kenya.

Edward Gavigan

The high priest of the UK Brotherhood of the Black Pharaoh, referenced by the party as a comparison point for their previous tactical successes against a cult leader.

Jack Brady

A reportedly living member of the Carlyle Expedition believed to be in China, serving as the party's primary lead for their next destination.

Locations

Mosque of Ibn Tulun

An ancient mosque in Cairo where the party confronted the aftermath of a cult attack, spoke with the surviving guardian Ahmed al-Dhahabi, and from which they fled at dawn as the Hunting Horror dissipated in the sunlight.

Cairo

The city where the party is hiding and planning their next move after securing and ultimately destroying the Girdle of Nitocris. The party debates whether to strike against Omar al-Shakti before ultimately deciding to flee.

The Hotel

The party's temporary base in Cairo where they regroup, destroy the Girdle of Nitocris, and plan their escape. Mahmood is found here asleep on the couch surrounded by room service.

Suez Canal

The vital waterway the party uses to begin their long journey toward the Indian Ocean and eventually China. Vincent secures passage through it within a few hours.

Port Said

A port city at the northern end of the Suez Canal where the party intends to catch a boat for their journey toward China.

Nairobi

A location in Kenya discussed as a potential stop, approximately 250 miles from Mombasa, where Jackson Elias interviewed a man named Nelson who claimed to have seen Jack Brady alive in Hong Kong. The party ultimately decides to skip it.

Mombasa

A port city in Kenya considered as a possible short detour on the way to China, ultimately passed over in favor of heading directly to Shanghai.

Items

Girdle of Nitocris

A narrow band of intricately linked gold chain featuring a large cabochon-cut ruby displaying a six-pointed star asterism. It was a required artifact for the ritual to resurrect Queen Nitocris. The party destroyed it by holding the Sword of Akmallah point-down on the ruby and striking the pommel with a sledgehammer, causing the gem to crumble into sand. Its destruction sapped Abigail's spiritual essence.

Sword of Akmallah

A sacred blade seen in Declan's possession, recognized by Ahmed al-Dhahabi as a sign that the party has been chosen to protect the mosque's treasures. It was used as a chisel to focus the force of a sledgehammer blow to shatter the ruby of the Girdle of Nitocris.

Sledgehammer

A heavy tool procured by Mahmood at Vincent's request and used to attempt to destroy the Girdle of Nitocris. Initial blows from Declan only scuffed the ruby, but when used by Abigail to strike the pommel of the Sword of Akmallah held against the gem, it successfully shattered the artifact.

Black Rites of Luveheph

Sacred scrolls stolen from the Dutchman by the party. Iris intends to leave them for the cats of Bast on their way out of Cairo, fulfilling a promise made to the feline guardians who have been following her.

Translation Dictionaries

Books obtained by Mahmood to help decipher the scrolls and documents the party has pilfered, currently held at the hotel.

Jackson Elias's Notes

Eight sets of notes regarding Nairobi, containing interviews with local contacts including Nelson, who claimed to have seen Jack Brady alive in Hong Kong, and details about the systematic destruction of the Carlyle Expedition victims.

Memorable Moments

The Hunting Horror surges out of the smoking mosque and races toward Iris at full speed, only to be dissipated into putrid smoke and ozone by the morning sun just before reaching her.

The party sprinting for their lives at dawn, Iris glancing over her shoulder as the entity closed in — saved by seconds and sunlight

Abigail strikes the Sword of Akmallah's pommel with a sledgehammer, shattering the Girdle of Nitocris into sand — permanently foiling the Brotherhood's resurrection ritual, but at the cost of her own spiritual essence.

A tense moment of triumph undercut by Abigail slumping to the floor, drained and deflated after the artifact's destruction sapped her power

"The kingdom of Nunya. It borders the county of Deez."
— Vincent Lamar

Deflecting Ahmed al-Dhahabi's sincere question about where the party was from with a deadpan joke that left the GM noting something was lost in translation

"I can't die. I'm the main character."
— Declan Webb

Summarizing Declan's reckless, one-track-mind philosophy during a serious group debate about survival odds and whether to make a suicidal stand against the cult

Spells

Magical Barrier

A protective bubble maintained by Iris throughout the night to contain the Hunting Horror within the mosque basement. Iris felt the entity pressing against her magical awareness the entire time. When she released it at dawn, the barrier dropped and the party fled, with the Hunting Horror emerging only to be dissipated by the morning sunlight.

S1E40 - The Sword of Akmallah

Date: Mar 11th, 2026

Summary

The guardians of the Ibn Tulun Mosque threw themselves against the hunting horror with desperate courage, their scimitars glancing off the creature's amorphous, inky form as it writhed and churned in the smoky cellar below. Nessim Efti, the elder guardian bearing the legendary Sword of Akmallah, managed to land a meaningful blow, and the oppressive darkness around the creature seemed to thin ever so slightly as a portion of its inky blackness sloughed away. Above, Iris stood in silent concentration, waves of air and gravitational pressure pulsing outward from her trembling body as she channeled something vast and terrible into being. Abigail and Declan held their positions at the top of the stairs, weapons trained on the stairwell, while Vincent crept close enough to fire into the churning mass below before retreating back into the relative safety of the upper level.

As the battle wore on, the hunting horror grew more savage. Its tentacles lashed out with crushing force, and the sound of snapping bone and wet, horrible impacts echoed up the stairwell as another guardian was torn apart. Vincent, unwilling to stand idle, improvised a Molotov cocktail from a handkerchief and the high-proof alcohol the party had been carrying, hurling it down into the cellar with a practiced arc. The flames caught, and thick smoke began billowing upward, obscuring the nightmare below even as the fire cast flickering orange light across the stone walls. The horror did not stop, but the fire bought precious moments.

Abigail then raised her rifle and fired into the smoke-choked darkness using the specialized shells Declan had packed for her. The shot erupted from the barrel like a gout of dragonfire, and for the first time, the hunting horror screamed — a sound that was wrong in every conceivable way, something that thought it understood pain and was now learning otherwise. Dark tendrils whipped furiously up the stairwell, thrashing against the walls before retreating back into the depths. The creature now knew exactly where they were. Declan followed with a shot of his own that drew another shriek from below, and the tentacles surged upward once more before recoiling into the dark.

Then Iris released everything she had been building. A wave of green energy poured from her in a staggering rush, sweeping down the stairwell and slamming into the hunting horror with the force of something ancient and unyielding. The creature was shunted bodily into the far corner of the cellar, pressed against the stone wall by an ethereal shimmer of green light that held it fast. Iris collapsed to her knees, her eyes still glowing with the remnants of the spell, a thin trickle of blood tracing down her face, her voice entirely gone. She had done it. The barrier held.

Vincent descended into the smoke-filled cellar, pulling an alcohol-soaked cloth over his face to filter the acrid air. What he found was grim — four guardians lay dead, their remains scattered across the floor in ways that defied description. Only one man still lived, slumped against the wall with a vicious wound across his chest, his eyes glassy and unfocused. In the center of the room, untouched amid the carnage, sat the box containing the Girdle of Nitocris, and nearby lay the Sword of Akmallah, still faintly glowing with an orange-yellow light. Vincent gathered both, and Abigail and Declan descended to join him, navigating the smoke and the horror of the scene.

The party attempted to stabilize the last surviving guardian, but his wounds were too grievous. As Vincent knelt beside him, the man's eyes found the sword and the box, and something like recognition — and relief — crossed his face. His final words came in fragments: "Continue... take... protect." A tear ran down his cheek, and he was gone, a faint smile still on his lips. Vincent closed the man's eyes, then turned to Declan and pressed the Sword of Akmallah into his hands. "You're promoted," he said simply. Declan accepted the blade, its bone-inlaid handle warm to the touch, and secured it alongside his other weapons.

The party regrouped upstairs with Iris, who remained kneeling and silent, her eyes still faintly luminous. Vincent shone a flashlight down into the cellar to test the horror's reaction, and watched with grim satisfaction as its dark tendrils recoiled and writhed away from the beam wherever he directed it. He dragged the light slowly across the creature's form in deliberate, taunting strokes. Bonfires were set — one in the cellar to keep the horror uncomfortable, one outside for the party to huddle around — and the investigators withdrew roughly sixty yards from the building to wait out the barrier's duration. With the Girdle of Nitocris in their possession and the creature pinned until morning, they turned their thoughts to what came next: finding the Imam, and deciding whether to hand over the artifact or vanish with it entirely, taking it somewhere the cult could never find it again.

Scenes

The Skirmish at the Stairs

The party attempts to hold off a hunting horror in the cellar of the Ibn Tulun Mosque while Iris prepares a magical barrier.

  • Guardians of the mosque attempt to strike the hunting horror with scimitars but fail to land effective blows.

  • Abigail fires her rifle at the amorphous entity before retreating up the stairs to the top level.

  • Declan maintains a watchful overwatch position to protect Iris as she channels her magic.

  • Iris continues her ritual, causing waves of air and gravitational shifts to pulse around her.

  • A guardian lands a lucky strike with a scimitar, causing a bit of the creature's inky blackness to slough off.

  • The hunting horror lashes out with tentacles, missing its first target but crushing a second guardian in a display of extreme violence.

  • Vincent fires his weapon into the writhing mass of the horror, though the damage seems negligible against its shifting form.

  • Vincent retreats up the stairs to join the others in their defensive position.

The Battle in the Cellar

The party holds their position at the top of the stairs while the guardians of the mosque engage the hunting horror in the smoky cellar below.

  • Nessim Efti strikes the hunting horror with the Sword of Akmallah, causing the creature to screech in pain and momentarily thinning the oppressive darkness.

  • The other guardians attempt to fend off the beast with scimitars but fail to land significant blows.

  • The hunting horror thrashes in rage, its tentacles lashing out and displacing the air in the confined space.

  • Vincent improvises a Molotov cocktail using a handkerchief and high-proof alcohol, throwing it down the stairs to create a fire and obscure the creature's vision.

  • Abigail and Declan maintain an overwatch position at the top of the stairs, prepared to fire if the horror attempts to ascend.

  • Iris continues to channel a powerful barrier spell, causing waves of air and gravitational shifts to pulse through the room.

Abigail's Critical Shot and the Horror's Rage

Abigail scores a devastating hit on the hunting horror with specialized ammunition, provoking a furious response from the entity.

  • Abigail fires her rifle into the stairwell, scoring a devastating hit on the hunting horror with specialized shells packed by Declan.

  • The hunting horror screeches in pain as the rounds impact its amorphous form, causing dark tendrils to lash up the stairs.

  • Declan maintains overwatch at the building's entrance, ensuring no outsiders approach during the chaos.

  • A blood-curdling scream echoes from the cellar as one of the guardians is brutally killed by the entity.

  • Iris continues to channel a powerful magical barrier, her eyes glowing with green energy as she nears the completion of the spell.

  • Vincent prepares to move closer to the stairwell to assist, despite the thick smoke rising from his previously thrown Molotov.

The Final Shots and Iris's Release

The party fires their last shots into the smoke-filled cellar before Iris unleashes her barrier spell, trapping the hunting horror.

  • Vincent hears the distinct sound of a unique weapon falling, suggesting Nessim Efti has been targeted by the horror.

  • Vincent fires his weapon into the smoke-filled stairwell but fails to see any significant effect on the creature.

  • Abigail fires her rifle into the darkness, the report of the gun echoing without a clear response from the horror.

  • Declan fires a shot down the stairwell, eliciting a pained screech from the entity below, and tentacles writhe near the opening as the party retreats.

  • Iris releases a massive wave of green energy, manifesting a powerful barrier that shunts the hunting horror back into the cellar.

  • The hunting horror thrashes against the magical barrier, but Iris successfully holds the ward, trapping the creature in the corner of the basement.

The Barrier Holds and the Cellar Explored

Iris successfully channels a magical barrier that shunts the hunting horror into a corner of the cellar, while the party assesses the aftermath of the battle.

  • Iris releases a wave of green energy that pushes the shadowy hunting horror down the stairwell and pins it against the cellar wall.

  • The party realizes the barrier will hold for approximately seven hours, keeping the entity trapped.

  • Vincent descends into the smoky cellar, using an alcohol-soaked cloth to filter the air.

  • Vincent discovers the remains of four guardians and finds one last guardian barely alive and delirious against the wall.

  • Vincent retrieves the Girdle of Nitocris in its box and the Sword of Akmallah from the cellar floor.

  • Abigail and Declan join Vincent in the cellar, navigating the thick smoke and the gruesome scene of the fallen guardians.

  • The party attempts to provide first aid to the dying guardian, but he succumbs to his wounds after urging them to protect the artifacts.

  • Declan takes possession of the Sword of Akmallah, noting its magical glow and bone-inlay handle.

  • The party regroups upstairs with the exhausted Iris, whose eyes still glow with the remnants of the spell.

  • Vincent uses a flashlight on the trapped horror, observing that its dark tendrils visibly recoil from the beam of light.

  • The party sets bonfires in the basement and outside, then moves approximately sixty yards from the building to wait out the barrier's duration.

  • The investigators discuss whether to return the Girdle to the Imam or keep it themselves to prevent the cult from finding it again.

NPCs

Hunting Horror

An amorphous, inky-black entity with writhing tentacles that shrugs off most mundane damage. It slaughtered the mosque's guardians in the cellar and was ultimately trapped against the cellar wall by Iris's magical barrier. Its dark tendrils visibly recoil from direct light.

Nessim Efti

The elder guardian and bearer of the Sword of Akmallah. He bravely engaged the hunting horror, dealing substantial damage with his golden blade and buying the party time. He was ultimately killed by the horror, though his body was not found intact.

Mosque Guardians

A group of protectors of the Girdle of Nitocris who wielded scimitars against the hunting horror. They sacrificed their lives to hold the creature at bay long enough for Iris to complete her barrier spell, with all but one dying in the process.

Dying Guardian

The last surviving protector of the mosque, found with a vicious wound across his chest and in a delirious state. Before passing, he recognized the party as protectors and charged them to 'continue, take, protect' the artifacts, dying with a smile.

Ahmed al-Dhahabi

The Imam of the mosque, who was outside during the battle. The party intends to consult him regarding the significance of the Girdle of Nitocris and what should be done with it going forward.

Locations

Mosque of Ibn Tulun

An ancient mosque in Cairo where the party is engaged in a desperate battle to protect the Girdle of Nitocris. The upper level serves as the party's defensive position while the cellar below is the site of a violent supernatural struggle.

Cellar of the Mosque of Ibn Tulun

A subterranean room beneath the mosque, filled with thick smoke from a Molotov cocktail and the gruesome remains of the mosque's guardians. A shimmering green magical barrier pins the hunting horror against the back wall. The Girdle of Nitocris and the Sword of Akmallah were found here untouched amidst the carnage.

Items

Girdle of Nitocris

A sacred artifact housed in a large jewelry-style box, kept in the cellar of the mosque and guarded by Nessim Efti and his men. It was the apparent target of the hunting horror's intrusion. Vincent retrieved it from the cellar floor, where it was found untouched amidst the carnage.

Sword of Akmallah

A magnificent blade wielded by Nessim Efti, golden in color with bone inlays on the handle and an orange-yellow glow. It proved capable of dealing meaningful damage to the hunting horror. After Nessim's death, Vincent recovered it from the cellar floor and passed it to Declan.

Improvised Molotov Cocktail

A makeshift incendiary device created by Vincent using a handkerchief and high-proof alcohol from the party's supplies. He threw it down the cellar stairs to create fire and smoke, hoping to suppress or harm the hunting horror.

Abigail's Rifle

A firearm used by Abigail throughout the battle. On one critical shot, using specialized shells packed by Declan, it delivered a devastating blast that caused the hunting horror to screech in pain and lash its tentacles up the stairwell.

Specialized Ammunition

Custom-packed shells that Declan had prepared for Abigail's rifle. When used, they produced a devastating effect described as a gout of dragon fire, proving far more effective against the hunting horror than standard rounds.

Flashlight

A mundane tool used by Vincent in the cellar to test the hunting horror's reaction to light. The creature's dark tendrils visibly recoiled and tried to move away from wherever the beam was directed, confirming a sensitivity to light.

Memorable Moments

Abigail scores an extreme success with her rifle using Declan's specialized shells, sending a gout of fire into the horror and causing it to screech and lash tentacles up the stairwell.

After rounds of ineffective shooting, the devastating hit was a shocking turnaround that visibly wounded the otherwise impervious entity.

"Continue... take... protect."
— Dying Guardian

The last surviving guardian's final words to Vincent, who held the Sword of Akmallah and the Girdle of Nitocris, dying with a tear and a smile.

Vincent shines a flashlight on the trapped horror and, watching its tendrils recoil, begins writing 'fuck you' in light across its amorphous body.

After a harrowing battle, Vincent finds a petty but satisfying way to taunt the now-helpless eldritch entity pinned by Iris's barrier.

"Declan, you're promoted."
— Vincent Lamar

Vincent hands Declan the legendary Sword of Akmallah after closing the eyes of the fallen guardian, solemnly passing on the duty of protecting the artifacts.

Spells

Warding Barrier

A powerful ritual cast by Iris over the course of several rounds of combat. It manifested as a wave of green energy that physically shunted the hunting horror into the far corner of the cellar. The barrier creates a 100-yard perimeter, lasts approximately seven hours, and requires Iris to maintain a mental connection to sustain it. Casting it left Iris physically exhausted, with her eyes still glowing green and a trickle of blood visible.

S1E39 - Night at the Mosque

Date: Feb 11th, 2026

Summary

The party awoke in their Cairo hotel, reflecting on Iris's disturbing dream where a black cat lioness had called her "one of the green-eyed children." After sending Mahmoud to locate the dismissed Dutch archaeologist Janwillem Van Heuvelen, they visited the Mosque of Ibn Tulun, which had been converted into a makeshift hospital and triage center. There they met with Ahmed al-Dhahabi, who revealed he was guarding an ancient artifact called the Girdle of Nitocris in a cellar beneath his office, protected by six frail, ancient swordsmen. Al-Dhahabi explained that the Brotherhood of the Black Pharaoh had once sought to use the girdle to resurrect the evil Queen Nitocris, though he initially believed that threat had passed. After some persuasion, he accepted the party's offer to help guard the artifact that evening, as thieves might attempt another theft.

The party then tracked down Janwillem Van Heuvelen, finding him drunk and disheveled. They took his belongings and shared drinks and a meal with him, during which he confirmed the supernatural disappearance of an unidentified female mummy believed to be Nitocris, along with two Egyptian guards who had vanished without a trace in under twenty minutes from a crypt. The multi-ton alabaster sarcophagus couldn't have been moved by conventional means, suggesting something otherworldly had occurred. Throughout their travels, Iris noticed cats following them with unusual intent, and she whispered to one that she was "working on it," referencing her recurring dreams about bringing something back.

In the afternoon, the party returned to their hotel to rest before the evening's guard duty. Mahmoud procured basic translation dictionaries for their scrolls, including materials for Egyptian hieroglyphics and French. Iris napped and dreamed of cats playing with and dragging a scroll in their claws, while Abigail stared contemplatively at her painting. As evening approached, they prepared their weapons and headed to the mosque, sending Mahmoud ahead with an extra twenty dollars to warn Dr. Kafour from the museum and their guide Hakim about potential danger, instructing him to meet them back at the hotel later.

The party established their defensive positions on the rooftops near the small office building where the girdle was kept, finding a rope ladder for quick descent if needed. Al-Dhahabi showed them to his room in the mosque, two doors down from their entry point, and gave them the key to the cellar gate before retiring for the night. The ancient guards remained locked below, standing their eternal vigil. As the chilly night deepened and darkness enveloped Cairo with minimal light pollution, the party settled into their watch, planning to take shifts through the night.

During the watch, Iris noticed several cats observing them with unusual intensity, staring directly at the party before turning away to perform normal cat behaviors when looked at. Declan became distracted by what appeared to be a drunk person tottering through an alley below. Then Abigail heard a building wind sound and spotted something that made her blood run cold—a creature of shadow, composed of writhing black serpents and worms coalescing into a dragon-like form with wings of pure darkness. The hunting horror flew nearly invisible against the night sky, careening toward the office building about a story or two above their position. The sight cost Abigail dearly, shaking her sanity as she frantically warned the others who could only hear the wind but not see the approaching nightmare.

The party debated their options before deciding to retreat into the mosque to wake al-Dhahabi. As they ran, Declan felt a pressure of air push him forward and glimpsed the darkness of shadows squirming through the door into the office building. They burst into al-Dhahabi's room, and the old guardian immediately understood the gravity of the situation. He removed a necklace bearing the key to the cellar gate and handed it to them before making his way out. The party rushed to the office to find the door busted open, with screams and cries of old men echoing from below.

Faced with an impossible situation, Iris proposed a desperate gambit—she would cast a powerful protective barrier around themselves and the guards, despite the severe cost to her sanity and the one-minute casting time required. The party agreed, and Declan dedicated himself to protecting Iris during the vulnerable casting period. As Iris began the incantation, she lost a significant portion of her sanity and fell into temporary madness, perceiving Declan as her grandmother and engaging in surreal conversation about biscotti recipes. Static electricity filled the air, making their hair stand on end and their clothes uncomfortable as her eyes began to glow with bright green light. She committed thirteen magic points to the spell, which would create a sphere with tremendous protective strength, but it would take six full rounds to complete.

Vincent descended halfway down the steps into the cellar and witnessed a horrifying scene. One of the ancient guards already lay dead on the floor, while the remaining four fought desperately against the creature with their scimitars in the confined twenty-by-twenty-foot space. The hunting horror seemed to encompass the entire room at once while simultaneously shifting its form, with shadows moving across the walls as it blocked the light from the sconces. The box containing the Girdle of Nitocris sat in the middle of the floor, still untouched. Vincent fired his handgun at the creature, and though his bullet struck true, it merely lodged in the thick, shadowy skin without causing significant damage. One of the guards managed to wound the creature with his scimitar, causing black shadow substance to drip from its form, but the guard with the notable sword missed his strike. As Iris continued her casting, talking to "Grandma" Declan about recipes while her eyes blazed green, and Abigail positioned herself at the trapdoor ready to fire, the party found themselves locked in desperate combat with an entity from beyond mortal understanding, racing against time to complete the barrier before the ancient evil could claim the artifact it sought.

Scenes

Recap and Planning in Cairo

The party wakes up in their hotel, reflecting on recent events and planning their next steps to guard the Girdle of Nitocris.

  • The keeper recaps Iris's dream about a black cat lioness calling her 'one of the green-eyed children'.

  • Mahmoud successfully located Janwillem Van Heuvelen, the dismissed Dutch archaeologist.

  • The party visited the Mosque of Ibn Tulun, finding it converted into a triage/hospital.

  • They spoke with Ahmed al-Dhahabi, who revealed he guards the Girdle of Nitocris in a cellar beneath his office, protected by six ancient swordsmen.

  • Al-Dhahabi explained the Brotherhood of the Black Pharaoh's past interest in using the Girdle to raise Queen Nitocris.

  • The party convinced al-Dhahabi that the threat might still be active and offered to help guard the Girdle that evening.

  • The party shared drinks and a meal with Janwillem, who confirmed the supernatural disappearance of an unidentified female mummy believed to be Nitocris, along with two Egyptian guards from a crypt.

  • Iris noticed cats following them and whispered to one that she was 'working on it'.

  • The party discusses whether to nap at the hotel or go directly to the mosque.

  • They decide to have Mahmoud procure basic translation dictionaries for their scrolls, including French and Egyptian hieroglyphics.

Afternoon Preparations

The party rests at their hotel in the afternoon, preparing for the evening's guard duty.

  • The party returns to their hotel around four in the afternoon.

  • Iris takes a nap and dreams of cats playing with and dragging a scroll.

  • Other party members relax, with Abigail staring at her painting.

  • Vincent or Declan wakes everyone when it's time to head to the mosque for the evening watch.

Tactical Deployment at the Mosque

The party travels to the Mosque of Ibn Tulun in the late evening, planning their defensive strategy.

  • The party decides to send Mahmoud to warn Dr. Kafour and Hakim about potential danger, giving him an extra twenty dollars and instructing him to meet them back at the hotel later.

  • They discuss their weapon loadouts, confirming they have long guns for the rooftop positions.

  • The party clarifies that the Girdle is in a small, separate office building with an upstairs office and a trapdoor leading to the cellar.

  • They plan to take positions on the roofs of the mosque or nearby buildings to cover the office building's entrance.

  • The party successfully finds a rope ladder or fire escape to allow easy descent from the rooftops.

  • The party informs Ahmed al-Dhahabi of their plan, and he confirms he will sleep in the mosque while the ancient guards remain locked in the cellar.

  • Al-Dhahabi shows them where his room is located, two doors down from where they enter the mosque.

  • The party takes up positions on the roof as night falls, with the plan to maintain watch in shifts.

The Shadow Creature Arrives

While on watch, the party detects a terrifying shadow creature approaching the office building.

  • While on watch, Iris notices several cats observing them intently, staring and then turning away to do normal cat things when looked at.

  • The night is chilly and dark with little light pollution.

  • Declan becomes distracted by a drunk person in an alley.

  • Abigail hears a building wind sound and sees a creature of shadow, described as writhing black serpents and worms forming a dragon-like shape with shadow wings, careening towards the office building about a story or two above their position.

  • Abigail loses three points of sanity from the sight of the creature.

  • The rest of the party hears the wind but cannot see the creature initially, relying on Abigail's frantic warnings.

  • The party debates whether to run or fight, and where to seek refuge.

Retreat and Spell Preparation

The party rushes into the mosque to wake al-Dhahabi and prepare a magical defense.

  • The party decides to run into the mosque to wake Ahmed al-Dhahabi.

  • Declan, being last, feels a pressure of air push him forward and sees the darkness of shadows squirming and worming its way through the door into the office.

  • The party rushes through the mosque and kicks open al-Dhahabi's door to wake him.

  • Ahmed al-Dhahabi, awakened by the party, takes a necklace with a key off his neck and hands it to them, then starts to make his way out.

  • The party sees the office door busted open and hears screams and cries of old men from below.

  • Iris proposes casting a 'Create Barrier' spell to protect themselves and the guards, despite the high sanity cost and one-minute casting time.

  • The party agrees to the plan, with Declan dedicating himself to protecting Iris during the casting.

  • Iris loses six points of sanity from beginning the spell and experiences temporary insanity for two rounds, perceiving Declan as her grandmother.

  • Iris commits to expending thirteen magic points to cast the barrier, which will create a sphere with one hundred ninety strength points.

  • The spell will take six rounds to complete.

Initial Combat in the Cellar

As Iris casts her spell, Vincent and Abigail engage the creature while the old guards fight desperately.

  • The party enters the office and sees the trapdoor busted inwards, with bars bent to the side.

  • Vincent moves to the trapdoor and sees one old guard lying dead on the floor.

  • The remaining four guards are fighting the creature with scimitars in the confined twenty-by-twenty-foot space.

  • Vincent sees the creature encompassing the entire room at once while also shifting its form, with shadows moving across the walls.

  • The box containing the Girdle sits in the middle of the floor, unperturbed.

  • Vincent descends halfway down the steps and fires his handgun at the creature, hitting it.

  • Vincent's bullet lodges in the creature's thick, shadowy skin but does not appear to cause significant damage.

  • One of the old guards with a scimitar manages to strike the creature, causing black shadow substance to drip from its form.

  • The guard with the cool sword attempts to attack but misses.

  • Abigail moves to the trapdoor, feeling gusts of chill air pushing up from below.

  • Declan remains focused on protecting Iris, acting as her bodyguard while she casts.

  • Iris continues casting while experiencing temporary insanity, talking to 'Grandma' Declan about Biscotti recipes.

NPCs

Mahmoud

A guide who successfully located Janwillem Van Heuvelen for the party. He is later sent to warn Dr. Kafour and Hakim about potential dangers, receiving an extra twenty dollars for his service, and instructed to meet the party back at their hotel.

Janwillem Van Heuvelen

A dismissed Dutch archaeologist and drunk Dutchman found by Mahmoud. The party took his belongings and booze, then shared drinks and a meal with him. He confirmed the supernatural disappearance of an unidentified female mummy believed to be Nitocris, along with two Egyptian guards from a crypt, noting the impossibility of moving the multi-ton alabaster sarcophagus conventionally.

Ahmed al-Dhahabi

The Nazir (leader and guardian) of the Mosque of Ibn Tulun who guards the Girdle of Nitocris in a cellar beneath his office. Initially downplayed the threat from the Brotherhood of the Black Pharaoh but accepted the party's help after being convinced. When awakened during the attack, he immediately gave the party the key from his necklace and made his way out of the building. His room is located two doors down from the entrance the party uses.

Ancient Swordsmen Guards

Six frail, ancient guards who protect the Girdle of Nitocris in the cellar. During the shadow creature's attack, one is killed immediately. The remaining guards fight bravely with scimitars, with one wielding a particularly notable sword. One guard successfully wounds the creature, causing black shadow substance to drip from it.

Hakim

A guide previously identified as having betrayed the party. Mahmoud is sent to warn him of potential danger.

Dr. Kafour

An expert from the Egyptian Museum whom Mahmoud is sent to warn about potential danger.

Hunting Horror

A terrifying creature of shadow appearing as writhing black serpents and worms coalescing into a dragon-like form with wings of pure shadow. It flies through the night sky nearly invisible against the darkness, creating wind pressure as it moves. The creature can shift and change its form, squeeze through doors, and bend metal bars. It encompasses the entire cellar room while fighting, with shadows moving across the walls. It has thick, shadowy skin that resists gunfire, though a scimitar strike caused black shadow substance to drip from it.

Locations

Hotel (Cairo)

The party's lodging in Cairo, where they woke up, rested in the afternoon, and planned their next moves before heading to the mosque.

Mosque of Ibn Tulun

An ancient mosque in Cairo, currently serving as a triage and hospital. The party uses its roof for their night watch and later retreats inside to wake Ahmed al-Dhahabi. It has multiple levels and al-Dhahabi's room is located two doors down from the entrance they use.

Office Building (adjacent to Mosque of Ibn Tulun)

A small, separate square building next to the mosque containing Ahmed al-Dhahabi's office upstairs and a trapdoor leading to a cellar below. The door is busted open by the shadow creature during the attack.

Cellar (under the Office Building)

A confined underground space approximately twenty feet by twenty feet by ten feet tall, accessed by steps with a trapdoor entrance. Contains metal bars like a prison gate that were bent aside by the creature. Lit by sconces on the walls. This is where the Girdle of Nitocris is kept and where the old guards fight the shadow creature. A box containing the Girdle sits in the middle of the floor.

Alley (between Mosque and Office)

A narrow passage between the Mosque of Ibn Tulun and the office building where Declan observes the shadowy creature diminishing and squirming its way into the office.

Items

Girdle of Nitocris

A mystical belt-like artifact guarded by Ahmed al-Dhahabi and ancient swordsmen in a cellar beneath his office. The Brotherhood of the Black Pharaoh sought to use it to raise the evil queen Nitocris. It is kept in a box in the middle of the cellar floor and is the target of the shadow creature's attack.

Black Rites

A text stolen from Janwillem Van Heuvelen, currently in the party's possession.

Translation Dictionaries

Basic translation books for Arabic and related languages, as well as Egyptian hieroglyphics, procured by Mahmoud to help translate the party's scrolls including a French scroll.

Key to Cellar Gate

A key worn on a necklace by Ahmed al-Dhahabi, which he gives to the party to access the cellar where the Girdle of Nitocris is kept.

Long Guns

Rifles and shotguns brought by the party for the rooftop watch, including a lever-action carbine, a Lee-Enfield rifle, and twelve-gauge shotguns. The party discusses whether to use sawed-off shotguns for easier concealment versus full shotguns for more damage.

Handguns

Pistols carried by party members including a forty-five caliber revolver and a forty-five automatic. Vincent uses his handgun to shoot the hunting horror.

Claws

A unique ability or item possessed by Iris, which she has not used since the cat people started talking to her. The party jokes about her needing to put them on to commune with cats and gain nine lives.

Rope Ladder

A ladder found or set up by the party to provide easy access between the mosque roof and the ground for tactical movement, left attached for a potential escape route.

Scimitars

Curved swords used by the ancient guards to fight the shadow creature in the cellar. One guard wields a particularly notable 'cool sword' that successfully wounds the creature.

Flasks

Small containers of alcohol that the party members carry, a common practice during Prohibition. The party briefly considers using them to make Molotov cocktails.

Memorable Moments

"Grandma, your voice is so deep"
— Iris

Iris experiencing temporary insanity from spell casting, perceiving Declan as her grandmother

Abigail spots a terrifying creature of shadow and writhing serpents with wings of pure darkness careening toward the office building, nearly invisible against the night sky

The first sighting of the hunting horror approaching to steal the Girdle of Nitocris

Iris begins casting a powerful barrier spell despite the severe sanity cost, her eyes glowing bright green as static electricity fills the air

Desperate gambit to protect the Girdle and the guards from the shadow creature

The party hears a death cry from one of the ancient guards who has protected the Girdle for years, falling to the shadow creature

The hunting horror claims its first victim among the elderly guardians

Spells

Create Barrier

A powerful protective spell cast by Iris to create a spherical barrier up to one hundred yards in diameter. Each magic point expended provides the barrier with three d ten points of strength. The spell takes one minute (six rounds) to cast and costs one d ten sanity points upfront, with temporary insanity occurring if five or more sanity is lost. Iris expends thirteen magic points to create a barrier with one hundred ninety strength points. Any creature bisected by the barrier upon creation is thrust outside it. The barrier lasts for one d four plus four hours.

S1E38 - A Thousand Golden Eyes

Date: Jan 28th, 2026

Summary

That night, Iris drifted into a disturbing dream where she found herself walking through the streets of Cairo. The buildings leaned at impossible angles, their shadows stretching too long under an amber sun that refused to move. The bazaar around her was eerily silent until she turned to find a massive black cat—the size of a lioness—sitting in the center of the empty street. Its coat was pure black like a moonless night, and its luminous golden eyes fixed upon her with an ancient intelligence that made her skin crawl. The great cat spoke directly into her mind, its voice deep and resonant like the purring of some primordial beast. It told her that she saw more than most, that the veil was thin for her, and that something stolen must be returned. "Make him bring it back," the cat commanded, circling her with predatory grace. The sands remembered what was stolen, the river thirsted for what was lost, and the scales would never balance until it was returned. The cat opened its mouth and darkness poured forth, swallowing the dreamscape as Iris fell through the void, the command "bring it back" echoing endlessly. She awoke with a start, heart pounding, and for the briefest moment saw the silhouette of the great black cat at the foot of her bed before it dissolved into the pre-dawn shadows, leaving only the faint scent of incense.

After Iris shared her unsettling dream with the others, the party prepared for the day ahead. They decided to send Mahmood on a mission to locate Janwillem Van Heuvelen, the Dutch archaeologist who had been dismissed from the Clive expedition. Declan took the young man downstairs for breakfast, ensuring he got extra crepes and syrup before setting him on his task. Meanwhile, the rest of the group arranged transportation to the Mosque of Ibn Tulun, about twenty-one miles south of their hotel. They took the tram line as far as it would go, then traveled the remaining distance to reach the ancient mosque.

Upon arrival, they found the area less ornate than the rest of Cairo, almost like a windswept wilderness within the city. The mosque itself had been converted into a bustling hospital, with shrieks and wails of pain echoing from within. Makeshift cots filled the space, and busy staff moved between patients attending to their needs. Declan spotted an elderly man who stood out among the crowd—Ahmed al-Dhahabi, a man in his seventies with a lined face, long white beard, and distinctive white skull cap. He carried an air of wisdom and authority that marked him as the leader of this place.

Vincent approached Ahmed al-Dhahabi, who spoke excellent English and initially assumed they were there for medical help or religious conversion. After some persuasion, Vincent convinced him to speak privately about a spiritual matter that might cause alarm if discussed openly. Ahmed al-Dhahabi led them to a small separate building that served as his office, where he offered them tea. The party introduced themselves and mentioned their conversations with Faraz Najjar and Dr. Kafour, explaining their concerns about the Brotherhood of the Black Pharaoh. Ahmed al-Dhahabi acknowledged the Brotherhood as an old tale supposedly eradicated long ago, but then revealed that thieves had recently attempted to steal something in his keeping, though they had been easily repelled.

Ahmed al-Dhahabi led the party down a hidden cellar entrance in his office, descending about twenty-five feet to a locked iron door. Beyond it lay a cool, dry chamber about twenty feet square and ten feet high. In the center sat a small chest, guarded by six extremely old men armed with scimitars. These ancient protectors, their zeal for their god seemingly the only thing keeping them alive, had devoted their lives to guarding the Girdle of Nitocris. Ahmed al-Dhahabi explained that they had tried to destroy the girdle but lacked the means, and that the recent attack confirmed the Brotherhood sought to use it to raise the evil queen. He accepted the party's offer to return that evening to help guard the artifact, though he admitted his defenders consisted only of these six elderly swordsmen, the locked gate, and the will of Allah.

Returning to their hotel, the party found Mahmood surrounded by a smorgasbord of food he had ordered to their suite, happily eating chocolate cake. He reported success in locating the Dutch archaeologist, describing him as a "very drunk, funny-sounding man in the old city." The party immediately set out to find Van Heuvelen, traveling to the Street of Moths in one of the poorest sections of Cairo's old city. Behind a tailor's shop, they found a dingy room containing a cot, crude furniture, archaeology books, and the overwhelming smell of old sweat and alcohol. Janwillem Van Heuvelen lay passed out on the cot, snoring loudly.

While the archaeologist slept, Declan and Vincent searched the room. They found translation guides, archaeology books, and a manuscript written in Dutch that appeared to be a work-in-progress translation of something called "Black Rites." Declan noticed disturbed earth beneath Van Heuvelen's cot and carefully dug underneath, discovering a set of ancient scrolls tied together and a bottle of expensive Dutch liquor called Jenever. The party sampled the liquor before attempting to rouse the sleeping archaeologist, eventually succeeding after some effort. A cat suddenly jumped onto Van Heuvelen's head, startling him awake and prompting complaints about the cats that had been bothering him constantly.

The party took Van Heuvelen to a street vendor for shawarma and coffee, plying him with more alcohol to loosen his tongue. He explained that he had been fired from the Clive expedition due to his drinking problem, not cost-cutting as he initially claimed. He confirmed he had been present when the tomb containing an unidentified female mummy—which he believed to be Nitocris—was discovered. Van Heuvelen then recounted a disturbing incident: one night, horrible screams came from the tomb, and when they investigated, they found that the alabaster sarcophagus containing the mummy and two Egyptian guards had vanished without a trace. The sarcophagus weighed several tons and should have required days and specialized equipment to move, yet it disappeared in under twenty minutes with no evidence of rollers, winches, or any method of transport. The guards were never found and were presumed dead.

Van Heuvelen mentioned several colleagues from the expedition: Johanna Specht, who had good knowledge of hieroglyphs; Agatha Broadmoor and Arthur Gardner, who held far-fetched theories about Egypt and the occult, including Gardner's belief in secret tunnels beneath the Great Pyramids; and Martin Winfield, who had been helpful to him. He claimed no knowledge of the Brotherhood of the Black Pharaoh or Omar al-Shakti. When asked about his current work, he revealed he was translating scrolls from a forgotten thirteenth-dynasty temple, which he believed would make him rich enough to return home. He refused to reveal the location of the temple or share his work until it was complete, jealously guarding his secrets as his livelihood depended on them.

As the party left Van Heuvelen and made their way back through the streets of Cairo, Iris and Vincent noticed something unusual. Alley cats appeared everywhere they looked—on rooftops, emerging from vases, moving through people's feet, watching from shadows. The cats seemed to be deliberately following them, their eyes tracking the party's every movement. When Iris whispered to one of the cats that they were "working on it," the cat winked at her. Another approached and began scratching at her, as if demanding something. The mysterious feline observers continued to watch as the party made their way back, the cryptic message from Iris's dream taking on new and urgent meaning.

Scenes

Iris's Ominous Dream

Iris experiences a vivid and unsettling dream where she encounters a colossal black cat in a distorted Cairo bazaar, delivering a cryptic warning about a stolen item.

  • Iris drifts to sleep and finds herself in a silent, distorted Cairo bazaar under an amber, unmoving sun.

  • She turns to find a massive, lion-sized black cat with luminous golden eyes fixed on her.

  • The cat speaks telepathically, telling Iris she 'sees more than most' and that 'the veil is thin' for her.

  • The cat circles Iris, demanding 'Make him bring it back,' referring to something stolen that 'does not belong to him'.

  • It warns that 'the sands remember' and 'the river thirsts' for what was lost, and that 'the scales shall never balance'.

  • The cat calls Iris 'child of the green sight' and shows her a flash of ancient wisdom.

  • The cat opens its mouth, and a tide of shadow pours forth, swallowing the dreamscape as Iris falls, hearing the command 'Bring it back' echoing.

  • Iris awakens in a panic, heart pounding, seeing a brief silhouette of the black cat at the foot of her bed before it dissolves, leaving a faint scent of incense.

Morning Preparations and Mahmood's Mission

The party discusses Iris's disturbing dream and their next steps, deciding to send Mahmood to investigate Janwillem Van Heuvelen while they head to the Mosque of Ibn Tulun.

  • Iris, still shaken from her dream, explains the encounter with the giant black cat and its cryptic message to the others.

  • The party tries to recall their previous plans, confirming they intended to warn the Mosque of Ibn Tulun and send Mahmood to find Janwillem Van Heuvelen.

  • Declan offers to take Mahmood downstairs for breakfast, ensuring he gets extra crepes and syrup.

  • Declan instructs Mahmood to find the 'white man that talks funny' (Van Heuvelen) and report back to the hotel room.

  • Mahmood, excited about his mission and the food, departs with a crepe in his pocket.

Arrival at the Mosque of Ibn Tulun

The party travels to the Mosque of Ibn Tulun, finding it converted into a bustling hospital with sounds of pain and activity, rather than a quiet place of worship.

  • The party discusses transportation to the Mosque of Ibn Tulun, which is about 21 miles south, deciding to take a tram.

  • They note the mosque's location is in an older, less ornate part of the city, almost like a 'windswept wilderness'.

  • Upon arrival, they hear shrieks and wails from inside, realizing the mosque has been converted into a hospital.

  • They observe makeshift cots and busy staff, indicating it's a long-term conversion, not a recent emergency.

Meeting Ahmed al-Dhahabi

Declan identifies Ahmed al-Dhahabi, the mosque's leader, and the party attempts to discreetly convey their warnings about the Brotherhood of the Black Pharaoh.

  • Declan spots an old man, Ahmed al-Dhahabi, with an air of wisdom and authority, wearing a white skull cap.

  • Vincent approaches Ahmed al-Dhahabi, who speaks English and asks about their purpose.

  • Ahmed al-Dhahabi, initially believing they are there for medical help or conversion, expresses sincerity and offers assistance.

  • Vincent, after a moment of private thought, persuades Ahmed al-Dhahabi to speak in a more private location to avoid alarming the crowd.

  • Ahmed al-Dhahabi leads the party to a small, separate office-like building with a desk and chairs, offering them tea.

The Girdle's Protectors

Ahmed al-Dhahabi reveals the mosque guards the Girdle of Nitocris and introduces the party to its ancient, frail protectors, confirming the Brotherhood's past attempts to steal it.

  • The party introduces themselves to Ahmed al-Dhahabi, who serves them tea.

  • They mention Faraz Najjar and Dr. Kafour, and their concerns about the Brotherhood of the Black Pharaoh.

  • Ahmed al-Dhahabi acknowledges the Brotherhood as an 'old tale' but then reveals that someone recently attempted to steal 'that which is in my keeping'.

  • He leads the party down a cellar door to a locked iron door, which he opens to reveal a room.

  • Inside, six very old men, armed with scimitars, guard a small chest in the center of the room.

  • Ahmed al-Dhahabi confirms they guard the Girdle of Nitocris to prevent her ascension, and that the Brotherhood seeks to raise her.

  • He expresses concern that the party's presence might have stirred an ancient evil and that the Brotherhood will not give up easily.

  • The party warns him about the Brotherhood's determination and the inverted ankh symbol they wear, which Ahmed al-Dhahabi recognizes.

  • Ahmed al-Dhahabi states that the guards and Allah are their only defense, and he accepts the party's offer to return that evening for dinner and to help guard.

Mahmood's Success and Van Heuvelen's Discovery

Returning to the hotel, the party finds Mahmood has successfully located Janwillem Van Heuvelen and is enjoying a feast, leading them to the archaeologist's dingy room.

  • The party returns to the Semiramis Hotel after their visit to the mosque.

  • They find Mahmood in their suite, surrounded by a smorgasbord of food, happily eating chocolate cake.

  • Mahmood reports that he successfully located Janwillem Van Heuvelen, describing him as a 'very drunk, funny-sounding man in the old city'.

  • The party decides to immediately pursue this lead, heading to the old city.

  • They arrive at the Street of Moths, a poor section of the old city, and find Van Heuvelen's dingy room behind a tailor's shop.

  • Inside, they find Van Heuvelen passed out on a cot, surrounded by books, candles, and the smell of sweat and alcohol.

  • Declan notices disturbed earth under Van Heuvelen's cot, suggesting something might be buried there.

Snooping and Discovery in Van Heuvelen's Room

While Van Heuvelen remains passed out, Declan and Vincent search his room, finding a manuscript and hidden scrolls and a bottle under his cot.

  • Declan and Vincent decide to snoop around Van Heuvelen's room while he's unconscious.

  • They find an Arabic-to-English and English-to-Dutch translation guide, along with archaeology books and a manuscript.

  • Vincent identifies the manuscript as a work-in-progress translation, with a title that includes 'black' and a word that translates to 'rite' or 'rights'.

  • Declan stealthily digs under Van Heuvelen's cot, feeling paper and then a glass bottle.

  • He extracts a large set of tied-together scrolls and a bottle of expensive Dutch liquor (Jenever).

  • The party samples the Jenever, finding it delicious and confirming Van Heuvelen was saving it.

  • They attempt to rouse Van Heuvelen by kicking bottles, but he only stirs slightly.

Interrogating Van Heuvelen

The party attempts to interrogate a still-drunk Janwillem Van Heuvelen, plying him with more alcohol and food to extract information about the Clive Expedition and the missing mummy.

  • The party tries to get Van Heuvelen's attention, eventually offering him more alcohol and food.

  • They take him to a street vendor for shawarma and coffee, continuing to ply him with liquor.

  • Van Heuvelen, becoming less drunk with more alcohol, explains he was fired from the Clive Expedition due to his drinking, not cost-cutting.

  • He confirms he was working on a manuscript, but dismisses it as 'busy work'.

  • He claims no knowledge of the Brotherhood of the Black Pharaoh.

  • A cat jumps on Van Heuvelen's head, startling him, and he complains about cats bothering him.

  • Van Heuvelen mentions working with Johanna Specht, Agatha Broadmoor, Arthur Gardner (who had theories about tunnels under the pyramids), and Martin Winfield on the Clive Expedition.

  • He recounts the discovery of an unidentified female mummy, which he believed to be Nitocris, and his subsequent firing.

  • He describes how the sarcophagus containing the mummy and two guards vanished without a trace one night, with no evidence of how it was moved.

  • Van Heuvelen denies knowing Omar al-Shakti or the Carlyle Expedition.

  • He reveals he is currently translating scrolls from a forgotten 13th-dynasty temple, which he believes will make him rich, and refuses to reveal its location.

  • The party leaves, with Declan planning to find an Arabic-English dictionary for the scrolls they took.

The Cats Are Watching

As the party leaves Van Heuvelen, Iris and Vincent notice an unusual number of alley cats seemingly following and watching them, with one even winking at Iris.

  • As the party walks away from Van Heuvelen's room, Iris and Vincent notice an increasing number of alley cats.

  • The cats appear to be following them, watching from rooftops, vases, and through people's feet.

  • Iris, recalling her dream, whispers to the cats that they are 'working on it'.

  • One cat winks at Iris, and another scratches at her, seemingly demanding something.

NPCs

Mahmood

A local Egyptian who has joined the party as an assistant. He is eager to help, enjoys food (especially crepes and chocolate cake), and successfully locates Janwillem Van Heuvelen in the old city. He is resourceful and uses Declan's name to acquire a smorgasbord of food at the hotel.

Ahmed al-Dhahabi

The Nazir (leader/guardian) of the Mosque of Ibn Tulun, a man in his 70s with a lined, careworn face and a long white beard, wearing a white skull cap. He exudes sincerity, peace, and care, overseeing the mosque's conversion into a hospital. He is the protector of the Girdle of Nitocris and leads a small, ancient order of guards dedicated to its defense. He is initially naive about the Brotherhood's threat but becomes more concerned after speaking with the party.

Nessim Efti

One of six very old, frail men, armed with scimitars, who guard the Girdle of Nitocris in a hidden cellar beneath the Mosque of Ibn Tulun. He carries a very ornate scimitar, indicating a position of some importance among the ancient protectors.

Janwillem Van Heuvelen

A Dutch archaeologist, about 40 years old, plump, unshaven, and bloated from drinking. He wears small spectacles and is found passed out drunk in a dingy room in Cairo's Old City. He was dismissed from the Clive Expedition due to his drinking and is currently translating ancient scrolls from a 13th-dynasty temple, believing they will make him rich. He provides key information about the Clive Expedition's discovery of the Nitocris mummy and its mysterious disappearance.

Faraz Najjar

An antiquities dealer previously encountered by the party, who was attacked by a 'fire gin' (demon) and provided information about the Brotherhood of the Black Pharaoh and their activities.

Dr. Ali Kafour

An expert from the Egyptian Museum in occult matters and linguistics, who the party previously spoke with and who also believes the Brotherhood of the Black Pharaoh is still active and dangerous.

Omar al-Shakti

The presumed leader of the Brotherhood of the Black Pharaoh in Cairo, believed to be a peer to Edward Gavigan in England and involved in artifact trading.

Johanna Specht

An archaeologist and cipher expert who worked with Janwillem Van Heuvelen on the Clive Expedition, noted for her knowledge of Egyptian hieroglyphs.

Agatha Broadmoor

A psychic medium who worked with Janwillem Van Heuvelen on the Clive Expedition, known for her far-fetched theories about Egypt and the occult.

Arthur Gardner

An archaeologist who worked with Janwillem Van Heuvelen on the Clive Expedition, known for his far-fetched theories, including a belief in a secret network of tunnels under the Great Pyramids.

Martin Winfield

An archaeologist who worked with Janwillem Van Heuvelen on the Clive Expedition and was helpful to him on the job.

Dr. Henry Clive

The leader of the Clive Expedition, from which Janwillem Van Heuvelen was dismissed. Janwillem refers to him as a 'bastard'.

Locations

Semiramis Hotel

A high-end hotel near the British Embassy in central Cairo, where the party relocated after their encounter with Hakim. Mahmood is staying with them in their suite.

Mosque of Ibn Tulun

An ancient and significant mosque located about 21 miles south of the party's hotel in Cairo. It has been converted into a bustling hospital, serving the community's medical needs. Beneath it lies a hidden, cool, and dry cellar guarded by six ancient men, protecting the Girdle of Nitocris.

Ahmed al-Dhahabi's Office

A small, separate stone and marble building adjacent to the main mosque, serving as Ahmed al-Dhahabi's private office. It contains a desk, chairs, paperwork, and a hidden cellar entrance.

Secret Cellar (Mosque of Ibn Tulun)

A cool, dry underground chamber beneath the Mosque of Ibn Tulun, accessed via a hidden cellar door. It contains a locked iron door leading to a guarded room.

Guarded Chamber (Mosque of Ibn Tulun)

A 10-foot high, 20x20 foot room within the secret cellar, lit by lanterns. It contains a central chest and is guarded by six very old men armed with scimitars, protecting the Girdle of Nitocris.

Street of Moths

One of the poorest sections of Cairo's old city, characterized by dingy buildings and a general air of disrepair. Janwillem Van Heuvelen's room is located here, behind a tailor's shop.

Janwillem Van Heuvelen's Room

A dingy, small room behind a tailor's shop on the Street of Moths. It contains a cot, a crude table and chair, archaeology books, an oil lamp, candles, and smells of old sweat and alcohol. The floor is dirt, with signs of recent disturbance under the cot.

Cairo Street Food Vendor

A bustling street location in Cairo where traditional fare like shawarma, bread, and coffee are served. The investigators take Janwillem Van Heuvelen here to ply him with food and drink.

Items

Girdle of Nitocris

An ancient artifact of immense power, currently guarded in a hidden cellar beneath the Mosque of Ibn Tulun. It is believed to be crucial for the ascension of the Black Pharaoh and the resurrection of Queen Nitocris. The Brotherhood of the Black Pharaoh recently attempted to steal it, but were repelled.

Inverted Ankh Symbol

A distinctive symbol worn by members of the Brotherhood of the Black Pharaoh, seen on their robes, as pendants, and on individuals like Hakim. Its presence indicates affiliation with the cult.

Scimitars

Curved swords carried by the six elderly guards protecting the Girdle of Nitocris. One guard, Nessim Efti, possesses a particularly ornate scimitar.

Dutch Liquor (Jenever)

A bottle of very famous, expensive Dutch liquor, a traditional Dutch spirit similar to gin. It was found hidden under Janwillem Van Heuvelen's cot and shared among the party. Van Heuvelen was likely saving it for a special occasion.

Ancient Scrolls

A large set of scrolls, rolled and tied together, found hidden under Janwillem Van Heuvelen's cot. They appear to be ancient, possibly from a 13th-dynasty temple, and contain hieroglyphs. Van Heuvelen is currently translating them, believing they will make him rich.

Janwillem's Manuscript

A thick, work-in-progress manuscript written in Dutch, found on Janwillem Van Heuvelen's table. It appears to be a translation of scrolls, with a title that includes 'black' and 'rites', suggesting a focus on dark rituals or ceremonies.

Arabic to English Translation Guide

A book found on Janwillem Van Heuvelen's table, used for translating Arabic to English.

English to Dutch Translation Guide

A book found on Janwillem Van Heuvelen's table, used for translating English to Dutch.

Shawarma

An Eastern dish of meat cut into thin slices, stacked on a spit, and roasted. It is served wrapped in flatbread. The party and Janwillem Van Heuvelen consume it from a street vendor.

S1E37 - Trust the Boy, Not the Man

Date: Dec 3rd, 2025

Summary

The confrontation with Hakim erupted suddenly in the crowded Cairo marketplace. Declan seized their guide without warning, slamming his face brutally onto the wooden table and pinning his arm down with overwhelming force. Leaning close, Declan whispered venomous threats into Hakim's ear, promising to break his arm, jaw, and neck if he dared to move. Meanwhile, Vincent's eyes swept the surrounding crowd, his hand resting on his gun as he spotted suspicious figures watching them—a dusty cloaked man in the throng and another observer positioned on a nearby balcony. The situation escalated rapidly as Abigail approached with a knife drawn from her boot, dramatically stabbing it into the table near Hakim's head before using the blade to cut the bridge of his nose, drawing blood that she disturbingly smeared across his cheek.

As Hakim struggled against Declan's grip, Iris produced a combination of knockout herbs she had learned to prepare from a woman in Peru. She smacked the herbs open in her palm and slapped them over Hakim's face, forcing him to inhale the potent fumes. Within moments, the guide's resistance faded as he slumped unconscious, sliding off the table with green, brown, and blood smears marking his face. Declan guided the limp body to the ground, maintaining control while attempting to play off the incident to onlookers as nothing more than a drunk companion causing a scene.

The investigators needed to move quickly. Mahmood appeared in a nearby alleyway with a stolen wooden handcart, urgently telling them to hurry while insisting he was helping but not truly with them. They loaded the unconscious Hakim into the cart and covered him with canvas, with Declan discovering a curved dagger hidden in the guide's clothing. Vincent maintained his performance as a bewildered tourist, mixing broken English with random Arabic phrases to distract the growing crowd of onlookers. Iris and Declan supported the deception, laughing about their "drunk friend" as they began wheeling the cart toward their hotel, only about a hundred yards away.

Their plan nearly unraveled when Hakim began to stir beneath the canvas. As he started to rise, warning them they didn't know what they were getting into, Vincent attempted to pistol-whip him into silence, but his gun caught in the canvas and instead ripped it away, exposing Hakim's head to the open street. Iris confronted the exposed guide while Vincent placed his gun under Hakim's chin, delivering a cold threat that he would die here if he tried anything. Defiant even in his vulnerable position, Hakim declared he was dead anyway and attempted to leap from the cart. Iris slammed the brakes, sending him tumbling forward into Declan, who caught him and applied a brutal chokehold until consciousness fled once more. Abigail assisted in holding him down, her fascination with the blood on his face taking a disturbing turn as she drew patterns in it with her fingers.

The sound of whistles pierced the air, signaling the approach of gaffirs—the local street watchmen. Rather than flee, Vincent made the bold decision to stop the cart and wave the watchmen over, hoping to use them to their advantage. Mahmood, discovered hiding beneath the cart, reluctantly agreed to translate their fabricated story when promised payment. When two gaffirs arrived carrying long wooden staffs, Vincent launched into an exaggerated performance as a confused tourist while Mahmood translated that Hakim had attacked them, stolen from them, and hurt Declan in a fight. Declan supported the deception by pretending to be injured, groaning dramatically as he slowly climbed from the cart with a gaffir's assistance.

The watchmen seemed convinced by the performance, poking both Hakim and Declan with their staffs before one struck the unconscious guide in the head. Mahmood informed the party that the gaffirs needed money, and when Abigail produced twenty American dollars, their eyes lit up with greedy excitement. The watchmen eagerly accepted the bribe and took custody of Hakim, one continuing to strike him with his staff as they wheeled him away. Before departing, Declan attempted to bribe the gaffirs to release Hakim back to them for personal justice, but the watchmen refused, reassuring him they would handle it themselves while providing the address of the jail where the guide would be held.

Recognizing they had been compromised, the investigators discussed their situation over the journey to a new location. They realized the cult had been tracking them since before their arrival in Cairo, likely through Hakim who had been their arranged guide from England. Mahmood offered to take them to the Semiramis Hotel, a nice establishment on the Nile located next to the British Embassy and south of the Egyptian Museum. They relocated without officially checking out of their previous hotel, hoping to throw off cult surveillance even though they suspected the organization's reach might be extensive.

At the new hotel, Mahmood was invited to join them and rewarded with a Reese's Peanut Butter Cups, which he initially ate with the wrapper still on, leading to a humorous exchange about proper candy consumption. The young boy then enjoyed shrimp cocktail at dinner, learning to remove the tails first despite playful suggestions to eat them whole. After experiencing the comfort of the hotel couch for the first time, Mahmood immediately fell asleep, exhausted from the day's events.

Over dinner, the investigators reviewed their remaining leads and planned their next moves. They discussed the Dutch archaeologist Janwillem Van Heuvelen who had been sacked from the Clive Expedition, the Cairo Bulletin, various contacts they hadn't yet pursued, and the pyramids themselves. Most urgently, they identified the Mosque of Ibn Tulun as a priority, believing the cult planned to rob it for an artifact called the Girdle of Nitocris. They agreed this was time-sensitive, as the cult might accelerate their plans now that the investigators had exposed themselves. The party decided to visit the mosque in the morning to warn them of the impending theft, while sending Mahmood to gather information about the Dutch archaeologist who might provide crucial details about the Clive Expedition and the secrets of the pyramids.

That night, in the privacy of her room, Abigail performed a disturbing private ritual. She took her knife and carefully rubbed the blood from Hakim onto her mysterious painting, experiencing a wave of euphoria and the profound sense that she was doing the right thing. The painting had been satiated before and required this periodic feeding, a dark secret she kept from her companions as they prepared for the challenges that awaited them in the morning.

Scenes

Confronting Hakim at the Table

Declan forcefully interrogates their guide Hakim by slamming his face onto a table, while the rest of the party prepares for potential threats and escalates the intimidation.

  • Declan slams Hakim's face onto a table, pinning his head and arm down to assert control.

  • Declan leans close to Hakim, whispering threats to break his arm, jaw, and neck if he moves.

  • Vincent, with his gun ready, scans the crowd and nearby buildings, spotting a dusty cloaked man watching them and another person on a balcony with a vantage point.

  • Vincent aims his gun at the person on the balcony, preparing for potential conflict.

  • Abigail approaches with a knife from her boot and dramatically stabs it into the table near Hakim's head.

  • Abigail uses the knife to lightly cut the bridge of Hakim's nose, drawing blood, then rubs the blade on his cheek.

  • Iris produces a combination of knockout herbs, smacks them open in her hand, and slaps them over Hakim's face.

  • Hakim inhales the potent herbal fumes and slumps unconscious, sliding off the table with green, brown, and blood smears on his face.

  • Declan guides the unconscious Hakim to the ground, maintaining control.

Transporting Hakim Through the Streets

The investigators attempt to discreetly move the incapacitated Hakim through crowded streets toward their hotel, using deception and charm to deflect suspicion from onlookers.

  • Iris notices Mahmood on a roof above the person on the balcony, signaling to them by holding up his foot as if to kick.

  • Declan picks up Hakim and laughs, playing him off as drunk to the surrounding crowd.

  • Vincent maintains vigilance, tracking the suspicious individual on the balcony while another person in the crowd backs away.

  • The party uses fast talk, persuasion, and charm to convince onlookers that Hakim is merely drunk, with Vincent using broken English mixed with random Arabic phrases to distract them.

  • Mahmood appears in an alleyway with a stolen wooden handcart, urging the party to hurry and stating he is not with them but is helping.

  • The investigators load Hakim into the handcart and cover him with canvas.

  • Declan checks Hakim's pockets and discovers a curved dagger, described as being between a short sword and large knife, with no embellishments.

  • As they approach the hotel about 100 yards away, Hakim begins to stir and wiggle under the canvas.

  • Hakim starts to rise, warning them they don't know what they're getting into.

  • Vincent attempts to pistol-whip Hakim in the head but his gun gets caught in the canvas, ripping it off and exposing Hakim's head.

Struggle in the Cart and Gaffir Intervention

Hakim attempts to escape from the cart, leading to a violent struggle, before local street watchmen arrive and the party fabricates a story to explain the situation.

  • Iris confronts the exposed Hakim, asking what he's doing in their wheelbarrow.

  • Vincent places his gun under Hakim's chin and delivers a threatening monologue, telling him to shut up and that he'll die here if he tries something.

  • Hakim, defiant, states he is dead anyway and attempts to stand up and jump from the cart.

  • Iris slams the brakes on the cart, causing Hakim to tumble forward toward Declan.

  • Declan catches Hakim and pushes both of them into the cart, landing on top of him and applying a chokehold until Hakim loses consciousness.

  • Abigail assists Declan in holding Hakim down and, with disturbing fascination, draws patterns in Hakim's blood on his face.

  • Whistles are heard signaling the approach of gaffirs, the local street watchmen.

  • Vincent stops the cart and waves over the approaching gaffirs instead of fleeing.

  • Mahmood is discovered hiding underneath the cart, having not abandoned them.

  • Vincent instructs Mahmood to translate and tell the guards that Hakim attacked them with a knife.

  • Mahmood expresses reluctance, saying this is no good, but agrees when asked about payment.

  • Two gaffirs arrive, looking perplexed at the scene.

Deceiving the Gaffirs

The party successfully convinces the gaffirs that Hakim attacked them, using acting, translation through Mahmood, and eventually a bribe to have Hakim taken into custody.

  • Vincent acts as a bewildered tourist, speaking English and gesticulating wildly while Mahmood translates their fabricated story.

  • Declan pretends to be injured, groaning and acting hobbled to support the claim that Hakim attacked him.

  • Mahmood translates to the gaffirs that Hakim stole and hurt Declan, leading to a fight, and the party put him in the cart to find police.

  • The gaffirs poke Hakim with a stick to check him, then poke Declan, who groans dramatically.

  • One gaffir strikes Hakim in the head with his staff, convinced by the story.

  • Mahmood informs the party that the gaffirs need money and that Declan should get out of the cart.

  • Declan slowly climbs out of the cart with help from a gaffir, continuing to feign injury.

  • Another gaffir strikes Hakim again with his staff.

  • Declan points to Abigail to indicate she has money.

  • A third strike hits Hakim as the gaffirs wait.

  • Abigail offers twenty American dollars to the gaffirs, whose eyes light up as they eagerly accept.

  • Mahmood urges the party to leave quickly as the exchange happens.

  • The gaffirs take Hakim, the cart, and the tarp, with one continuing to strike Hakim as they depart.

  • The party discreetly checks Hakim's pulse before leaving, confirming he is still alive.

Failed Attempt to Reclaim Hakim

The party attempts to bribe the gaffirs to release Hakim back to them for questioning, but the watchmen refuse and provide the jail address instead.

  • Declan, still acting injured, attempts to bribe the gaffirs to release Hakim so he can get personal justice.

  • The gaffirs reassure Declan that they will handle justice themselves and he doesn't need to worry.

  • Iris attempts to buy Hakim from the gaffirs, but they refuse, stating they are the police and cannot simply release a criminal.

  • The gaffirs provide the party with the address of the jail where Hakim will be taken.

  • The party realizes the gaffirs prioritized the bribe and avoiding an international incident over actual justice.

  • The party discusses that Hakim will likely be killed by the cult before they can question him.

Relocating to the Semiramis Hotel

Recognizing they've been compromised, the party decides to relocate to a new hotel for safety and to throw off cult surveillance.

  • The party discusses how the cult has been tracking them since before they arrived in Cairo, likely through Hakim who was their arranged guide.

  • They debate whether to relocate hotels, concluding it's a good idea even if the cult has extensive reach.

  • Mahmood offers to take them to a nice hotel on the Nile, the Semiramis Hotel, which is next to the British Embassy.

  • The party decides to move without officially checking out, taking all their luggage.

  • Mahmood guides them to the Semiramis Hotel, located south of the Egyptian Museum on a main thoroughfare.

  • They arrive at the new hotel in the late afternoon, around 5 o'clock.

  • Mahmood is invited to stay with the party and is given a Reese's Peanut Butter Cups, which he initially eats with the wrapper.

  • The party teaches Mahmood to unwrap the candy first, leading to a humorous exchange.

  • Mahmood sits on the hotel couch and immediately falls asleep, finding it incredibly comfortable.

Planning Next Investigative Steps

Over dinner at their new hotel, the party discusses their remaining leads and plans their next moves, prioritizing the Mosque of Ibn Tulun and finding the Dutch archaeologist.

  • The party has dinner, with Mahmood enjoying shrimp cocktail and learning to remove the tails first.

  • They review their current leads: the Dutch archaeologist Janwillem Van Heuvelen, the Cairo Bulletin, Nuri of El Wasta, Warren Besart, the Clive Expedition, Omar al-Shakti, the pyramids, and the Mosque of Ibn Tulun.

  • The party discusses that the element of surprise is now questionable since the cult knows about them.

  • They prioritize investigating the Mosque of Ibn Tulun, which they believe the cult plans to rob for the Girdle of Nitocris.

  • The party considers this a time-sensitive issue, as the cult could potentially move up their plans.

  • They plan to send Mahmood to find information about Janwillem Van Heuvelen, the Dutch archaeologist who was sacked from the Clive Expedition.

  • The party discusses potentially checking with the British or Dutch embassies for information about Van Heuvelen.

  • They conclude that Dr. Kafour suggested Van Heuvelen might hold useful information about the Clive Expedition and the pyramids.

  • The party decides to go to bed and start fresh in the morning, planning to visit the Mosque of Ibn Tulun first.

  • Abigail performs a private ritual, taking her knife and rubbing blood from it onto her painting, experiencing a sense of euphoria and satisfaction.

NPCs

Hakim

A thief posing as a guide, revealed to be a cult agent tracking the party since their arrival in Cairo. He is subjected to brutal interrogation, being slammed onto a table, threatened, cut on the nose, and incapacitated with knockout herbs. After briefly regaining consciousness and attempting to escape, he is choked out again and eventually taken into custody by gaffirs, who repeatedly strike him with their staffs. He possesses a curved dagger and warns the party they don't know what they're getting into.

Mahmood

A young, resourceful local boy who becomes the party's guide and translator. Initially spotted on a roof signaling to the party, he later appears with a stolen handcart to help transport Hakim, stating he is with them but not with them. He hides under the cart when gaffirs arrive, then translates the party's fabricated story to the watchmen. He is rewarded with candy and invited to join the group, quickly falling asleep on the hotel couch after enjoying shrimp cocktail. He is knowledgeable about the streets and willing to help, especially when offered incentives.

Gaffirs

Local street watchmen who patrol Cairo carrying long wooden staffs. They respond to whistles signaling a disturbance and are easily convinced by the party's fabricated story that Hakim attacked them. They are susceptible to bribes, accepting twenty American dollars with visible excitement. They repeatedly strike the incapacitated Hakim with their staffs and take him into custody, providing the jail address to the party. They prioritize avoiding an international incident and personal profit over actual justice.

Dusty Cloaked Man

An individual in the crowd who watches the party with surprise as they confront Hakim. He is cloaked and dusty in appearance, and eventually backs away into the crowd when noticed by Vincent.

Balcony Watcher

A person observed on a balcony about a building away, watching the party's confrontation with Hakim. They have a vantage point but show no visible ranged weaponry. They remain brazenly visible even when Vincent aims his gun at them, seemingly confident the investigator won't shoot in public.

Locations

Street Market/Public Area

A crowded public area in Cairo where the confrontation with Hakim begins. People are engaged in daily activities, and the area is busy enough that the party's actions with Hakim draw attention from onlookers.

Alleyway

A narrow alley where Mahmood appears with a stolen wooden handcart to help transport the unconscious Hakim, away from the main crowd.

Semiramis Hotel

A nice hotel located on the Nile River, next to the British Embassy and directly south of the Egyptian Museum. The party relocates here for increased security and to throw off cult surveillance. It is positioned on a main thoroughfare, making navigation easier.

Jail

The local jail where Hakim is taken by the gaffirs after being bribed by the party. The gaffirs provide the address to the investigators for potential future questioning.

Items

Abigail's Knife

A knife kept in Abigail's boot, used during the interrogation of Hakim. She dramatically stabs it into the table near his head, then uses it to cut the bridge of his nose and rub blood on his cheek. Later, she uses it in a private ritual, rubbing blood from the blade onto her painting, which brings her a sense of euphoria and satisfaction.

Knockout Herbs

A combination of herbs collected by Iris, taught to her by a woman in Peru. When smacked open in her hand and placed over someone's face, the fumes are potent enough to render them unconscious. The herbs leave green and brown residue on the victim's face. Iris uses them to incapacitate Hakim.

Curved Dagger

A blade found in Hakim's pocket, described as being between a short sword and a large knife with a curved shape. It has no embellishments and appears to be standard cult fare, looking somewhat like costume jewelry. Very basic in appearance, similar to oversized swords from Aladdin. Taken by the party after disarming Hakim.

Wooden Handcart

A small wooden cart, similar to a reverse wheelbarrow or rickshaw, stolen by Mahmood to help transport the unconscious Hakim through the streets. Mahmood states it is not his.

Canvas Tarp

Material used to cover Hakim in the handcart while transporting him. It gets caught on Vincent's gun when he attempts to pistol-whip Hakim, ripping off and exposing Hakim's head.

Twenty American Dollars

Currency used by Abigail to bribe the gaffirs. The amount causes their eyes to light up and their mustaches to twitch with excitement, and they eagerly accept it in exchange for taking Hakim into custody.

Reese's Peanut Butter Cupss

A novel treat invented in 1928, given to Mahmood as a reward. He initially eats one with the wrapper, leading to a humorous exchange where the party teaches him to unwrap it first. The party compares eating them with the wrapper to eating shrimp tails.

Abigail's Painting

A personal item belonging to Abigail, used in a private ritual where she rubs blood from her knife onto it. This act brings her a sense of euphoria and the feeling of doing the right thing, suggesting the painting has been satiated before and requires periodic feeding.

S1E36 - The Scholar and the Snake

Date: Nov 19th, 2025

Summary

The investigators waited outside the mosque for their guide Hakim to return with information about Dr. Kafour at the Egyptian Museum. While Vincent and Iris became distracted haggling at a food stall, Declan and Abigail spotted young Mahmood secretly following Hakim from behind a building. When Hakim arrived, he reported that Kafour worked at the museum as an "occult specialist" and offered to lead them there. After helping settle the investigators' debts at the stall, he began guiding them through the Cairo streets.

As they traveled, Declan and Vincent noticed something troubling—Hakim was leading them through narrow, shady alleyways rather than the larger main thoroughfares they had used previously. Vincent approached Hakim and observed that he seemed unusually on edge. When questioned, Hakim claimed he was simply fidgety from not having eaten, so Iris offered him her half-eaten turkey leg and Vincent insisted on stopping at another food stall. While Vincent distracted Hakim with conversation about food, Declan scanned their surroundings and spotted several suspicious men watching them intently, as well as multiple identical black cats perched on the rooftops. Declan made eye contact with one of the men and deliberately showed his concealed weapon, causing the man to quickly turn away and pretend disinterest. Vincent successfully persuaded Hakim to change course toward a main thoroughfare, and the anticipated ambush never materialized, though Hakim appeared visibly disappointed.

Upon reaching the Egyptian Museum, the investigators decided Hakim should wait outside while they conducted their business. As Hakim departed, Mahmood made himself known by pulling aside fabric at a nearby stall, his face showing desperation as he looked between the party and their guide. Vincent created a flamboyant distraction by pretending to trip and then flourishing into examining the fabrics, successfully drawing Hakim's attention away from the boy. Mahmood urgently warned the investigators not to trust Hakim, explaining that one of the four men from earlier had interrupted Hakim from getting food and that their guide was deliberately taking them through dangerous, unnecessarily long routes. The party instructed Mahmood to follow Hakim and report back to their hotel later, providing him with money which he immediately spent on food at a nearby stall.

Inside the museum, the investigators met Dr. Ali Kafour, a short, thin man in his sixties who served as the institution's expert in occult matters. When they mentioned Jackson Elias, Dr. Kafour recalled him as a kind but nervous man who had inquired about the Carlyle expedition and the Black Pharaoh, but had never shown up for a scheduled follow-up appointment. The scholar expressed shock and sadness upon learning of Elias's murder, warning the investigators they were placing themselves in the same danger. At Dr. Kafour's request, Declan closed the heavy door as the conversation became more sensitive.

The party revealed their connection to the Brotherhood of the Black Pharaoh and mentioned their encounter with the Penhew Foundation in England. Dr. Kafour confirmed he had discussed the Black Pharaoh extensively with Sir Aubrey Penhew, but noted that during Penhew's last visit to Egypt, he had seemed different—younger and more aloof—and had rudely rebuffed the scholar at a dig in Dahshur. To provide cover for their meeting, the investigators gave Dr. Kafour one of their untranslated Arabic scrolls and a copy of "Africa's Dark Sects" to examine.

Dr. Kafour then shared extensive historical knowledge about the Black Pharaoh. He explained that at the end of the third dynasty, a powerful sorcerer named Nephren-Ka had come from the City of Pillars in the Arabian desert, bringing madness and death to Egypt. Nephren-Ka revived worship of a foul ancient god and became known as the Black Pharaoh himself, fighting for control of the land. Eventually, Sneferu, founder of the fourth dynasty, defeated and slew Nephren-Ka with the aid of the goddess Isis. Pyramids were built to contain the sorcerer's corpse—first at Meidum, which collapsed, then at the Bent Pyramid in Dahshur. The Red Pyramid was also constructed to guard against Nephren-Ka rising from the dead. Despite Sneferu's orders to erase all traces of the Black Pharaoh, worshipers remained and were eventually driven south into the swamps beyond Sudan. Dr. Kafour mentioned that Queen Nitocris of the sixth dynasty was believed to have been in league with the cult, and he casually revealed that the Black Pharaoh was sometimes called Nyarlathotep, one of the Outer Gods led by the demon sultan Azathoth.

Iris shared her mysterious dreams with Dr. Kafour, describing visions of an ancient figure named Nodens who had given her a mystical dagger and left a white scar on her forearm. In her dreams, she had seen three massive pyramids, an ancient guardian with a man's head and lion's body, and a chamber containing a pale sarcophagus with a wrapped figure radiating hatred. She had been compelled to strike the figure's left eye, hearing Nodens's voice telling her to scatter it to the winds or the queen would rise again. Dr. Kafour examined the scar with concern and suggested the dreams referred to Queen Nitocris, whose mummy had been stolen from the Clive expedition. He warned that Iris appeared to have been conscripted into a dangerous process beyond her control, noting that she was fortunate to still be sane after encountering one of the Outer Gods. When asked about potential allies, Dr. Kafour suggested Janwillem Van Heuvelen, a Dutch archaeologist who had been dismissed from the Clive expedition and might hold useful information.

After an awkward exchange where Declan insisted Dr. Kafour touch a gun for protection—which the scholar nervously declined—the party prepared to leave. Iris offered to call on the spirits to protect him, and her blessing appeared effective. However, Abigail caused a disturbance in the museum while searching for maps and information about the pyramids, entering a fugue state over the lack of artistic beauty in the materials, which resulted in the party being escorted out by museum staff.

Outside, Hakim returned and led them back toward their hotel, once again taking them through increasingly narrow and suspicious alleys. Mahmood appeared again, tugging on Iris's clothes to warn her, though she didn't initially notice. Vincent engaged Hakim in conversation about food while Declan scanned their surroundings, noticing several men watching them intently and multiple black cats on the rooftops. Declan intimidated one of the suspicious men by making eye contact and showing his concealed weapon, and Vincent successfully persuaded Hakim to change course toward a main thoroughfare.

At a market stall, the investigators confronted Hakim about the suspicious route and the men following them. Vincent placed his gun on the table as a threat while Abigail offered money as incentive. When Hakim's eyes twitched between the weapon and the cash, Declan stood and placed a controlling hand on his back. As Declan gripped Hakim's shoulder, he felt a thick chain around the guide's neck and pulled it out, revealing an upside-down ankh—the symbol of the Brotherhood of the Black Pharaoh. Exposed as a member of the cult, Hakim reached for something hidden in his robes, and the investigators prepared for the confrontation that was about to unfold.

Scenes

Waiting for Hakim and Mahmood's Surveillance

The party waits outside the mosque for Hakim to return with information about Kafour, while Mahmood secretly follows him.

  • The party discusses their previous instructions: Hakim was sent to find Kafour at the museum, and Mahmood was told to watch Hakim without getting too far from the group.

  • After about fifteen to twenty minutes, Hakim saunters down the dusty market road towards the party.

  • Declan and Abigail spot Mahmood's head poking out from behind a building, following Hakim while trying to remain hidden.

  • Hakim reports that Dr. Kafour works at the Egyptian Museum as an 'occult specialist' and offers to take the party there.

  • Vincent and Iris get distracted haggling at a food stall, and Hakim helps settle their debts before leading the group toward the museum.

Suspicious Route Through Shady Alleys

Hakim leads the party through unfamiliar, narrow alleys toward the museum, displaying unusual nervousness that raises the investigators' suspicions.

  • Declan and Vincent notice Hakim is taking them through very shady alleys and small passages, unlike the larger main routes they used previously in Cairo.

  • Vincent senses Hakim is on edge and approaches him, asking if everything is alright.

  • Hakim claims he's fidgety because he hasn't had time to eat.

  • Iris offers Hakim the other half of her turkey leg, which he hesitantly accepts.

  • Vincent insists on stopping at the next food stall to buy Hakim more food, subtly signaling to Declan that something is wrong and an ambush might be imminent.

  • Declan scans their surroundings and spots several people following them, as well as multiple cats on the rooftops watching their progress.

  • Declan intimidates one of the suspicious men by making eye contact and showing his concealed gun, causing the man to turn away and pretend disinterest.

  • Vincent distracts Hakim with conversation while Declan physically guides him by placing a hand on his back, steering him toward a main thoroughfare.

  • The party successfully navigates to a more populated area, and the anticipated ambush does not occur, though Hakim appears disappointed.

Arrival at the Egyptian Museum and Mahmood's Warning

The party arrives at the Egyptian Museum with Hakim, who appears less anxious. Mahmood discreetly warns them about Hakim's suspicious behavior.

  • Hakim, now satiated from food, leads the party to the Egyptian Museum in the evening.

  • The party decides Hakim should wait outside while they conduct their business inside, telling him to take a break and return in a couple of hours.

  • As Hakim departs, Mahmood makes himself known by pulling aside fabric at a nearby stall, looking desperately between the party and Hakim.

  • Vincent creates a flamboyant distraction by pretending to trip and then flourishing into examining the fabrics, drawing Hakim's attention away from Mahmood.

  • Mahmood warns the party not to trust Hakim, explaining that one of the four men from earlier interrupted Hakim from getting food and that Hakim is taking them through dangerous, unnecessarily long routes.

  • The party instructs Mahmood to follow Hakim and report back to them at their hotel later, providing him with money which he immediately spends on food at a nearby stall.

Meeting Dr. Ali Kafour

The party enters the Egyptian Museum and meets with Dr. Ali Kafour, an expert in occult matters, to discuss their research into the Black Pharaoh.

  • At the museum's front desk, the party requests to meet Dr. Kafour, explaining their interest in old books and overlapping subjects.

  • The receptionist mentions this is the second inquiry about Kafour that day and asks for more details about their purpose.

  • Abigail introduces herself as their backer, and Vincent explains they seek assistance with verification of old texts and information about local history.

  • The receptionist returns and leads them to a private room where Dr. Kafour, a short, thin man in his sixties, awaits with iced tea.

  • The party mentions Jackson Elias, and Dr. Kafour recalls him as a kind but nervous man who inquired about the Carlyle expedition and the Black Pharaoh, but never showed up for a scheduled follow-up appointment.

  • Dr. Kafour expresses shock and sadness upon learning of Elias's murder, warning the party they are placing themselves in the same danger.

  • Declan closes the heavy door at Dr. Kafour's request as the conversation becomes more sensitive.

  • The party reveals their connection to the Brotherhood of the Black Pharaoh, mentioning their encounter with the Penhew Foundation in England.

  • Dr. Kafour confirms he had discussed the Black Pharaoh extensively with Sir Aubrey Penhew, but notes that during Penhew's last visit to Egypt, he seemed different—younger and more aloof—and rudely rebuffed Kafour at the dig in Dahshur.

  • The party explains their Peru expedition also had connections to the Black Pharaoh group and their determination to continue Elias's work.

  • Dr. Kafour requests a cover story and asks for an artifact to investigate in case of interruption.

  • The party provides him with one of their Arabic scrolls and a copy of 'Africa's Dark Sects' as their official reason for meeting.

The History of the Black Pharaoh

Dr. Kafour shares extensive historical knowledge about Nephren-Ka, the Black Pharaoh, and the cults that worship him.

  • Dr. Kafour explains that the Penhew Foundation has conducted ten expeditions to Egypt since Sir Aubrey's supposed death, resulting in nearly twenty deaths, numerous disappearances, several suicides, and at least one case of certified madness.

  • He recounts the history of Nephren-Ka, a powerful sorcerer who came from the City of Pillars in the Arabian desert at the end of the third dynasty, bringing madness and death to his enemies.

  • Nephren-Ka revived worship of an ancient, foul god, and became known as the Black Pharaoh himself, fighting for control of Egypt against Zoser's successor.

  • Sneferu, founder of the fourth dynasty, with the aid of the goddess Isis, defeated and slew Nephren-Ka.

  • A pyramid was built at Meidum to contain Nephren-Ka's corpse, but it collapsed, and his body was moved to the Bent Pyramid in Dahshur.

  • The Red Pyramid, also in Dahshur, was built to guard against Nephren-Ka rising from the dead.

  • Despite Sneferu's orders to erase all traces of the Black Pharaoh, worshipers remained and were eventually driven south into the swamps beyond Sudan.

  • Dr. Kafour mentions Queen Nitocris of the sixth dynasty was believed to be in league with the cult of the Black Pharaoh.

  • He casually reveals that the Black Pharaoh is sometimes called Nyarlathotep, one of a pantheon of abominable deities called the Outer Gods, led by the demon sultan Azathoth.

  • Kafour describes legends of Nephren-Ka possessing a huge beast, of which the Sphinx at Giza is but a small representation, and his voice being carried on a black wind.

  • A prophecy suggests the Black Pharaoh will arise twenty centuries after Jesus, bringing a new age that ends mankind's dominance.

  • Dr. Kafour confirms the Brotherhood of the Black Pharaoh exists in present-day Egypt and mentions the Bloody Tongue cult in Kenya, which he believes worships an aspect of the Black Pharaoh.

  • The party confirms they encountered a similar aspect in Peru.

Iris's Dreams and Divine Intervention

Iris shares her mysterious dreams and the scar on her arm with Dr. Kafour, who connects them to Queen Nitocris and warns of the dangers.

  • Iris asks Dr. Kafour about her dreams involving a figure named Nodens, Lord of the Great Abyss.

  • She shows Dr. Kafour the white scar on her forearm that appeared after her vision.

  • The party confirms Iris did not inflict the scar on herself.

  • Dr. Kafour examines the scar and expresses concern, noting that most Outer Gods are not benevolent.

  • Iris describes her dreams of standing before three massive pyramids, seeing an ancient guardian with a man's head and lion's body, and entering a chamber with a pale sarcophagus containing a wrapped figure—a queen radiating hatred.

  • In the dream, a dagger appeared in her hand, and she was compelled to strike the figure's left eye, hearing Nodens's voice telling her to scatter it to the winds or the queen shall rise again.

  • Dr. Kafour suggests the dreams refer to Queen Nitocris and warns that Iris appears to have been conscripted into a dangerous process beyond her control.

  • He advises extreme caution, noting he has never heard of these ancient gods being helpful and that Iris is fortunate to still be sane.

  • The party discusses the locations of the pyramids mentioned in the dreams, confirming the Bent Pyramid and Red Pyramid are in Dahshur, close enough to see each other.

Queen Nitocris and Potential Allies

Dr. Kafour provides information about the stolen mummy of Queen Nitocris and suggests a potential ally in Janwillem Van Heuvelen.

  • Dr. Kafour mentions that Queen Nitocris's mummy was stolen from the Clive expedition and believes it was undoubtedly her remains.

  • He explains that while she was thought to be buried alive, no trace was found until the Clive expedition uncovered a secret room in one of the smallest Great Pyramids.

  • The party asks if Dr. Kafour knows of any allies working against the cult.

  • Dr. Kafour suggests Janwillem Van Heuvelen, a Dutch archaeologist who was dismissed from the Clive expedition by its supervisor, Dr. Henry Clive.

  • He proposes that Van Heuvelen or others who were let go or slighted by the expedition might be potential allies.

  • Dr. Kafour emphasizes that anyone the party talks to is being put in danger and reiterates the risks involved.

  • The party thanks Dr. Kafour for his time and information, preparing to leave.

  • Dr. Kafour eagerly accepts the small Arabic scroll, stating he can decipher it in a day or so, and invites the party to return to exchange scrolls and share findings.

  • The party thanks him and prepares to depart the museum.

Awkward Departure and Library Mishap

The party has an awkward exchange about firearms before leaving Dr. Kafour, and Abigail causes a disturbance in the museum.

  • Iris offers to call on the spirits to protect Dr. Kafour, and her blessing appears to be effective.

  • Declan offers Dr. Kafour a gun for protection, but the scholar hesitantly declines, admitting he has never touched one and doesn't know if it would help or harm him.

  • Declan insists Dr. Kafour touch the gun, leading to an awkward moment where the scholar reaches out and touches it.

  • Dr. Kafour urges the party to leave quickly before someone comes in.

  • Abigail confirms a donation to the museum.

  • The party attempts to find maps and information about the pyramids in the museum's resources.

  • Abigail enters a fugue state while searching, becoming distracted by the lack of artistic beauty in the materials, and causes enough of a disturbance that the party is escorted out of the museum.

  • The secretary watches them leave with skeptical eyes.

Hakim's Betrayal Revealed

After leaving the museum, Hakim leads the party through suspicious alleys until a confrontation reveals his connection to the Brotherhood of the Black Pharaoh.

  • The party waits outside the museum for Hakim, who returns and leads them back toward their hotel.

  • Hakim takes them through increasingly narrow and suspicious alleys, raising the party's concerns.

  • Mahmood appears again, tugging on Iris's clothes to warn her, though she doesn't initially notice.

  • Mahmood explicitly warns the party not to trust Hakim, stating he is taking a dangerous, unnecessarily long route.

  • Vincent engages Hakim in conversation about food and insists on stopping at a market stall, while Declan scans the surroundings.

  • Declan notices several men watching them intently and multiple identical black cats on the rooftops.

  • Declan intimidates one of the suspicious men by making eye contact and showing his concealed weapon, causing the man to turn away.

  • Vincent successfully persuades Hakim to change course toward a main thoroughfare and find food.

  • Declan and Vincent physically guide Hakim, with Declan placing a controlling hand on his back.

  • The party questions Hakim about the suspicious route and the men following them.

  • Vincent places his gun on the table, partially concealed but visible as a threat, while Abigail offers money.

  • Declan feels a thick chain around Hakim's neck and pulls it out, revealing an upside-down ankh—the symbol of the Brotherhood of the Black Pharaoh.

  • Hakim is exposed as a member of the cult, and as he reaches for something hidden in his robes, the party prepares for combat.

NPCs

Hakim

A local guide initially hired by the party who is later revealed to be affiliated with the Brotherhood of the Black Pharaoh. He displays nervous, fidgety behavior and leads the investigators through dangerous, unfamiliar alleys. He wears a thick chain necklace with an upside-down ankh hidden beneath his clothes, marking his allegiance to the cult.

Mahmood

A young boy previously instructed by the party to watch Hakim. He is resourceful and stealthy, following Hakim discreetly and warning the investigators about Hakim's suspicious behavior, the dangerous routes, and the men following them. He shows desperation in his attempts to alert the party and immediately spends any money given to him on food.

Dr. Ali Kafour

A short, thin man in his sixties who serves as the Egyptian Museum's expert in occult matters and linguistics. He has a nervous, excitable energy when discussing cult-related topics but becomes concerned and saddened when danger is mentioned. He was a colleague and correspondent of Sir Aubrey Penhew, discussing the Black Pharaoh extensively with him. He also met Jackson Elias previously and scheduled a follow-up appointment that Elias never attended. Dr. Kafour is knowledgeable about the history of Nephren-Ka, Queen Nitocris, the Outer Gods, and various cults including the Brotherhood of the Black Pharaoh and the Bloody Tongue. He believes these entities and cults truly exist and is willing to share information with the party while maintaining academic cover, though he is wary of the dangers involved.

Jackson Elias

A deceased intrepid author and investigator who was researching the Carlyle expedition and the Black Pharaoh. Dr. Kafour recalls him as a kind but nervous man who was always looking over his shoulder. His murder serves as a significant motivator for the party's investigation.

Sir Aubrey Penhew

The former director of the Penhew Foundation who extensively studied the Black Pharaoh and corresponded with Dr. Kafour. During his last visit to Egypt, he appeared different—younger and more aloof—and rudely rebuffed Dr. Kafour at a dig in Dahshur, suggesting he may have been transformed or replaced.

Edward Gavigan

The current director of the Penhew Foundation in London, mentioned in connection with Sir Aubrey and the Foundation's suspicious activities in Egypt.

Omar al-Shakti

A wealthy Egyptian plantation owner and high priest of the Brotherhood of the Black Pharaoh in Cairo, previously mentioned by the party as a source of information and artifacts.

Nephren-Ka

An ancient, powerful sorcerer from the City of Pillars in the Arabian desert who came to Egypt at the end of the third dynasty. He revived worship of a foul god and became known as the Black Pharaoh himself, bringing madness and death to his enemies. He was eventually slain by Sneferu with the aid of the goddess Isis, and his body was entombed in pyramids at Meidum and later the Bent Pyramid in Dahshur.

Sneferu

The founder of the fourth dynasty who, with the aid of the goddess Isis, defeated and slew the sorcerer Nephren-Ka. He ordered pyramids built to contain Nephren-Ka's corpse and commanded all traces of the Black Pharaoh be stricken from the land.

Queen Nitocris

A cruel queen of the sixth dynasty believed to have been in league with the cult of the Black Pharaoh. She was thought to be buried alive, but her mummy was later discovered and stolen by the Clive expedition. She is connected to hideous rituals at the Great Sphinx of Giza and appears in Iris's prophetic dreams as a figure of hatred who must be destroyed to prevent her resurrection.

Nyarlathotep

An Outer God also known as the Crawling Chaos and sometimes called the Black Pharaoh. He is associated with chaos, madness, and the manipulation of reality, and is worshiped by various cults around the world.

Nodens

Lord of the Great Abyss, an ancient entity who appeared to Iris in her dreams. He gave her a mystical dagger and a scar on her forearm, directing her to strike Queen Nitocris to prevent her resurrection. Unlike most Outer Gods, he appears to oppose the forces of chaos, though Dr. Kafour warns he is likely neutral at best.

Dr. Henry Clive

The supervisor of the Clive Expedition who discovered Queen Nitocris's mummy in a secret room in one of the smallest Great Pyramids. He dismissed Janwillem Van Heuvelen from the expedition.

Janwillem Van Heuvelen

A Dutch archaeologist who was dismissed from the Clive Expedition by Dr. Henry Clive. Dr. Kafour suggests he might be a potential ally for the party, as he was slighted by the expedition and may hold useful information.

Locations

Mosque

The location where the party waited for Hakim to return with information about Dr. Kafour. It serves as a meeting point in the bustling market area of Cairo.

Market (Cairo)

A bustling open-air market in Cairo with various stalls selling food, fabrics, and other goods. The party stops here multiple times, including to buy food for Hakim and later to confront him about his betrayal.

Shady Alleys (Cairo)

Narrow, unfamiliar passages and small routes through Cairo that Hakim unexpectedly leads the party through, unlike the larger main thoroughfares they used previously. These alleys raise suspicion as they appear to be setting up an ambush.

Egyptian Museum

A large building with a prominent ochre dome, serving as a landmark in Cairo. It houses an ever-growing collection of Egyptian antiquities and is where Dr. Ali Kafour works as an expert in occult matters and linguistics. The party meets with Dr. Kafour in a private room here.

Meidum

A location in Egypt where a pyramid was initially built by Sneferu to contain Nephren-Ka's corpse, but the pyramid collapsed, necessitating the body's removal to the Bent Pyramid.

Dahshur

A location in Egypt, close to Giza, where both the Bent Pyramid and Red Pyramid are situated. The pyramids are close enough to see each other. This is also where Sir Aubrey Penhew's dig was located and where he rebuffed Dr. Kafour.

Bent Pyramid

An ancient pyramid in Dahshur that was repurposed to contain the corpse of the sorcerer Nephren-Ka after the pyramid at Meidum collapsed. Exploration has found no trace of the body despite rumors of a hidden chamber within.

Red Pyramid

A pyramid in Dahshur, also attributed to Sneferu, said to guard against Nephren-Ka rising from the dead. It stands near the Bent Pyramid.

Giza Plateau

The famous site of the Great Pyramids and the Great Sphinx, mentioned in connection with Queen Nitocris's hideous rituals and Iris's prophetic dreams. One of the smallest pyramids here contained the secret room where Queen Nitocris's mummy was discovered by the Clive expedition.

City of Pillars

An ancient, dreaded city in the deserts of Arabia, mentioned in the tome Al-Azif, from which the sorcerer Nephren-Ka originated before coming to Egypt.

Items

Turkey Leg

A greasy slab of meat from a market stall that Iris offers to Hakim when he claims to be fidgety from hunger. He hesitantly accepts and eats it while continuing to lead the party through the alleys.

Arabic Scrolls

Three scrolls written in Arabic that the party acquired from their previous investigation in England, likely from the Penhew Foundation or Gavigan. The party cannot read them due to lack of fluency in Arabic. One small scroll is given to Dr. Kafour to decipher as a cover story for their meeting, with the promise to exchange it for another later.

Africa's Dark Sects

A book about African cults that the party possesses. A copy is given to Dr. Kafour along with an Arabic scroll to provide plausible deniability for their meeting and give him material to investigate.

Upside-down Ankh Necklace

A thick, industrial-looking chain necklace worn by Hakim beneath his clothes, bearing an upside-down ankh symbol. Its discovery reveals his allegiance to the Brotherhood of the Black Pharaoh and exposes his betrayal of the party.

Mystical Dagger Scar

A white scar on Iris's forearm in the shape of a dagger, given to her by Nodens in a vision. It appeared after she interacted with a powerful artifact and marks her as having been chosen for a divine purpose related to preventing Queen Nitocris's resurrection.

S1E35 - The Boy Named Mahmoud

Date: Nov 5th, 2025

Summary

The party settled into their accommodations at the upscale Shepherd's Hotel in Cairo, across from the U.S. Embassy, after a harrowing journey that had seen them witness the horrific death of the psychic medium Jasmine Pink. As they unpacked and strategized in their rooms, Vincent suggested creating sketches of the young thieves who had attempted to steal their luggage at the train station. Abigail took on the task, but as she worked, she became increasingly absorbed in the drawings, adding macabre details—black eyes, blood, and bruises—until the children appeared severely beaten. The party discussed the names Jackson Elias's spirit had mentioned during the séance: Omar al-Shakti, Warren Besart, Faraz Najjar, and Dr. Clive. Through careful examination of their documents, they identified Gezira Muhammad as a small town six miles north of Cairo along the Nile, potentially connected to al-Shakti's operations. They theorized that Penhew's mysterious drawing might be a blueprint for manufacturing components as part of some intercontinental plan connected to Nyarlathotep. That night, Iris experienced a vivid dream where she petted a beautiful Egyptian Mau cat, watched her hands transform into lion's claws, and was startled awake by a black panther scratching at her.

The next morning, as the party descended to the hotel lobby, they witnessed their assigned guide Hakim backhanding a young, dusty boy who then scampered away in fear. Hakim turned to greet them with a smile, introducing himself as their translator and guide. Vincent attempted to read the situation, determining that Hakim's annoyance with the child had been genuine rather than performative. The party explained they were on a fact-finding mission about ancient lands and rare book collecting, and asked Hakim to help them locate Faraz Najjar, described as an antiquities collector and potter. Hakim led them to Potter's Alley, an area filled with tourist trinkets and pottery shops, where he spent an hour systematically questioning locals about Najjar's whereabouts. He returned with troubling news: Najjar's former shop had been burned down five or six years ago by what locals described as a "hideous demon," though Najjar himself had survived, albeit horribly scarred, and had opened a new shop in a marketplace off the Sharai Almuz.

The party arrived at Najjar's new establishment, clearly marked in Arabic, English, and French (Maison des Antiquites), nestled among a dozen other pottery vendors. Inside, the shop was packed with ordinary souvenirs and pottery, with no apparent occult items. Najjar, keeping half his scarred face turned away, hovered expectantly and offered to show them his wares. When the party directly asked about his previous shop burning down, Najjar became defensive and told them to leave. Vincent smoothly intervened, apologizing and explaining their interest in the occult and the region's history. Declan, ever vigilant, noticed Najjar's hand hovering over what appeared to be a sword hilt behind his counter. Sensing their deeper curiosity, Najjar agreed to speak further "for a price, but not here," suggesting they meet at a nearby mosque for privacy. Vincent instructed Hakim to lead them to the mosque and then investigate the scholar Kafour at the museum, effectively dismissing their guide for the time being.

At the mosque, Najjar led the party through several short hallways to a quiet, secluded room with pillows and rugs. As they traveled, Iris—with exceptional awareness—noticed the young boy Hakim had backhanded earlier, seemingly following them from a distance before disappearing into the crowd. In the privacy of the mosque room, the party explained their involvement with dark occult forces and their pursuit of their deceased friend's investigation to prevent a catastrophe. When Vincent asked about the Brotherhood of the Black Pharaoh, Najjar visibly reacted, pointing to his scars as evidence of their brutality. He revealed that Roger Carlyle had sought information about the Black Pharaoh, whose reign was supposedly ended by Sneferu, the first Pharaoh of the Fourth Dynasty. Najjar confessed that he had come into possession of several items related to the Black Pharaoh and sold them to Carlyle through his agent, Warren Besart—items that included an ancient scroll detailing a hidden room in an unnamed pyramid, a bust of the Black Pharaoh, a small drum with mystical symbols, and a strange circlet said to be the Crown of the Black Pharaoh and the key to his triumph over death.

The most damning revelation came when Najjar admitted he had stolen these artifacts from Omar al-Shakti's house, only later discovering that al-Shakti was the high priest of the Brotherhood of the Black Pharaoh in Egypt. The Brotherhood had punished him brutally, summoning a fire demon that burned down his shop and left him permanently scarred. Najjar stated he had not spoken to Besart since handing over the artifacts and did not know his current whereabouts. He shared fresh rumors that the cult had recently stolen a mummy from the Clive expedition currently digging in Memphis, and that the Brotherhood sought an item located in the Mosque of Ibn Tulun, though he didn't know what or why. When pressed for more information, Najjar suggested seeking out an old wise woman named Nuri in El Wasta, seven miles southeast of the pyramid at Meidum, whose son supposedly worked for the Carlyle expedition. After some persuasion, he revealed that al-Shakti's residence was a cotton plantation a few miles from Cairo along the Nile. Najjar declined payment for his information, stating it was best there were no ties of karma between them. Iris attempted to perform a protection prayer for him, but the ritual failed to take effect.

As the party left the mosque and waited for Hakim to return, Declan spotted the young boy from earlier watching them from about a block away. When the boy realized he'd been noticed, he quickly ducked into the crowd. Declan warned his companions and dashed after him, weaving through the throng of people and bursting through hanging clothes into an alley where he tackled the boy. The child, named Mahmoud, genuinely distressed, warned that Hakim was a "snake" who could not be trusted. He revealed that after dropping the party off at the mosque, Hakim had spoken to four suspicious-looking men. Mahmoud claimed he had been following the party to warn them if something bad was going to happen, hoping to earn their trust and become their guide instead. The party, observing Mahmoud's intelligent eyes and genuine demeanor despite his desperate circumstances, decided to hire him to keep watching both them and Hakim, reporting any suspicious activities. They gave him a crumpled cookie and a piastre as initial payment, promising more if he proved helpful. Mahmoud accepted the deal and departed with a cryptic warning that would echo in their minds: "Trust the sand, trust the river, but never trust the man who smiles with his teeth and not his eyes."

Scenes

Recap and Planning at Shepherd's Hotel

The party reviews the previous session's events, settles into their Cairo hotel, and begins strategizing their investigation into the conspiracy.

  • The GM recaps the previous session: Jasmine Pink arrived and conducted a seance to contact Jackson Elias's spirit, who delivered warnings about Egypt before Nyarlathotep took control and consumed Pink in emerald flames.

  • The party arrived at Port Said, traveled by train to Cairo, encountered thieves at the station who stole luggage, chased them down, retrieved Abigail's bags, and intimidated the young thieves.

  • The party secured accommodation at the upscale Shepherd's Hotel across from the U.S. Embassy.

  • Vincent suggests creating sketches of the thieves' faces as a precaution.

  • Abigail creates sketches but becomes caught up in the drawing process, adding macabre details like black eyes and blood, making the thieves appear increasingly beaten.

  • The party discusses the names mentioned by Elias: Omar al-Shakti, Warren Besart, Faraz Najjar, and Dr. Clive.

  • They identify 'Gezira Muhammad' from a letter as a small town six miles north of Cairo along the Nile, potentially connected to Omar al-Shakti's operations.

  • The party connects Penhew's drawing to manufacturing components for a larger plan, speculating about intercontinental connections to Nyarlathotep.

  • They decide to investigate the scholar Kafour through the Cairo Bulletin and to seek out Faraz Najjar, the potter.

  • Iris experiences a vivid dream where she pets an Egyptian Mau cat, her hands morph into lion's claws, and a black panther scratches at her, waking her abruptly.

Meeting Hakim and Journey to Potter's Alley

The party meets their assigned guide Hakim, who displays harsh behavior toward a local boy, then leads them to search for Faraz Najjar.

  • The party prepares for the day, with Declan packing his pistol, flask, and Little Jimmy, and Vincent advising linen clothing for the climate.

  • Outside the hotel, they witness Hakim backhanding a young, dusty boy who then runs away.

  • Hakim introduces himself as their guide with a smile.

  • Vincent attempts to read Hakim's body language regarding the incident with the boy, determining the annoyance was genuine.

  • The party introduces themselves and explains they are on a fact-finding mission about ancient lands.

  • They ask Hakim to help locate Faraz Najjar, described as an antiquities collector and potter.

  • Hakim leads them to Potter's Alley, an area filled with tourist trinkets and pottery shops.

  • Hakim leaves to gather information about Najjar, systematically asking locals.

  • After an hour, Hakim returns with news that Najjar's former shop was burned down five or six years ago by a 'hideous demon' according to local gossip.

  • Hakim reveals that Najjar survived though scarred, and has opened a new shop in a marketplace off the Sharai Almuz.

Visiting Faraz Najjar's Shop

The party arrives at Najjar's new shop, which appears to be an ordinary souvenir store, and attempts to question him about his past.

  • The party arrives at Faraz Najjar's shop, clearly marked in Arabic, English, and French, located among other pottery shops.

  • Inside, the shop is filled with ordinary souvenirs and pottery, with no apparent occult items.

  • Najjar, keeping half his face turned away, hovers expectantly and offers to show them his wares.

  • The party directly asks Najjar about his previous shop burning down.

  • Najjar becomes defensive, stating he has 'nothing for you here' and tells them to leave.

  • Vincent attempts to smooth things over, apologizing and explaining their interest in the occult and the region's history.

  • Declan notices Najjar's hand hovering over what appears to be a sword hilt behind his counter.

  • Najjar, sensing their deeper curiosity, agrees to speak further 'for a price, but not here,' suggesting a mosque as a private location.

  • Vincent instructs Hakim to lead them to the mosque and then to investigate the scholar Kafour at the museum, sending Hakim away.

Najjar's Confession at the Mosque

The party meets privately with Faraz Najjar at a mosque, where he reveals his connection to Roger Carlyle and the Brotherhood of the Black Pharaoh.

  • Najjar leads the party through the mosque to a quiet, secluded room with pillows and rugs.

  • As they travel, Iris with exceptional awareness notices the young boy Hakim had backhanded earlier, seemingly following them from a distance before losing sight of him.

  • The party explains their involvement with dark occult forces and their pursuit of their friend's trail to prevent a catastrophe.

  • Vincent asks about the Brotherhood of the Black Pharaoh, and Najjar visibly reacts, pointing to his scars.

  • Najjar recounts that Roger Carlyle sought information about the Black Pharaoh, whose reign was supposedly ended by Sneferu, the first Pharaoh of the Fourth Dynasty.

  • Najjar reveals he came into possession of items related to the Black Pharaoh and sold them to Carlyle through his agent, Warren Besart.

  • The items included: an ancient scroll detailing a hidden room in an unnamed pyramid where the Black Pharaoh was entombed, a bust of the Black Pharaoh (later seen in Gavigan's workroom), a small drum with mystical symbols, and a strange circlet said to be the Crown of the Black Pharaoh.

  • Najjar admits he stole these artifacts from Omar al-Shakti's house, only later discovering al-Shakti was the high priest of the Brotherhood of the Black Pharaoh in Egypt.

  • The Brotherhood punished Najjar by summoning a fire demon that burned down his shop.

  • Najjar states he has not spoken to Besart since handing over the artifacts and does not know his whereabouts.

  • Najjar mentions fresh rumors of the cult stealing a mummy from the Clive expedition currently digging in Memphis.

  • He also heard the Brotherhood wants an item located in the Mosque of Ibn Tulun, though he doesn't know what or why.

  • Najjar suggests seeking out an old wise woman named Nuri in El Wasta, seven miles southeast of the pyramid at Meidum, whose son supposedly worked for the Carlyle expedition.

  • The party asks about various names and locations, including the Bent Pyramid in Dahshur and references to 'the one who fattens on the fellahin's misery' (referring to al-Shakti).

  • After persuasion, Najjar reveals al-Shakti's residence is a cotton plantation a few miles from Cairo along the Nile.

  • Najjar declines payment, stating it's best there are no ties of karma between them.

  • Iris attempts to perform a protection prayer spell for Najjar but fails.

  • As the party prepares to leave, Iris believes she sees a beautiful cat walk across the doorway outside in the hallway.

Mahmoud's Warning

After leaving the mosque, Declan spots and confronts the young boy who had been following them, leading to a revelation about Hakim's betrayal.

  • As the party leaves the mosque, Declan spots the boy Hakim had backhanded earlier, clearly watching them from about a block away.

  • The boy, seeing Declan notice him, quickly ducks back into the crowd.

  • Declan briefly warns his companions that the kid is tailing them and dashes off in pursuit.

  • Declan weaves through the crowd and bursts through hanging clothes into an alley where the boy thought he had escaped.

  • Declan tackles and grabs the boy, demanding to know what he's doing.

  • The boy, named Mahmoud, genuinely distressed, warns that Hakim is a 'snake' and should not be trusted.

  • Mahmoud offers to be their guide for cheaper, claiming he is more trustworthy than Hakim.

  • Mahmoud reveals that after dropping the party off, Hakim spoke to four men who looked like 'bad men'.

  • Mahmoud claims he was following the party to warn them if something bad was going to happen, hoping to become their guide.

  • The party determines through observation that Mahmoud has intelligent eyes and is being genuine despite his desperate circumstances.

  • Declan gives Mahmoud a crumpled cookie and a piastre as initial payment.

  • The party agrees to hire Mahmoud to keep watching both them and Hakim, reporting any suspicious activities.

  • Mahmoud accepts the deal and departs with a cryptic warning: 'Trust the sand, trust the river, but never trust the man who smiles with his teeth and not his eyes.'

Npcs

Jasmine Pink

A mysterious Victorian-dressed psychic medium from England who arrived at the party's cabin claiming Jackson Elias's spirit guided her. During a seance using Elias's pipe as a spiritual anchor, the malevolent entity Nyarlathotep took control of her, taunted the party, and consumed her in emerald flames, leaving only charred bones.

Jackson Elias

A deceased investigator whose spirit was contacted during a seance. He delivered urgent warnings about dangers in Egypt, mentioning key names like Omar al-Shakti, Gavigan, Warren Besart, and cryptic references to the Black Pharaoh before Nyarlathotep disrupted the connection.

Omar al-Shakti

The high priest of the Brotherhood of the Black Pharaoh in Egypt, understood to be Mr. Gavigan's Egyptian associate and a powerful figure within the cult. He resides on a cotton plantation a few miles from Cairo along the Nile. Najjar stole artifacts from his house, leading to brutal retaliation.

Gavigan

A key figure in the conspiracy associated with the Brotherhood of the Black Pharaoh, who held cult meetings at his estate in Essex and possessed a bust of the Black Pharaoh in his secret workroom.

Warren Besart

Roger Carlyle's French agent who approached Faraz Najjar to acquire artifacts related to the Black Pharaoh. He is believed to be a leader or important figure in the Brotherhood. Najjar has not spoken to him since handing over the artifacts and does not know his current whereabouts.

Faraz Najjar

A scarred potter and antiquities dealer in Cairo whose former shop was burned down by a fire demon summoned by the Brotherhood of the Black Pharaoh as punishment for stealing artifacts from Omar al-Shakti's house. He sold these items to Roger Carlyle through Warren Besart, including a scroll, a bust, a drum, and a circlet. He is wary and fearful of the Brotherhood but provides crucial information to the party. He refuses payment to avoid karmic ties.

Hakim

The party's assigned translator and guide in Cairo, a well-dressed man in his mid-twenties. He is diligent in gathering information but displays harsh behavior, such as backhanding a young boy. Mahmoud accuses him of being a 'snake' who spoke to suspicious men about the party after leaving them at the mosque, suggesting potential betrayal.

Mahmoud

An intelligent and observant young boy, around 11 or 12 years old, who was backhanded by Hakim outside the hotel. He follows the party and warns them that Hakim spoke to four 'bad men' after dropping them off, offering his services as a guide and spy. Despite his desperate circumstances, he appears genuine in his concern for the party's safety and his desire to earn money.

Roger Carlyle

A figure from the past who led an expedition and sought information about the Black Pharaoh through his agent Warren Besart. He purchased artifacts from Faraz Najjar that were stolen from Omar al-Shakti's house. The expedition left New York in April 1919.

Sir Aubrey Penhew

An Egyptologist associated with the Carlyle expedition. His 'drawing' or blueprint is mentioned in connection with components being manufactured as part of a larger plan. Najjar does not recognize his name when asked.

Dr. Clive

The leader of an archaeological expedition currently digging in Memphis, from which a mummy was recently stolen by the Brotherhood of the Black Pharaoh.

Nuri

An old wise woman living in El Wasta, seven miles southeast of the pyramid at Meidum. Najjar suggests seeking her out because her son supposedly worked for the Carlyle expedition, though he cannot recall the son's name.

Madame Patinaud

A woman encountered at the Cairo train station who was present during the party's altercation with the young thieves.

Sneferu

The first Pharaoh of the Fourth Dynasty who supposedly ended the reign of the Black Pharaoh. He is associated with the construction of the Bent Pyramid in Dahshur.

Nyarlathotep

A malevolent entity known as the Black Pharaoh who took control of Jasmine Pink during the seance, taunting the party before consuming her in emerald flames. The Brotherhood's activities appear to be connected to this entity's larger plan.

Locations

Port Said

The port city where the party first arrived in Egypt on the 14th before traveling to Cairo.

Cairo

The bustling capital city of Egypt where the party is conducting their investigation into the conspiracy surrounding the Brotherhood of the Black Pharaoh.

Cairo Train Station

The location where the party first encountered local thieves who attempted to steal their luggage upon arrival.

Shepherd's Hotel

An upscale hotel across from the U.S. Embassy where the party secured accommodation. It features an open lobby with views of the outside street and serves as their base of operations in Cairo.

Gezira Muhammad

A small town located about six miles north of Cairo along the bank of the Nile, identified as potentially connected to Omar al-Shakti's shipping operations.

Potter's Alley

An area in Cairo dedicated to pottery shops, though many cater to tourists with inexpensive souvenirs. The party initially searched here for Faraz Najjar.

Sharai Almuz Marketplace

A marketplace in Cairo where Faraz Najjar has opened his new shop, surrounded by about a dozen other pottery vendors.

Faraz Najjar's Shop

A store packed with merchandise, clearly marked with 'Faraz Najjar' in Arabic, 'Curios' in English, and 'Maison des Antiquites' in French. It appears to sell ordinary souvenirs and pottery, with a curtained door leading to rear living quarters.

Mosque

A place of worship in Cairo where Najjar leads the party to a quiet, secluded room with pillows and rugs for a private conversation away from potential eavesdroppers.

El Wasta

A town located seven miles southeast of the pyramid at Meidum, where a wise woman named Nuri resides.

Meidum

The location of an ancient pyramid, mentioned in relation to the town of El Wasta.

Memphis

An ancient city where the Clive expedition is currently conducting archaeological digs, from which a mummy was recently stolen by the Brotherhood.

Mosque of Ibn Tulun

A mosque in Cairo where the Brotherhood of the Black Pharaoh is rumored to seek a specific item, though its nature is unknown.

Dahshur

A location where the Bent Pyramid is situated, built for Pharaoh Sneferu.

Omar al-Shakti's Cotton Plantation

The residence of Omar al-Shakti, located a few miles from Cairo along the Nile, from which Najjar stole the artifacts related to the Black Pharaoh.

Spells

Protection Prayer Spell

A prayer or ritual attempted by Iris within the mosque, intended to offer protection to Faraz Najjar after he shared sensitive information with the party. The spell failed to take effect.

Items

Jackson Elias's Pipe

Used as a spiritual anchor by Jasmine Pink during the seance to contact Elias's spirit. It survived the conflagration and remains with the party.

Abigail's Painting

A mysterious painting that Abigail feeds with her own blood, causing it to transform slightly. The nature and purpose of this painting remain unclear.

Arabic Text

A text studied by Iris from which she learned some flame-related knowledge or abilities.

Sketches of Thieves

Drawings created by Abigail depicting the young thieves who attempted to steal the party's luggage at the Cairo train station. Abigail became caught up in the drawing process and added macabre details like black eyes and blood, making them appear increasingly beaten.

Ancient Scroll

An artifact stolen by Faraz Najjar from Omar al-Shakti's house and sold to Roger Carlyle through Warren Besart. It details the entrance to a hidden room within an unnamed pyramid where the Black Pharaoh was supposedly entombed.

Bust of the Black Pharaoh

A small artifact stolen by Faraz Najjar from Omar al-Shakti's house and sold to Roger Carlyle through Warren Besart. It was later found resting in Edward Gavigan's secret workroom in Essex.

Small Drum

A timbre bearing odd symbols, supposedly of mystical power, stolen by Faraz Najjar from Omar al-Shakti's house and sold to Roger Carlyle through Warren Besart.

Strange Circlet

A circlet set with large zircon, said to be the Crown of the Black Pharaoh and the key to his triumph over death. It was stolen by Faraz Najjar from Omar al-Shakti's house and sold to Roger Carlyle through Warren Besart.

Pistol

Firearms carried by party members, including Declan, which were semi-legally imported into Egypt. The main legal issue was the importation itself, but in Cairo, such matters can typically be resolved with payment.

Flask

A container for liquid carried by Declan, reflecting his personal habits and readiness for various situations.

Little Jimmy

An item carried by Declan, possibly a weapon or personal trinket, which he openly displays rather than concealing.

Knuckles

Brass knuckles or similar hand weapons that Declan plans to carry, expressing his readiness for potential confrontation with the street thieves.

S1E33 - A Séance at Sea

Date: Oct 15th, 2025

Summary

The session began with a mysterious woman in Victorian dress appearing at the party's cabin door. Jasmine Pink, a 36-year-old psychic medium from England, claimed that the spirit of Jackson Elias had guided her to find them. After some initial suspicion and a cautious frisk for weapons, the party allowed her inside to hear what she had to say.

Miss Pink explained that she was there to deliver a message from Elias's spirit, warning them of terrible danger and that others were listening even in their cabin. She requested to conduct a séance to contact Elias directly. The party prepared by closing the curtains and setting up candles while quietly discussing test questions to verify the medium's authenticity. Vincent provided Elias's pipe as an anchor for the spiritual contact.

The séance began with Miss Pink entering a deep trance, bracing herself in her chair as shadows fell across her face. Elias's voice began speaking through her, initially confused about his missing pipe before delivering urgent warnings. He spoke of dust from Peru, the Black Pharaoh waiting on his throne in a pyramid, and mentioned several important names including Omar al-Shakti, described as "the farmer who fattens on fellahin's misery." The spirit warned about Henson answering to Gavigan, mentioned Penhew's drawing as a pattern being followed, and spoke of components being made to serve a larger plan.

As Elias continued his warnings, mentioning the Frenchman's letter, Warren Besart, and a scholar named Kafour with books, the spiritual connection became increasingly unstable. The cabin plunged into biting cold as the candle flame shrank to a pinprick and a sickly green spire of light rose from it. Miss Pink's head snapped up with terror in her eyes as a malevolent entity took control - the familiar voice of Nyarlathotep speaking through her with horrible amusement.

The entity taunted them, saying Elias had run from him and now they were running to him in Egypt. It invited them to come and see what it had built for them before Miss Pink began screaming. Vincent quickly extinguished the candle, but Miss Pink was consumed by emerald flames that were smokeless and heatless, leaving only blackened bones where she had sat. The party suffered psychological trauma from witnessing this supernatural event.

After recovering from the shock, they searched Miss Pink's belongings and found candles, matches, a tarot deck, and identification showing her English address. Vincent wrapped the charred skeleton in a blanket, and later that night, he and Declan successfully disposed of the remains overboard while Iris and Abigail created a distraction. The party then analyzed the cryptic information from Elias's message, identifying several leads for their investigation in Egypt.

During the remainder of their voyage, Abigail continued her obsessive relationship with her mysterious lotus painting. With Iris's help using psychometry, they discovered the painting's hunger and its protective connection to Abigail. The painting appeared increasingly gaunt and desperate until Abigail fed it with her own blood, causing it to transform into an angelic figure with an outstretched hand. She felt a sense of completion but heard whispers that "it's not over."

Meanwhile, Iris studied an Arabic text called the Song of the Jinn, using a dictionary to translate the difficult material. Despite the mental strain, she learned about summoning living flames and gained knowledge of the Enchantment of Living Flame spell. Declan spent his time drinking and eventually settled a score with a cheating poker player named Ben, beating him up before disembarking.

The party arrived at Port Said on February 14th, Valentine's Day, and began their journey to Cairo by train. They traveled through the Nile Delta countryside, observing irrigation ditches, buffalo, and ancient ruins on the horizon before arriving at Cairo's central station in the evening. The city greeted them with minarets, domes, and the distinctive smells of dust, tobacco, and cardamom.

At the train station, they were immediately approached by E.B. Musa, a well-dressed guide offering hotel accommodations. However, their arrival was quickly complicated when several local children attempted to steal their luggage. Vincent and Declan successfully caught and intimidated the thieves while Iris tripped one child, but Abigail's bags were successfully taken. The captured children, under threat, led them through the dusty streets to Hotel du Sud where a frustrated European woman helped retrieve the stolen items.

Rather than stay at the questionable Hotel du Sud, the party chose to secure accommodations at the upscale Shepheard's Hotel near the American consulate. They arranged for a professional guide for the following day and settled in for the night, discussing their plans to make quiet inquiries into the names mentioned in Elias's spirit message. With their arrival in Egypt complete, they prepared to begin their investigation into the dangerous conspiracy that had already claimed their friend's life.

Scenes

The Mysterious Visitor

A Victorian-dressed woman named Jasmine Pink arrives at the party's cabin claiming to be guided by Elias's spirit.

  • Jasmine Pink knocks on the cabin door claiming Elias's spirit guided her

  • Vincent cautiously questions her through the door

  • The party debates whether to let her in

  • Vincent holds her at gunpoint while Iris frisks her for weapons

  • Jasmine Pink introduces herself as a psychic medium

  • She warns the party they are in terrible danger and others are listening

Preparing the Séance

Jasmine Pink sets up for a séance to contact Elias's spirit while the party prepares test questions.

  • Jasmine Pink requests to conduct a séance to deliver Elias's message

  • The party closes curtains and sets up a table with candles

  • Vincent and Iris whisper about test questions to verify the medium's authenticity

  • Vincent uses psychology to assess Jasmine Pink's truthfulness

  • The party discusses Elias's published book 'The Hungry Dead' about Peruvian death cults

  • They prepare questions about people from their Peru expedition like Larkin and Trinidad

The Séance with Miss Pink

Miss Pink conducts a séance to contact Jackson Elias' spirit using his pipe as an anchor.

  • Miss Pink sets up the séance with candles and asks the party to hold hands (they decline)

  • Vincent provides Elias' pipe as an anchor for the spirit contact

  • Miss Pink asks for Elias' alias to verify contact - he responds with 'Jesse Hughes'

  • Miss Pink enters a trance state, bracing herself in the chair

  • Elias' spirit begins speaking through Miss Pink about being tired and looking for his pipe

  • Elias delivers cryptic warnings about dust, Peru, the Black Pharaoh, and various names

  • Elias mentions Omar al-Shakti, Zahra Shafik, Henson, Gavigan, and Penhew's drawing

  • Elias warns about the Carlyle expedition and mentions Besart, Najjar, and Kafour

  • The spirit connection becomes unstable and Elias' voice fades away

  • The cabin becomes freezing cold and the candle flame shrinks

  • A malevolent entity (Nyarlathotep) takes control of Miss Pink

  • The entity taunts the party, saying Elias ran from him and inviting them to Egypt

  • Vincent extinguishes the candle to try to stop the possession

  • Miss Pink is consumed by emerald flames, leaving only blackened bones

  • The party suffers sanity loss from witnessing the supernatural event

  • They search Miss Pink's belongings and find candles, matches, tarot deck, and ID

Disposing of Miss Pink's Remains

The party carefully disposes of Miss Pink's charred skeleton by wrapping it in a blanket and throwing it overboard from the ship.

  • Vincent wraps Miss Pink's blackened bones in a blanket and ties it off

  • The party plans to dispose of the remains by throwing them overboard at night

  • Vincent and Declan carry the bundled bones while Iris and Abigail create a distraction

  • They successfully navigate to the aft of the ship without being detected

  • The girls distract other passengers while the men dispose of the remains

  • Miss Pink's bones are successfully thrown overboard into the ocean

Analyzing Elias's Message

The party discusses the cryptic information received through Miss Pink's séance.

  • The investigators review the transcript of what Elias communicated through Miss Pink

  • They discuss references to 'Penhew's drawing' and wonder if they missed something in London

  • They identify Henson Manufacturing in Derby, England as a location they haven't investigated

  • They discuss Omar al-Shakti being described as 'the farmer' who 'fattens on fellahin's misery'

  • They review known contacts in Egypt: Faraz Najjar, Omar al-Shakti, Dr. H. Clive, and Warren Besart

  • They recall Warren Besart's letter to Carlyle mentioning Faraz Najjar in the Street of Jackals

  • The group confirms the taunting voice from the séance was Nyarlathotep, whom they've encountered before in Peru

Cruise Activities and Abigail's Art

The party continues their journey to Egypt, with Abigail working on her painting skills and Declan drinking at the ship's bar.

  • Abigail practices her painting during the voyage

  • Declan spends time drinking at the ship's bars

  • Vincent continues reading and studying their collected materials

  • The party discusses their plans for arriving in Egypt

Abigail's Painting Investigation

Iris uses psychometry to help Abigail understand the changes in her mysterious painting while the party supervises.

  • Abigail expresses desire to reconnect with her painting despite the group's concerns

  • Iris agrees to use psychometry on the painting while holding Abigail's hand to act as a conduit

  • Iris touches the painting and spends 8 luck to succeed on the psychometry roll

  • Both Iris and Abigail experience sensations of hunger and unsatedness from the painting

  • They feel a strange duality - as if the painting and Abigail share one soul between two places

  • Iris senses no danger from the painting, but rather that it acts as a protector for Abigail

  • Abigail continues to see the painting shift and move when she stares at it, with facial features twitching and the mouth appearing to try to speak

  • The group discusses the painting's need for blood to feed and transform

Feeding the Painting

Abigail feeds her mysterious painting with her own blood, causing it to transform into its final angelic form.

  • Abigail stares at the painting obsessively during the cruise

  • The painting appears increasingly hungry and gaunt over the days

  • Vincent suggests they might need to kill someone to feed the painting

  • Abigail pricks her finger with a needle from her sewing kit

  • She touches the painting with her blood, feeling it being pulled from her

  • Iris pulls Abigail's arm back to prevent her from being absorbed

  • The painting transforms from pale to lively and beatific

  • Abigail feels cold but also warm and happy, wanting to do more

  • The next day the painting shows an angelic figure with outstretched hand

  • Abigail feels a sense of completion and hears a whisper saying 'it's not over'

Reading the Song of the Jinn

Iris studies an Arabic text during the voyage, learning about summoning living flames.

  • Iris decides to study the Song of the Jinn text from Gavigan's collection

  • She uses an Arabic dictionary to translate the difficult text

  • Takes sanity loss from studying the occult material

  • Learns the text describes constructing an artifact that summons living flame

  • Discovers references to Jinn and realizes she likely couldn't control such entities

  • Gains knowledge of the Enchantment of Living Flame spell

  • The spell creates an inextinguishable magical torch that burns without fuel

Poker Revenge

Declan settles a score with a cheating poker player before disembarking.

  • Declan beats up Ben, a man who had been cheating at poker

  • Leaves Ben bloodied in his room but doesn't kill him

  • Vincent runs interference with guards and other passengers

  • Declan walks away with winnings from the poker games

Arrival in Port Said

The party arrives at Port Said and begins their journey to Cairo.

  • The ship arrives at Port Said at dawn on February 14th (Valentine's Day)

  • Party transfers from ship to water taxi to reach shore

  • Goes through customs, visa checks, and alien registration

  • Boards the Egyptian State Railways train to Cairo

  • Travels through the Nile Delta countryside

  • Arrives in Cairo in the evening, experiencing the sights and sounds of the city

Train Journey to Cairo

The party travels by train from Port Said to Cairo, observing the Egyptian countryside.

  • The train travels south through the Nile Delta

  • They observe irrigation ditches, buffalo, and mud-brick villages

  • Ancient stone ruins are visible on the horizon

  • The journey takes several hours with tea service

  • Cairo comes into view with its minarets, domes, and balconies

  • They arrive at Cairo's central station on February 14th (Valentine's Day)

Confrontation at Cairo Station

The party disembarks in Cairo and immediately faces theft attempts by local children.

  • E.B. Musa approaches offering hotel accommodations and luggage assistance

  • Several children grab the party's luggage and attempt to run away

  • Vincent and Declan successfully catch and intimidate children who tried to steal their bags

  • Iris trips a child who falls and injures his face on concrete

  • Abigail's bags are successfully stolen and taken away

  • The party threatens and intimidates the captured children to lead them to the stolen bags

Confrontation at Hotel du Sud

The children lead the party to Hotel du Sud where they confront the theft and recover Abigail's belongings.

  • Children lead the party through dusty, crowded streets to Hotel du Sud

  • A middle-aged European woman emerges from the hotel

  • The woman speaks in Egyptian and children return Abigail's stolen luggage

  • The woman apologizes for the incident and offers hotel accommodations

  • Vincent gives money to one of the children after intimidating him

  • The party discusses finding proper luxury accommodations instead

Securing Accommodations

The party decides to stay at the Shepheard's Hotel and arranges for a guide for the following day.

  • Party decides to stay at the upscale Shepheard's Hotel instead of Hotel du Sud

  • They arrange accommodations at the hotel

  • The party pays premium rates to arrange for a professional guide for the next day

  • They settle in for the night on February 14th (Valentine's Day)

  • The party discusses making quiet inquiries into the names they know from Elias's message

Npcs

Jasmine Pink

A 36-year-old psychic medium from England with a Soho address. She wore Victorian white dress with pink ribbons and claimed to be guided by Elias' spirit to find the party. She genuinely believed in her abilities but was ultimately consumed by emerald flames when a malevolent entity took control during the séance, leaving only blackened bones.

E.B. Musa

A tall young man with unruly brown hair who approaches the party at Cairo station. Smartly dressed in Western clothing and speaks virtually flawless English. Works as a guide recommending the Hotel du Sud and offers to handle luggage arrangements.

European Hotel Woman

A slender, middle-aged European woman around 40 years old with sandy brown hair and spectacles. She runs Hotel du Sud and appears frustrated and jaded by the constant theft problems. She apologizes for the children's behavior and offers accommodations.

Local Children

A group of young children aged approximately 5 to 11 who attempt to steal the party's luggage at the train station. They work together in organized theft, taking bags to a location near Hotel du Sud before being caught and intimidated into returning them.

Ben

A poker player on the ship who was cheating at cards. Declan beat him up before disembarking, leaving him bloodied in his room but alive.

Nyarlathotep

The malevolent entity that possessed Miss Pink during the séance, speaking in a horribly loud, amused, and abrasive voice. Taunted the party about Elias running from him and invited them to come to Egypt to see what he has built for them.

Jackson Elias (Spirit)

The deceased investigative journalist whose spirit was contacted through Miss Pink's séance. Delivered cryptic warnings about dangers in Egypt, mentioning various names and locations including Omar al-Shakti, Penhew's drawing, and the Carlyle expedition before being overwhelmed by a malevolent entity.

Omar al-Shakti

Described by Elias's spirit as 'the farmer' who 'fattens on fellahin's misery' and whose 'hands aren't dirty just with soil.' Appears to be a dangerous figure in Egypt that the party should beware of.

Warren Besart

A contact mentioned in Elias's spirit message who wrote a letter to Carlyle. Previously identified as someone who could arrange meetings with Faraz Najjar in the Street of Jackals.

Faraz Najjar

A person mentioned in Warren Besart's letter as being in possession of singular curios in the Street of Jackals. Also referenced in Elias's spirit message as someone the party should seek out.

Kafour

A scholar with books mentioned in Elias's spirit message. Described as someone who can be asked about if one doubts the message, along with 'the Paperman who prints bulletin.'

Dr. H. Clive

A known contact from the Clive Expedition who is at Masernis and had sent correspondence to the Penhew Foundation.

Zahra Shafik

A person mentioned in Elias's spirit message as someone who 'reaches out to arm, perhaps out of reach for now.'

Henson

Referenced in Elias's spirit message as answering to Gavigan, connected to Henson Manufacturing in Derby, England.

Gavigan

A figure mentioned in Elias's spirit message as someone Henson answers to, previously encountered by the party in London.

Penhew

Referenced in Elias's spirit message in connection with a drawing that serves as a pattern being followed, with ink laid down in London and traced again in Cairo.

Locations

Ship Cabin

The party's cabin aboard the ship traveling to Egypt, where the séance takes place. The room has a porthole with curtains and furniture suitable for conducting the ritual.

Ship's Aft Deck

The rear section of the ship where passengers often gather at night to watch the stars. The party used this location to secretly dispose of Miss Pink's remains overboard.

Port Said

Egyptian port city where ships enter the Suez Canal. A chaotic place with water taxis, vendors, and customs officials processing travelers entering Egypt.

Egyptian State Railways

The train system connecting Port Said to Cairo, featuring first and second class cars traveling through the Nile Delta countryside.

Nile Delta

The fertile region between Port Said and Cairo, characterized by green fields, irrigation ditches, buffalo, and mud-brick villages with ancient ruins visible on the horizon.

Cairo Central Station

The main railway station in Cairo where trains arrive from Port Said. A busy hub with porters, vendors, and the distinctive smells of dust, tobacco, and cardamom.

Cairo

The capital of Egypt, described as having minarets, domes, lacework balconies, tram bells, and being situated at the apex of the Nile River. The party arrives here on February 14th (Valentine's Day).

Hotel du Sud

A hotel in what appears to be a once-prosperous area of Cairo, where stolen luggage was taken. Run by a middle-aged European woman who seems frustrated and jaded with the local theft problems.

Shepheard's Hotel

A nice, central hotel in Cairo located next to the American consulate and near a park. The party chooses this upscale accommodation for their stay in Egypt.

Street of Jackals

A location in Cairo mentioned in Warren Besart's letter where Faraz Najjar can be found, claiming to possess singular curios of interest.

Derby, England

Location of Henson Manufacturing, mentioned in Elias's spirit message as a place the party hasn't investigated yet.

Misr House

The location where the Song of the Jinn scroll was found, mentioned as the source of the Arabic text Iris studied.

Masernis

Location where Dr. H. Clive from the Clive Expedition is stationed, having sent correspondence to the Penhew Foundation.

Spells

Spirit Communication/Séance

Miss Pink's psychic medium abilities allowed her to contact Jackson Elias' spirit using his pipe as an anchor. The ritual involved candles, meditation, and entering a trance state where spirits could speak through her.

Psychometry

Iris successfully used psychometry on Abigail's painting by touching it while holding Abigail's hand. The spell revealed the painting's hunger, its protective nature toward Abigail, and the strange duality between Abigail and the painting - as if they share one soul between two places.

Enchantment of Living Flame

A spell learned from the Song of the Jinn scroll that requires 6 hours of preparation, sanity and magic points. Creates an inextinguishable magical torch with an iron head that burns without fuel, potentially useful for providing eternal light or destroying magically protected objects.

Items

Séance Candle

A white candle in a glass votive that Miss Pink used for the séance ritual. The flame grew tall initially, then shrank to a pinprick when the malevolent entity appeared, and was extinguished by Vincent to try to stop the possession.

Elias' Pipe

Jackson Elias' personal smoking pipe that Vincent had taken from Elias' apartment. Used as an anchor during the séance to help establish contact with Elias' spirit. Miss Pink recognized its significance immediately.

Miss Pink's Personal Effects

Items found in Jasmine Pink's bag after her death, including additional candles, matches from Shanghai, a tarot deck, her English ID showing a Soho address, and a second set of Victorian-style clothing with pink ribbons.

Miss Pink's Charred Skeleton

The blackened bones that remained after Miss Pink was consumed by emerald flames during the séance. The skeleton was wrapped in a blanket and disposed of overboard to avoid suspicion.

Abigail's Painting

A mysterious painting that has been changing throughout their journey. Originally from Miles Shipley's collection via Erica Carlyle's auction. Currently shows an angelic figure with outstretched hand, appearing to be in its final form. The painting seems to have a spiritual connection to Abigail, feeds on blood, and acts as her protector. It whispers to her and appears to move when she stares at it.

Song of the Jinn

An Arabic scroll found at Misr House that contains instructions for constructing an artifact to summon living flame or Jinn. Iris studied it during the voyage, learning the Enchantment of Living Flame spell despite the sanity cost.

English-Arabic Dictionary

A reference book Iris used during the boat journey to translate the Arabic text of the Song of the Jinn scroll, allowing her to understand its contents about summoning magical flames.

Sewing Kit

Abigail's sewing kit containing needles and other implements, used to prick her finger for the blood ritual with the painting.

Warren Besart's Letter

A letter found on Elias's person from Warren Besart to Mr. Carlyle, mentioning Faraz Najjar in the Street of Jackals who claims to possess singular curios of interest to Carlyle.

The Hungry Dead

Elias's published book from 1923 that exposes the modern-day survival of Peruvian and Bolivian death cult from the time of Conquistadors, presenting the cult of the Kharisiri as purely human evil while omitting the weird supernatural details.

Blanket

A blanket used to wrap up Miss Pink's charred skeletal remains before disposal. The bones were tied up with it and thrown overboard.

Poker Winnings

Money that Declan won from poker games on the ship, including winnings taken from Ben who was cheating at cards.

S1E33 - An Inspector's Closure, A Queen's Rise

Date: Sep 24th, 2025

Summary

The party returned to their lodgings after successfully assaulting the cult ritual at Walton-on-the-Naze, where they had witnessed the horrific summoning ceremony to Nyarlathotep. They debated whether to flee immediately or wait until morning to avoid appearing suspicious, ultimately deciding to get some rest and maintain the appearance of normalcy. Vincent took the first watch while the others slept, and they awoke on February 3rd, 1925, preparing for their journey back to London.

During their return journey to London, the party began planning their expedition to Egypt based on the clues they had discovered in Gavigan's papers. They reviewed their potential contacts in Cairo: Warren Besart's letter mentioned Faraz Najjar as a curio collector who seemed the most trustworthy, while Omar al-Shakti's correspondence with Gavigan clearly identified him as a Brotherhood member. They also found Dr. H. Clive's telegraph about archaeological work at the Mycerinus pyramid, though his allegiances remained unclear.

The party learned that a White Star Line steamer would depart on February 4th and arrive in Port Said, Egypt on February 14th, giving them only one day to prepare. They discussed the challenges of bringing weapons to Egypt, deciding to split up to handle different tasks. Vincent and Iris would visit Inspector Barrington at Scotland Yard, while Abigail and Declan would secure weapons permits at the customs office.

At Scotland Yard, Vincent solemnly presented Inspector Barrington with Little Jimmy's wallet, explaining that they had found evidence of cult activity and taken action against those responsible. Vincent revealed that the cult's activities were centered around Walton-on-the-Naze and warned Barrington to keep an eye on the Penhew Foundation. The inspector, visibly shaken by receiving his partner's wallet, agreed to trade silence for the information provided, understanding that official channels had failed where the party had succeeded.

Meanwhile, Declan and Abigail visited the customs office, posing as a military collector and his wealthy financier traveling to Egypt to meet potential weapon dealers. The corrupt customs official hinted at accepting bribes for his supposed wife, despite wearing no wedding ring. Abigail paid several pounds to secure proper weapons transport permits, and the official stamped their documentation without inspecting the weapon crate, providing them with legal authorization to transport firearms to Egypt.

The party successfully boarded the White Star Line steamer on February 4th, 1925, settling into their first-class suite for the ten-day voyage to Egypt. As they completed this chapter of their investigation, they experienced significant recovery, with their sanity fully restored and additional mental fortitude gained from their successful confrontation with the cult.

However, their troubles were far from over. During dinner at their London hotel before departure, Declan suddenly experienced a terrifying supernatural assault. He felt overwhelming despair and suffocation as precision razor-like cuts appeared across his body, causing him to bleed profusely. Iris also felt the malevolent presence but her ancestral guardians helped ward off the attack. The party frantically searched their room for supernatural artifacts but found nothing, leading Iris to perform a protective ritual using incense and ash to ward their accommodations.

As they tried to sleep, Iris experienced a vivid prophetic dream that transported her to ancient Egypt. She found herself standing before three massive pyramids under a merciless sun, with the Sphinx watching through blind eyes as the earth opened beneath her feet. In a vast underground chamber carved from living rock, she discovered a pale sarcophagus containing a sleeping queen wrapped in rotting linen and crowned with tarnished gold. A heavy blade appeared in her hand, and she struck at the wrapped figure's left eye socket as a voice whispered that she must "scatter it to the winds, or the queen shall rise again." She awoke with her scar throbbing, understanding that she now knew what must be done when the time came.

Declan faced another supernatural attack while trying to sleep, feeling the same suffocation and skin-crawling sensations, but this time he successfully resisted the malevolent influence. The protective measures seemed to be working against further supernatural harassment, though the party remained vigilant.

During the voyage, Abigail discovered that her mysterious portrait had changed once again. The image now showed a pale, emaciated, hungering version of herself with blood-dripped fingers, representing a disturbing progression in whatever supernatural transformation was affecting her. She contemplated what action to take regarding this ominous development.

The session concluded with a mysterious cliffhanger as a knock came at their cabin door. Iris answered to find a slight, ginger-haired woman in an old-fashioned Victorian dress decorated with pink ribbons. The pale stranger claimed that a spirit had guided her to find them - specifically "a very loud and frightened man named Elias" - setting the stage for new revelations and challenges as they continued their journey toward the ancient mysteries of Egypt.

Scenes

Post-Ritual Recovery and Planning

The party returns to their lodgings after the successful assault on the cult ritual, debating whether to leave immediately or wait until morning.

  • Party returns to their cabin after escaping the ritual site

  • Discussion about whether to leave overnight or wait until morning to avoid suspicion

  • Decision made to get some sleep and appear normal

  • Vincent takes first watch while others rest

  • Party wakes up on February 3rd, 1925 and prepares to return to London

Return Journey to London

The party travels back to London and begins planning their expedition to Egypt.

  • Party takes train back to London

  • Stop for lunch during the journey

  • Arrive in London and begin planning next steps

  • Discussion about obtaining steamship passage to Egypt

  • Planning what equipment and weapons to bring

  • Discussion about weapon permits and customs regulations for Egypt

Review of Egyptian Contacts

The party reviews their clues and potential contacts in Egypt from Gavigan's papers.

  • Review of Warren Besart's letter mentioning Faraz Najjar as a curio collector

  • Discussion of Omar al-Shakti's correspondence with Gavigan, identifying him as Brotherhood member

  • Discovery of Dr. H. Clive's telegraph about work at Mycerinus pyramid

  • Identification of three potential contacts in Egypt with varying trustworthiness

  • Planning to investigate these contacts upon arrival in Cairo

Planning the Egypt Journey

The party discusses travel arrangements and weapon permits for their upcoming trip to Egypt.

  • Party learns their steamer leaves on February 4th and arrives in Port Said on February 14th

  • Discussion about bringing weapons to Egypt and the need for permits or bribes

  • Decision to split up - Vincent and Iris visit Inspector Barrington while Abigail and Declan handle weapon permits

  • Planning to use Abigail's wealth and Declan's military background as cover for weapon collection

Meeting with Inspector Barrington

Vincent and Iris visit Inspector Barrington at Scotland Yard to deliver Little Jimmy's wallet and inform him about the cult's defeat.

  • Vincent and Iris arrive at Scotland Yard to see Inspector Barrington

  • Vincent solemnly hands over Little Jimmy's wallet to Barrington

  • Vincent explains they found evidence of cult activity and took action against those responsible

  • Vincent reveals the location of Walton-on-the-Naze as connected to the murders

  • Barrington warns them to keep an eye on the Penhew Foundation

  • Barrington agrees to trade silence for the information provided

  • They exchange contact information before parting

Securing Weapons Permits

Declan and Abigail visit the customs office to obtain permits for transporting their weapons to Egypt through bribery and deception.

  • Declan and Abigail pose as collector and financier at the customs office

  • Declan claims to be a military collector with Abigail as his wealthy financier

  • They claim to be traveling to Egypt to meet potential weapon dealers/buyers

  • The customs official hints at accepting bribes for his 'wife'

  • Abigail pays several pounds to secure the weapons transport permit

  • They receive official documentation allowing legal transport of firearms

  • The official stamps their permit without inspecting the weapon crate

  • They secure first-class tickets on the White Star Line steamer

Departure and Chapter Rewards

The party boards the steamer to Egypt and receives their chapter completion rewards as they begin the sea voyage.

  • The party boards the White Star Line steamer on February 4th, 1925

  • The voyage to Port Said, Egypt will take 10 days until February 14th

  • All characters have their sanity fully restored

  • Each character gains 6 additional sanity points

  • All characters gain 10 luck points

  • The party settles into their first-class suite accommodations

  • They begin the 10-day journey across the Mediterranean to Egypt

Supernatural Attack at the Hotel

Declan experiences a terrifying supernatural assault during dinner, manifesting as cuts across his body and feelings of suffocation, while Iris also feels the presence but wards it off.

  • Declan feels sudden despair and suffocation while eating dinner

  • Precision razor-like cuts appear all over Declan's body, causing bleeding

  • Declan takes 1 health damage from the cuts and loses sanity

  • Iris experiences similar supernatural pressure but her ancestors help ward it off

  • The party searches their hotel room for supernatural artifacts but finds nothing

  • Iris performs a protective ritual with incense and ash to ward their room

  • The group decides to stay the night rather than flee immediately

Iris's Prophetic Dream

Iris experiences a vivid prophetic dream about ancient Egypt, pyramids, and a sleeping queen in a tomb, receiving guidance about a future task.

  • Iris dreams of standing before three massive pyramids under a merciless sun

  • She sees the Sphinx watching with blind eyes as the earth opens beneath her

  • She finds herself in an ancient chamber with hieroglyphic-covered walls

  • A pale sarcophagus contains a sleeping queen wrapped in rotting linen

  • A blade appears in Iris's hand with mysterious purpose

  • She strikes at the wrapped figure's left eye socket area

  • Everything unravels into dust and darkness spreads across the stone

  • A voice instructs her to 'scatter it to the winds, or the queen shall rise again'

  • Iris wakes with her scar throbbing, understanding she knows what to do when the time comes

Continued Supernatural Harassment

Declan experiences another supernatural attack while trying to sleep, but successfully resists it this time.

  • Declan feels the suffocation sensation returning as he tries to sleep

  • He loses 1 sanity point from the renewed supernatural pressure

  • Declan feels his skin becoming itchy as if about to burst open

  • He successfully resists the supernatural influence with an extreme success

  • Declan is able to ward away the presence and sleep peacefully

  • The protective measures seem to be working against further attacks

Abigail's Changing Portrait

Abigail discovers her mysterious portrait has changed again, showing a more disturbing transformation.

  • Abigail examines her portrait and finds it has changed from before

  • The image now shows a pale, emaciated, hungering version of herself

  • The portrait version has blood-dripped fingers and appears to thirst for blood

  • This represents the 'Lotus Emergence' stage 1.5 of her transformation

  • Abigail contemplates what action to take regarding this development

Mysterious Visitor Arrives

A strange woman guided by Elias's spirit arrives at the party's door, setting up the next chapter's events.

  • A knock comes at the party's door during their sea voyage

  • Iris answers to find a slight, ginger-haired woman in Victorian dress

  • The woman wears pink ribbons and has a very pale complexion

  • She claims a spirit guided her to find them

  • The spirit is identified as 'a very loud and frightened man named Elias'

  • This creates a cliffhanger ending for the session

Npcs

Charlie

The party's driver who has been providing transportation services. Mentioned as someone who could potentially accompany them to Egypt but ultimately decided against due to practical concerns.

Inspector James Barrington

A methodical Scotland Yard detective investigating the Egyptian murders. He appears troubled by his partner Little Jimmy's disappearance and shows both professional duty and personal pain when receiving the wallet. He warns the party about the Penhew Foundation and agrees to trade silence for information about the cult's location.

Corrupt Customs Official

A dishonest shipping office worker who accepts bribes to process weapons transport permits. He claims to need money for his wife but wears no wedding ring, suggesting he's lying about his marital status while pocketing the bribe money. He provides proper documentation without inspecting the weapons crate.

Mysterious Victorian Woman

A woman with ginger hair, pale complexion, and slight frame wearing an old-fashioned Victorian dress decorated with pink ribbons. She claims to have been guided by the spirit of Jackson Elias to find the party, appearing at their door during the sea voyage.

Locations

Party's Lodgings near Walton-on-the-Naze

The cabin where the party stayed while investigating the cult activities. A place of temporary safety where they debated their next moves after the ritual assault.

London

The capital city where the party returns to plan their expedition to Egypt. The hub for arranging steamship passage and obtaining necessary permits and equipment.

Scotland Yard

Police headquarters in London where Inspector Barrington works. The party visits to meet with Barrington in his office, which has a wall display of police batons including an empty spot where Little Jimmy's baton used to hang.

Customs Office

Government office at the London docks where weapon permits are processed. The party successfully bribes an official here to obtain proper documentation for transporting firearms to Egypt.

Walton-on-the-Naze

A coastal town location that Vincent reveals to Inspector Barrington as the site where they confronted the cult. The location of recent cult activities and ritual site.

Hotel Suite in London

The party's accommodations in London where they experienced supernatural attacks during dinner and performed protective rituals before departing for Egypt.

White Star Line Steamer

A first-class passenger ship traveling from London to Port Said, Egypt, featuring multiple decks with class-based accommodations, dining facilities, and various entertainment options for the 10-day voyage.

Ancient Egyptian Tomb Chamber

A vast underground chamber carved from living rock beneath the pyramids, with hieroglyphic-covered walls and containing a pale sarcophagus with a sleeping queen wrapped in rotting linen and crowned with tarnished gold. This location appears in Iris's prophetic dream.

Spells

Protective Ritual

Iris performed a ritual using incense, ash, and ancestral invocation to ward their hotel room against supernatural threats. She smudged Declan with incense, poured substances in the room's corners, and placed ash on the door to create a protective barrier.

Ancestral Protection

Iris's supernatural ability to call upon her ancestors for protection, manifesting as spiritual guardians who can ward off malevolent supernatural influences. This power helped her resist the same attack that affected Declan and appears to provide ongoing protection.

Items

Gavigan's Papers

Documents recovered from Edward Gavigan's belongings at the Penhew Foundation, containing correspondence and telegraphs that reveal contacts in Egypt including Warren Besart's letter about Faraz Najjar and Omar al-Shakti's communications.

Dr. H. Clive's Telegraph

A telegraph found among Gavigan's papers stating 'all is planned, work apace at Mycerinus' and signed by Dr. H. Clive, indicating archaeological work at the Giza pyramids.

Little Jimmy's Wallet

The personal wallet belonging to Inspector Barrington's missing partner, Little Jimmy. Vincent presents this to Barrington as proof that they found evidence of what happened to him, providing closure about his fate and that justice was served against those responsible.

Weapons Transport Permit

Official documentation obtained through bribery that legally allows the party to transport their firearms from England to Egypt. The permit is stamped with a gun symbol and includes poorly written details that might provide some flexibility in interpretation.

Weapon Crate

A large Indiana Jones-style crate containing the party's firearms and equipment, officially documented for transport to Egypt. The customs official never inspected the contents, relying only on the paperwork and bribe.

White Star Line Tickets

First-class steamer tickets for passage to Egypt, including a suite accommodation. The tickets are for departure on February 4th, 1925, with arrival in Port Said, Egypt on February 14th.

Abigail's Transforming Portrait

A mysterious portrait that continues to change, now showing Abigail as a pale, emaciated, hungering version of herself with blood-dripped fingers. This represents the 'Lotus Emergence' stage 1.5 of some supernatural transformation affecting her.

Ritual Blade

A heavy blade that appeared in Iris's prophetic dream, imbued with mysterious purpose for striking at the sleeping queen's left eye socket. The blade seems connected to preventing an ancient evil from rising again.

S1E32 - When Dragons Descend

Date: Sep 10th, 2025

Summary

The investigators found themselves outside Misr House on a cold, fog-shrouded February night in 1925, having discovered that the mansion's occupants had ventured into the woods for some dark purpose. Only an elderly, deaf servant with scarred ears and a missing tongue remained behind - a witness to unspeakable cruelties who had written the ominous message "the Black Pharaoh will consume you" when asked for information. The party had thoroughly explored the seemingly abandoned mansion, uncovering the Brotherhood of the Black Pharaoh's operations through secret passages behind the Great Hall's fireplace that led to torture chambers filled with medieval implements and dungeon cells.

In the basement, they discovered accommodations for roughly twenty cultists, while upstairs in what appeared to be Gavigan's personal suite, they found crucial correspondence linking the operation to Omar al-Shakti in Cairo, Egypt. Among the most significant discoveries were three important items: a six-inch ebony bust of the Black Pharaoh carved from ebony, a letter from Omar al-Shakti requesting its return as it had been acquired by Gavigan's predecessor under dishonest circumstances, and a large ledger detailing shipments of fabricated materials, prototypes, and ancient machine parts to locations including Shanghai, Australia, Egypt, and Kenya. Most telling was an unfinished letter addressed to someone called "Pale Viper" mentioning that Elias had been dealt with in New York and requesting resources to hunt down Jack Brady in Shanghai, specifically referencing the Stumbling Tiger Bar at 10 Lantern Street.

Donning plain cultist robes to blend in, the investigators followed a trail half a mile through the dark, fog-laden woods under the full moon. At the edge of a large clearing, they witnessed a horrifying scene: roughly fifty white-robed cultists gathered around a steel obelisk for what appeared to be a major ritual sacrifice. Edward Gavigan stood near the center wielding glowing green Egyptian-style scepters, with Zahra Shafik at his side, while naked prisoners walked in circles around the steel being beaten by cultists as part of some twisted initiation. Two figures were chained to the ominous steel obelisk itself - Yalesha Essam, the young girl who had met them under the bridge, and Julia Beaumont, both unconscious and struggling against their bonds.

As Gavigan raised his scepters and casually struck down one of the walking initiates, using their blood in the ritual while declaring "brothers and sisters, shed the skin of this mundane world and bask in the glory of the Black Pharaoh," the investigators decided they had seen enough. Declan raised his Lee-Enfield rifle and fired at Gavigan, the bullet striking his chest with devastating effect, causing blood to pour from his mouth as he fell to one knee. Abigail followed with her lever action carbine, delivering another hit to the cult leader's midsection, while Vincent shot Zahra Shafik in her upper torso, causing her to stumble back against the steel obelisk.

As Gavigan's blood flowed freely, a green-tinted haze began to appear above him, solidifying with visible scales and the occasional glimpse of large claws and wing tips moving through it. Suddenly, two massive dragon-like creatures with buzzard heads materialized from the green fog, their wingbeats dispersing the mist and extinguishing several torches around the clearing's edge. These eyeless shantaks immediately began devouring the naked cultist initiates, tilting their heads back to swallow their victims whole while leaving the white-robed cultists largely untouched.

Iris quickly cast a fog of misdirection spell, feeling the power of her ancestors guiding her as several ancestral spirits appeared around her, creating a thick cloud that obscured the dragons, Gavigan, Zahra, and the steel obelisk. However, the sight of the supernatural creatures took its toll on the investigators' sanity - Declan suffered complete amnesia, forgetting everything that had happened since leaving their shore house, while Iris became consumed with paranoia, believing everyone was out to get her. Vincent managed to convince the confused Declan to follow them to safety, while Abigail successfully persuaded the paranoid Iris to come with them despite her suspicions.

The party fled through the fog-shrouded woods as screams and dragon-like screeching echoed behind them, with Zahra Shafik's voice heard shouting commands to the surviving cultists. They made their way back to the main trail, passing lit torches as they ran toward the docks where their boat waited. Upon reaching the water, they quickly removed their white cultist robes and threw them into other boats, with Iris slashing the sails of the remaining vessels to prevent pursuit. Using their original rental boat with its small outboard motor for assistance, they paddled away through the dense fog, occasionally glimpsing lights and figures on the docks behind them trying to get into boats.

The investigators successfully escaped through the channel to the main ocean without being followed, their sabotage of the other boats having prevented immediate maritime pursuit. They chose to return south to Walton-on-the-Naze rather than venture north into unknown territory, and during the boat journey back, Declan's amnesia gradually cleared and his memories returned. After returning their rental boat and making their way back to their secure lodgings, they locked themselves in and began to decompress from the harrowing experience.

Vincent raised the question of what their next course of action should be, noting that they had seemingly accomplished their main goals: investigating the disappearances (finding evidence in the torture chambers), discovering what happened to Inspector Barrington's missing colleague Gregory Munden (whose warrant card they found), and disrupting Gavigan's operations through their assault. The party debated whether to continue following leads to Shanghai, where Jack Brady was reportedly being hunted, or to pursue the connections to Egypt and Kenya that they had discovered in Gavigan's correspondence and ledger. They also considered returning Inspector Munden's warrant card to Barrington for closure and discussed the possibility of firebombing Zahra Shafik's spy shop to prevent further cult activities.

The investigators realized that geographically, Egypt and Kenya would be on their route to China anyway, making them logical stops if they decided to follow the expedition's original path that Jackson Elias had set them on. However, they lacked specific contacts or clear objectives in those locations, unlike Shanghai where they at least had the name of the Stumbling Tiger Bar and knowledge that Jack Brady was being pursued there. As they weighed their options, the party understood they were at a crucial decision point that would determine the next phase of their investigation into the global conspiracy they had uncovered.

Scenes

Session Recap and Handout Review

The GM recaps the previous session's events at Misr House and provides missed handouts to the players.

  • GM recaps the party's infiltration of Misr House on February 2nd, 1925

  • Players discovered the mansion's occupants had gone to the woods, leaving only a deaf, mute servant

  • The servant wrote 'the Black Pharaoh will consume you' when asked for a note

  • Party explored the mansion, finding a secret passage behind the fireplace

  • Discovered a torture chamber with medieval implements and dungeon cells

  • Found Inspector Gregory Munden's warrant card, confirming cult infiltration of police

  • Basement revealed accommodations for roughly 20 cultists

  • Found correspondence between Gavigan and Omar al-Shakti in Cairo

  • Party donned cultist robes and followed a trail half a mile through fog-laden woods

  • Witnessed roughly 50 white-robed cultists gathered around a steel obelisk for ritual sacrifice

  • Saw Edward Gavigan wielding glowing green scepters with Zahra Shafik at his side

  • Observed naked prisoners in a circle and two victims chained to the steel obelisk

  • Session ended with party planning to kill Gavigan

Discovery of Important Documents

The GM provides three crucial handouts that were missed in the previous session.

  • GM reveals a 6-inch ebony bust of the Black Pharaoh was found in Gavigan's room

  • Letter from Omar al-Shakti to Gavigan requesting return of the bust acquired by 'your predecessor'

  • Large ledger showing shipments to Ho Fang in Shanghai, Henson Manufacturing in Australia, and others

  • Ledger entries include prototypes, ancient machine parts, and astronomical charts

  • Unfinished letter addressed to 'Pale Viper' found in Gavigan's suite

  • Letter mentions Elias being 'dealt with' in New York and Jack Brady being hunted in Shanghai

  • Reference to Stumbling Tiger Bar at 10 Lantern Street, Shanghai

  • Discussion about whether Gavigan is the Pale Viper or writing to them

  • Players realize they have limited leads to Shanghai beyond a matchbox and Jack Brady's name

The Ritual Ambush

The party launches a coordinated attack on the cult leaders during their ritual ceremony.

  • Party observes roughly 50 white-robed cultists gathered around a steel obelisk in a forest clearing

  • Edward Gavigan stands near the center wielding glowing green scepters, with Zahra Shafik at his side

  • Two prisoners are chained to the steel obelisk - identified as Yalesha Essam and Julia Beaumont

  • Naked initiates walk in circles around the steel being beaten by cultists as part of the ritual

  • Gavigan performs ritual actions, striking down an initiate and using their blood on his scepters

  • Gavigan declares 'brothers and sisters, denied shed the skin of this mundane world and bask in the glory of the Black Pharaoh'

  • Declan fires his Lee-Enfield rifle at Gavigan, scoring an extreme success for 16 damage

  • Abigail fires her lever action carbine at Gavigan, also hitting him

  • Vincent shoots Zahra Shafik with his rifle, hitting her in the upper midsection

  • A green haze appears above the wounded Gavigan, beginning to solidify with scales visible

  • Two massive dragon-like creatures (shantaks) descend from the green fog

  • The shantaks immediately begin attacking and eating the naked cultist initiates

  • Iris casts fog of misdirection spell to obscure the party's escape

  • Party members suffer sanity loss from witnessing the shantaks - Declan and Iris both lose 5 sanity

  • Declan suffers amnesia, forgetting everything since leaving the shore house

  • Iris becomes paranoid, believing everyone is out to get her

  • Party flees through the forest back toward the docks

Escape Through the Woods

The party flees through the fog-shrouded woods after their attack on the cult ritual, with Declan suffering amnesia and Iris experiencing paranoia.

  • Declan suffers amnesia and cannot remember anything since leaving the shore house

  • Iris becomes paranoid, believing everyone is out to get her

  • Vincent tries to convince the confused Declan to follow them to safety

  • Abigail successfully persuades the paranoid Iris to come with them

  • The party hears screaming and dragon-like screeching from behind them as they flee

  • They hear Zahra Shafik screaming commands to cultists in the distance

  • The party runs through the woods back to the main trail, passing lit torches

Escape by Boat

The party makes their escape from Misr House by boat while the cult ritual descends into chaos.

  • Party reaches the docks and chooses their original boat over the motorboat

  • Party removes their white cultist robes and throws them in other boats

  • Iris slashes the sails of other boats to prevent pursuit

  • Party paddles away using the small outboard motor for assistance

  • They navigate through dense fog, seeing lights and figures on the docks behind them trying to get into boats

  • Party successfully escapes through the channel to the main ocean without being followed

  • They decide to return south to Walton-on-the-Naze rather than going north to unknown territory

  • Party returns the rental boat and makes their way back to their lodgings

  • Declan's amnesia clears during the boat journey and his memories return

Post-Mission Debrief and Planning

The party discusses their next moves after the assault on Misr House, debating whether to continue to Egypt, Kenya, or Shanghai.

  • Party returns to their lodgings and locks themselves in

  • Declan's amnesia clears up during the boat ride back

  • Vincent asks what their next course of action should be

  • Discussion about whether they accomplished their goals regarding the disappearances, Barrington's missing colleague, and disrupting Gavigan's operations

  • Debate about following leads to Shanghai versus Egypt/Kenya

  • Consideration of returning Inspector Munden's warrant card to Barrington for closure

  • Vincent suggests firebombing Zahra Shafik's spy shop to prevent further rituals

  • Discussion about whether to stay in England or leave for other locations

  • Party reviews the unfinished letter mentioning Jack Brady in Shanghai

  • Party realizes they would pass through Egypt and Kenya on the way to China anyway

  • Meta-discussion about which direction to take the investigation

Npcs

Edward Gavigan

Director of the Penhew Foundation and high priest of the UK Brotherhood of the Black Pharaoh. Led the ritual sacrifice wielding glowing green Egyptian-style scepters, casually striking down initiates and using their blood in the ritual. Shot multiple times by the party, causing severe chest wounds and blood loss. A green haze appeared above him as he fell, suggesting supernatural intervention.

Zahra Shafik

Egyptian high priestess standing at Gavigan's side during the ritual ceremony, serving as his lieutenant in conducting the Brotherhood's sacrificial rites. Shot by Vincent in the upper midsection, causing her to stumble back against the steel obelisk. Heard screaming orders to cultists as the party escaped.

Omar al-Shakti

High priest of the Brotherhood of the Black Pharaoh in Cairo, Egypt. Mentioned in correspondence found in Gavigan's suite, requesting the return of an ebony bust acquired by Gavigan's predecessor under dishonest circumstances.

Inspector Gregory Munden

Inspector Barrington's former boss whose warrant card was found in the torture chamber at Misr House, confirming the cult's infiltration of the London police force and suggesting he was a victim of their operations.

Deaf Mute Servant

An elderly woman with scarred ears and missing tongue found at Misr House. A servant who witnessed unspeakable cruelties and wrote the ominous message 'the Black Pharaoh will consume you' when asked for a note by the party.

Ho Fang

Contact in Shanghai mentioned in Gavigan's ledger as receiving fabricated materials, prototypes, and technical schematics through Ho Fang Imports/Export. Connected to the cult's international operations.

Jack Brady

Individual mentioned in an unfinished letter found in Gavigan's suite as being hunted by the cult in Shanghai. Described as a 'troubling man' who has 'evaded us for so long' and may become an obstacle to their great plan.

Yalesha Essam

Young girl who previously met the party under a bridge, now found chained to the steel obelisk as a sacrifice victim. Unconscious and struggling against her bonds, wearing tattered clothing rather than being naked like the initiates.

Julia Beaumont

Woman chained to the steel obelisk alongside Yalesha as a sacrifice victim. Unconscious and bound, wearing tattered clothing. Her presence at the ritual suggests she may have been captured after getting involved with Gavigan.

Shantaks

Two massive dragon-like creatures with buzzard heads that materialized from a green haze above the wounded Gavigan. Eyeless beings that immediately began devouring cultists, particularly targeting the naked initiates while mostly leaving the white-robed cultists alone.

Inspector Barrington

Scotland Yard detective whose missing colleague Inspector Gregory Munden's warrant card was found at Misr House. The party considers returning the card to give him closure about his partner's fate.

Locations

Misr House

Edward Gavigan's mansion in Holland Park, London. A large estate with secret passages, torture chambers, dungeon cells, and basement accommodations for cultists. The mansion was seemingly abandoned when the party arrived, with occupants having gone to the woods for a ritual.

The Woods near Misr House

Dark, fog-laden woods about half a mile from the mansion. Contains a trail leading to a large clearing where the Brotherhood of the Black Pharaoh conducts ritual sacrifices under the full moon.

Forest Clearing Ritual Site

A large circular clearing in the fog-laden woods about half a mile from Misr House, where the Brotherhood of the Black Pharaoh conducts their ritual sacrifice ceremony around a steel obelisk. Featured torches around the perimeter and was the site of the party's ambush.

Gavigan's Suite

Edward Gavigan's personal room in Misr House containing important documents, correspondence with Omar al-Shakti in Cairo, a large ledger of cult operations, and a 6-inch ebony bust of the Black Pharaoh.

Misr House Docks

The boat docks near Misr House where several boats were moored, including the party's rental boat and a motorboat. The party used these docks to make their escape after the ritual attack.

Walton-on-the-Naze

The coastal town where the party returned their rental boat and had their lodgings. A safe haven where they could decompress and plan their next moves after the dangerous mission.

The Naze Tower

A landmark tower that the party passes on their way back down the coast to Walton-on-the-Naze.

The Party's Lodgings

Secure accommodations in Walton-on-the-Naze where the party retreated to recover and plan their next moves after the ritual attack.

Spells

Fog of Misdirection

A spell cast by Iris using 2 magic points and 1 sanity point to create a 10x10x15 foot cloud of obscuring fog. The fog appeared directly in front of her, covering the dragons, Gavigan, Zahra, and the steel obelisk. Iris felt the power of her ancestors guiding her as she cast it, seeing several ancestral spirits hovering around her during the casting.

Items

Ebony Bust of the Black Pharaoh

A 6-inch bust carved from ebony depicting the Black Pharaoh. Found in Gavigan's suite at Misr House. Subject of correspondence from Omar al-Shakti requesting its return to Cairo, as it was acquired by Gavigan's predecessor under dishonest circumstances.

Letter from Omar al-Shakti

Correspondence from Omar al-Shakti in Cairo to Gavigan requesting the return of the ebony bust. The letter emphasizes their alliance in service to their 'Lord and Master' and mentions the bust was acquired by Gavigan's predecessor under less than honest circumstances.

Gavigan's Ledger

A large ledger containing entries for cult operations including shipments of fabricated materials, prototypes, ancient machine parts, and astronomical charts to various locations including Shanghai, Australia, Egypt, and Kenya.

Unfinished Letter to Pale Viper

An incomplete letter found in Gavigan's suite addressed to 'Pale Viper' mentioning that Elias has been dealt with in New York and requesting resources to hunt down Jack Brady in Shanghai. References the Stumbling Tiger Bar at 10 Lantern Street.

Inspector Munden's Warrant Card

The official warrant card of Inspector Gregory Munden found in the torture chamber at Misr House, providing evidence of the cult's reach into the London police force and suggesting Munden was a victim.

Glowing Green Scepters

Egyptian-style crook scepters wielded by Edward Gavigan during the ritual. They glowed with an eerie green light and were used both ceremonially and as weapons. Gavigan applied blood to them and crossed them during the ritual before being shot.

Steel Obelisk

A large steel obelisk at the center of the ritual clearing where sacrifice victims Yalesha Essam and Julia Beaumont were chained. Served as the focal point for the Brotherhood's ritual sacrifice ceremony.

White Cultist Robes

Plain white robes worn by the party to blend in with the cultists. Discarded at the docks during their escape and thrown into other boats to prevent identification and hinder pursuit by any surviving cultists.

Lee-Enfield Rifle

Declan's military rifle used to shoot Edward Gavigan during the ambush. The weapon delivered a devastating extreme success hit for maximum damage, severely wounding the cult leader.

Lever Action Carbine

Abigail's rifle used to deliver a second shot into Edward Gavigan during the coordinated attack, adding to his severe injuries and blood loss.

S1E31 - Priest holes and Prison Cells

Date: Aug 27th, 2025

Summary

The investigators arrived at Misr House on a cold, foggy February night, approaching by boat through the misty waters. They discovered two well-maintained sailboats and one larger, unused vessel at the dock, along with a crossable bridge leading to the mansion grounds. Abigail searched one of the boats and found a boat key in the glove compartment, while Iris examined another but found no identifying information. Vincent attempted to pick a lock but failed in his efforts.

Under Declan's expert guidance, the party stealthily approached the three-story mansion, which appeared run-down with ivy crawling up its walls despite being lit up from within. Multiple cars were parked around a central fountain in the roundabout driveway, but the investigators noticed only occasional shadows passing by windows rather than signs of a large gathering. They spotted a trail leading northwest toward where they had previously seen flickering lights, deducing that the mansion's occupants were likely in the woods performing some kind of ritual.

The party decided to infiltrate the house through a window after Iris successfully picked the lock on a drawing room. They climbed inside and found themselves in a somewhat fanciful but dusty mansion interior with wood paneling throughout. The old house creaked ominously as they moved, with pipes knocking and floors groaning under their weight. Declan taught his companions stealth techniques to move quietly through the aged structure.

Reaching a hallway with multiple doors and stairs leading both up and down, the investigators split into two groups. Vincent and Abigail headed upstairs to search the upper floors, while Iris and Declan remained on the ground level. As they explored, Declan and Iris heard kitchen noises and discovered an elderly woman in white cultist robes with an inverted ankh symbol cleaning dishes. When Declan approached her with his gun drawn, the woman appeared confused and unable to respond to their commands.

The investigators soon realized the woman was both deaf and mute, with horribly scarred ears from knife wounds and no tongue. When Iris offered her paper to write on, the woman scrawled "The black pharaoh will consume you" repeatedly before smiling eerily at them. Disturbed by her threatening message and unnerving behavior, Declan struck her with his pistol, knocking her unconscious.

Meanwhile, Vincent and Abigail explored the upper floors, finding the third floor contained only unused bedrooms and a bathroom. The second floor housed six to seven bedrooms and storage closets designed to accommodate many guests. In the ornate master bedroom, they discovered high-quality white cultist robes in the closet and a large painting of an Egyptian pharaoh with obsidian skin and burning eyes. Vincent recognized a modern chronometer on the wall as identical to one they had seen at Ju-Ju House, suggesting a connection between the locations.

Abigail found a letter on the dressing table from Omar al-Shakti in Cairo, dated January 1925, requesting that Gavigan return a stolen bust. The letter referenced their shared service to a "Lord and Master" and spoke of their "most august and beneficial brotherhood." This correspondence provided further evidence of the cult's international connections and their reverence for some dark entity.

Back on the ground floor, Iris and Declan continued their clockwise search and discovered the great hall contained a fireplace with hidden priest holes - secret passages once used to hide Catholic priests during religious persecution. Pressing worn bricks on either side of the fireplace revealed two hidden doors. While Declan's passage led to a dead end filled with cobwebs, Iris's path descended to an unlocked iron door.

Beyond the door lay a secret torture chamber filled with medieval devices including a rack, an Iron Maiden, and various implements of pain. The workshop contained over one hundred rare occult books in multiple languages, from which Iris selected a tome titled "Agnet Minalgin: Song of the Jinn" that seemed to call to her. Four diseased-looking plants grew in pots on the shelves, thriving despite the dark, cold conditions.

Declan investigated a dark hallway that led to a prison dungeon with ten cells, each equipped with iron doors and shackle anchors. Fresh blood and skin remnants in several cells provided grim evidence of recent victims. In one cell, he discovered a beaten leather wallet containing the warrant card of Inspector Gregory Munden, Inspector Barrington's long-lost boss, suggesting the man had been captured and likely killed by the cult.

When Iris attempted to water one of the mysterious plants with puddle water from the floor, it instantly shriveled and turned to dust, revealing their unnatural properties. Despite this ominous reaction, she took a cutting from one of the remaining plants for later study. The investigators realized they had uncovered a sophisticated operation with facilities for torture, imprisonment, and occult research.

The party then explored the mansion's basement, discovering nine to ten small bedrooms, multiple bathrooms, a boiler room, and a laundry facility. In the laundry room, they found several common white cultist robes, distinct from the fancy ones discovered upstairs. The sheer number of accommodations suggested the mansion could house approximately twenty people, indicating a much larger cult presence than they had initially anticipated.

Realizing they might be facing overwhelming odds, the investigators debated their next course of action. They ultimately decided to don the common cultist robes to blend in and observe the ritual they believed was taking place in the woods. Despite concerns about engaging such a large number of enemies, they felt compelled to investigate, knowing that innocent lives were likely at stake given the fresh evidence of torture and sacrifice they had discovered.

The party made their way through the dark, foggy woods for about half a mile until they reached the edge of a large clearing. What they witnessed there filled them with dread - approximately fifty cultists in white robes had gathered around a steel obelisk in the center of the clearing. Two victims were chained to opposite sides of the ominous structure, while naked prisoners were being paraded in a circle and brutally beaten by cultists wielding clubs.

At the center of this horrific ceremony stood Edward Gavigan, wearing an Egyptian cowl and holding two glowing green scepters crossed over his chest. Behind him stood Zahra Shafik, also wielding a pair of the mystical scepters. The investigators could feel supernatural power gathering in the clearing as the ritual progressed, with some victims struggling to move forward while others were being maimed or killed by the increasingly violent beatings.

As the investigators watched in horror from the tree line, they realized they were witnessing something far more sinister than they had imagined. The Brotherhood of the Black Pharaoh had assembled in force for what appeared to be a major ritual sacrifice, and the party found themselves faced with an impossible choice - attempt to intervene against overwhelming odds or watch as innocent people were tortured and killed in service to their dark master.

Scenes

Approaching Misr House by Boat

The party arrives at Misr House via boat on a cold, foggy February night and scouts the area.

  • Vincent fails a lock picking attempt on a boat

  • The party crosses a bridge to reach the dock area

  • Abigail searches one boat and finds a boat key in the glove compartment

  • Iris searches another boat but finds no identifying information

  • Declan successfully leads the party in a stealthy approach to the mansion

  • The party discovers a gravel path leading to a three-story mansion

  • They observe multiple cars parked around a central fountain

  • The mansion appears lit up but run-down with ivy covering the walls

  • Vincent spots a trail leading northwest toward where they previously saw flickering lights

  • The party notices occasional shadows passing by windows but no signs of a large gathering inside

  • They deduce that the people are likely in the woods performing a ritual rather than in the house

Breaking into Misr House

The party infiltrates Edward Gavigan's mansion through a window after Iris successfully picks the lock.

  • Declan checks a window and sees a drawing room with lamps lit but no people

  • The window is locked, so Iris uses her lockpicking skills to open it

  • All four party members climb through the window into the drawing room

  • They notice the house is old, creaky, and dusty with wood paneling

  • Declan teaches the group stealth techniques to move quietly through the house

  • They reach a hallway with multiple doors and stairs going both up and down

  • The party decides to split up - Vincent and Abigail will go upstairs while Iris and Declan search the ground floor

Confronting the Kitchen Woman

Iris and Declan encounter an elderly woman in cultist robes cleaning in the kitchen and attempt to subdue her.

  • Declan and Iris hear kitchen noises and decide to investigate

  • They spot an older woman in white robes with an upside-down ankh cleaning dishes

  • Declan sneaks up behind her and puts his gun to her head

  • The woman appears not to hear their commands and seems confused

  • Iris notices something strange about the woman's ears during a spot hidden check

  • The woman points to the fridge when confronted but doesn't speak

  • Declan realizes the woman may be deaf and mute

  • Iris offers to write questions for the woman to answer

  • The woman has scarred ears from knife wounds and no tongue

  • She writes 'The black pharaoh will consume you' repeatedly and smiles

  • Declan pistol-whips the woman, knocking her unconscious

Exploring the Upper Floors

Vincent and Abigail search the second and third floors of Misr House while Declan and Iris continue on the ground floor.

  • Vincent and Abigail find the third floor has three bedrooms and a bathroom, all unused

  • They discover the second floor has six to seven bedrooms and storage closets

  • In the master bedroom, they find an ornate four-poster bed with red velvet curtains

  • Vincent recognizes a modern chronometer on the wall as identical to one from Ju-Ju House

  • They discover folded paper on a dressing table and a wooden mannequin

  • A large wall-hanging painting of an Egyptian pharaoh with obsidian skin and burning eyes is found

  • High-quality white cultist robes are found in the closet

  • Abigail reads a letter from Omar al-Shakti in Cairo to Gavigan requesting the return of a bust

The Secret Fireplace Passage

Iris and Declan discover hidden priest holes behind the fireplace in the great hall, leading to a secret torture chamber.

  • Iris and Declan search the ground floor clockwise through various rooms

  • Iris spots two worn bricks and seams around the fireplace in the great hall

  • They press the bricks simultaneously, revealing secret doors on each side

  • Declan's left passage leads to a dead end filled with cobwebs

  • Iris's right passage leads down to an unlocked iron door

  • They discover a secret workshop filled with medieval torture devices

  • The room contains a rack, Iron Maiden, workbench with torture tools, and a brazier

  • Iris examines over 100 rare occult books in multiple languages on the shelves

  • She takes a tome titled 'Agnet Minalgin: Song of the Jinn' for later study

The Torture Chamber Investigation

The party explores the hidden torture chamber, finding occult books, mysterious plants, and evidence of recent victims.

  • Declan investigates a dark hallway leading to prison cells

  • He discovers 10 cells with iron doors and shackle anchors

  • Fresh blood and skin remnants are found in several cells, indicating recent use

  • Declan finds a beaten leather wallet in a pool of water

  • The wallet contains a warrant card belonging to Inspector Gregory Munden

  • Iris examines four unhealthy-looking plants in pots on the shelves

  • She attempts to water one plant with puddle water, causing it to shrivel and die instantly

  • Iris takes a cutting from one of the remaining plants

Basement Exploration and Robe Discovery

The party explores the mansion's basement and finds evidence of a large cult presence.

  • The basement contains 9-10 small bedrooms, multiple bathrooms, a boiler room, and laundry facilities

  • Several white cultist robes are found in the laundry room

  • The party realizes the basement can house around 20 people total when combined with upper floors

  • They discover the fancy robes from upstairs are different from the common robes in the laundry

  • The party debates whether to engage a potentially large number of cultists or observe from a distance

  • They decide to put on the common white robes to blend in with the cultists

The Ritual Discovery

The investigators witness a horrific ritual led by Edward Gavigan and Zahra Shafik with approximately 50 cultists.

  • The party walks half a mile through the woods to reach the clearing

  • They discover a large ritual with about 50 cultists in white robes

  • Edward Gavigan is seen leading the ritual wearing an Egyptian cowl and holding glowing green scepters

  • Zahra Shafik stands behind Gavigan also holding scepters

  • Naked victims are being paraded in a circle and beaten by cultists with clubs

  • Two people are chained to a steel obelisk in the center

  • The party feels supernatural power gathering in the clearing

  • The session ends on a cliffhanger with the party deciding to kill Gavigan

Npcs

Elderly Cultist Woman

An older woman in white cultist robes with an inverted ankh symbol. She is deaf and mute, with horribly scarred ears from knife wounds and no tongue. She was found cleaning dishes in the kitchen and wrote threatening messages about the Black Pharaoh before being knocked unconscious by Declan.

Omar al-Shakti

An Egyptian correspondent from Cairo who wrote to Gavigan requesting the return of a stolen bust. Appears to be an ally of Gavigan in their occult endeavors and refers to their 'Lord and Master.'

Inspector Gregory Munden

Inspector Barrington's missing boss whose warrant card was found in the dungeon. Appears to have been captured and likely killed by the cult, with his wallet left behind in a pool of water in one of the prison cells.

Edward Gavigan

Director of the Penhew Foundation and high priest leading the ritual. He wore an Egyptian cowl and held two glowing green scepters crossed over his chest, demonstrating his authority over the Brotherhood ceremony.

Zahra Shafik

Egyptian high priestess standing behind Gavigan during the ritual, also holding a pair of scepters. She appeared to be second in command during the Brotherhood's horrific ceremony.

Locations

Misr House Dock

A dock area with two maintained sailboats and one larger, unused boat. Features a crossable bridge leading to the mansion grounds.

Misr House

A three-story mansion in poor repair with ivy-covered walls and a roundabout driveway featuring a central fountain. Multiple cars are parked around the fountain, and the house is lit up but appears mostly empty.

Misr House Drawing Room

A somewhat fanciful mansion drawing room with lamps lit, accessible through windows. The room has only one door leading to a reception area or hallway.

Misr House Reception Room/Hallway

A hallway area with several doors leading off of it and stairs going both up and down from the ground floor. The house shows signs of age with creaky doors, knocking pipes, and wood paneling throughout.

Misr House Kitchen

A kitchen in Misr House where an elderly cultist woman was found cleaning dishes. Contains typical kitchen implements including knives and a cabinet for writing.

Misr House Master Bedroom

An ornate bedroom on the second floor with a four-poster bed, red velvet curtains, a dressing table, and a wooden mannequin. Contains a painting of an Egyptian pharaoh and a modern chronometer identical to one from Ju-Ju House.

Misr House Third Floor

The top floor of Misr House containing three unused bedrooms and a bathroom. Appears to be unoccupied with no personal belongings.

Misr House Second Floor

A floor containing six to seven bedrooms and storage closets, designed to host many people. Most rooms appear unused except for the master bedroom.

Great Hall (Misr House)

A large dining and gathering room with a fireplace containing hidden priest holes - secret passages once used to hide Catholic priests during religious persecution.

Secret Torture Chamber

A hidden underground workshop accessed through the fireplace, containing medieval torture devices including a rack, Iron Maiden, and various tools. Houses over 100 occult books and mysterious plants.

Prison Dungeon

A dark hallway with 10 cells containing iron doors and shackle anchors. Shows evidence of recent use with fresh blood and skin remnants, clearly used for holding sacrificial victims.

Misr House Basement

The basement level of the mansion containing 9-10 small bedrooms, multiple bathrooms, a boiler room with coal chute and furnace, and a laundry room with cultist robes.

The Woods Near Misr House

Dark, foggy woods surrounding Misr House where the party traveled half a mile to reach the ritual clearing. The misty environment provided cover for their approach.

The Ritual Clearing

A large clearing in the woods where approximately 50 cultists conducted a horrific ritual around a steel obelisk. The clearing emanated supernatural power and served as the site for the Brotherhood's ceremony.

Items

Boat Key

A key found by Abigail in the glove compartment of one of the boats at the dock, potentially useful for operating the boat's engine as an escape route.

High-Quality White Cultist Robes

Two fancy white robes found in the master bedroom closet, much higher quality than the basic robes worn by lower-ranking cultists. Likely worn by cult leadership.

Chronometer

A modern Swiss-made timekeeping device found on the wall of the master bedroom. Vincent recognizes it as identical to one seen in the basement of Ju-Ju House, suggesting a connection between the locations.

Letter from Omar al-Shakti

A folded paper found on the dressing table, written from Cairo in January 1925. Requests the return of a bust acquired under 'less than honest circumstances' and references their shared service to a 'Lord and Master.'

Egyptian Pharaoh Painting

A large wall-hanging painting of an Egyptian pharaoh with obsidian skin and burning eyes found in the master bedroom, likely depicting the Black Pharaoh given the cult's focus.

Agnet Minalgin: Song of the Jinn

A rare occult tome that Iris felt drawn to among over 100 books in the secret chamber. Written in an unknown language and taken for later study.

Inspector Munden's Wallet

A beaten-up leather wallet found half-hidden in a pool of water in the dungeon. Contains the warrant card of Inspector Gregory Munden, Inspector Barrington's long-lost boss, suggesting he was captured and likely killed by the cult.

Mysterious Plant Cutting

A cutting taken from one of four diseased-looking plants found in the secret workroom. The plants have the unusual property of instantly dying and turning to dust when watered, yet somehow thrive in dark, cold conditions without sunlight.

Common Cultist Robes

Several white robes with black inverted ankh symbols found in the laundry room. These are the standard robes worn by regular cult members, distinct from the fancier robes found in the master bedroom upstairs.

Glowing Green Scepters

Mystical scepters held by Edward Gavigan and Zahra Shafik that radiated an eerie green glow. Gavigan held two crossed over his chest while Zahra held a pair in front of her, suggesting their importance in the ritual.

Steel Obelisk

A large steel structure in the center of the ritual clearing with rings used to chain victims. Two people were bound to opposite sides of this ominous centerpiece of the Brotherhood's ceremony.

S1E30 - The Slow Approach

Date: Aug 20th, 2025

Summary

The party began their investigation by reviewing their recent discoveries about Misr House, learning that the name meant "Egypt" in Arabic and that Edward Gavigan had purchased the property from a bankrupt Egyptologist named Neville Lloyd Price. The house, originally called Longview and built in the 16th century, was located in Walton on the Naze along with Gavigan's other acquisition, Henson Manufacturing in Derby. They also discovered that the Brotherhood of the Black Pharaoh used an upside-down ankh as their symbol, representing undeath in contrast to the traditional ankh's meaning of eternal life.

After weighing their options between investigating Empire Spices, Limehouse Docks, or the remote Misr House, the party decided to travel to Walton on the Naze. They took a train from London, concealing their weapons as golf clubs and personal effects, arriving at the seaside resort town in the evening. The Victorian-era holiday destination boasted colorful seafront accommodations and one of England's longest piers.

Abigail successfully secured premium lodging in a teal house at the end of the seafront, where young Jeffrey helped carry their bags. The party then visited The Rusty Hook pub for fish and chips, where Vincent attempted to gather information about Misr House from the bartender Josh while pretending to be intoxicated. Though initially confused, Josh mentioned seeing "Egyptian types" in the area and offered to ask around for more information.

Their evening took an unexpected turn when Julia Beaumont, an American socialite from the London gala, approached Declan with unwanted romantic advances. She left her room key on their table before departing, but Declan secretly planted it on another patron to avoid the encounter. The party then met Samantha, the local bookstore owner, who proved invaluable in providing detailed information about Misr House and the surrounding area.

Samantha explained that the estate was accessible by three routes: a controlled bridge with rotating mechanism, treacherous marshlands, or by boat around the cape. She described Gavigan's ownership of thousands of acres and the house's history, including secret rooms once used to hide Catholic priests during religious purges. The party decided to first visit the abandoned Naze Tower for reconnaissance.

At the 86-foot lighthouse, Iris easily gained entry when the rusted lock crumbled in her hands. From the tower's peak under the full moon, they spotted mysterious lights in the forest northwest of their position, approximately where Misr House should be located. Iris's astronomical knowledge revealed this was the first night of a three-night full moon cycle, giving her an ominous feeling about what might transpire.

The next morning, the party rented a rowboat with sail capability and set out in favorable winds. They traveled through eerie fog that rose from the water, creating an atmosphere of isolation and mystery as they made their way around the coast. After about an hour of silent rowing, they reached what appeared to be Misr House's private dock.

At the dock, they discovered three boats: one large, abandoned vessel from the previous owner and two well-maintained smaller sailboats currently in use. This suggested the property was indeed occupied. They continued to the bridge location, observing the unique rotating mechanism that was currently engaged, with guard shacks on both sides showing no signs of activity.

The party noted the complex geography of the area, with dikes protecting land that lay below sea level and shallow waterways accessible only to small craft. After weighing the risks of daytime versus nighttime approach, they decided to begin with reconnaissance of the wooded area near the dock, planning to make their final decision about timing based on what they discovered during this initial scouting mission.

Scenes

Session Recap and Planning

The party reviews their previous discoveries and discusses their next course of action.

  • GM recaps previous session findings about Misr House, Edward Gavigan's ownership, and the Brotherhood of the Black Pharaoh

  • Party learned Misr means Egypt in Arabic and that the house was originally called Longview

  • Discovered Edward Gavigan owns both Misr House and Henson Manufacturing in Derby

  • Party discusses three potential investigation paths: Empire Spices, Limehouse Docks, and Walton on the Naze

  • Learned the Brotherhood symbol is an upside-down ankh

  • Party decides to investigate Misr House at Walton on the Naze

Travel to Walton on the Naze

The party takes a train from London to Walton on the Naze, a seaside town, carrying concealed weapons and arriving in the evening.

  • Party decides to take the train to Walton on the Naze instead of driving

  • Abigail conceals shotguns in bags as 'golf clubs' for cover

  • Vincent carries his illegal handgun

  • Train journey takes 3-4 hours to Colchester, then another hour to Walton on the Naze

  • Party arrives at 6 p.m. and takes a car for the final 15 minutes

Accommodation at the Seafront

The party secures lodging at colorful seafront houses, with Abigail successfully using her wealth to get premium accommodations.

  • Abigail makes a successful credit rating roll to secure accommodation

  • Party chooses the teal house at the end of the seafront for privacy

  • Young boy Jeffrey helps carry their bags to the accommodation

  • Abigail tips Jeffrey with American money, causing confusion about exchange rates

Gathering Information at The Rusty Hook

The party visits a local pub to gather information about Misr House, with Vincent attempting to extract details from the bartender while pretending to be drunk.

  • Party goes to The Rusty Hook pub for fish and chips and local gossip

  • Vincent pretends to be drunk and asks the bartender Josh about 'Misr House'

  • Bartender initially misunderstands, thinking Vincent means the Naze Tower lighthouse

  • Vincent clarifies he's looking for an estate, bartender mentions rich people with farmland up north

  • Bartender mentions seeing 'Egyptian types' come through the area for high society clientele

  • Bartender offers to ask around more and let them know if he finds information

Unexpected Encounter with Julia Beaumont

Declan encounters Julia Beaumont, an American socialite from the London gala, who makes advances toward him at the pub.

  • Julia Beaumont approaches Declan at their table, calling him 'Dickie Poo'

  • She mentions being alone and invites Declan to her room (303 in the orange house)

  • Declan tries to avoid her advances and moves her hand off his shoulder

  • Julia leaves her room key on the table before departing

  • Declan secretly drops the key in a random patron's pocket to avoid the situation

Meeting Samantha the Bookstore Owner

The party encounters a local bookstore owner who provides detailed information about Misr House and the surrounding area.

  • Party approaches the bookstore as Samantha is closing up

  • Samantha offers to have tea and a beach walk to discuss local lore

  • She explains that Misr House was formerly called Longview, built in the 17th century

  • Reveals that the previous owner got into gambling troubles and Edward Gavigan bought his assets

  • Describes three possible routes to reach Misr House: by bridge (controlled by Gavigan), through marshlands (dangerous and on private property), or by boat around the cape

  • Explains the bridge has a rotating mechanism in the middle to let boats pass

  • Mentions the house is a three-story mansion and Gavigan is into Egyptology

  • Party learns her name is Samantha and that her bookstore opens at lunchtime

Planning the Approach to Misr House

The party discusses various options for reaching Misr House and examines a map showing the layout of the area.

  • GM shows the party a map with locations marked A, B, C, D (A is the house, B is the Naze tower)

  • Party learns the area has complex geography with dikes, marshlands, and waterways

  • Discussion of whether Edward Gavigan is currently at the location or still in London

  • Consideration of different approach methods: boat (quietest), bridge (most direct but potentially guarded), or marsh (difficult and time-consuming)

  • Decision to visit the Naze tower first to get a better view of the area

  • Party opts to rent a boat rather than steal one, choosing a rowboat with sail for stealth and versatility

  • Plan to start early in the morning (5 a.m.) to maximize daylight for reconnaissance

Planning the Journey to Naze Tower

The party discusses transportation options and consults the concierge about visiting the Naze Tower.

  • Party debates whether to rent a car or boat to reach the Naze Tower

  • Concierge recommends going by car, mentions the tower has been closed for years

  • Declan jokingly charges the car rental to Julia Beaumont's room (303, Orange House)

  • Party decides to visit the tower at night for stealth despite poor visibility

Breaking into Naze Tower

The party arrives at the abandoned lighthouse and gains entry to climb to the top.

  • Party drives several miles north to reach the 86-foot tall Naze Tower

  • Tower appears completely abandoned with no lights or people around

  • Iris attempts to pick the lock on the tower door and achieves a critical success

  • The rusted lock crumbles apart in Iris's hands, allowing easy entry

  • Party climbs the metal spiral staircase to the top of the tower

Observation from the Tower Top

The party surveys the area from the lighthouse's peak and spots mysterious activity.

  • Party reaches the top and enjoys a 360-degree view under the full moon

  • Iris and Vincent spot unusual lights coming from the forest about a mile and a half inland

  • The lights appear to be northwest of the tower, possibly near Misr House

  • Party finds old alcohol and a decaying brazier left at the top

  • Iris uses astronomy knowledge to determine it's the first night of a three-night full moon cycle

  • Iris gets an ominous feeling that something will happen during the full moon

Morning Boat Rental and Journey

The party rents a rowboat with sail and begins their water approach to Misr House.

  • Party wakes early and rents a rowboat with sail capability for stealth

  • Group luck roll results in favorable winds

  • They make good time traveling around the coast

  • Fog rises from the water, obscuring visibility

  • Party travels in eerie silence through the fog for about an hour

Arrival at the Dock

The party reaches what appears to be Misr House's dock and assesses the situation.

  • Party arrives at a dock around 9 a.m. after traveling through fog

  • They spot three boats: one large boat with heavy motor (abandoned/unmaintained) and two smaller sailboats (well-maintained)

  • Abigail and Vincent determine the larger boat belonged to the previous owner

  • The smaller boats appear to be in current use

  • Party debates whether to investigate immediately or scout the bridge first

Bridge Reconnaissance

The party rows to examine the bridge connecting to Misr House property.

  • Party takes another hour to reach the bridge location

  • They observe a turning bridge mechanism that's currently engaged/closed

  • Bridge has guard shacks on both sides but no visible activity or lights

  • The bridge is very low to the water with minimal clearance

  • Party notices the area has dikes and some land is below sea level

  • They decide to return to the dock for reconnaissance of the house

Planning the Next Move

The party debates whether to investigate Misr House during the day or night, weighing the risks and benefits of each approach.

  • Vincent argues for having a clear plan before engaging in risky reconnaissance

  • The group discusses the disadvantages of showing their hand as tourists before accomplishing their goal

  • They decide to stop at the docks and conduct initial reconnaissance of the wooded area

  • The party agrees to make their decision about timing based on what they discover during reconnaissance

  • Session ends with the plan to investigate the dock area and surrounding trees

Npcs

Edward Gavigan

Director of the Penhew Foundation who now owns Misr House and Henson Manufacturing. Previously interviewed by Inspector Barrington about the Brotherhood of the Black Pharaoh, which he denied knowing about.

Neville Lloyd Price

An enthusiastic Egyptologist and occultist who went broke and was forced to sell his property (Misr House) to Edward Gavigan. He was the previous owner of what was originally called Longview.

Inspector Barrington

A Scotland Yard detective who interviewed both Zahra Shafik and Edward Gavigan about the Brotherhood of the Black Pharaoh, with both denying its existence.

Zahra Shafik

Someone connected to the Brotherhood of the Black Pharaoh who was interviewed by Inspector Barrington and denied the organization's existence.

Jeffrey

A young boy, no more than 12 years old, who works at the seafront accommodations helping guests with their luggage. Polite and helpful, he assisted the party in getting settled at their teal house lodging.

Josh (Bartender)

The bartender at The Rusty Hook pub who serves both tourists and locals. Initially confused by Vincent's drunken inquiries about Misr House, but helpful in trying to provide information about the area and mentioning sightings of 'Egyptian types' in the region.

Julia Beaumont

An American socialite who was previously encountered at the London gala. Staying in room 303 of the orange house, she made unwanted advances toward Declan, calling him 'Dickie Poo' and leaving her room key for him before departing.

Samantha

The owner of the local bookstore, a woman in her 40s with curly hair who proved to be very knowledgeable about local history and lore. She provided detailed information about Misr House, its previous owner's gambling problems, Gavigan's purchase of the property, and the various routes to access the estate.

Concierge

A helpful hotel staff member who provides local information and travel recommendations. He suggests visiting the Naze Tower by car and mentions it has been closed for years, though he gives the party a knowing wink about visiting anyway.

Locations

Misr House (formerly Longview)

A three-story mansion built in the 16th century, originally called Longview but renamed Misr House by Edward Gavigan after he purchased it from the previous owner who had gambling troubles. Located northwest of the Naze tower, accessible by bridge, boat, or treacherous marshland crossing. Built with secret rooms for hiding Catholic priests during religious purges. Gavigan, who is interested in Egyptology, owns thousands of acres around the property.

Walton on the Naze

A seaside holiday destination town that grew rapidly during the Victorian era. Features fine beaches, one of the longest piers in the country, and colorful seafront accommodations for tourists. The party's base of operations while investigating Misr House.

Derby

A northern English city where Edward Gavigan owns Henson Manufacturing, which he purchased in 1921.

The Ritz Hotel

The London hotel where the party is staying and planning their next moves from.

The Rusty Hook

A local pub in Walton on the Naze frequented by both well-dressed tourists and locals. The party gathered here for fish and chips while attempting to gather information about Misr House from the bartender and local gossip.

Seafront Accommodations

Colorful multicolored houses along the seafront that serve as tourist lodging. The party stayed in a light teal house at the end, providing privacy and a seafront view. Features include the orange house where Julia Beaumont was staying.

Samantha's Bookstore

A local bookstore in Walton-on-the-Naze that opens from lunchtime to eight in the evening. The owner, Samantha, is knowledgeable about local lore and history, particularly regarding Misr House and the surrounding area.

Naze Tower

An 86-foot tall abandoned lighthouse on the Harwich coast. Built of metal with an internal spiral staircase, it has been closed for years and shows signs of decay. The tower offers a commanding 360-degree view of the surrounding area including forests and waterways.

Misr House Dock

A private dock serving Misr House, containing three boats - one large abandoned vessel from the previous owner and two well-maintained smaller sailboats currently in use. Located in a wooded area that provides some cover from the main property.

The Bridge to Misr House

A unique bridge with a center-turning mechanism that rotates to allow boat passage. Features guard shacks on both sides and very low clearance over the water. Currently engaged and passable when the party observed it.

Sloughs of the Naze

Shallow waterways that are too shallow for larger boats, accessible only by smaller craft like rowboats. The area is covered in thick fog that obscures visibility.

Items

Picture of Misr House

A photograph found on Edward Gavigan's desk at the Penhew Foundation showing the estate that the party now plans to investigate.

Occult Books and Scrolls

Dangerous occult materials stolen from the Penhew Foundation basement, including four books and five scrolls in various languages. Iris studied these and learned spells from them.

Upside-down Ankh Symbol

The symbol of the Brotherhood of the Black Pharaoh, described as a cross with a loop at the top instead of a stick, but inverted. Represents undeath or permanent death as opposed to the normal ankh's meaning of eternal life.

Old Alcohol Bottle

An ancient bottle of liquor found abandoned at the top of the Naze Tower, likely left by previous visitors or Great War remnants. Declan is tempted to drink from it.

Decaying Brazier

An old, deteriorating fire brazier found at the top of the lighthouse along with other Great War remnants including a canteen. Shows the tower was once used for signaling or warmth.

Rowboat with Sail

A rental boat obtained for stealth approach to Misr House. Equipped with both rowing capability for silence and a sail for wind-powered travel along the coast.

Julia Beaumont's Room Key

The key to room 303 in the orange house that Julia Beaumont left for Declan. He secretly planted it on a random patron to avoid the unwanted romantic encounter.

S1E29 - Breakfast with Charlie

Date: Jul 16th, 2025

Summary

The session began with the party discussing the possibility of character death and the option to retire characters who become too mentally unstable to continue. Vincent updated his investigation corkboard with new leads discovered during their break-in at the Penhew Foundation, including a reinforced connection to Empire Spices, receipts from Henson Manufacturing in Derby for a large safe and equipment, and a letter from Mr. Puneet Chaudhary in Limehouse regarding shipments. They also found a picture of Misr House on Edward Gavigan's desk and learned that Inspector Barrington had interviewed both Zahra Shafik and Edward Gavigan about the Brotherhood of the Black Pharaoh, with both denying its existence.

Returning to their hotel room, the party examined the dangerous occult materials they had stolen from the Penhew Foundation basement. The collection included four books and five scrolls in various languages: a French tome called "Equinoxe de Vise," an English "Book of DZYAN," a Latin "Liber Ivonis," an Arabic tome with bronze clasp, and scrolls in Arabic, Greek, and Egyptian hieroglyphs. The GM warned about the significant sanity costs of reading these materials, reminding them of the mental toll from their recent experiences. Despite the risks and her already precarious mental state, Iris decided to attempt reading the Latin "Liber Ivonis" since she was the only one who could read Latin.

Iris successfully made a hard success on her Latin language roll and began studying the dangerous tome. She lost 6 sanity points from the initial reading but discovered the book was a discussion of experimentation with elder geometries and spellcasting by the sorcerer Eibon. The tome contained accounts from a being named Sakochi and described cosmic travels to other dimensions and planets. Despite the mental cost, Iris gained 3 Cthulhu Mythos points and learned the book contained several powerful spells including contact deity rituals, defensive magic, weapon enchantment, simple warding, and offensive spells. She decided to commit to a full study of the book, rolling 1 day for completion time, meaning she would finish Sunday evening.

While Iris studied, the party attempted to examine the scrolls but found they lacked the necessary language skills to read most of them. From the scrolls they could partially understand, they learned about different names for Nyarlathotep: the Bloody Tongue, the Bloated Woman, the Sandbat, and the Lord of the Woods. Vincent expressed concern about the mental toll of studying occult materials, especially given Abigail's critically low sanity, while Declan offered to act as an assistant rather than study dangerous materials himself. The party discovered they had acquired probably the largest collection of Nyarlathotep paraphernalia they had ever seen.

Vincent and Abigail visited the London library to research their investigation leads while Iris continued her studies. Both initially failed their library rolls badly, and Abigail decided to push her roll, becoming loud and disruptive with the librarian due to her deteriorating mental state. She was escorted out of the library by security for yelling and being unable to control her volume, claiming she couldn't hear well and was loud as a result. After Abigail's ejection, she asked Charles to take her for breakfast, where she confided in him about her spiraling mental condition and feeling that everything seemed wrong.

Vincent successfully continued his research alone after Abigail's departure and made several important discoveries. He learned that "Misr" means Egypt in Arabic and found information about Neville Lloyd-Price, an enthusiastic Egyptologist and occultist who went broke and was forced to sell his property. Vincent discovered that Misr House was originally called Longview, located in Walton-on-the-Naze, Essex, and was built in the 16th century with secret rooms for hiding Catholic priests during religious purges. Most importantly, he learned that Edward Gavigan now owns Misr House and surrounding land after bailing out Lloyd-Price, and that Gavigan also owns Henson Manufacturing, which he purchased in 1921.

Vincent and Declan analyzed their investigation leads and identified three main paths: Empire Spices (closest but most dangerous due to Zahra Shafik's connection), Limehouse Docks (moderate distance and risk), and Derby locations including Henson Manufacturing and nearby monster murders in Lesser Edale (furthest but potentially safest). The group decided against Empire Spices due to their fear of Zahra Shafik and the confirmed connection to Gavigan. They also worried about additional criminal exposure at Limehouse Docks after their recent break-in activities. Vincent expressed concern about potential heat from their Penhew Foundation break-in and suggested laying low temporarily while Iris completed her studies.

On Sunday evening, Iris completed her full study of the Liber Ivonis, losing an additional 6 sanity points but gaining 8 more Cthulhu Mythos points, bringing her total to 31. She learned multiple powerful spells from the tome, including Contact Deity spells for Yog-Sothoth and Tsathoggua, Create Barrier of Naach-Tith, Commandment of Air, Create Mist of R'lyeh, Make Pale Blade, Disenchant Knife, the Voorish Sign, and Touch of Pain (also known as Wither Limb). The Voorish Sign was noted as having low cost and potentially warding against Mythos monsters, while Create Barrier, Create Mist, and Wither Limb were identified as particularly useful spells. The party also updated their knowledge of the Brotherhood of the Black Pharaoh symbol, which appeared as an upside-down ankh, and prepared to decide their next course of action with multiple leads pointing to Edward Gavigan's extensive network of properties and shell companies.

Scenes

Character Discussion and Corkboard Review

The party discusses character mortality and reviews their investigation leads on Vincent's corkboard.

  • Players discuss the possibility of character death and the option to retire characters if they become too mentally unstable

  • GM updates the investigation corkboard with new leads and connections discovered during the Penhew Foundation break-in

  • Empire Spices connection reinforced through documents found in the basement

  • Receipt discovered for Henson Manufacturing in Derby showing purchases of a large safe and equipment

  • Letter from Mr. Puneet Chaudhary in Limehouse discovered among the papers

  • Picture of Misr House found on Edward Gavigan's desk with the name written on it

  • Inspector Barrington's interviews with Zahra Shafik and Edward Gavigan about the Brotherhood of the Black Pharaoh revealed - both denied its existence

  • Yalesha mentioned as the only other person to bring up the Brotherhood of the Black Pharaoh

Examining Stolen Tomes and Scrolls

The party returns to their hotel to examine the dangerous occult materials they acquired from the Penhew Foundation basement.

  • Party returns to hotel room to lay out and examine four books and five scrolls

  • GM warns about sanity costs for reading occult materials, reminding them of the mental toll from their recent experiences

  • Books identified: French 'Equinoxe de Vise' by Ghislaine de Automne (1807), English 'Book of DZYAN', Latin 'Liber Ivonis', and an Arabic tome with bronze clasp

  • Five scrolls identified in Arabic (3), Greek (1), and Egyptian hieroglyphs (1)

  • Discussion of language requirements - only Iris can read Latin, Declan knows Arabic

  • Scrolls require 1 hour for initial reading, books require 1d12 hours

  • All materials cause sanity loss even on initial reading

  • Iris decides to attempt reading the Latin 'Liber Ivonis' despite the risks

Iris Studies the Liber Ivonis

Iris successfully reads and begins studying the dangerous Latin tome, losing significant sanity but gaining valuable occult knowledge.

  • Iris makes a hard success on her Latin language roll

  • She loses 6 sanity points from the initial reading of the Liber Ivonis

  • The book is revealed to be a discussion of experimentation with elder geometries and spellcasting by the sorcerer Eibon

  • Book contains accounts from a being named Sakochi and describes cosmic travels to other dimensions and planets

  • Iris learns the book contains several powerful spells: contact deity spells, defensive magic, weapon enchantment, simple warding, and offensive spells

  • She gains 3 Cthulhu Mythos points from the initial reading

  • Iris decides to commit to a full study of the book despite the additional sanity cost

  • The full study will take 1d4 days - she rolls and gets 1 day, finishing Sunday evening

Scroll Examination and Party Planning

The party attempts to read scrolls and discusses their approach to studying the dangerous materials.

  • Abigail attempts to use Library Use skill to understand Arabic scrolls but fails the roll

  • Party discovers they lack the language skills to read most of the scrolls (Arabic, Greek, Egyptian)

  • From scrolls they can partially understand, they learn about different names for Nyarlathotep: the Bloody Tongue, the Bloated Woman, the Sandbat, and the Lord of the Woods

  • Vincent expresses concern about the mental toll of studying occult materials, especially given Abigail's critically low sanity

  • Declan offers to act as an assistant to help others rather than study dangerous materials himself

  • Vincent focuses on organizing their investigation leads on the corkboard rather than reading tomes

  • Discussion of Abigail's risk of gaining permanent insanities if she loses more sanity

Library Research Mission

Vincent and Abigail visit the London library to research Misr House and other leads while Iris continues her studies.

  • Vincent and Abigail go to the London library to research their investigation leads

  • Both initially fail their library rolls badly (rolling in the 90s)

  • Abigail decides to push her roll and becomes loud and disruptive with the librarian

  • Abigail gets escorted out of the library by security for yelling and being unable to control her volume

  • Vincent successfully researches Misr House alone after Abigail's ejection

  • Vincent discovers 'Misr' means Egypt in Arabic

  • Vincent learns about Neville Lloyd-Price, an enthusiastic Egyptologist and occultist who went broke

  • Vincent finds that Misr House was originally called Longview, located in Walton-on-the-Naze, Essex

  • Vincent discovers the house was built in the 16th century with secret rooms for hiding Catholic priests during religious purges

  • Vincent learns Edward Gavigan now owns Misr House and surrounding land after bailing out Lloyd-Price

  • Vincent researches Henson Manufacturing and discovers it's also owned by Edward Gavigan, purchased in 1921

Breakfast with Charles

After being ejected from the library, Abigail has breakfast with her driver Charles and discusses her deteriorating mental state.

  • Abigail asks Charles to take her for breakfast after being kicked out of the library

  • Abigail confides in Charles about her spiraling mental condition and feeling that everything seems wrong

  • Abigail expresses feeling like she's holding the group back while also feeling compelled to help them

  • Charles goes into his typical listening mode, providing supportive silence while Abigail processes her dilemma

  • Abigail orders food while discussing her internal conflict about staying with the group

Strategic Planning and Lead Analysis

Vincent and Declan analyze their investigation leads and plan their next moves based on gathered intelligence.

  • Vincent and Declan both make successful Intelligence rolls to analyze their leads

  • Party identifies three main investigation paths: Empire Spices (closest but most dangerous), Limehouse Docks (moderate distance), and Derby locations (furthest)

  • Group decides against Empire Spices due to fear of Zahra Shafik and confirmed connection to Gavigan

  • Party considers Limehouse Docks but worries about additional criminal exposure after recent break-in

  • Group leans toward investigating Derby area, including Henson Manufacturing and nearby monster murders in Lesser Edale

  • Vincent expresses concern about potential heat from their recent break-in activities at the Penhew Foundation

  • Party decides to lay low temporarily while Iris completes her studies

  • Discussion of Edward Gavigan's ownership of multiple connected properties and businesses

Iris Completes Her Occult Studies

Iris finishes her full study of the Liber Ivonis and gains powerful but dangerous magical knowledge.

  • Iris completes her 1-day study of the Liber Ivonis on Sunday evening

  • Iris loses an additional 6 sanity points from the full study

  • Iris gains 8 more Cthulhu Mythos points, bringing her total to 31

  • Iris learns multiple powerful spells from the tome

  • Spells learned include: Contact Deity (Yog-Sothoth and Tsathoggua), Create Barrier of Naach-Tith, Commandment of Air, Create Mist of R'lyeh, Make Pale Blade, Disenchant Knife, Voorish Sign, and Touch of Pain/Wither Limb

  • The Voorish Sign is noted as having low cost and potentially warding against Mythos monsters

  • Create Barrier, Create Mist, and Wither Limb are identified as particularly useful spells

  • Party updates their knowledge of the Brotherhood of the Black Pharaoh symbol (upside-down ankh)

Npcs

Charles

Abigail's loyal driver and companion who is described as a man of few words. Players joke about him being a potential replacement character if someone dies. He provides emotional support to Abigail during her mental struggles, going into 'listening mode' when she needs to talk through her problems.

Mr. Puneet Chaudhary

A warehouse owner in Limehouse Docks connected to shipping operations for the conspiracy. His letter was found in the Penhew Foundation basement regarding shipments to Shanghai on the Ivory Wind. Gives the party 'Emerson vibes' from their previous encounters with similar shipping contacts.

Edward Gavigan

Director of the Penhew Foundation and central figure in the conspiracy. Owns multiple properties including Misr House and Henson Manufacturing. His desk contained a picture of Misr House. Was interviewed by Inspector Barrington about the Brotherhood of the Black Pharaoh, which he denied exists.

Inspector James Barrington

A Scotland Yard detective who interviewed both Zahra Shafik and Edward Gavigan about the Brotherhood of the Black Pharaoh. Both subjects denied the brotherhood's existence during his questioning.

Zahra Shafik

A dangerous individual connected to the conspiracy who was interviewed by Inspector Barrington about the Brotherhood of the Black Pharaoh, denying its existence. The party expresses significant fear of her and wants to avoid Empire Spices due to her connection.

Yalesha

A mysterious woman who mentioned the Brotherhood of the Black Pharaoh in connection with her missing boyfriend. Described as slippery with fish-like qualities and associated with a fish-smelling room. She 'yeeted herself out into the darkness' during a meeting under a bridge.

Neville Lloyd-Price

Former owner of Misr House, described as an enthusiastic Egyptologist and occultist who went broke and was forced to sell his property to Edward Gavigan. He disappeared from London high society and was rumored to have taken to drinking after losing everything.

Dr. Henry Clive

A doctor mentioned in telegraph communications found in the Penhew Foundation papers, connected to Giza and Egypt in some way. The party has no other connections to this name yet.

Librarian

A London library employee who was yelled at by Abigail during her research attempt. Never normally raises their voice but was forced to have Abigail removed by security for being loud and disruptive.

Security Guard

A library security guard who escorted Abigail out of the London library after she became disruptive while researching, unable to control the volume of her voice.

Locations

Hotel Room

The party's hotel room in London where they examine the stolen books and scrolls from the Penhew Foundation basement and plan their next moves using Vincent's corkboard. They work late into the night and early morning hours studying the dangerous materials.

London Library

A public library in London where Vincent and Abigail attempt to research Misr House and other leads. Abigail gets ejected for being disruptive and yelling at the librarian, while Vincent successfully conducts research alone.

Misr House (Longview)

A 16th century mansion in Walton-on-the-Naze, Essex, originally built during Queen Elizabeth I's reign with secret rooms for hiding Catholic priests during religious purges. Originally called Longview, now owned by Edward Gavigan after he bailed out the previous owner, Egyptologist Neville Lloyd-Price.

Walton-on-the-Naze

A coastal town in Essex on the east coast known for its colorful stacked houses that are popular in holiday destinations and Hallmark movies. The location of Misr House and where the party will need to go to investigate.

Limehouse Docks

A warehousing area south of London by the river, connected to Mr. Puneet Chaudhary who handles shipments for suspicious activities. The party considers this a moderate-risk investigation target.

Henson Manufacturing

A manufacturing facility located on the outskirts of Derby in the English Midlands. Owned by Edward Gavigan since 1921 and operating as one of his shell companies. Connected to purchases of large safes and unusual materials.

Derby

A city in the English Midlands where Henson Manufacturing is located on the outskirts. Also near Lesser Edale where the monstrous murders occurred, making it a location with multiple investigation leads.

Lesser Edale

A location just north of Derby mentioned in The Scoop newspaper in connection with monstrous murders involving wild dogs or beast-like creatures, providing another lead in the Derby area.

Empire Spices

A spice shop in Soho connected to the Penhew Foundation through discovered documents and Edward Gavigan. The party considers this too dangerous to investigate due to Zahra Shafik's connection and their fear of her.

Breakfast Location

An unspecified restaurant or establishment where Abigail and Charles go for breakfast after she's ejected from the library, providing a private space for her to discuss her mental struggles.

Spells

Contact Deity (Yog-Sothoth)

A dangerous ritual spell from the Liber Ivonis that allows communication with the outer god Yog-Sothoth. Learned by Iris during her study of the tome, though it carries significant risks for the caster.

Contact Deity (Tsathoggua)

A ritual spell from the Liber Ivonis that allows communication with the entity Tsathoggua. Another contact spell for reaching otherworldly beings, learned by Iris during her study.

Create Barrier of Naach-Tith

A defensive spell from the Liber Ivonis that creates some form of magical barrier for protection. Provides instantaneous magical protection, though more fleeting than permanent armor. Considered one of the more useful spells Iris learned.

Commandment of Air

A spell from the Liber Ivonis that appears to control or command air in some way. Learned by Iris during her study, though its exact effects are not fully detailed.

Create Mist of R'lyeh

A spell from the Liber Ivonis that creates a mystical fog or mist similar to a fog spell Iris already possessed. Noted as being relatively low-cost and useful for concealment and atmospheric effects.

Make Pale Blade

A spell from the Liber Ivonis that temporarily enchants a weapon with magical properties. Learned by Iris during her study of the tome as part of the weapon enchantment magic.

Disenchant Knife

A spell from the Liber Ivonis that removes enchantments from bladed weapons. Learned by Iris during her study, providing a counter to magical weapon effects.

Voorish Sign

A protective spell from the Liber Ivonis that creates a mystical sign or sigil. Has low casting cost and may lessen the cost, reduce casting time, or increase the effect of other spells. Rumored to temporarily ward against Mythos monsters, making such creatures wary and potentially holding off attacks until the wizard's intentions are known.

Touch of Pain (Wither Limb)

An offensive combat spell from the Liber Ivonis that causes pain and withering damage to a target's limb. Serves as Iris's primary magical attack option and is noted as the main offensive spell from the tome.

Items

Equinoxe de Vise

A French occult book with soft calf leather binding, authored by Ghislaine de Automne in 1807. The title appears to mean 'Equinox Divided' and represents one of the dangerous tomes the party acquired from the Penhew Foundation basement.

Book of DZYAN

An English occult book that is goatskin bound with woven paper and smells like sulfur. One of the dangerous tomes available for study by the party, though they chose not to examine it during this session.

Liber Ivonis

A Latin occult tome with iron clasp, calf skin binding, and black edge papers with a musty smell. Translated by Cassius Phillipus Faber in the 19th century. Contains discussions of experimentation with elder geometries, spellcasting, and accounts from the sorcerer Eibon who describes cosmic travels to other dimensions and planets. Iris studied this book fully, gaining multiple powerful spells but losing significant sanity.

Arabic Tome

A wrapped-up tome with a bronze clasp written in Arabic script. One of the dangerous occult books the party acquired but cannot read due to language barriers, despite Declan knowing some Arabic.

Arabic Scrolls

Three scrolls written in Arabic containing poems and prayers to various entities, particularly different aspects of Nyarlathotep including the Bloody Tongue, the Bloated Woman, the Sandbat, and the Lord of the Woods. The party could only partially understand these due to language barriers.

Greek Scroll

A scroll written in Greek that contains unknown occult information, but the party lacks the language skills to translate it effectively.

Egyptian Hieroglyphic Scroll

A scroll covered in Egyptian hieroglyphics that the party cannot decipher due to complete lack of knowledge in ancient Egyptian writing systems.

Empire Spice Card

A business card or document connecting Empire Spices to the Penhew Foundation, found in the basement among crates and paperwork during the party's investigation, reinforcing Gavigan's connection to the spice shop.

Henson Manufacturing Receipt

A receipt documenting the purchase of a large safe, copper, wires, ingots, and hiring of a truck by Henson Manufacturing in Derby, connecting the company to suspicious activities and Edward Gavigan.

Letter from Mr. Puneet Chaudhary

A letter found in the Penhew Foundation basement from a warehouse owner in Limehouse discussing shipments to Shanghai on the Ivory Wind, connecting to the broader shipping conspiracy.

Misr House Picture

A framed picture of a three-story mansion found on Edward Gavigan's desk with 'Misr House' written on the bottom right of the photograph, representing a key lead in the investigation.

Brotherhood Symbol

An upside-down ankh symbol representing the Brotherhood of the Black Pharaoh, discovered in the scrolls and materials from the Penhew Foundation and updated on the party's investigation materials.

S1E28 - A Night at the Museum

Date: Jul 2nd, 2025

Summary

The party executed a break-in at the Penhew Foundation after extensive surveillance and planning. Using a coordinated distraction where Iris and Vincent posed as lost tourists at the front entrance, Declan successfully scaled the back fence and knocked out the security guard with his blackjack. The group restrained the guard, entered Edward Gavigan's office using stolen keys, and discovered a secret passage behind a bookcase leading to a hidden basement study. In an attempt to frame the unconscious guard for the break-in, they threw him down the secret ladder, accidentally killing him in the process.

The basement revealed a disturbing occult sanctuary filled with horrific artwork depicting dark deities, which caused significant sanity damage to Abigail as she viewed the grotesque images. The party discovered valuable evidence including business documents linking to Henson Manufacturing Derby and shipping operations to Shanghai and Australia, bundles of money totaling around 2000 pounds, and ancient artifacts including massive statues of Nyarlathotep and Cthulhu that severely affected Abigail's mental state. They also collected occult books, ceremonial daggers, and scrolls before planting evidence on the dead guard and escaping back to their hotel with their driver Charlie, having uncovered crucial leads about the cult's international operations while escalating their criminal activities to murder.

Scenes

Moving the Guard

The party drags the unconscious security guard through the building to dispose of him down the hidden ladder.

  • The red door is confirmed to be unlockable from their side

  • Abigail holds the red door open while Declan drags the hogtied guard

  • The guard accidentally hits his head on a door jam during transport, causing bleeding

  • Abigail wipes up blood with her jacket to cover tracks

  • They successfully bring the guard to the sarcophagus area

  • The party prepares to dispose of the guard down the ladder

Disposing of the Guard

The party throws the security guard down the sarcophagus ladder, resulting in his death.

  • Declan pushes the guard down the ladder without hesitation

  • They hear a sickening squelching noise and skull/neck cracking sounds

  • The guard dies from the fall, landing in what sounds like muck

  • Iris and Declan listen for additional sounds but hear nothing else

  • The party realizes they've escalated from assault to murder

  • They prepare to descend into the basement to investigate and cover their tracks

Session Opening and Planning

The party discusses luck rolls, character sanity levels, and recaps previous session events while planning their approach to the Penhew Foundation.

  • Party rolls for luck points and checks character stats

  • GM recaps previous session including meeting Edward Gavigan, showing him claws, and discovering his safe was open with phone off the hook

  • Discussion of An African woman who was Carlyle's lover and left with funds

  • Party recalls observing the Penhew Foundation building between 5:30-6:30 PM when employees left

  • Identification of a single guard patrolling the U-shaped yard with padlocked security gate

  • Debate over whether to proceed with break-in on the same day they visited Gavigan

Planning the Infiltration

The party debates various approaches to deal with the security guard and gain access to the Penhew Foundation building.

  • Discussion of using the vision-inducing intravenous drug on the guard

  • Consideration of bribing, choking, or assaulting the guard

  • Vincent expresses concerns about being identified as suspects since they visited earlier that day

  • Debate over timing and whether it's wise to proceed immediately

  • Discussion of guard patrol patterns and fence scaling opportunities

  • Plan established: girls distract guard at front, boys climb fence in back

  • Decision to have Iris and Vincent create distraction while Declan and Abigail handle infiltration

Executing the Distraction

Iris and Vincent approach the guard at the front fence while Abigail helps Declan prepare to climb over the back fence.

  • Abigail successfully gives Declan a strength boost with a strength roll

  • Iris scuffs herself up to look less put-together and adopts a Bronx accent

  • Iris and Vincent approach the guard pretending to be lost American tourists

  • Iris asks for directions to hotels like the Ritz Carlton and Double Tree

  • The guard tells them to 'bugger off' and 'piss off' but remains focused on them

  • Iris successfully uses fast talk with a bonus die to keep the guard engaged

  • Vincent supports the distraction by playing along as her companion

The Assault

Declan successfully infiltrates the courtyard and attacks the distracted security guard.

  • Declan climbs over the fence with a bonus die from Abigail's assistance

  • Declan dramatically unsheathes 'Little Jimmy' before crawling toward the guard

  • Declan successfully rolls stealth with a bonus die to approach undetected

  • Declan strikes the guard from behind with Little Jimmy, rolling an extremely successful attack (04)

  • The attack deals 10 damage with a sickening crunch sound

  • The guard drops like a stone but survives the assault

  • Declan checks the guard's pulse and signals to the others with a thumbs up

Securing the Scene

The party restrains the unconscious guard and gains access to the Penhew Foundation building.

  • Declan searches the guard's pockets and finds gate keys and door keys

  • The guard is discovered to have handcuffs which are used to restrain him

  • They perform a 'half hog tie' by cuffing his foot to his wrist behind his back

  • The guard is gagged with a hanky or bandana

  • They use the guard's tie to further restrain his limbs

  • The unconscious guard is dragged to the bottom of basement stairs to conceal him

  • Declan opens the gate to let the others inside

  • The party successfully enters the Penhew Foundation building through the back door

Searching Gavigan's Office

The party navigates to Edward Gavigan's office and begins their investigation of the building's secrets.

  • The party recognizes they are in the same hallway from their previous visit

  • They observe the front desk, red door, Gavigan's office, and multiple doors on the right

  • Iris successfully lockpicks Gavigan's office door after spending luck

  • They find the floor safe still open containing 100 pounds in signed notes

  • Vincent discovers a silver-framed photograph of Miser House on Gavigan's desk

  • A telegram from Dr. Henry Clive in Giza is found discussing excavation work and thanking Gavigan for assistance

  • The party locates the secret door mechanism behind the bookcase on the north wall

Discovering the Secret Room

The party finds and explores a hidden storage room behind Gavigan's office bookcase.

  • Iris finds the secret mechanism in the bookcase that opens a hidden door

  • The door swings open revealing a dusty space between rooms with another door

  • Fresh footprints are discovered in the dust leading through the storage room

  • The room contains boxes, crates, old furniture, and rolled up rugs covered in thick dust

  • Footprints lead specifically to an actively used sarcophagus at the back of the room

  • The sarcophagus is notably free of dust compared to everything else

  • Declan searches the perimeter while Iris examines the sarcophagus

  • Iris discovers emerald eyes on the sarcophagus lid that appear to be pressable buttons

The Sarcophagus Mechanism

Iris activates the hidden mechanism in the sarcophagus, revealing a secret passage to the basement.

  • Iris presses the emerald eyes on the sarcophagus lid

  • An electric motor sound is heard as the sarcophagus lid slides open

  • A ladder is revealed inside the sarcophagus leading down to a basement

  • The party decides to retrieve the unconscious guard to throw down the hole

  • They plan to frame the guard for the break-in by making it look like he was snooping around

  • The party debates the logistics of moving the guard through the building

Descending into the Secret Basement

The party climbs down the ladder into the hidden basement chamber beneath the Penhew Foundation.

  • Iris goes down first and accidentally steps on the guard's face at the bottom

  • Declan follows, then Vincent and Abigail descend

  • A pool of blood is accumulating at the bottom of the ladder

  • Abigail becomes fascinated by the blood and plays with it using her shoe

  • All party members pass their luck rolls and find a light switch simultaneously

  • They smell lingering candle smoke in the air

  • The room is revealed to contain furniture, desk, chairs, tables, crates, bookcase, and artwork

Exploring the Secret Study

The party investigates the hidden basement study, discovering various occult artifacts, documents, and disturbing artwork.

  • The lights are turned on revealing a large basement room with study area

  • Abigail examines grotesque artwork depicting deity-like creatures and suffers 2 sanity damage

  • The artwork includes dark winged creatures, dragon-like beasts, disfigured humans, and a tall dark humanoid on fire

  • Abigail complains the paintings lack the allure of her lotus painting

  • Declan and Vincent also view the art but succeed their sanity rolls

  • The party splits up to investigate: Declan takes the office area, Iris the bookcase, Abigail the crates, Vincent the ornate chest

  • Vincent searches for exterior doors but fails to find any initially

Office Investigation

Declan thoroughly searches the basement office area, uncovering weapons, money, and crucial documents.

  • Declan finds a .32 revolver and box of bullets in the desk

  • Discovery of bundles of five and ten pound notes totaling approximately 2000 pounds

  • Declan opens a metal box containing various business receipts and documents

  • Finding receipts from Henson Manufacturing Derby for wood, coal, iron ingots, copper wiring

  • Discovery of a receipt for an expensive custom-built cast iron walk-in safe from 1922 costing 132 pounds

  • Finding a receipt for six-month truck hire from Ferris and Sons London

  • Discovery of a letter from Mr. Puneet Chaudhary regarding shipping antiquities to Shanghai on the Ivory Wind

  • A business card for Empire Spices is found wedged in the box corner

  • Declan stacks money and important documents near the entrance to share with the party

Crate Discoveries

Abigail investigates wooden crates containing large occult statues, suffering severe psychological effects.

  • Abigail opens a tall wooden crate stenciled 'Ho Fang Import Export, 15 Kiaoyang Street, Shanghai'

  • Inside is a 300+ pound corroded brass statue of a bulbous entity wearing an Asian rice hat with tentacles

  • Abigail rolls a natural 1 on her sanity check but gains Cthulhu mythos knowledge instead of losing sanity

  • She recognizes this as a form of Nyarlathotep and feels a connection to the Bloody Tongue cult

  • Abigail opens a second crate from 'Randolph Shipping Company, Port Darwin, Northern Territory, Australia'

  • Inside is a 16-inch high statue of Cthulhu - a fat, dragon-like figure with tentacles

  • Abigail fails another sanity roll (99) and takes 2 more sanity damage

  • She succeeds a Cthulhu mythos roll (3) and recognizes this as the great Cthulhu

  • Blood runs from her nose as she becomes entranced and nearly touches the statue

  • Vincent approaches to stop her as she hovers her hand over the statue

Bookcase and Chest Investigation

Iris and Vincent discover occult books and ornate weapons while continuing their search of the basement.

  • Iris examines a fine walnut bookcase with glass-protected shelves

  • She finds books in German, French, Russian, Latin, and Spanish, plus two in English

  • Iris takes three specific books: 'Equinox DeVise' (French), 'Book of Design' (goat skin, smells of sulfur), and 'Libra Ivonis' (Latin)

  • She discovers and takes all 15 ancient scrolls from the bookcase

  • Iris finds a small stone jar containing black-gray dust that looks like ashes but leaves it behind

  • Vincent opens an ornate sandalwood chest inlaid with silver depictions of ape-lizard creatures

  • Inside the chest are two ornate silver daggers with 4-inch blades

  • The dagger handles feature upper and lower halves of creatures that form one complete being when joined

  • Vincent discovers a secret door on the southern end of the room

  • The party debates whether to explore the secret door or backtrack their original route

Final Preparations and Escape

The party completes their investigation, plants evidence to frame the dead guard, and makes their escape.

  • The party decides to plant signed pound notes in the guard's pocket to frame him for theft

  • They choose to backtrack through their original route rather than use the newly discovered secret door

  • Vincent cleans up blood drops from the guard to minimize evidence of their presence

  • They debate whether to lock doors - ultimately deciding to lock the outer gate but leave inner doors unlocked

  • This makes it appear the guard was alone inside when he fell down the ladder

  • The party successfully exits the building with their stolen items: books, scrolls, money, weapons, and artifacts

  • They rendezvous with their driver Charlie who was waiting nearby as planned

  • Charlie drives them back to their hotel without asking questions about their activities

  • The party discusses potential next steps and leads to investigate based on their discoveries

Npcs

Edward Gavigan

Director of the Penhew Foundation who the party met in the previous session. They showed him claws and noticed he was acting strangely, with his safe open and phone off the hook. His office contains evidence of his involvement in occult activities and connections to international cult operations.

Security Guard

A large night security guard patrolling the Penhew Foundation's fenced courtyard. His uniform doesn't fit well, suggesting he's either unprofessional or wearing someone else's clothes. He carries keys to gates and doors, as well as handcuffs. He was knocked unconscious by Declan with Little Jimmy, then dragged into the building and accidentally killed when thrown down the sarcophagus ladder. The party attempts to frame his death as an accident during a theft.

Dr. Henry Clive

An archaeologist conducting excavation work in Giza, Egypt. Found in a telegram dated November 6th, 1924, in Gavigan's office where he discusses dig progress and thanks Gavigan for assistance with their planned activities, indicating collaboration in the cult's operations.

Ho Fang

An import/export business owner from Shanghai, China with an address at 15 Kiaoyang Street. Crates addressed to 'Honorable Ho-Fang' were found in the secret basement containing a massive 300+ pound brass statue of Nyarlathotep, indicating his central role in the cult's artifact smuggling network between China and London.

Mr. Randolph

Associated with Randolph Shipping Company in Port Darwin, Northern Territory, Australia. A crate marked 'personal to Mr. Randolph' contained a 16-inch statue of Cthulhu, demonstrating his involvement in the international cult network and artifact transportation from Australia to London.

Mr. Puneet Chaudhary

A contact from Rope Maker Fields Limehouse involved in warehousing and shipping operations. A letter found in Gavigan's desk shows he handles shipping of sundry antiquities to Shanghai aboard a ship called the Ivory Wind, indicating his role in the cult's logistics network.

Charlie

The party's reliable driver who successfully waited for them during their break-in operation at the Penhew Foundation. He picked them up after their escape and drove them back to their hotel without asking questions about their nighttime activities or the items they were carrying.

African Woman

Mentioned in the recap as Carlyle's former lover who left with all the funds at some point, referenced in previous conversations with Gavigan. Her departure with money suggests she may have been involved in or aware of the cult's financial operations.

Locations

Penhew Foundation Building

A museum building in London with a U-shaped fenced courtyard in the back. The party conducted surveillance and then broke into this building at night after subduing the security guard. Features a front entrance with steps, a back door accessible through the fenced area, and contains Edward Gavigan's office with its hidden secrets.

Penhew Foundation Courtyard

The fenced U-shaped yard behind the Penhew Foundation building where the security guard patrols. Contains stairs leading down to a basement loading area, a back door to the building, and is secured with padlocked gates and double chains. The guard's patrol route takes him around the perimeter of this area.

Gavigan's Office

Edward Gavigan's office within the Penhew Foundation, containing a floor safe with signed pound notes, a desk with the Miser House photograph and telegram from Dr. Clive, and most importantly, a secret door hidden behind a bookcase on the north wall that leads to the hidden storage room.

Secret Storage Room

A dusty storage room hidden behind Gavigan's office bookcase, filled with boxes, crates, old furniture, and rolled up rugs covered in thick dust. Contains recent footprints leading to an actively used sarcophagus at the back of the room, which serves as the entrance to the basement study.

The Sarcophagus Chamber

The back area of the secret storage room containing an ancient sarcophagus that appears to be in poor condition but is notably free of dust. The sarcophagus has emerald eyes that function as activation buttons, and when pressed, an electric motor opens the lid to reveal a ladder leading down to the secret basement study.

Secret Basement Study

A large basement room beneath the Penhew Foundation accessed through the sarcophagus ladder. Contains a study area with desk and office supplies, a fine walnut bookcase with occult books and scrolls, storage crates with cult artifacts, and disturbing artwork mounted on stone walls. The room has electric lighting and the lingering smell of used candles, indicating regular use as Gavigan's private occult research space.

Red Door Passage

A passage accessed through a distinctive red painted door that connects the main building to the secret basement area. The door was locked from the outside but could be opened from within, providing an alternate route for moving between the building's public and hidden areas.

Basement Loading Area

A small basement area accessed by stairs from the courtyard, where the unconscious security guard was initially hidden. Features a side basement door and serves as a loading or storage area for the building's operations.

Henson Manufacturing Derby

A manufacturing facility in Derby mentioned in receipts found in Gavigan's desk. Supplies industrial materials including wood, coal, iron ingots, copper wiring, and custom-built cast iron safes to the Penhew Foundation, indicating a significant business relationship with the cult's operations.

Miser House

An imposing three-story country mansion shown in a silver-framed photograph on Gavigan's desk. The name appears in tiny letters at the bottom of the photograph, suggesting this location holds special significance to Gavigan and the cult's activities.

Hotel

The party's lodging in London where Charlie the driver takes them after their successful break-in at the Penhew Foundation. This serves as their base of operations while investigating the cult conspiracy in London.

Items

Little Jimmy

Declan's blackjack weapon used to knock out the security guard. It's a small, concealable bludgeoning weapon that Declan dramatically unsheathes before the attack. The weapon proves devastatingly effective, dealing a critical hit that renders the guard unconscious with a sickening crunch sound.

Vision-inducing Drug

An intravenous drug that lasts 1-3 hours and causes visions. The party briefly considers using it on the guard but notes it requires proper injection into a vein and isn't easily administered in an assault situation, making it impractical for their infiltration plan.

Guard's Keys

A complete set of keys taken from the unconscious security guard, including keys for the back gate, building doors, and access to various areas of the Penhew Foundation. These keys prove essential for the party's infiltration and escape.

Guard's Handcuffs

Police-style handcuffs carried by the security guard and discovered when searching his pockets. Used by the party to restrain the unconscious guard in a 'half hog tie' position, cuffing his foot to his wrist behind his back to prevent escape.

Signed Pound Notes

100 pounds worth of white one-pound notes found in Gavigan's floor safe, all personally signed by Gavigan himself. Some of these notes are later planted on the dead guard to frame him for theft.

Miser House Photograph

A silver-framed photograph on Gavigan's desk showing an imposing three-story country mansion with 'Miser House' written in tiny letters at the bottom. This appears to be a significant location connected to Gavigan's operations.

Telegram from Dr. Clive

A telegram dated November 6th, 1924, from Dr. Henry Clive in Giza discussing excavation work. The message reads 'Giza dig well Stop All as planned Stop Work apace at my Cerna Stop Thank you for your assistance Most helpful Stop Dr H Clive' indicating coordination between Gavigan and archaeological operations in Egypt.

.32 Revolver and Bullets

A .32 caliber revolver found in the basement office desk along with a box of ammunition. Taken by Declan for the party's protection during their ongoing investigations into the cult conspiracy.

Cash Bundle

Bundles of five and ten pound notes totaling approximately 2000 pounds, found in the underground study desk. A substantial sum representing significant funding for the cult's operations.

Henson Manufacturing Receipts

Business receipts showing deliveries to Henson Manufacturing Derby for wood, coal, iron ingots, copper wiring, and most significantly, a custom-built cast iron walk-in safe costing 132 pounds delivered and fitted in 1922. These receipts reveal industrial connections and expensive security installations.

Truck Hire Receipt

A receipt from Ferris and Sons London for a six-month hire of a truck, indicating the foundation's need for transportation capabilities for their covert operations.

Shipping Letter

A letter from Mr. Puneet Chaudhary of Rope Maker Fields Limehouse relating to warehousing and shipping of sundry antiquities to Shanghai aboard a ship called the Ivory Wind, revealing the international scope of artifact smuggling operations.

Empire Spices Business Card

A business card for Empire Spices found wedged in the corner of a box in Gavigan's desk. The party was already aware of this establishment from previous encounters, confirming connections between Gavigan and other cult operations in London.

Nyarlathotep Statue

A massive 300+ pound corroded brass statue depicting a bulbous entity wearing an Asian rice hat with snake-like tentacles bursting forth beneath it. Found in a crate from Ho Fang Import Export in Shanghai. Represents one of Nyarlathotep's forms and caused Abigail to feel a mystical connection to the Bloody Tongue cult when she viewed it.

Cthulhu Statue

A 16-inch high representation of a fat, dragon-like figure with an evil-looking head fringed by tentacles. Found in a crate from Randolph Shipping Company in Australia marked 'personal to Mr. Randolph.' Caused severe sanity loss for Abigail, who experienced a nosebleed and entered a trance-like state while viewing it, nearly touching the artifact before being stopped.

Occult Books

Three ancient books taken from the secret study's glass-protected bookcase: 'Equinox DeVise' (French), 'Book of Design' (bound in goat skin and smelling of sulfur), and 'Libra Ivonis' (Latin). These volumes likely contain mythos knowledge and were carefully preserved in the hidden library.

Ancient Scrolls

Fifteen very old scrolls found in the secret study's bookcase, written in various languages including German, French, Russian, Latin, Spanish, and English. All were taken by Iris and stored in her bag for later examination and potential translation.

Ornate Silver Daggers

Two ornate silver daggers with 4-inch blades found in a carved sandalwood chest. The handles are themed with ape-lizard creatures - one features the upper half, the other the lower half. When the handles are placed together, they form one complete creature design. These appear to be ceremonial or ritual weapons.

Sandalwood Chest

A paper-sized chest made of carved sandalwood and inlaid with silver depictions of unwholesome ape-lizard creatures with unnaturally extended arms. The chest contained the silver daggers and was taken by the party along with its contents.

Stone Jar with Ashes

A nondescript stone jar about the size of a flower vase containing black-gray dust that looks like ashes. Found in the bookcase but deliberately left behind by the party due to uncertainty about its contents and potential dangers.

Sarcophagus with Hidden Mechanism

An ancient sarcophagus with emerald eyes that serve as activation buttons. When pressed, an electric motor activates and the lid slides open to reveal a ladder leading down to the secret basement level. The sarcophagus appears to be in poor condition but is notably free of dust, indicating recent use.

Grotesque Artwork

Various pieces of disturbing wall art mounted directly on the basement's stone walls depicting deity-like and creature-like beings performing blasphemous acts. Includes images of dark winged leprous and scaly creatures, hulking dragon-like beasts, prowling human-like beings with oversized eyes and hanging flesh, and a tall dark humanoid surrounded by orange bursts of light.

Ho Fang Shipping Crate

A tall wooden crate stenciled 'Ho Fang Import Export 15 Kiaoyang Street, Shanghai, China' in both English and Chinese, with smaller letters reading 'attention, honorable Ho-Feng.' The crate contained the massive Nyarlathotep statue.

Randolph Shipping Crate

A wooden chest stenciled 'Randolph Shipping Company, Port Darwin, Northern Territory Dominion of Australia' with a curious symbol showing a stylized deer head or winged creature. Marked 'personal to Mr Randolph' and contained the Cthulhu statue.

S1E27 - Cracking the Foundation

S1E27 - Cracking the Foundation

Date: Jun 5th, 2025

Summary

The session began with a recap of recent events where Declan and Abigail each took half a dose of a mysterious hallucinogenic substance known as "vision juice." During their drug-induced visions, Declan experienced haunting scenes of bloodline connections, including glimpses of a Delta Green bunker, something called Glass Fear, and files about himself. He also saw a future museum featuring Abigail's black lotus painting from an incident in Chattanooga in 2035, while Abigail encountered a blood-red doppelganger that cryptically stated "I keep what you give." Both witnessed a futuristic rave scene where a blue-haired woman named Sally appeared to sacrifice herself to save them, resulting in Declan developing Megalomania and Abigail acquiring Pharmacophobia - an intense fear of all drugs.

The party then met with Edward Gavigan at the Penhew Foundation, where they were first greeted by the unfriendly Thomas Kinnery. Upon entering Gavigan's office, they noticed several suspicious details: an open floor safe, an activated intercom, and a phone off its hook. Gavigan himself wore a new watch suggesting recent wealth, and when Iris attempted to replace the phone receiver, she carefully observed his reaction. The group presented mysterious lion claws to Gavigan, who quickly determined they were not authentic Egyptian artifacts, though he showed no recognition of their true nature.

During their meeting, Declan managed to spot cash in the floor safe and noticed what appeared to be a secret entrance behind a bookshelf. The conversation turned to the Carlyle expedition, with Gavigan revealing that an African woman, who had been Carlyle's lover, had stolen expedition funds before disappearing. The group presented a strange copper bowl to Gavigan for examination, which he seemed genuinely interested in studying further. The meeting concluded tensely after pointed questions about the fate of Sir Aubrey Penhew.

Later that evening, the group conducted careful surveillance of the Penhew Foundation building. They observed employees, including Gavigan and Kinnery, departing between 5:30 and 6:30, and identified a single guard patrolling a U-shaped yard at night. The building's security features included a front entrance, back doors, a padlocked delivery gate, and an iron fence surrounding the property. The party began planning their break-in, gathering equipment like lockpicks and dark clothing, while discussing whether to bribe or subdue the physically imposing but seemingly inexperienced night guard. They sent Charles to the Blue Pyramid Club as a diversion and noted a possible basement entrance via stairs.

Scenes

Drug Vision Recap

Recap of Declan and Abigail's visions from taking the 'vision juice' hallucinogen

  • Declan and Abigail each took half dose of hallucinogenic 'vision juice'

  • Declan had bloodline visions about being 'the start of it'

  • Declan saw Delta Green bunker, Glass Fear, and files about himself

  • Declan saw museum with Abigail's black lotus painting from 2035 Chattanooga incident

  • Abigail saw a blood red doppelganger saying 'I keep what you give'

  • Both saw futuristic rave scene where blue-haired Sally sacrificed herself

  • Declan gained Megalomania condition

  • Abigail gained Pharmacophobia condition - fear of all drugs

Meeting with Edward Gavigan

The party meets with Edward Gavigan at the Penhew Foundation to discuss artifacts and gather information about the Carlyle expedition

  • Group greeted by unfriendly Thomas Kinnery and led to waiting room

  • Noticed floor safe open, intercom on, phone off hook in Gavigan's office

  • Observed Gavigan's new watch suggesting new money

  • Iris put phone back on hook to gauge Gavigan's reaction

  • Party shows Gavigan the mysterious claws, which he determines are not Egyptian

  • Declan spots cash in floor safe and notices potential secret bookshelf entrance

  • Discussion about Carlyle expedition and Penhew's disappearance in Africa

  • Gavigan reveals African woman stole expedition funds and was Carlyle's lover

  • Party gives Gavigan strange copper bowl to examine

  • Meeting ends tensely after questioning about Penhew's fate

Planning the Break-in

The party conducts surveillance of the Penhew Foundation and plans a nighttime break-in

  • Party observes building layout including front entrance, back doors, and fence

  • Watch employees including Gavigan and Kinnery leave around 5:30-6:30

  • Spot single guard patrolling U-shaped yard at night

  • Identify multiple entry points: front door, back door, delivery gate, windows

  • Note possible basement entrance via stairs

  • Send Charles to Blue Pyramid Club as diversion

  • Gather equipment like lockpicks and dark clothing

  • Discuss options for dealing with guard including bribery or knockout

  • Guard appears to be new to night shift and physically imposing

Npcs

Edward Gavigan

Current director of the Penhew Foundation. Well-dressed with a self-assured, 'punchable' face. Wears a new watch suggesting new money. Shows expertise in examining artifacts but becomes evasive when questioned about Penhew's disappearance. Claims no knowledge of cult symbols but shows genuine interest in studying unusual items.

Thomas Kinnery

Gavigan's unfriendly secretary at the Penhew Foundation who initially showed the party to the waiting room. Described as 'a dick' but was successfully intimidated by the group. Maintains a cold demeanor and sneers at visitors.

Sir Aubrey Penhew

Former director of the Penhew Foundation who disappeared during the Carlyle expedition. Was in charge of artifact collection and traveled through Eastern Africa before his disappearance. His current fate remains unknown.

Night Guard

A large man in a well-fitting uniform who patrols the U-shaped yard of the Penhew Foundation at night. Appears to be new to the night shift. Physically imposing but potentially inexperienced.

Locations

Penhew Foundation

Multi-story building in London with exhibition space on second floor and offices on first floor. Gavigan's office contains a floor safe, intercom system, and suspicious bookshelf with possible secret door. Building has front entrance with stairs, back door, delivery gate with padlocked chains, and is surrounded by iron fence. Features U-shaped patrol area in back and possible basement entrance via stairs.

Items

Lion Claws

Mysterious artifacts presented to Gavigan under the pretense of being Egyptian antiquities. Gavigan determines they are not authentic Egyptian items, noting there are no lions in Egypt, but shows no recognition of their true nature.

Strange Copper Bowl

An unusual bowl with enameling that the party gives to Gavigan for examination. He shows genuine interest in studying it and offers to have his people analyze it further.

S1E26 - Echoes of Future Past

Date: May 14th, 2025

Summary

The party's night began with a dramatic escape through a tunnel when Iris impulsively jumped 35 feet down, calling for Declan to catch her. Though they suffered minor injuries from the landing, Vincent successfully intimidated approaching thugs with his gun. During the chaos, their captive Yalesha Essam managed to slip away from multiple attempts to restrain her, disappearing into an unnaturally dense fog.

As the group tried to navigate through the park, they encountered a terrifying amorphous entity with tentacles that attempted to suffocate both Vincent and Abigail. Iris discovered they could see the creature when she used her hairspray and lighter as an improvised torch. The party managed to keep the mysterious being at bay using various light sources as they made their way to the safety of the street lamps.

The journey back to the Ritz Hotel was tense, with Abigail spotting shimmering tendrils following them through the fog-filled streets. Upon reaching their penthouse room around 1am, they observed the strange fog still visible even at their elevated height. Vincent requested extra locks from the front desk, and the group set up lights and a fire for protection.

In an attempt to gain insight into the night's events, Declan and Abigail took half doses of a hallucinogenic drug called Reverb while Vincent kept watch and Iris abstained. Declan experienced visions of his bloodline's future and encountered a man in a diner warning him about "being the start of it." He saw scenes in a Delta Green bunker containing files about himself and a mysterious glass sphere, as well as a future museum featuring Abigail's black lotus painting from the "2035 Chattanooga incident."

Abigail's vision revealed a blood-red doppelganger who cryptically stated "I keep what you give." Both she and Declan shared a final vision of a futuristic rave where deadly geometric angles threatened them until a blue-haired girl sacrificed herself to save them. The experience left them both mentally altered, with Declan developing megalomania.

The following morning, after Vincent's vigilant watch through the night, the group prepared for their 8am meeting with Edward Gavigan at the Penhew Foundation. They were greeted by Thomas Kinnery and led to a waiting room before meeting Gavigan himself. The party noticed several suspicious details in Gavigan's office: a partially open floor safe, an expensive new watch that betrayed his recent wealth, and evidence of eavesdropping through a staged intercom use and an off-hook phone. Despite these concerning observations, they maintained their composure while making cautious introductions, aware that their conversation was being monitored.

Scenes

Tunnel Escape

The party deals with thugs at a tunnel while Yalesha Essam escapes their custody

  • Iris jumps 35 feet down, yelling 'Declan catch me' before being caught with minor injuries

  • Vincent intimidates thugs with his gun, causing them to retreat

  • Yalesha Essam escapes from Abigail, Declan, and Iris's attempts to hold her

  • Yalesha Essam runs into dense fog

Fog Monster Attack

The party is attacked by an invisible tentacled entity in the fog while trying to escape the park

  • Tentacled entity attacks and tries to suffocate Vincent and Abigail

  • Iris discovers the creature is visible when using her hairspray and lighter

  • Party uses lights and torches to keep the amorphous blob creature at bay

  • Group successfully escapes to the street under lamplights

Return to the Ritz

The party makes their way back to their hotel through the dangerous foggy streets

  • Group moves cautiously through fog with lights

  • Abigail spots shimmering tendrils following them

  • Party reaches the well-lit hotel area around 1am

  • Group observes dense fog visible even from their penthouse room

  • Vincent requests extra locks from desk clerk

  • Party sets up lights and fire for safety

Drug Vision Experience

Declan and Abigail take a hallucinogenic drug called Reverb to try to gain insight into recent events

  • Declan and Abigail take half doses while Vincent watches and Iris abstains

  • Both lose 5 sanity points and gain 6 Cthulhu mythos points

  • Declan sees visions of his bloodline and a man in a diner warning about 'being the start of it'

  • Declan witnesses scenes in a Delta Green bunker with files about him and a glass sphere

  • Declan sees future museum with Abigail's black lotus painting from '2035 Chattanooga incident'

  • Abigail encounters blood-red doppelganger saying 'I keep what you give'

  • Both experience shared vision of futuristic rave with deadly geometric angles

  • Blue-haired girl saves them from dimensional threat

  • Both wake after 90 minutes with Declan developing megalomania

Early Morning Preparation

The group wakes up early to prepare for their 8am meeting with Edward Gavigan

  • Vincent stays up to keep watch and cat naps by the fire

  • Group wakes up feeling unrested around 6:30am

  • Vincent brings coffee and breakfast for everyone

  • Group reviews their artifacts including lion claws and other items from Africa

  • Party discusses strategy for meeting with Gavigan

Meeting Edward Gavigan

The party arrives at the Penhew Foundation for their morning appointment with Edward Gavigan

  • Greeted by Thomas Kinnery at reception

  • Led to waiting room before meeting Gavigan

  • Vincent and Declan notice partially open floor safe in Gavigan's office

  • Iris fails to be subtle about noticing Gavigan's expensive new watch

  • Declan notices Gavigan pretending to use intercom that was already on

  • Vincent spots phone off hook indicating eavesdropping

  • Party exchanges cautious introductions while aware of monitoring

  • Observe Egyptian artifacts and extensive bookshelves in office

Npcs

Yalesha Essam

A slippery belly dancer who escaped from Abigail, Declan, and Iris's attempts to hold her by running into the dense fog.

Future Man in Diner

Man with Declan's eyes who appears in his vision, hands trembling, and warns him about being 'the start of it' while showing him a napkin with 'reverb' written on it.

Edward Gavigan

Director of the Penhew Foundation. Described as slim, superbly dressed, balding with manicured nails and clean-shaven. Has a smug, punchable face and wears an expensive new watch suggesting recently acquired wealth. Maintains a friendly but calculated demeanor.

Thomas Kinnery

Gavigan's obsequious secretary at the Penhew Foundation who handles visitors and refreshments. Maintains a haughty attitude similar to his employer.

Charles

The party's driver in London who was sent away before the tunnel incident.

Locations

The Ritz Hotel

Luxurious hotel where the party is staying, with penthouse-level rooms, gas fireplaces, and multiple beds. Currently surrounded by an unusual dense fog that reaches up to the higher floors.

Blue Pyramid Club

A club the party visited in previous sessions, mentioned in recap.

Park with Tunnel

Location where the party escaped through a tunnel and encountered the fog creature. Characterized by dense supernatural fog.

Penhew Foundation

An organization's building with multiple offices including a library, Gavigan's wood-paneled office with built-in floor safe and wall of bookshelves, and a waiting room. Contains Egyptian artifacts and research materials.

Items

Hairspray and Lighter

Improvised weapon used by Iris to reveal the invisible fog creature, runs out during escape.

Black Lotus Painting

A future painting seen in Declan's vision depicting a black lotus rising from dark waters, connected to Abigail and recovered from the '2035 Chattanooga incident'

Glass Sphere

A mysterious artifact seen in Declan's vision, depicted in sketches found in a Delta Green bunker. Connected to bringing Declan back to life in some alternate timeline.

Lion Claws

Artifacts supposedly from Egypt that the party plans to show to Gavigan at the Penhew Foundation.

African Artifacts

Collection including a copper bowl, headband, Boabwood scepter with runes, chronometer, and various other items from Africa that the party brought to London.

Floor Safe

A modern safe built into the floor of Gavigan's office, noticed to be slightly open as if recently accessed or forgotten to be closed properly.

S1E25 - Ambush Under the Arches

Date: May 7th, 2025

Summary

The evening began at the Blue Pyramid Club, where Vincent employed his skills in psychoanalysis to observe several suspicious individuals. In the smoking room, Abigail had an intriguing encounter with Zahra Shafik, who mysteriously offered to take away Abigail's sadness but declined when asked about medications. After a group of four suspicious people left the club, Yalesha Essam, a dancer wearing a black coat over her performance attire, left them a note on a napkin directing them to meet at the arches.

At the tunnel, the situation quickly became tense as Vincent spotted three men in overcoats approaching in a threatening formation - one in front, two behind. Simultaneously, a car pulled up on the bridge above, and three more hostile men emerged, including a driver and a notably large man. All were armed with weapons larger than standard police-issue firearms. In a dramatic moment, Iris jumped from the bridge and was caught by Declan, both sustaining minor injuries from the impact.

The confrontation escalated as Vincent successfully intimidated the approaching men with his gun, causing them to hesitate. Yalesha Essam, whose boyfriend had been murdered by the Brotherhood of the Black Pharaoh, fled into the fog in panic. The hostile groups eventually retreated, with the men on the bridge returning to their car and driving away.

However, their troubles were far from over as a supernatural entity manifested in the fog. Vincent was the first to be attacked, grabbed and suffocated by invisible tentacles. Declan attempted to help by tackling Vincent and even cut his own hand in an effort to distract the entity. Vincent realized that light might be effective against the creature, just as Abigail became its next victim.

In a quick-thinking move, Iris used hairspray and a lighter as an improvised flamethrower, illuminating the entity and revealing its true form - a dark, sparkling gray cloud with six writhing tentacles. The group discovered that their flashlights could ward off the supernatural fog creature. Working together, with Abigail restraining the flame-wielding Iris, they made their way to safety under the street's oil lamps, though Iris's thumb was severely burned from holding the lighter for so long.

Scenes

Meeting at the Blue Pyramid Club

The party met at the Blue Pyramid Club and received a note about picking up a package and heading to a house in Essex.

  • Vincent observed shady individuals through psychoanalysis

  • Abigail had an encounter with Zahra Shafik in the smoking room

  • A group of four suspicious people left the club

  • Yalesha Essam left them a note on a napkin to meet at the arches

Confrontation at the Tunnel

The party encounters hostile groups at both ends of a tunnel in a park during a rainy, foggy night.

  • Vincent spots three suspicious men approaching from one end

  • Three armed men emerge from a car on the bridge above

  • Iris jumps from bridge and is caught by Declan, both taking minor damage

  • Vincent intimidates the approaching men with his gun

  • Yalesha Essam flees from the group into the fog

  • The hostile groups retreat

Supernatural Fog Attack

The party encounters a supernatural fog entity with tentacles that attacks them near the tunnel.

  • Vincent is grabbed and suffocated by invisible tentacles

  • Declan attempts to help by tackling Vincent and cutting his own hand

  • Vincent realizes light might ward off the entity

  • Abigail is attacked next by the entity

  • Iris uses hairspray and lighter to illuminate the entity

  • The entity is revealed as a dark sparkling gray cloud with six tentacles

  • The group uses flashlights to ward off the entity

  • Party escapes to safety under street lamps

Npcs

Yalesha Essam

A dancer from the Blue Pyramid Club wearing a dance outfit covered by a black coat. Her boyfriend was murdered by the Brotherhood of the Black Pharaoh. She left a note for the party to meet at the arches but fled in panic during the encounter.

Zahra Shafik

Someone Abigail encountered in the smoking room of the Blue Pyramid Club. Offered to take away Abigail's sadness but stated she wasn't 'that kind of dealer' when asked about medications.

Tunnel Attackers

Three men in overcoats approaching the tunnel in a threatening formation - one in front, two behind. Armed with large firearms. They retreated when Vincent brandished his weapon.

Bridge Attackers

Three hostile men including a driver and a very large man, emerging from a car on the bridge above the tunnel. Armed with large firearms. They fled in their car when confronted.

Locations

Blue Pyramid Club

A nightclub where the party met and observed suspicious individuals. Has a smoking room where Abigail encountered Zahra Shafik.

Park Tunnel

A stone/cobblestone tunnel running through a park, with a road bridge 35 feet above. The area has bushes, hedges and trees, with paths leading to roads about 50 yards on either side. Scene takes place here at night in extremely foggy, dark and rainy conditions.

Items

Large Firearms

Weapons carried by the hostile groups, referred to as 'brothers to little jimmy' and 'big jimmys'. Larger than police-issue weapons.

Flashlights

British torches carried by party members that proved effective at warding off the supernatural fog entity when shined directly at it.

Hairspray and Lighter

Used by Iris as an improvised flamethrower to illuminate the supernatural entity and help ward it off.

S1E24 - The Spice Queen's Game

Date: Apr 30th, 2025

Summary

The investigators had recently met with Inspector James Barrington from Scotland Yard regarding a series of Egyptian murders - 19 victims over three years, with 17 being Egyptian nationals. All victims were killed by blunt trauma and heart punctures. During this meeting, Declan managed to obtain a bloodstained billy club nicknamed "Little Jimmy" from the Inspector. The group also secured a tea time appointment with Mr. Gavigan at the Penhew Foundation, though their attempt to visit Empire Spices looking for Zahra Shafik proved unsuccessful as the establishment was closed.

The party made their way to the Blue Pyramid Club, an elaborately decorated Egyptian-themed nightclub situated above some shops. After paying the five-pound entrance fee and registering their names (with Vincent providing a fake one), they encountered the club's owner Abdul Nawisha, who appeared notably nervous. A waitress named Yalesha Essam served them their signature blue Nile drinks as they observed the mix of Egyptian and English patrons.

The investigators witnessed a suspicious transaction at one of the tables, where an older Egyptian man named Hassan was discussing a delivery job with a down-on-his-luck English gambler named Arthur. Through careful observation and social manipulation, Declan managed to obtain details about a package collection and delivery to Essex, while other party members created distractions through dancing and socializing.

Vincent conducted detailed surveillance throughout the club, noting various groups of patrons and their behaviors. He observed two particular individuals exchanging subtle nods across the room, suggesting coordinated surveillance. He also encountered an enthusiastic discussion about birds between a student named Monty and a weary clerk named Cecil. The suspicious group departed shortly after receiving a message from a patron at the bar.

In the smoking room, Abigail had an enigmatic encounter with Zahra Shafik, who revealed herself as the owner of the spice market. Their conversation, punctuated by the sweet scent of Zahra's clove cigarillo, touched on topics of appearance-changing and a murdered friend. The meeting ended abruptly after a discussion about enhanced medications, with Zahra cryptically stating she wasn't "that kind of dealer."

The evening culminated in a clandestine midnight meeting at the arches - a dark tunnel pathway under a road connecting two park areas. The party strategically positioned themselves around the location, with Abigail waiting inside while others maintained surveillance from various vantage points. Yalesha arrived wearing her dance outfit covered by a large coat and revealed information about the Brotherhood of the Black Pharaoh, explaining that Zahra truly controlled the club and Abdul was merely a figurehead. The meeting was interrupted by the arrival of mysterious figures and a car, leaving the investigators in a precarious situation.

Scenes

Recap of Previous Events

The party reviews their meeting with Inspector James Barrington about the Egyptian murders and their visit to the Penhew Foundation.

  • Discussed 19 murders over 3 years with 17 Egyptian victims killed by blunt trauma and heart punctures

  • Declan obtained 'Little Jimmy' - a bloodstained billy club - from Inspector Barrington

  • The party secured a tea time appointment with Mr. Gavigan at the Penhew Foundation

  • The party attempted to visit Empire Spices looking for Zahra Shafik but found it closed

Blue Pyramid Club Entry

The party enters an Egyptian-themed nightclub and begins observing the patrons.

  • Paid 5 pounds entrance fee and registered names (Vincent gave a fake name)

  • Met club owner Abdul Nawisha who appeared nervous

  • Served blue Nile drinks by waitress Yalesha Essam

  • Observed mix of Egyptian and English patrons

Suspicious Transaction

The party observes and investigates a suspicious meeting between several individuals at a table.

  • Overheard conversation between Hassan and Arthur about a delivery job and package

  • Observed note being passed to Arthur

  • Declan spotted details about package collection and delivery to Essex

  • Party members attempted to dance and socialize to get closer to the group

Vincent's Club Surveillance

Vincent conducts detailed surveillance of the club's patrons and activities.

  • Observed various groups including Egyptian and English patrons

  • Noticed coordinated surveillance between two patrons exchanging subtle nods

  • Encountered Monty enthusiastically discussing birds with Cecil

  • Witnessed suspicious departure of Hassan's group after bar patron's message

Smoking Room Encounter

Abigail meets Zahra in the smoking room of the Blue Pyramid Club

  • Abigail enters seemingly empty smoking room

  • Zahra mysteriously appears and introduces herself as spice market owner

  • Discussion reveals investigation details about murdered friend

  • Zahra offers mysterious help with changing appearances

  • Conversation ends abruptly after drug enhancement discussion

Midnight Meeting Setup

The party prepares for and begins their midnight meeting with Yalesha.

  • Party strategically positions themselves around the tunnel meeting spot

  • Yalesha arrives in dance outfit covered by large coat

  • Reveals information about Brotherhood of the Black Pharaoh

  • Warns about Zahra's true control of the club

  • Meeting interrupted by approaching figures and car

Npcs

Inspector James Barrington

Scotland Yard detective investigating the Egyptian murders, loaned 'Little Jimmy' (bloodstained billy club) to Declan

Abdul Nawisha

Figurehead owner of the Blue Pyramid Club who appears consistently nervous, especially around Zahra. Actually serves as a front for the Brotherhood of the Black Pharaoh.

Yalesha Essam

Waitress at the Blue Pyramid Club whose boyfriend Badru was killed by cultists. Secretly arranged midnight meeting to share information about the Brotherhood of the Black Pharaoh.

Zahra Shafik

Powerful and mysterious woman who truly controls the Blue Pyramid Club. Owner of the spice market, characterized by her beautiful green eyes and clove-scented cigarillos. Makes Abdul nervous and appears to have significant influence in the Brotherhood.

Hassan

Older Egyptian man coordinating suspicious package deliveries through Arthur at the Blue Pyramid Club.

Arthur

Down-on-his-luck English gambler in his 30s-40s, involved in package delivery scheme with Hassan. Appears nervous and in debt.

Eleanor

Young English woman in her early twenties who works with Arthur. Initially appeared bored but enjoyed dancing and provided information to investigators.

Cecil

Weary British clerk caught in lengthy conversation about birds at the Blue Pyramid Club.

Locations

Blue Pyramid Club

Egyptian-themed nightclub above shops in London. Features elaborate decorations, smoking lounge, and drawing room. Serves as meeting place for the Brotherhood of the Black Pharaoh, with Abdul Nawisha as figurehead owner while Zahra holds true control.

The Arches

Dark tunnel pathway under a road connecting two park areas in London. About 50 feet long with stone arches and lamplights, featuring a dip and bend in the middle. Poor visibility due to fog and rain makes it ideal for clandestine meetings.

Empire Spices

A spice shop mentioned as being closed when the party attempted to visit looking for Zahra Shafik.

Items

Little Jimmy

Bloodstained billy club loaned to Declan by Inspector Barrington

Delivery Note

Note pickpocketed from Arthur containing instructions to collect package 'gav-07' and deliver to location in Essex

Yalesha's Note

Blue Pyramid Club napkin with message requesting midnight meeting at the arches

Clove Cigarillo

Distinctive hand-rolled cigar smoked by Zahra, having sweet intoxicating scent of cloves and other spices

Session 23 - Eyes of Egypt, Shadows of Soho

Date: Apr 16th, 2025

Summary

The investigators met with Inspector James Barrington at Scotland Yard to discuss the Egyptian murders and their connection to Jackson Elias's death. Barrington revealed there had been 19 murders over three years, with 17 victims being Egyptian nationals. The victims were killed by blunt trauma and heart punctures from a club with nails and a metal spike, with one victim crying out "hotep" before dying. The inspector also shared that his partner, Inspector Munden, had been missing for a year after investigating these same murders.

During their meeting, Declan managed to charm Inspector Barrington into giving him a bloodstained billy club nicknamed 'Little Jimmy'. Barrington directed them to investigate the Blue Pyramid Club and Zahra Shafik, who had previously worked with the Penhew Foundation. The inspector promised to support their investigation if they could find concrete evidence.

The group then visited the Penhew Foundation, an impressive Victorian building filled with genuine Egyptian artifacts. A guard stood outside, and inside they encountered a dismissive desk clerk. After showing Edward Gavigan's business card and some intimidation from Declan, they secured an appointment for morning tea the next day. They presented themselves as wealthy patrons, with Abigail claiming to have funded an archaeological dig and Iris showing off mysterious claws supposedly won in "mortal combat."

The investigators conducted surveillance of Empire Spices, a two-story shop at 76 Walward Street in Soho. They watched from 4:30 PM until after the shop closed at 5 PM, but saw no sign of Zahra Shafik. After waiting twenty-three additional minutes with no movement, they decided to move on to their next location.

Their final stop was the Blue Pyramid Club, an Egyptian-themed nightclub on the second floor above some shops. After paying entrance fees and registering their names, they entered the elaborately decorated establishment. While Iris danced, the others observed from tables. The club's owner, Abdul Nawisha, approached Iris and offered free drinks, but Vincent noticed something suspicious about his behavior. A young waitress named Yalesha Essam served their table, and the group carefully avoided drinking the beverages provided by Abdul as they observed the mix of Egyptian and English patrons throughout the club.

Scenes

Meeting with Inspector Barrington

The party meets with Inspector James Barrington at Scotland Yard to discuss the Egyptian murders and their connection to Jackson Elias's death.

  • Inspector Barrington reveals there have been 19 murders over 3 years, with 17 victims being Egyptian nationals

  • Barrington shares that victims were killed by blunt trauma and heart punctures from a club with nails and metal spike

  • Barrington mentions a dying victim crying out 'hotep'

  • Barrington reveals his partner Inspector Munden has been missing for a year

  • The inspector tells them about the Blue Pyramid Club and Zahra Shafik

  • Declan charms Inspector Barrington into giving him a bloody billy club nicknamed 'Little Jimmy'

Visiting the Penhew Foundation

The party visits the Penhew Foundation to meet Edward Gavigan, encountering a rude desk clerk who eventually schedules them for tea tomorrow after intimidation.

  • Party enters the Penhew Foundation, observing genuine Egyptian artifacts and architecture

  • Guard noticed outside the building

  • Desk clerk initially dismissive of the group

  • Abigail shows Gavigan's business card

  • Declan successfully intimidates the clerk

  • Appointment made for morning tea tomorrow with Gavigan

  • Group provides their names and claims Abigail funded an archaeological dig

  • Iris's claws presented as artifacts from 'mortal combat'

Staking Out Empire Spices

The party watches Empire Spices shop in Soho, but sees little activity beyond the shop closing at 5pm.

  • Arrived at Empire Spices at 4:30pm

  • Observed the two-story building at 76 Walward Street

  • Saw the 'Open' sign changed to 'Closed' and lights turned off at 5pm

  • Waited 23 minutes but saw no one exit the shop

Visit to the Blue Pyramid Club

The party visits an Egyptian-themed nightclub in Soho, encountering the proprietor Abdul Nawisha and observing the clientele.

  • The party paid entrance fees and registered their names with the doorman

  • Declan attempts but fails to pickpocket doorman's membership list

  • Iris dances while others observe from tables

  • Abdul Nawisha, the club owner, approaches Iris and offers free drinks

  • Young waitress Yalesha Essam serves drinks to their table

  • Vincent notices Abdul Nawisha seems nervous and is hiding something

  • The party observes other patrons, including English men with young Egyptian women

  • The party decides to be cautious with the drinks provided by Abdul Nawisha

Npcs

Inspector James Barrington

Scotland Yard detective investigating the Egyptian murders for the past year. His partner Inspector Munden has been missing for a year. Shows willingness to cooperate with the investigators despite institutional limitations.

Edward Gavigan

Director of the Penhew Foundation, an Egyptian artifact museum and archaeological organization. Dismissed claims about the current existence of the Brotherhood of the Black Pharaoh and called Jackson Elias a 'sensation-seeking profiteer'.

Inspector Munden

Barrington's former partner who has been missing for a year after investigating the Egyptian murders.

Zahra Shafik

A local spice dealer who previously worked with the Penhew Foundation. Recognized but denied the current existence of the Brotherhood of the Black Pharaoh. Frequents the Blue Pyramid Club.

Abdul Nawisha

The portly, balding proprietor of the Blue Pyramid Club, around 50 years old. Appears overly friendly but seems to be hiding something or suppressing feelings behind a facade.

Yalesha Essam

A young, slender waitress at the Blue Pyramid Club with long flowing dark hair and dark eyes, appearing to be around 18-19 years old.

Charles

The party's British driver who maintains proper etiquette and agrees to wait nearby while they visit locations, checking back hourly if they don't emerge at agreed times.

Desk Clerk

Small-framed man in his upper thirties wearing a pinstripe suit, with pointed nose and angular features. Initially rude but becomes cooperative after being intimidated.

Locations

Scotland Yard

London police headquarters where Inspector Barrington works. Contains his office with a collection of billy clubs on the wall.

Penhew Foundation

A high-end Victorian establishment with genuine Egyptian artifacts and architecture, featuring an eye of Horus embossed into tiling, gents and ladies bathrooms, a front desk, offices behind, and a main exhibit area up some stairs to the left.

Empire Spices

A two-story spice shop at 76 Walward Street in Soho, run by Zahra Shafik. The building emits the smell of spices and has a mysterious atmosphere.

Blue Pyramid Club

An Egyptian-themed nightclub in Soho on the second floor above shops. Features a corridor with coffee room and drawing room, double doors leading to a ballroom with tables, belly dancers, and Egyptian decor. Large mirrors create an illusion of more space. Frequented by both Egyptian and English patrons.

The Lamb and Flag

A traditional London pub where the group stops for lunch and planning before their investigations.

Items

Penhew Foundation Business Card

Edward Gavigan's business card found among Jackson Elias's belongings in America

Little Jimmy

A bloodstained police billy club given to Declan by Inspector Barrington, featuring Scotland Yard engravings and a leather loop.

Egyptian Claws

Artifacts presented by Iris, claimed to be won in 'mortal combat' and referred to as 'the baraka'

Blue Pyramid Membership Cards

Club membership cards costing 5 pounds each that grant entry to the Blue Pyramid Club, to be made available the next day for the party members.

Blue Nile Drink

The house special cocktail served at the Blue Pyramid Club, which the party treats with suspicion when offered by Abdul Nawisha

Session 22 - Reverberations

Date: Apr 9th, 2025

Summary

The investigators had just completed a harrowing encounter at Miles Shipley's house where they confronted and killed Ssathasaa, who was revealed to be a serpent person. In the basement, they discovered a severed head of a lady of the night in a stone bathtub, along with a mysterious syringe and ingredients for a drug called "Plutonian Drug" that could send minds through time. They collected enough ingredients to make two gallons of the drug, plus some Black Lotus, before burning down the house and escaping, though Declan sustained a claw slash during their retreat.

Back at their hotel suite, the group ordered room service dinner featuring elaborate dishes alongside a simple burger for one member. They took turns getting cleaned up and used powder to cover the smell of smoke and death on their clothes before sending them to housekeeping. As the evening progressed, Declan fell asleep in a chair with whiskey while Vincent smoked a pipe on the balcony. During this time, Abigail checked her painting and heard a mysterious voice that sounded like her own saying "I'll always be here for you."

In a bold experiment, Iris decided to test the green drug they had found, with Abigail acting as her trip sitter. After injecting a small dose of 1cc, Iris experienced an intense vision of ghouls feasting in a Louisiana mansion, followed by a bewildering scene of a futuristic rave with strange lights and music. The experience lasted 1.5 hours, during which she lost 2 sanity points but gained 6 Cthulhu Mythos points. Upon waking, she experienced an afterglow effect and entered a bout of temporary madness from the sanity loss.

The next morning, January 30th, Vincent woke early to prepare coffee while Declan found himself surprisingly well-rested after sleeping on the floor. Iris shared the details of her drug-induced visions with the group, leading to discussions about the inhuman nature of what she had witnessed. They then proceeded to Scotland Yard to meet with Inspector James Barrington, who revealed he had been investigating a series of Egyptian murders for the past year.

During their meeting with Inspector James Barrington, a weary-eyed man with a clipped mustache and firm handshake, they learned that his predecessor, Inspector Gregory Munden, had mysteriously disappeared a year ago. Barrington shared that Jackson Elias had believed the murders were connected to the Brotherhood of the Black Pharaoh, and mentioned meeting with Edward Gavigan at the Penhew Foundation. Gavigan, a wealthy and influential figure, had dismissed claims about the cult's current existence, though Barrington revealed there had been 19 murders over 3 years with similar methods. The meeting concluded with discussions about whether Gavigan had been truthful about the cult's extinction.

Scenes

Recap of Miles Shipley's House

The group recaps their previous encounter where they killed Ssathasaa and found evidence in the basement

  • Killed Ssathasaa, who was revealed to be a serpent person

  • Found a severed head of a lady of the night in a stone bathtub in the basement

  • Discovered a syringe and ingredients for a drug called 'you tony' that sends minds through time

  • Collected ingredients to make two gallons of the drug, plus some Black Lotus

  • Burned down the house and escaped

  • Declan was injured with a claw slash during the encounter

Evening at the Hotel

The party returns to their hotel suite after burning down Miles Shipley's house, having dinner and cleaning up.

  • Party orders room service dinner including fancy dishes and a simple burger

  • Group takes turns getting cleaned up and showering

  • They use powder to cover up smell of smoke and death on their clothes

  • Send clothes to housekeeping for cleaning

  • Declan falls asleep in a chair with whiskey

  • Vincent smokes a pipe on the balcony

  • Abigail checks her painting and hears a voice saying 'I'll always be here for you'

  • Iris and Abigail decide to experiment with the green syringe drug

Drug Experimentation

Iris experiments with the mysterious green drug found in Miles Shipley's house while Abigail acts as trip sitter

  • Iris injects a small dose (1cc) of the green drug

  • Iris experiences a vision of ghouls feasting in a Louisiana mansion

  • Iris loses 2 sanity points and gains 6 Cthulhu Mythos points

  • Iris experiences a second vision of a futuristic rave with strange lights and music

  • Iris wakes up after 1.5 hours with an afterglow effect

  • Abigail decides not to take the drug after seeing Iris's reaction

  • Iris enters a bout of temporary madness from sanity loss

Morning After

The group wakes up the next morning on January 30th to discuss plans

  • Vincent wakes up early and prepares coffee

  • Declan wakes up on the floor feeling well-rested

  • Iris shares details about her drug-induced visions with the group

  • The group discusses the inhuman nature of what Iris saw in her vision

  • They decide to head to Scotland Yard to meet Inspector Barrington

Meeting with Inspector Barrington

The party meets with Inspector James Barrington at Scotland Yard to discuss Jackson Elias and the Egyptian murders

  • Vincent takes the lead introducing the group as friends of Jackson Elias

  • Barrington reveals he's been investigating Egyptian murders for a year

  • Barrington discloses that his predecessor Inspector Gregory Munden disappeared mysteriously ayear ago

  • Barrington shares that Elias believed the murders were connected to the Brotherhood of the Black Pharaoh

  • Barrington mentions meeting Edward Gavigan at the Penhew Foundation

  • Barrington reveals there have been 19 murders over 3 years with similar methods

  • Discussion about whether Gavigan was truthful about the cult being extinct

  • Iris orders coffee/tea for the group during the meeting

Npcs

Ssathasaa

A serpent person who was killed by the party at Miles Shipley's house, disguised as Miles Shipley's mother

Inspector James Barrington

A Scotland Yard detective investigating the Egyptian murders. Has a clipped mustache and wears a shabby suit. Appears weary-eyed with a firm handshake. Has been investigating for a year since his predecessor disappeared. Takes detailed notes and maintains a professional, methodical demeanor.

Inspector Gregory Munden

Barrington's predecessor who disappeared mysteriously about a month ago while investigating the Egyptian murders. Presumed assassinated for getting too close to the truth.

Edward Gavigan

Director of the Penhew Foundation who claims the Brotherhood of the Black Pharaoh no longer exists. Described as rich and influential. Previously dismissed Jackson Elias as a sensation-seeking profiteer. Had been contacted by Elias before but did not take well to him.

Locations

Miles Shipley's House

A house that the party burned down after confronting and killing Ssathasaa, containing a basement with evidence and a stone bathtub with a severed head

Hotel Suite

The party's multi-room accommodation in London featuring a sitting room, bedrooms, balcony, and access to room service. Where they recuperate after the Shipley house incident and Iris experiments with the mysterious drug.

Scotland Yard

The London police headquarters where Inspector Barrington works. Features a front desk area and individual office spaces where the group meets with him to discuss the Egyptian murders investigation.

Items

Green Drug

A mysterious injectable substance found in Miles Shipley's basement, marked with specific dosage lines on the syringe. Contains Black Lotus and ingredients to make up to 2 gallons. One dose is 1cc. Known to induce visions and potentially cause sanity loss while allowing mental time travel.

Black Lotus

A mysterious substance found alongside the time-traveling drug ingredients

Abigail's Painting

A painting hanging in the hotel room featuring a flower, which seems to have supernatural properties and can communicate with Abigail in her own voice

Inspector's Notepad

A notepad used by Inspector Barrington to take notes during his interview with the investigators

Session 21 - Beneath the Serpent's Skin

Date: Mar 26th, 2025

Summary

The harrowing tale began when the party confronted Bertha Shipley, who revealed her true nature by shedding her human skin to expose her serpentine form. During this revelation, Abigail found herself being pulled into one of the mysterious paintings, which showed a prehistoric jungle realm complete with oversized insects and dinosaur-like creatures. Quick thinking led Declan to grab Abigail's ankle-holstered .32 revolver and fire at the serpent creature, though he suffered wounds from its claws in return.

Iris managed to pull Abigail partially free from the painting's grasp, allowing her to push herself the rest of the way out. Vincent then took decisive action, executing the serpent person Ssathasaa with his .45 revolver. In the aftermath, they questioned Miles Shipley, who revealed through his unstable ramblings that the paintings were meant to serve as portals to bring beings from the past into the present.

The group discovered disturbing evidence of Miles' abuse, finding numerous injection marks across his arms. When he became suicidal, they had to physically restrain him. Their exploration led them to uncover a secret door in the basement, where they found a hidden chamber filled with shelves of mysterious substances and occult symbols. Most disturbingly, they discovered a stone tub containing a partially eaten human head.

Within the secret room, they located a lacquered box containing a green vision-inducing liquid and a well-used syringe. The shelves held mason jars filled with various substances including fossils, acetic acid, camphor, mercury, pyridine, and black lotus - all components needed for creating the mystical portal paintings. After collecting the evidence they needed, the party made the difficult decision to mercy kill Miles and burn down the house to cover their tracks.

Their escape took them past a pudgy Englishman who witnessed their departure, but Vincent's quick thinking and acting scared him back inside. The group then made their way through the snowy streets back to the Ritz hotel, where they crafted a cover story about a bar fight to explain their disheveled appearance. The evening concluded with them receiving first aid supplies and replacement clothing from the hotel staff, while ordering room service as they prepared to debrief on the evening's extraordinary events.

Scenes

Confrontation with Ssathasaa

The party confronts the serpent person Ssathasaa who was disguised as Miles Shipley's mother Bertha, while dealing with a magical painting incident.

  • Bertha Shipley sheds her human skin revealing her serpent form

  • Abigail gets partially pulled into a painting showing a prehistoric jungle scene

  • Declan grabs Abigail's ankle holstered gun and shoots the serpent creature

  • The serpent creature wounds Declan's arm with its claws

  • Iris pulls Abigail partway out of the painting

  • Abigail pushes herself fully out of the painting

  • Vincent executes Ssathasaa with his .45 revolver

Interrogating Miles Shipley

After killing Ssathasaa, the party questions the mentally unstable Miles Shipley about the paintings and portals.

  • Miles reveals the paintings were meant to be portals to bring beings from the past

  • The party discovers injection marks all over Miles' arms showing forced drug use

  • Miles becomes suicidal and has to be physically restrained

  • The party discovers a secret door in the basement/kitchen

  • Declan mercy kills Miles by breaking his neck

  • The party decides to burn down the house to cover their tracks

Secret Basement Discovery

The party explores a hidden room in the basement containing disturbing evidence of serpent person activities.

  • Found shelves with jars of strange substances and symbols on walls

  • Discovered a stone tub containing a partially eaten human head

  • Found a lacquered box with vision-inducing green liquid and syringe

  • Located various chemical and occult ingredients including black lotus

  • Collected vision juice components and other evidence

  • Made molotov cocktails from paint thinner to burn the house

Escape and Return to Hotel

The party makes their escape and returns to the Ritz hotel.

  • Vincent convinces a witness across the street to retreat inside

  • The group walks several blocks back to the Ritz

  • They create a cover story about a bar fight

  • Receive first aid kit and replacement jacket from hotel staff

  • Order room service while preparing to debrief

Npcs

Miles Shipley

A young, mentally unstable artist controlled by Ssathasaa through forced drug injections. Created mysterious portal paintings under her influence. Begged for death before being mercy killed by Declan.

Ssathasaa

An ancient serpent person who disguised herself as Bertha Shipley, Miles' mother. Used drugs to control Miles and force him to create portal paintings. Revealed her true snake-like humanoid form before being killed by Vincent.

Hotel Front Desk Clerk

A proper hotel employee who assists the party with first aid supplies and replacement clothing while maintaining professional composure despite their suspicious state.

Pudgy Englishman

A witness across the street who observed the party leaving Shipley's house, but was successfully scared away by Vincent's acting.

Locations

Shipley House

Miles Shipley's home containing portal paintings and evidence of serpent person activity. Features a secret basement room accessed through the kitchen, containing ritual items and chemical supplies. Later burned down by the party.

Secret Basement Room

A hidden chamber behind a brick wall in Shipley's basement, about the size of a walk-in closet. Contains shelves of mysterious substances, occult symbols, and a stone tub. Has a strong smell of reptile and decay.

The Ritz Hotel

An upscale hotel where the party is staying, featuring plush carpets and room service. Serves as their safe haven after the events at Shipley's house.

Spells

Portal Creation

A mystical process combining drugs and painting that creates portals capable of bringing beings from the past to the present. One portal showed a prehistoric jungle realm that nearly pulled Abigail into it.

Items

Portal Paintings

Mystical artworks created by Miles Shipley under Ssathasaa's influence, capable of functioning as portals to prehistoric realms. One painting showed a jungle environment with oversized insects and dinosaur-like creatures.

Vision Juice

A mysterious green liquid found in a lacquered box with a well-used syringe, used to drug Miles Shipley to enable his creation of mystical portal paintings.

Chemical Jars

Mason jars containing various substances including fossils, acetic acid, camphor, mercury, pyridine, and black lotus, used in creating the vision-inducing substances.

Stone Tub

A large stone bathtub covered with sheet metal, containing a severed head showing signs of being slowly eaten by Ssathasaa.

.32 Revolver

Abigail's ankle holstered revolver that Declan used to shoot Ssathasaa.

Session 20 - Painted Into a Corner

Date: Mar 19th, 2025

Summary

The session began with the party conducting character development rolls, where skills and abilities were enhanced through their recent experiences. Iris saw improvements in library use, locks, occult and psychometry, while Abigail saw improvements in firearms, stealth, driving, and dodge abilities. The group's luck scores were adjusted, with Vincent recovering 17 points to reach a total of 44.

The party planned their investigation in London, confirming Abigail's connection to the prestigious Barclays banking family, founded in 1690. They located The Scoop newspaper office at position 13 on their London map, approximately two miles from their lodgings at the Ritz. Through Barclay Car Hire, they secured transportation with a driver named Henry, who navigated them through London's foggy, cold streets dusted with light snow.

Their first stop was Abigail's family estate in Cambridge, an impressive property featuring fountains, gardens, and a grand staircase. Though the family was absent, the butler granted them access, allowing Declan and Vincent to collect weapons from the study, including an ornamental elephant gun. The staff prepared picnic baskets and provided warm clothes, while Abigail experienced nostalgic memories of childhood parties held at the estate.

At The Scoop, they met with editor Mickey Mahoney, informing him of Jackson Elias's murder in New York. Mahoney revealed that Elias had been researching a well-connected London cult and provided them with a manila folder containing newspaper clippings from his investigation. The editor offered 15 pounds for the full story if they uncovered more details about the cult's activities.

The party's investigation led them to 6 Holben Muse near Sloane Square, the residence of artist Miles Shipley. They were greeted by his elderly mother Bertha Shipley (Ssathasaa), who invited them in for tea. The house had a peculiar smell and was largely unkempt except for the living room. In Miles's attic studio, they viewed disturbing supernatural paintings that caused several party members to suffer sanity loss.

The climactic moment came when Miles revealed a hidden painting called 'The Serpent's Altar,' depicting a prehistoric jungle scene with a stone altar. As they examined the work, Abigail began being physically pulled into the painting, while Bertha revealed her true form as a lizard creature. The session ended with the party facing this supernatural threat, their weapons ready but their companion partially absorbed into the mysterious artwork.

Scenes

Character Development Phase

The party performs character development and luck rolls at the start of the session

  • Characters rolled for skill development and upgrades

  • Sanity limits were adjusted downward by 1

  • Iris upgraded library use, locks, occult and psychometry

  • Abigail upgraded firearms, stealth, drive auto, and dodge

  • Vincent rolled for luck recovery, gaining 17 points to reach 44 total

Session Planning and Travel Preparation

The party recaps recent events and plans their investigation in London

  • Confirmed Abigail's connection to the Barclays banking family (founded 1690)

  • Located The Scoop at position 13 on London map, about 2 miles from the Ritz

  • Discussed acquiring shotguns before visiting The Scoop

  • Hired a car with Henry as driver through Barclay Car Hire

  • Traveled through foggy, cold London streets with light snow

Visit to Barclay Estate

The party travels to Abigail's family estate in Cambridge to collect weapons and supplies

  • Arrived at impressive estate with fountains, gardens and grand staircase

  • Butler informed them the family was not present

  • Declan and Vincent collected guns from the study, including an ornamental elephant gun

  • Staff prepared picnic baskets and provided warm clothes

  • Abigail experienced nostalgic memories of childhood parties at the estate

  • Vincent and Declan admired and inspected the expensive woodwork

Meeting at The Scoop

The party visits The Scoop tabloid office to investigate Jackson Elias's research

  • Met Mickey Mahoney, editor of The Scoop tabloid

  • Informed Mahoney of Elias's murder in New York

  • Mahoney revealed Elias was researching a well-connected London cult

  • Received manila folder of newspaper clippings from Elias's research

  • Mahoney offered 15 pounds for the full story if uncovered

  • Clippings detailed Miles Shipley's artwork, murders in Lesser Edale, and Egyptian murders

Visit to Miles Shipley's House

The party investigates the artist Miles Shipley at his home

  • Arrived at 6 Holben Muse near Sloane Square

  • Met Bertha Shipley who invited them in for tea

  • Noticed strange smell and mostly unclean house except for living room

  • Viewed disturbing supernatural paintings in Miles' attic studio

  • Miles revealed hidden painting 'The Serpent's Altar' causing physical effects

  • Abigail began being pulled into the painting

  • Bertha revealed herself as a lizard creature

  • Party members suffered sanity loss from viewing the artwork

Npcs

Henry

The hired car driver with a green cap and red mustache who drives the party from the Ritz to the Barclay estate.

Mickey Mahoney

Editor of The Scoop tabloid. An overweight man in his forties with red hair and wicked smile, smokes cigars. Had a surface-level friendship with Jackson Elias based on potential story exchanges. Provided research materials about cult activities and offered payment for follow-up story.

Inspector James Barrington

A Scotland Yard detective investigating the 'Egyptian Murders' where foreigners have been found beaten and stabbed through the heart in London over the past three years.

Miles Shipley

A thin-framed, unkempt artist with dark hair and dark bags under his eyes. Creates disturbing supernatural paintings supposedly inspired by visions from other dimensions. Despite lack of formal training, his works sell for up to 300 pounds. Lives with his mother and appears nervous when revealing his hidden work.

Ssathasaa

Initially appears as an elderly woman with strong hands who carries knitting needles. Acts welcoming and grandmotherly, offering tea to visitors. Later reveals herself to be a lizard creature in disguise.

Locations

The Ritz

Luxury hotel at 150 Piccadilly in London where the party is staying. Located at position 23 on the London map, about 2 miles from The Scoop.

Barclay Estate

Abigail's family estate near Cambridge, about 67 miles from London. An impressive mansion with fountains, gardens, grand staircase, and west wing. Maintained by full staff of butlers and maids. Site of past parties and gatherings.

The Scoop

A tabloid newspaper office located on the third floor of a shabby building on Fleet Street, down the road from the circus. Features busy newsroom with typewriters and radio. Run by editor Mickey Mahoney.

Miles Shipley's House

A two-story brick house at 6 Holben Muse near Sloane Square, London. Features barred windows, closed curtains, and brick-walled garden with obscuring trees. Inside has a strange smell and is mostly unclean except for the living room. Contains an attic studio/garret where Miles creates his disturbing paintings.

Items

Hunting Weapons

Collection of weapons from Barclay estate including shotguns from over the fireplace and an ornamental 500 Nitro Express elephant gun (too dangerous to fire) from the study.

Newspaper Clippings

Manila folder containing unfinished and unsigned articles from Jackson Elias's research at The Scoop, including information about Miles Shipley's artwork, murders in Lesser Edale, and the Egyptian Murders. Shipley's address was written on the back.

Miles Shipley's Paintings

Collection of disturbing supernatural paintings including: 'Ancient Science' (reptilian figure dissecting creature), 'The Dark Pharaoh' (Egyptian processional with black-robed pharaoh), 'Goat Wood' (naked figures dancing around bonfire with goat-headed figure), 'Drawn in Blood' (ritual sacrifice with moving sigil), and 'Black Mountain' (tentacled creature over African mountain).

The Serpent's Altar

A half-finished painting hidden in Miles' closet showing a stone altar in a prehistoric jungle setting. When viewed, causes nausea and appears to animate with rippling water effects and glowing altar. Has supernatural properties that began pulling Abigail into it.

Session 19 - London Calling

Date: Mar 12th, 2025

Summary

The investigators' journey began at a fancy gala where Declan and Abigail spotted Erica Carlyle with her armed bodyguard Joe Corey. Abigail, using the pseudonym Serena Williams, engaged Erica in conversation about books, leading to a revelation of a hidden safe in the library. Erica, showing little attachment to her brother's collection, gave the party four mysterious books and confirmed arrangements for the Black Lotus painting's acquisition.

The group embarked on a nine-day voyage to London aboard a passenger ship, departing January 20th. During the journey, they immersed themselves in studying the occult texts they had acquired. Iris delved into 'Amongst the Stones,' discovering a cryptic poem about Queen Nitocris's magical items, while Vincent studied 'Africa's Dark Sects,' mastering the Create Siemba spell. The intensive research took its toll on their sanity, particularly when Iris explored 'Life as a God' and learned various deity contact spells.

Late one night during the voyage, Abigail experienced a mystical connection with the Black Lotus painting. After accidentally cutting herself while eating oysters, she felt compelled to touch the painting with her bleeding hand. The blood was mysteriously absorbed into the lotus image, transforming its appearance from a dark water scene to a vibrant top-down view with red-tinged petals. This ritual created a protective, almost sisterly bond between Abigail and the painting, an experience that repeated on the journey's final night.

The investigators attempted group therapy sessions during their voyage to recover their deteriorating sanity. While Iris and Vincent managed to gain some mental stability, Abigail's condition worsened, leading the group to abandon this approach. Their studies continued, with Vincent uncovering knowledge about Elder Things in the Canotic Manuscripts and Declan learning to Speak to the Father of Maggots from the Final Confessions.

Upon reaching London early Thursday morning on January 29th, the party found themselves in the world's richest city. Abigail, recognized as Miss Buckley, secured luxurious accommodations at The Ritz near Buckingham Palace. The hotel staff maintained proper decorum while silently judging her companions, particularly during an amusing incident where Declan attempted to tip them. As they settled into their grand rooms with private telephone lines, the group began planning their investigation of leads including the Scoop newspaper and Penhew Foundation, while also discussing the procurement of shotguns in London.

Scenes

Session Recap

The GM recaps the previous session where the party obtained books from Erica Carlyle's safe

  • Declan and Abigail spotted Erica Carlyle with bodyguard Joe Corey who was armed with a gun and brass knuckles

  • Abigail (using pseudonym Serena Williams) talked to Erica and found shared interest in books

  • Erica showed them a hidden safe in the library containing four creepy books

  • Erica gave the books to the party, saying they were her brother's and worthless to her

  • Erica confirmed the bid on the Black Lotus painting was arranged

  • The party got ship tickets to London from Carlton Ramsey leaving next day at noon

  • Charlie the drunk driver was present but Vincent had to drive as usual

Ship Journey Research

The party spends their 9-day journey from January 20-29 studying the mysterious books

  • Iris reads 'Amongst the Stones' and loses 3 sanity, gains Cthulhu Mythos knowledge

  • Iris discovers a poem about 'Trappings of a Queen' mentioning Nitocris's magical items

  • Vincent reads 'Africa's Dark Sects' and learns the spell 'Create Siemba'

  • Iris reads 'Life as a God' and loses 6 sanity, learns about throne room rituals

  • Vincent studies Canotic Manuscripts and learns about Elder Things

  • Iris studies Selections and gains multiple deity contact spells

  • Declan reads Final Confessions and learns Speak to Father of Maggots spell

Group Therapy Session

The party attempts an informal therapy session to recover sanity during the voyage

  • Group attempts to decompress and discuss their experiences

  • Iris and Vincent gain 2 sanity points

  • Abigail loses 1 sanity point

  • The group realizes this method is ineffective for recovery

  • They decide not to continue with group therapy sessions

Abigail's Painting Ritual

During two late nights on the ship, Abigail has mystical experiences with the Black Lotus painting

  • Abigail cuts herself while eating oysters late at night

  • She feels compelled to touch the painting with her bleeding hand

  • The blood is absorbed into the lotus, changing its appearance

  • The ritual creates a mystical connection between Abigail and the painting

  • The painting shifts from dark water scene to top-down view with red-tinged lotus

  • Abigail develops a protective, sisterly connection to the painting

  • The experience repeats on the final night of the voyage

Arrival in London

The party arrives in London early Thursday morning on January 29th and settles into The Ritz

  • Arrive in foggy London, noted as world's richest city

  • Abigail uses her credit rating to secure rooms at the prestigious Ritz hotel

  • Staff recognizes Abigail as Miss Buckley, a regular guest

  • Declan has amusing interaction attempting to tip staff

  • Group settles into luxurious rooms with private telephone lines

  • They discuss investigating leads including the Scoop newspaper and Penhew Foundation

  • Plan to obtain shotguns in London rather than bringing them from America

Npcs

Erica Carlyle

Sister of Roger Carlyle who gave the party access to her brother's books from a hidden safe in their library, showing particular interest in Abigail's connection to Jackson Elias

Joe Corey

Erica Carlyle's bodyguard, armed with a gun and brass knuckles concealed in his sleeves

Charlie

The party's regular driver who is usually drunk, requiring Vincent to take over driving duties

Carlton Ramsey

Contact who provided the party with ship tickets to London departing at noon the next day

Ritz Hotel Staff

Well-mannered staff who recognize Abigail as Miss Buckley, maintaining proper decorum while silently judging her companions, particularly Declan

Locations

Passenger Ship to London

The vessel that transported the party from New York to London over a 9-day journey from January 20-29, featuring private cabins where the investigators studied occult texts and conducted group therapy

The Ritz Hotel, London

A prestigious hotel near Buckingham Palace where Abigail (as Miss Buckley) has a regular room. Features grand accommodations with canopy beds, private telephone lines, separate living areas, tea service, and views of the palace grounds

London

The world's richest city in the 1920s, characterized by fog and cold weather. Features advanced transportation including underground tubes, omnibuses, hackney carriages, electrified trams, and railways

Spells

Create Siemba

A spell learned by Vincent from Africa's Dark Sects that allows the creation of zombies

Contact Winged One

A spell learned by Vincent from the Canotic Manuscripts related to contacting Elder Things

Contact Mind of the Observer

A spell from the Canotic Manuscripts related to contacting the City of the Great Race

Call/Dismiss/Bind Lord of Chaos

A set of spells learned by Iris from the Selections from Livre d'Ivon

Contact Formless Spawn

A spell learned by Iris from the Selections from Livre d'Ivon

Contact Deity Nodens

A spell learned by Iris from the Selections from Livre d'Ivon for contacting the deity Nodens

Speak to Father of Maggots

A spell learned by Declan from Final Confessions related to communicating with an entity encountered in Peru

Items

Amongst the Stones

A book bound in hunting horror skin containing verses including 'The Trappings of a Queen' poem about three magical items (crown, girdle, necklace) used to awaken Nitocris

Africa's Dark Sects

A book written under pseudonym by Nigel Blackwell about summoning rituals in Africa, contains the Create Siemba spell and accounts of people losing their minds while attempting summonings

Life as a God

A book bound in human skin describing unspeakable acts committed for the Pharaoh of Darkness, including throne room rituals and self-sacrifice passages

The Pnakotic Manuscripts

Ancient texts mentioning Elder Things and the City of the Great Race, containing spells like Contact Winged One and Contact Mind of the Observer

Sélections de Livre D’Ivon

A French text packed with spells and rituals related to the deity Southa, featuring an inverted broken ankh symbol and multiple deity contact spells

Final Confessions of Gaspar Figueroa

A text containing the spell Speak to Father of Maggots, related to an entity the party previously encountered in Peru

Black Lotus Painting

A mystical painting that changes appearance after absorbing Abigail's blood, shifting from a dark water scene to a top-down view showing a vibrant red-tinged lotus bloom. Creates a protective bond with Abigail

Gate

Abigail

Fog of Misdirection (Create Mist of R’lyeh)

Abigale

Eibon’s Wheel of Mist**

Abigale

Session 18.5

Action Items

  • Participants to study the books obtained from the safe for further insights.

  • Plan the next session to continue the storyline on the ship to London.

Notes and Observations

  • The session involved a role-playing game set in a high-society gala.

  • Characters discussed their current status, including luck and sanity levels.

  • The group recapped previous events, including interactions at a gala and plans to investigate a safe.

  • Abigail placed a bid on a Black Lotus painting at the silent auction.

  • Characters used pseudonyms, with Abigail using "Serena Williams."

  • The group interacted with various characters, including Juliet Beaumont and Erica Carlisle.

  • Erica Carlisle was approached to discuss the contents of a safe, leading to the discovery of several books.

  • The books included the Phonetic Manuscripts, Selections, Amongst the Stones, and Life as a God.

  • The group planned to study these books for potential insights into the storyline.

  • The session concluded with plans to board a ship to London, with a focus on role-playing opportunities during the journey.

Key Decisions

  • The group decided to take the books from the safe for further study.

  • Abigail won the bid for the Black Lotus painting, which will be taken with them.

  • The next session will focus on the journey to London, providing time for character development and study of the books.

Session 18 - The Cost of Elegance

Date: Jan 29th, 2025

Summary

The morning after their encounter at Ju-Ju House, the party gathered in their hotel room where Iris awoke to find herself still clutching the mysterious Hey Ama mask. She discovered a strange white dagger-shaped scar on her arm that appeared old, though it hadn't been there before. Declan, making early morning coffee, found Iris passed out in the living room and helped her up as she recounted her vision involving an entity called Naughtens.

The group visited Carlton Ramsey early in the morning to arrange their travel to London. Ramsey agreed to help fund their journey and provided two valuable London contacts: Mickey Mahoney, editor of The Scoop, and Inspector James Barrington of Scotland Yard. They discussed using their real names for travel, and Ramsey promised to call the next morning with final arrangements.

Later that evening, the party arrived at the Carlyle Estate in a luxury car around 8:15 PM, passing through security using the name "Williams." They entered a grand hall where approximately fifteen well-dressed guests mingled, enjoying champagne and hors d'oeuvres. Among the auction items displayed was a mysterious painting called "The Black Lotus in Reflection" by Miles Shipley, which Abigail, posing as Serena Williams, bid on for 1500.

Erica Carlyle made a dramatic entrance from the top of the stairs, delivering an emotional speech about her brother Roger's expedition and her foundation's mission to preserve historical artifacts. She was accompanied by a butler and a large Mediterranean bodyguard who maintained a watchful presence. The party noted her genuine engagement with guests, though she remained carefully guarded.

The evening took an awkward turn when a flirtatious socialite named Juliet Beaumont aggressively pursued Declan. She touched his war scar and hair while making forward advances, forcing the party to intervene. Abigail and Vincent pretended to be romantically involved with Declan to deter her attention, eventually succeeding in redirecting her toward Rupert Hastings III, a wealthy and perpetually drunk industrialist known for his gaudy appearance and boisterous personality.

Scenes

Morning After the Mask Vision

The party wakes up after Iris's experience with the mysterious mask, discussing her vision and the strange scar that appeared

  • Iris wakes up with the mask still in her hand after passing out in the living room

  • Discovers a white dagger-shaped scar on her arm that looks old

  • Declan makes coffee and finds Iris passed out on the floor

  • Iris describes her vision involving an entity called Naughtens

  • Group discusses different types of scars and their appearances

  • Party plans to visit Carlton Ramsey for money to go to London

  • Plans discussed for attending the Carlyle gala at 8pm

Meeting with Carlton Ramsey

The group meets with Carlton Ramsey early in the morning to arrange travel to London and receive important contacts

  • Carlton Ramsey agrees to arrange steamer passage to London using Jackson's old contacts

  • Ramsey provides two London contacts: Mickey Mahoney (editor of The Scoop) and Inspector James Barrington of Scotland Yard

  • Veiled discussion about Tony's fate and bringing justice for Jackson Elias

  • Discussion about using real names vs aliases for travel

  • Ramsey will call in the morning with travel arrangements

Arrival at Carlyle Estate

The party arrives at the Carlyle Estate for a charity gala auction, passing through security and entering a grand hall

  • Arrive at estate around 8:15pm in luxury car arranged through Abigail's connections

  • Pass through security checkpoint using name 'Williams'

  • Enter grand hall with approximately 15 other well-dressed guests

  • Served champagne and hors d'oeuvres

  • Observe auction items including African artifacts and the mysterious Black Lotus painting

  • Abigail (as Serena Williams) places bid on The Black Lotus painting

Erica Carlyle's Speech

Erica Carlyle makes a grand entrance and delivers an emotional speech about her brother and the foundation's mission

  • Erica appears at top of stairs in dramatic fashion

  • Delivers moving speech about Roger Carlyle and his expedition

  • Announces foundation's mission to preserve historical artifacts

  • Discusses funding new expeditions and protecting vulnerable sites

  • Party observes she is accompanied by a butler and large Mediterranean bodyguard

The Flirtatious Socialite

A flirtatious socialite named Juliet Beaumont attempts to seduce Declan, leading to an awkward social encounter

  • Juliet Beaumont bumps into Declan and begins aggressive flirtation

  • Becomes physically forward, touching Declan's scar and hair

  • Party intervenes to redirect Juliet's attention

  • Abigail and Vincent pretend to be romantically involved with Declan to deter Juliet

  • Successfully divert Juliet toward Rupert Hastings III

Npcs

Carlton Ramsey

Jackson Elias's lawyer and executor who is helping fund the investigation. Early riser and busy professional who knows about supernatural elements. Provides London contacts and arranges travel while speaking carefully to avoid incriminating anyone regarding recent events.

Erica Carlyle

Beautiful and aristocratic woman with short curly bob hair who hosts the charity gala. Gives an emotional speech about her brother Roger's expedition and the foundation's mission to preserve artifacts. Observed being accompanied by a butler and large Mediterranean bodyguard.

Juliet Beaumont

Striking socialite in her thirties wearing a flapper dress with black feathers. Carries a long cigarette holder and displays eccentric, forward behavior. Appears genuinely interested in flirting but somewhat intoxicated. Aggressively pursues Declan at the gala.

Rupert Hastings III

Wealthy, perpetually drunk industrialist in his forties. Known for slicked-back hair, gaudy gold ties and jewelry. Boisterous, overconfident personality who loves being the center of attention. Currently single.

Mickey Mahoney

Editor of The Scoop newspaper in London, provided as a contact by Jonah Kensington through Carlton Ramsey.

Inspector James Barrington

Scotland Yard inspector provided as a London contact, though Ramsey has no additional information about him.

Locations

Hotel Room

The party's current base of operations where they retreated after burning Ju-Ju House. Features a living room area where Iris slept with the mask and experienced her vision.

Carlton Ramsey's Office

Early morning meeting location where the group arranges their travel plans to London and receives important contacts.

Carlyle Estate

A two-story mansion about 30 minutes north of New York City on the Hudson River. Features five acres of grounds protected by a 12-foot iron fence with sharp finials and armed guards with dogs. The main reception area includes a grand hall with dual staircases and displays auction items for the charity gala. More modest than modern mansions but still elegant and gaudy.

Items

Mask of Hey Ama

A mysterious mask with four hideous faces, featuring a prominent third eye. When worn by Iris, it induced a vision of Naughtns and left her with an unexplained white dagger-shaped scar.

The Black Lotus in Reflection

A mesmerizing oil painting by Miles Shipley showing a black lotus rising from dark waters with an otherworldly glow. The petals appear to pulse with strange energy. Starting bid of 1500, acquired through private means by Erica Carlyle. Rumored to evoke unease in viewers.

Color-coded pocket squares

A set of pocket squares in different colors to be used as signals between team members during the gala infiltration.

Flasks

Three flasks hidden in Declan's jacket along with bagel crumbs, prepared for the evening gala.

Session 17 - Nodens' Blade, Iris's Burden

Date: Jan 22nd, 2025

Summary

In the aftermath of a fierce battle in the basement of Ju-Ju House, Vincent delivered the final blow to Mukunga M'Dari using a bloody tongue mask. The party found themselves surrounded by the bodies of cultists and zombies in a ritual chamber containing a mysterious well. As they discussed their next moves, Iris and Abigail began hearing multiple disturbing voices emanating from the well.

The group worked quickly to gather evidence and items from the chamber, including ritual objects and a book titled "Africa's Dark Sects." Vincent checked upstairs for approaching threats while the others debated whether to burn the bodies or place them in the well. As they began sealing the well using a winch mechanism, piercing wails emerged, causing all but the already-unstable Abigail to suffer psychological trauma.

The party methodically prepared to burn down Ju-Ju House, gathering accelerants including lantern oil and cleaning supplies. They moved the cultist bodies upstairs along with ritual items and collected pelts and skins from Silas N'Kwane's room to add fuel. They carefully staged the scene to look like an accident, placing a fallen pipe strategically before planning their escape through the back door.

Their getaway involved their unconscious taxi driver Charles, whom they repositioned to the back seat while Vincent drove them on a circuitous route through Manhattan. After reaching Hotel Chelsea safely, they began examining their findings, including a mysterious four-faced African mask, various ritual items, and the book containing a zombie-raising spell. During this time, they noticed Abigail exhibiting strange behavior and a disturbing fascination with blood.

The group discussed their next moves, deciding to visit Carlton Ramsey before attending the Carlyle gala and then heading to London. While treating Declan's serious shoulder wound, they continued to observe Abigail's concerning behavior. Later that night, while the others slept, Iris felt compelled to experiment with the four-faced mask. Upon putting it on, the mask sealed itself around her neck, and she experienced a profound supernatural encounter with an ancient being in a cosmic void.

During this otherworldly experience, the ancient being, appearing as a man with wild white hair and cosmic eyes, warned Iris of a perilous path ahead. He marked her with a mystical dagger that merged with her body, leaving an intricate scar burning with cold fire. The being made it clear that she would serve as a tool in a future confrontation, though the exact nature of this role remained cryptic. The encounter ended with Iris returning to consciousness, forever marked by the experience.

Scenes

Aftermath in the Ju-Ju House Basement

The party deals with the immediate aftermath of their combat with cultists and zombies in the ritual chamber beneath Ju-Ju House.

  • Vincent delivers final blow to Mukunga M'Dari with a bloody tongue

  • Party discusses what to do with the bodies

  • Iris and Abigail hear multiple voices coming from the well

  • Party gathers evidence and items including ritual objects and Africa's Dark Sects book

  • Vincent checks upstairs for any approaching threats

  • Group debates whether to burn the bodies or place them in the well

  • Party prepares to close up the ritual chamber

Sealing the Well

The party works to seal a mysterious well in the basement that emanates disturbing voices and wails.

  • Party discusses how to seal the well and secure the area

  • Multiple voices and piercing wails emerge from well as they begin closing it

  • Successfully seal the well using the winch mechanism and detach the chain

  • Party members (except Abigail) take 4 sanity damage from the experience

  • Decide to move bodies upstairs and burn the building

Preparing to Burn Ju-Ju House

The party methodically prepares to burn down Ju-Ju House to cover their tracks.

  • Gather accelerants including lantern oil and cleaning supplies

  • Move cultist bodies and ritual items upstairs

  • Collect pelts and skins from Silas N'Kwane's room to add fuel

  • Set up scene to look like an accident with a fallen pipe

  • Plan escape route through back door to avoid detection

  • Vincent confirms street is clear before proceeding

Escape and Return to Hotel

The party executes their escape from the burning Ju-Ju House and returns to their hotel.

  • Find taxi driver Charles passed out from alcohol

  • Move Charles to back seat and Vincent drives taxi

  • Take roundabout route through Manhattan to avoid detection

  • Leave Charles and taxi where he can find his way back

  • Successfully arrive at Hotel Chelsea without being followed

Hotel Room Strategy Session

The group examines their findings and plans next moves while dealing with concerning behavior from Abigail.

  • Examine artifacts including the four-faced mask, ritual items, and Africa's Dark Sects book

  • Vincent discovers zombie-raising spell in the book

  • Iris uses psychometry on mask revealing competing energies

  • Notice Abigail's strange behavior and fascination with blood

  • Discuss attending Carlyle gala and potential travel to London

  • Group votes to visit Carlton Ramsey before gala and then head to London

  • Declan receives medical treatment for serious shoulder wound

Iris's Supernatural Encounter

While others sleep, Iris is drawn to experiment with the mysterious African mask.

  • Iris puts on the four-faced mask despite potential dangers

  • Mask seals itself around her neck cutting off air

  • Encounters ancient being in cosmic void

  • Being warns of perilous path ahead and marks her with mystical dagger

  • Receives cryptic message about future confrontation

  • Returns to consciousness with mysterious scar

Npcs

Erica Carlyle

Roger Carlyle's sister who the party plans to meet at an upcoming gala. Potentially has important information in her safe about the expedition.

Mukunga M'Dari

High priest of the New York Bloody Tongue cult who was killed by Vincent in the basement of Ju-Ju House. Leader of the zombie-creating cult operation.

Silas N'Kwane

A cultist killed during the Ju-Ju House confrontation when Declan tried using him as a human shield. Had his own quarters in Ju-Ju House containing pelts and ritual items.

Charles

Taxi driver who waited for the party outside Ju-Ju House. Left drunk/unconscious in his taxi after the party used his vehicle to escape. Had been given alcohol by the party earlier.

Ethel

A friend Abigail met after the Peru incident who has experienced similar trauma. Close to Abigail's age and someone she bonded with over shared experiences. Appeared in Abigail's hallucinations by the well.

Carlton Ramsey

The party's financier who they plan to visit before the Carlyle gala to arrange travel to London. Has a soon-to-be bodyguard named Tony.

Ancient Being

Powerful otherworldly entity appearing as ancient man with wild white hair and cosmic eyes containing galaxies. Appeared to Iris in vision, marked her with mystical dagger, and warned of future confrontation. Demonstrated immense power over cosmic abyss.

Locations

Ju-Ju House

A shop in Harlem serving as cult headquarters, containing a storefront, Silas N'Kwane's quarters with pelts and skins, and a hidden basement ritual chamber with a mysterious well. Scene of major battle with cultists before being burned down by the party.

Ritual Chamber

Hidden chamber beneath Ju-Ju House containing a mysterious well sealed by stone slab and winch mechanism. Site of sacrificial rituals and final battle with Mukunga M'Dari. Chamber emanated disturbing voices and wails when well was being sealed.

Hotel Chelsea

The party's base in New York City. Their suite includes multiple rooms, a bathroom, radiator, and patio/balcony area where they examine artifacts and plan next moves. Location of Iris's supernatural encounter with the mask.

Spells

Raise Dead

Spell found within Africa's Dark Sects detailing process for creating and controlling zombies (cmbas). Used by Mukunga M'Dari in his cult operations. Would require extensive study to understand and implement.

Psychometry

Spell used by Iris to sense psychic impressions and history from objects. When used on four-faced mask, revealed competing benevolent and malevolent energies attempting to communicate. Costs magic points and can only be used once per day without luck cost.

Items

Four-Faced African Mask

Mysterious carved wooden mask with four faces atop thick corded neck, featuring reed/feather/fabric collar. When worn by Iris, sealed itself to her neck and facilitated vision of ancient being. Appears to contain competing benevolent and malevolent energies attempting to communicate.

Africa's Dark Sects

Book by Nigel Blackwell (possibly pseudonym) from 1920 detailing African cult practices. Contains spell for raising zombies/creating cmbas. Has blue pasteboard covers with marbled papers and blue-stained pages. No publisher listed and author untraceable.

Ritual Items

Collection from Ju-Ju House including headband with runic inscriptions, carved scepter, burnished copper bowl, lion claws used by Iris, ceremonial robes, and bloody tongue mask used in final blow against M'Dari.

Victim's Cash Box

Box containing personal effects taken from people killed and transformed into zombies, including pocket money, watch, and jewelry. May have belonged to two individuals who became cmbas.

Mystical Dagger

Weapon manifested by ancient being in Iris's vision, described as forged from essence of the abyss. Merged with Iris's body leaving intricate scar that burns with cold fire.

Session 16 - Claws, Cultists, and Chaos

Date: Dec 18th, 2024

Summary

Deep beneath the Ju-Ju House, the investigators searched through a circular chamber filled with ritual implements and lined with drums. Vincent uncovered a trove of sinister items including a bloody tongue mask, high priest robes, and lion's claws, along with a mysterious book titled "Africa's Dark Sects." Among their findings was a carved wooden mask featuring multiple faces with a wicker base, as well as a copper bowl, scepter, headband, chronometer, and a cash box containing jewelry likely taken from victims.

The party held their captive Silas N'Kwane, who remained surprisingly calm despite their threats. As Iris attempted to perform psychometry on the lion claws, they heard the trapdoor above close ominously. Two cultists wielding pangas entered the chamber, followed by the imposing figure of Mukunga M'Dari, who revealed himself as a servant of the Bloody Tongue god.

The battle erupted when one cultist rushed to activate a pit mechanism but fell to his death in the process. Abigail experienced a terrifying supernatural vision of faces in the pit, causing significant mental trauma. M'Dari demonstrated his mystical powers by casting a spell that made Abigail hallucinate about her friend Ethel at a well, completely disconnecting her from reality.

The fight intensified as M'Dari proved to be a formidable opponent, severely wounding Declan with his panga. Iris donned the lion claws and used them effectively in combat, even using their aromatic properties to help break Abigail from her supernatural trance. The chamber echoed with supernatural wailing that tested the investigators' sanity. Vincent ultimately ended the conflict with a precise headshot to M'Dari, though Abigail developed a new mania from the traumatic experience.

In the aftermath, the investigators gathered their findings and prepared to torch the bodies of their fallen enemies. They had recovered the missing Carlyle paper #7, likely taken by Elias during a previous encounter, along with other ritual items that provided evidence of the cult's activities. The circular chamber, with its blood-stained floors and ritual implements, stood as a testament to the dark ceremonies that had taken place in this underground sanctuary of the Bloody Tongue cult.

Scenes

Searching the Sacrifice Chamber

The party searches through ritual items in the underground chamber while holding their captive Silas N'Kwane

  • Vincent finds ritual items: bloody tongue mask, high priest robe, lion's claws, and book 'Africa's Dark Sects'

  • Discovered carved wooden mask with multiple faces and wicker base

  • Found copper bowl, scepter, headband, chronometer, and cash box with jewelry from victims

  • Located missing Carlyle paper #7, likely taken by Elias

  • Iris attempts psychometry on the lion claws

  • Group decides to move Silas N'Kwane out of the sacrifice chamber for questioning

Standoff in the Ritual Chamber

The party confronts cultists in a dimly lit underground chamber with a mysterious pit mechanism

  • Party interrogates bound Silas N'Kwane who smiles mysteriously despite threats

  • Hear trapdoor closing above them

  • Two cultists from Elias's murder scene enter with pangas

  • Mukunga M'Dari appears as imposing figure behind them

  • M'Dari reveals his connection to the Bloody Tongue god

  • Combat begins as cultists move to activate the pit mechanism

Battle in the Ritual Chamber

Intense combat breaks out between the party and the cultists in the underground chamber

  • Cultist falls into pit while operating winch mechanism

  • Abigail experiences supernatural vision of faces in pit, causing sanity damage

  • M'Dari casts spell causing Abigail to hallucinate about her friend Ethel

  • Iris uses lion claws and torch to fight zombies

  • Declan gets severely wounded but manages to shoot M'Dari

  • Vincent delivers killing headshot to M'Dari

  • Party suffers sanity damage from supernatural wailing

  • Abigail develops new mania from traumatic experience

  • Group plans to torch bodies and search them before leaving

Npcs

Silas N'Kwane

A weak, frail cultist captured and bound by the party. Initially gagged with Declan's sock, he showed amusement rather than fear during interrogation. Deemed 'inefficient' by M'Dari, he attempted to escape during combat but was stabbed by Declan and later killed.

Mukunga M'Dari

High priest of the Bloody Tongue cult in New York. A tall, imposing figure who displayed both sadistic enjoyment of bloodshed and mystical abilities. Showed disdain for his followers, spoke of becoming a vessel for his god, and could resurrect fallen cultists. Eventually killed by Vincent with a headshot after severely wounding Declan.

Locations

Ju-Ju House Ritual Chamber

A circular underground chamber beneath Ju-Ju House used for sacrificial rituals. Features include torches around the walls, drums along the perimeter, a mysterious pit with winch mechanism, narrow tunnel entrance with missing door, and storage crates containing artifacts. Blood stains and ritual implements suggest regular sacrificial use by the Bloody Tongue cult.

Spells

Psychometry

Ritual attempted by Iris on the lion claws to learn about their history and previous owner, requiring 10 minutes of uninterrupted concentration. Interrupted by combat before completion.

Mental Attack

Spell cast by Mukunga M'Dari that caused Abigail to experience terrifying visions of faces in the pit and hallucinations of her friend Ethel at a well, completely disconnecting her from reality.

Zombie Resurrection

Ritual performed by Mukunga M'Dari to raise fallen cultists as zombies during combat, involving spoken words and gestures with his panga.

Items

Lion's Claws

Magical ritual weapon found in the chamber. When worn by Iris, granted enhanced combat abilities and carried aromatic properties. Used effectively to kill a zombie by severing its spine and later helped break Abigail from her supernatural trance.

Bloody Tongue Mask

Ritual mask discovered among cult items in the chamber, associated with the Bloody Tongue cult.

Africa's Dark Sects

Book found among the ritual items in the chamber.

Carlyle Paper #7

Important document connected to Elias and previous investigations, recovered from the chamber.

Panga

Large blade weapons wielded by the cultists, capable of dealing significant damage as demonstrated in combat with Declan.

Session 15 - JuJu Brains and Bloodstains

Date: Dec 4th, 2024

Summary

The party ventured into Harlem's Ju-Ju House, an African novelty shop accessed through a dim alley that opened into a small square. Upon entering the incense-filled shop lined with tribal masks and artifacts, they witnessed a suspicious exchange between the elderly proprietor Silas N'Kwane and a well-dressed detective. Declan, noticing the detective's dismissive attitude, shoulder-checked him as he tried to push past, revealing a concealed badge and revolver.

The group questioned Silas about his connection to Emerson Imports while Abigail noticed an unusual key hanging from a leather thong around his neck. While Vincent and others distracted Silas, Declan discovered a trap door hidden beneath a rug behind the counter. Through careful coordination, Iris managed to pickpocket the key from Silas before Vincent knocked him unconscious with a fertility statue.

After securing and gagging Silas, the party explored his living quarters in the back room, finding a bloody tongue mask, mummified tongue, and ritual knife hidden under his bed. The room was sparsely furnished with a bed, nightstand, and cooking station, its windows barred and a back door leading to the street. Using the stolen key, they unlocked the trap door and descended steep stairs adorned with tribal symbols.

The underground chamber revealed itself to be an expansive ritual space with fifteen-foot stone walls covered in cult symbols. A large circular pit dominated the room, sealed by a stone slab with chain mechanisms, while African drums lined the perimeter. In a hidden alcove, they encountered and defeated two zombies - former sacrificial victims with slit throats who moved with unexpected speed.

The alcove contained a shrine rich with cult artifacts: a well-worn Bloody Tongue mask decorated with mummified tongues, lion claw ritual gloves, ornate priest robes, and a carved wooden mask with four faces. They also discovered a strange color-changing copper bowl, a carved scepter with Egyptian runes, and a marine chronometer showing Greenwich Mean Time. Most significantly, they found a stolen book titled "Africa's Dark Sects" from Harvard University and a handbill advertising a lecture on Polynesian cults by Professor Anthony Cowles at Miskatonic University.

Scenes

Entering the Ju-Ju House

The party enters a suspicious African novelty shop through an alley in New York

  • Party arrives at Ju-Ju House through an alley that opens into a small square with two storefronts

  • Observe Silas N'Kwane (shop owner) and a burly African guard behind counter

  • Witness suspicious transaction between Silas and a well-dressed white man who turns out to be a police officer

  • Declan shoulder-checks the rude police officer as he tries to push past them

  • Police officer is revealed to have a badge and revolver

  • Party questions Silas about his connection to Emerson Imports

  • Abigail notices strange key around Silas's neck

Discovering the Hidden Chamber

The party finds and investigates a hidden trap door in Silas N'Kwane's shop

  • Party creates distraction while investigating behind counter

  • Discover trap door hidden under rug behind counter

  • Declan successfully picks the lock on the trap door

  • Found steep stairs leading down about 20 feet

  • Observed strange tribal symbols on the stone walls

  • Spotted a kerosene lantern hanging inside

  • Vincent knocks out Silas with surprise attack

  • Party ties up and gags Silas

Exploring Silas's Living Quarters

The party investigates the back room of the Ju-Ju House, finding evidence of cult activity

  • Found Silas's studio apartment-like living quarters with barred windows

  • Secured back door and checked for escaped muscular guard

  • Discovered items under Silas's bed including bloody tongue mask, mummified tongue, and ritual knife

  • Found shop income/expense notebook

  • Party experiences minor sanity loss from discoveries

Exploring the Underground Chamber

The party explores a ritual chamber beneath the Ju-Ju House containing cult artifacts and zombies

  • Enter large chamber with 15-foot stone walls covered in occult symbols

  • Find large circular well sealed with stone slab and chain mechanism

  • Discover alcove containing two zombies (simbas)

  • Combat with zombies results in both being defeated

  • Find ritual items including masks, robes, lion claw gloves

  • Discover stolen book 'Africa's Dark Sects' from Harvard University

  • Find flyer for Professor Cowles' lecture on Polynesian cults

  • Locate jewelry likely taken from victims

  • Party prepares to interrogate captured Silas

Entering the Ju-Ju House

The party enters a suspicious African novelty shop through an alley in New York

  • Party arrives at Ju-Ju House through an alley that opens into a small square

  • Observe Silas N'Kwane (shop owner) in traditional Kenyan dress behind counter

  • Witness suspicious exchange between well-dressed white man (police officer) and Silas

  • Declan shoulder-checks the rude police officer as he tries to push past them

  • Police officer is revealed to have a badge and revolver

  • Party questions Silas about his connection to Emerson Imports

  • Abigail notices a strange key around Silas's neck

Discovering the Hidden Chamber

The party investigates the shop and finds evidence of cult activity

  • Vincent and others distract Silas while Declan investigates behind the counter

  • Party discovers a trap door hidden under a rug behind the counter

  • Iris successfully pickpockets the key from around Silas's neck

  • Vincent knocks out Silas with a fertility statue

  • Party ties up and gags Silas

  • Group explores Silas's living quarters in back room

  • Find bloody tongue mask, mummified tongue, and ritual knife under Silas's bed

Exploring the Underground Chamber

The party descends into a ritual chamber beneath the shop

  • Party uses stolen key to unlock trap door

  • Descend steep stairs with tribal symbols on walls

  • Discover large ritual chamber with 15-foot stone walls

  • Find large circular pit covered by stone slab with chain mechanism

  • Encounter and defeat two zombies in hidden alcove

  • Discover shrine containing cult artifacts and ritual items

  • Find stolen book 'Africa's Dark Sects' and lecture handbill about Polynesian cults

Npcs

Silas N'Kwane

Elderly proprietor of Ju-Ju House, appearing skeletally thin with skin texture like a walnut. First generation immigrant around 73 years old with missing teeth and thick accent. Wears traditional Kenyan red shawl. Revealed to be involved with the Bloody Tongue cult through discovered ritual items and underground chamber.

Detective

Well-dressed white man in suit and hat who conducts suspicious transaction with Silas. Carries police badge and revolver. Projects an authoritative, dismissive demeanor toward others.

Guard

Large muscular African man with shaved head who stood guard behind counter before disappearing through back curtains after detective's departure.

Charles

Taxi driver who has been driving the party around, accepting whiskey as payment.

Professor Anthony Cowles

Professor from University of Sydney and Locksley fellow at Miskatonic University, mentioned in handbill advertising lecture on 'The Cult of Darkness and Polynesia'.

Simbas

Two reanimated corpses found in ritual chamber alcove, appearing as modern-dressed zombies with slit throats. Move with human-like speed but clearly undead. Likely sacrificial victims converted into guardians.

Silas N'Kwane

Elderly first-generation African immigrant proprietor of Ju-Ju House, around 73 years old. Appears haggard with missing teeth and skin texture like a walnut. Wears traditional red Masai shawl and mysterious key on leather thong. Member of Bloody Tongue cult who claims to import items from Kenya through Emerson Imports.

Police Detective

Well-dressed white man in suit and hat who conducts suspicious transaction with Silas. Carries police badge and service revolver. Projects authoritative demeanor and shows arrogant behavior when leaving shop.

African Guard

Large, muscular African man with shaved head who stands guard behind counter before disappearing through back curtain. Appears intimidating and watchful.

Professor Anthony Cowles

Professor from University of Sydney and Locksley fellow at Miskatonic University, mentioned in flyer about giving lecture on cults in Polynesia. Currently associated with Miskatonic University in Arkham.

Simbas

Two undead creatures found in ritual chamber alcove, wearing modern but rotted clothing with slit throats. Move like humans but smell of decay and old blood. Appear to be sacrificial victims transformed into zombies.

Locations

Ju-Ju House

An African novelty shop in Harlem with dim lighting and musky incense. The shop front contains tribal masks, animal figurines, beaded jewelry and drums. Located in an alley that opens to a small square with a pawnshop nearby and apartment balconies above. Has a back room living space and hidden trapdoor leading to an underground ritual chamber. Serves as a front for the Bloody Tongue cult.

Silas's Living Quarters

A small studio apartment-like room behind the Ju-Ju House shop, containing a bed, nightstand, cooking station, and barred windows. Contains hidden cult items under the bed and has a back door leading to the street.

Underground Ritual Chamber

A hidden chamber beneath Ju-Ju House with 15-foot stone walls covered in tribal and Bloody Tongue cult symbols. Contains African drums along the perimeter, torches in wall niches, and a large circular well-like pit sealed with a stone slab and chain mechanism. Features an alcove shrine containing cult artifacts and previously housed two zombies. Leather restraints on walls suggest ritual sacrifices.

Ju-Ju House

An African novelty shop in Harlem that serves as a front for the Bloody Tongue cult. Features dim lighting, creaky floorboards, and various African artifacts. Located in an alley opening to a small square with two storefronts. Contains glass counter displaying tourist items, tribal masks, beaded jewelry, and drums. Has hidden trap door behind counter leading to basement ritual chamber.

Underground Ritual Chamber

A hidden chamber beneath Ju-Ju House with 15-foot high stone walls covered in tribal and occult symbols. Features large circular well sealed with stone slab and chain mechanism, African drums along walls, and alcove shrine containing cult artifacts. Includes poles with leather restraints and shows evidence of sacrificial rituals. Chamber accessed by wooden stairs with stone walls bearing strange carvings.

Spells

Zombie Animation

Evidence of necromantic magic used to create and control the two simbas (zombies) found in the ritual chamber. Victims appear to have been sacrificed by throat-slitting before reanimation.

Zombie Animation

Evidence of necromantic magic used to create and control the two simbas (zombies) found in the ritual chamber's alcove. Victims appear to have been sacrificed and transformed through cult rituals.

Items

Bloody Tongue Mask

A deep dark red ritual mask made of cloth repeatedly stained with blood, decorated with mummified human tongues. Can be worn as mask or draped. Two versions found - one under Silas's bed and a more well-worn version in the underground alcove.

Ritual Weapons

Collection including panga (curved blade between machete and knife) and lion claw gloves used for ceremonial purposes. Found wrapped in leopard skin under Silas's bed and in alcove.

Africa's Dark Sects

Book stolen from Harvard University trustees, found wrapped in leopard hide in underground ritual chamber. Contains information about African cults.

Ritual Items

Collection including strange copper bowl with unnatural color-changing properties, carved scepter with Egyptian runes, gray metal headband with warm temperature and cuneiform runes, and four-faced wooden mask with basket-like neck covering.

Shop Evidence

Items including mysterious key worn by Silas, shop income/expense notebook, marine chronometer showing Greenwich Mean Time, and jewelry taken from apparent victims.

Ritual Items

Collection of cult items found in alcove shrine including: well-worn Bloody Tongue mask decorated with mummified tongues, lion claw ritual gloves, high priest robes with shimmering feathers, carved wooden mask with four faces, strange copper bowl with color-changing properties, and carved scepter with Egyptian runes.

Africa's Dark Sects

Book stolen from Harvard University, found wrapped in leopard hide in ritual chamber.

Marine Chronometer

Modern timepiece mounted on wall showing Greenwich Mean Time (four hours ahead of New York).

Fertility Statue

Spoon-headed statue with prominent features made of jasper or tiger's eye stone, used by Vincent to knock out Silas.

Trap Door Key

Unusual thick key worn by Silas on leather thong, used to unlock hidden basement entrance.

Emerson Imports Card

Business card connecting Silas to Arthur Emerson's import business.

Weapons Cache

Collection including a panga (curved blade between machete and knife) wrapped in leopard skin found under Silas's bed.

Session 14 - Emerson’s Bottled Fate

Date: Nov 20th, 2024

Summary

At their hotel, Iris performed psychometry on the ritual knife recovered from Jackson Elias's murder scene. In her vision, she witnessed robed figures gathered around a stone pit in a dimly lit chamber, accompanied by ritualistic chanting and drumming. As the pit was opened using chains and winches, otherworldly wailing voices emerged, filling her with sensations of rage, devotion, and fear. The vision ended with lingering drumbeats and an unsettling sense of being watched.

The group gathered in the hotel lobby to discuss their approach to Erica Carlyle's estate, where books mentioned in Elias's notes were supposedly kept in a safe. Through Abigail's high society knowledge, they learned that Carlyle regularly hosted social events. They devised a plan to gain access by posing as wealthy socialites.

Calling the Carlyle estate, they successfully secured invitations to an archaeological charity gala titled "Beneath the Surface of Lost Civilizations," scheduled for the 19th at 8pm. The tickets cost $200 each, and they created a cover identity as "Willa Williams" to gain entry. The invitations would be delivered to their hotel.

At Emerson Imports, located near Hell's Kitchen, the group employed clever tactics to extract information. After getting Arthur Emerson heavily intoxicated with bootleg whiskey, they learned that Silas N'Kwane worked at the Ju-Ju House in Harlem. They discovered shipping documents revealing connections between N'Kwane, the Ju-Ju House, and a Mombasan exporter named Ahja Singh. Before departing, they took cigars, a dragon lighter, and crucial documents, leaving an unconscious but alive Emerson behind.

With the help of Charles the taxi driver they bribed with alcohol, the group located the Ju-Ju House in an alley off West 137th Street. The African art emporium displayed masks and artifacts in its windows, though the shelves appeared partially empty. Inside, they encountered three men: a smartly dressed young man, an elderly African American man presumed to be Silas N'Kwane, and a muscular guard. The atmosphere was notably cold, and Vincent nearly drew his gun before Iris intervened.

Scenes

Psychometry Vision at the Hotel

Iris performs psychometry on the ritual knife from Jackson Elias's murder scene while at the hotel.

  • Iris performs psychometry on the ritual knife

  • Vision reveals a dimly lit chamber with robed figures around a stone pit

  • Witnesses ritualistic chanting and drumming

  • Sees the pit being opened with chains and winches

  • Hears otherworldly wailing voices from the pit

  • Experiences sensations of rage, devotion and fear

  • Vision ends with lingering drumbeats and sense of being watched

Planning Session in Hotel Lobby

The group meets in the hotel lobby to discuss their plans regarding Erica Carlyle.

  • Iris shares details of her psychometry vision with the group

  • Group discusses how to approach Erica Carlyle's estate

  • Review information about books supposedly in Carlyle's safe

  • Discuss potential approaches to gaining access to the estate

  • Consider posing as socialites to gain entry

  • Abigail's high society knowledge reveals Carlyle likely hosts regular social events

Phone Call to Carlyle Estate

The party successfully arranges invitations to a charity gala at the Carlyle estate by posing as wealthy socialites.

  • Called Carlyle estate posing as representatives of 'Miss Williams'

  • Secured invitations to 'Beneath the Surface of Lost Civilizations' gala on the 19th at 8pm

  • Tickets cost $200 each

  • Invitations to be delivered to their hotel

  • Created cover identity as 'Willa Williams'

Visit to Emerson Imports

The group gets Emerson drunk to extract information about Silas N'Kwane and his connections.

  • Initial failed call by 'Timothy' looking for Silas

  • Declan calls back and builds rapport with drunk Emerson

  • Got Emerson heavily intoxicated with bootleg whiskey

  • Learned Silas works at the Ju-Ju House in Harlem

  • Discovered shipping documents connecting Silas N'Kwane, Ju-Ju House, and Ahja Singh in Mombasa

  • Found address for Ju-Ju House: One Ransom Court

  • Stole cigars, dragon lighter and documents before departing

  • Left Emerson passed out but alive

Journey to and Arrival at Ju-Ju House

The party takes a taxi to investigate the Ju-Ju House in Harlem

  • Hired Charles the taxi driver with promises of alcohol

  • Located Ju-Ju House in an alley off West 137th Street near Lenox Avenue

  • Found African art emporium in small court with masks and artifacts

  • Encountered three men inside: smartly dressed young man, elderly African American man (Silas), and muscular guard

  • Noted cold atmosphere and partially empty shelves

  • Vincent nearly drew his gun but was stopped by Iris

  • Observed the shop appeared somewhat run-down

Npcs

Erica Carlyle

Wealthy heiress who inherited her brother Roger's fortune after his disappearance in Africa. Lives in a Westchester estate and is known for hosting high society events. Has a safe containing books mentioned by Jackson Elias. Currently organizing an archaeological charity gala.

Dr. Robert Huston

A Freudian psychoanalyst whose files are sought by the investigators. Believed to be in England where his practice was located.

Jackson Elias

Recently murdered investigator who left cryptic notes about books in Carlyle's safe and references to psychoanalyst files. Had connections to Arthur Emerson and received information about Silas N'Kwane.

Arthur Emerson

Owner of Emerson Imports. An alcoholic who starts drinking early in the day. His business facilitates shipments from Ahja Singh in Mombasa to the Ju-Ju House. Appears to be unwittingly involved in suspicious shipping arrangements.

Silas N'Kwane

Elderly African American man with little hair who runs the Ju-Ju House, wearing a fashionable suit. Receives mysterious shipments from Mombasa through Emerson Imports. Connected to both Emerson and Ahja Singh.

Ahja Singh

A Mombasan exporter who ships unspecified goods in crates through Emerson Imports to Silas N'Kwane at the Ju-Ju House.

Charles

A taxi driver with visible boils on his mouth who agrees to drive the investigators around in exchange for alcohol. Knows the location of the Ju-Ju House.

Locations

Hotel

The hotel where the investigators are staying, featuring a lobby and private rooms where they conduct their planning and magical investigation. Has a concierge who provides bootleg whiskey.

Carlyle Estate

A millionaire's estate in Westchester, New York owned by Erica Carlyle. Known to host regular high society events. Location of upcoming archaeological charity gala 'Beneath the Surface of Lost Civilizations' and contains a safe with potentially important books.

Emerson Imports

A warehouse and office complex on the Hudson River just beyond Hell's Kitchen. Features loading docks and small front offices where Arthur Emerson works. Used for importing goods from Mombasa to the Ju-Ju House, potentially connected to cult activities.

Ju-Ju House

An African art emporium located at One Ransom Court off West 137th Street near Lenox Avenue in Harlem. Situated in a small courtyard at the end of an alley. Displays masks, drums and artifacts in its windows. The shop appears somewhat run-down and receives mysterious shipments from Mombasa via Emerson Imports.

Spells

Psychometry

A magical ability used by Iris to read psychic impressions from objects. When used on the ritual knife, revealed disturbing visions of cultists performing ceremonies around a stone pit with otherworldly chanting and wailing voices.

Items

Ritual Knife

The knife used in Jackson Elias's murder, taken from his killer. When examined through psychometry, reveals disturbing visions of cultists performing rituals around a stone pit with otherworldly chanting and wailing.

Books in Carlyle Safe

Unidentified books mentioned in Jackson Elias's final notes, stored in Erica Carlyle's safe, potentially containing important information about the investigation and 'the gate'.

Shipping Documents

Papers found in Emerson's office showing shipments from Ahja Singh in Mombasa being delivered to Silas N'Kwane at the Ju-Ju House through Emerson Imports. The contents are only listed as 'crates'.

Business Card

Jackson Elias's business card from Emerson Imports with Silas N'Kwane's name written on the back.

Bootleg Whiskey

Bottles of questionable alcohol obtained from hotel concierge, described as being like paint thinner. Used to intoxicate Emerson.

Dragon Lighter

A fancy lighter with a dragon design stolen from Arthur Emerson's office.

Cuban Cigars

A box of cigars stolen from Emerson's office.


Session 13 - Echoes of Elias

Date: Nov 6th, 2024

Summary

On a cold winter day at Cypress Hills Cemetery in Brooklyn, snow blanketed the sprawling grounds as a small group gathered for Jackson Elias's funeral. Vincent positioned himself away from the main group, observing a female reporter from what appeared to be the New York Times and a police car watching from a distance. The snow muffled the city sounds, creating an ominous atmosphere among the skeletal trees that swayed in the winter wind.

Carlton Ramsey, Jackson's lawyer, attended with his niece Willa Sligh, who brought an expensive arrangement of yellow daisies for the casket - a notable choice given the winter season. Jonah Kensington delivered an emotional speech about Jackson's fearlessness, followed by Carlton speaking about Jackson's beliefs. The party members offered brief eulogies before a man in a gray coat and hat performed the service, lowering the casket as snow continued to fall.

After the funeral, Jonah presented Abigail with a collection of signed books by Jackson. The group then made their way to Carlton Ramsey's law office in Harlem, located at 124th Street and Lenox Avenue. The converted residence, which stood about five stories tall, housed Ramsey's small but neat office, where four worn leather chairs faced his desk.

In his office, which smelled of cigars and whiskey, Ramsey shared bootleg whiskey from an old Dr. Pepper bottle while revealing that Jackson had updated his will just before his death. He disclosed a $50,000 fund meant to continue Jackson's investigation and shared a final letter urging them to pursue the truth about the Carlyle expedition. Ramsey also mentioned having a black book of backup contacts and offered to act as the central point of contact and fund manager.

The meeting concluded with Vincent suggesting hiring Tony Gliobe for protection, while the group discussed strategies to protect their access to the investigation funds. They began planning their next moves regarding the Carlyle expedition, considering various leads and possibilities. Iris planned to use psychometry on a knife in their next meeting, hoping to gain additional information for their investigation.

Scenes

Jackson Elias's Funeral at Cypress Hills

The party attends Jackson Elias's funeral at Cypress Hills Cemetery in Brooklyn during a snowy winter afternoon.

  • Vincent positions himself away from main group to observe, noting a female reporter and police car watching

  • Carlton Ramsey (lawyer) and his niece Willa Sligh attend the funeral

  • Jonah Kensington gives emotional speech about Jackson's fearlessness

  • Carlton Ramsey speaks about Jackson's beliefs

  • Party members give brief eulogies

  • Yellow daisies are noticed on Jackson's casket, brought by Willa

  • The eulogizer performs service in gray coat and hat

  • Casket is lowered as snow falls

  • Abigail receives collection of signed books from Jonah

Meeting at Carlton Ramsey's Office

The party meets with Carlton Ramsey at his Harlem law office to discuss Jackson's will and final instructions.

  • Ramsey shares bootleg whiskey with the group

  • Reveals Jackson updated his will just before death

  • Discloses $50,000 fund to continue Jackson's investigation

  • Shares Jackson's final letter urging them to continue his work

  • Reveals having a black book of backup contacts

  • Offers to act as central point of contact and fund manager

  • Vincent suggests hiring Tony Gliobe for protection

  • Party discusses protecting access to investigation funds

  • Group begins planning next moves regarding Carlyle expedition

Npcs

Carlton Ramsey

Jackson Elias's lawyer and executor of his estate. A wiry, nervous African American man wearing an expensive but well-worn suit. Manages the $50,000 investigation fund and serves as central point of contact. Based in a Harlem law office.

Willa Sligh

Carlton Ramsey's athletic niece who claims to be his legal assistant. Tall with features similar to Carlton, wearing sensible professional clothes. Appears more controlled than her uncle and potentially hiding her true role. Brought yellow daisies to the funeral.

Jonah Kensington

Owner of Prospero House and Jackson's publisher. Gave an emotional speech at the funeral about Jackson's fearlessness. Provided Abigail with a collection of signed books. Shares suspicions about Jackson's murder being connected to other Harlem murders.

Female Reporter

A reporter, likely from the New York Times, who observed the funeral from a respectful distance without taking notes. Left after the service concluded.

Locations

Cypress Hills Cemetery

A sprawling cemetery in Brooklyn covered in snow, with iron gates and a chapel. The funeral takes place on a hill near the chapel on a cold winter day with steady snowfall. Skeletal trees sway in the winter wind, and the snow muffles city sounds creating an ominous atmosphere.

Carlton Ramsey's Law Office

A converted residence in Harlem at 124th Street and Lenox Avenue. Small but neatly decorated office with four old leather cushioned chairs in front of a desk. Smells of cigars and whiskey. Located in a building of around five stories.

Spells

Psychometry

A spell Iris plans to use on a knife to try to gain information, but saves it for the next session.

Items

Jackson's Book Collection

A stack of signed books written by Jackson Elias, given to Abigail by Jonah Kensington after the funeral. Meant to be something they could both be happy about during this difficult time.

Yellow Daisies

Expensive out-of-season flowers placed on Jackson's casket at the funeral, brought by Willa Sligh. Between 12-24 flowers in the arrangement, notable for being difficult to obtain in winter.

Black Book of Contacts

A book kept by Carlton Ramsey containing backup contacts and potential recruits provided by Jackson Elias, to be used if current investigators are unable to continue their mission.

Jackson's Final Letter

A letter written by Jackson Elias to be read after his death, encouraging his friends to continue his investigation of the Carlyle expedition despite the dangers. Left with Carlton Ramsey just days before his death.

Bootleg Whiskey

Dark-colored whiskey served by Carlton Ramsey in an old Dr. Pepper bottle at his office, described as tasting terrible and gasoline-like. Served in half-glass portions during the will reading.

Session 12 - Shopping for Secrets

Date: Oct 24th, 2024

Summary

The investigators gathered at their hotel to plan their investigation into Jackson Elias's murder. They reviewed action items including visits to Prospero House Publishers, research at the New York Public Library, and contacting Harvard's library. The group split up, with Abigail and Iris heading to the publishers while Vincent and Declan went to purchase a replacement handgun.

At Prospero House Publishers, Abigail and Iris posed as collectors interested in Jackson's work. They met Jonah Kensington, a heavyset man in a well-tailored suit, who recognized them as friends of Elias. Kensington shared extensive notes from Elias's investigations in Nairobi, including details about the Carlyle expedition massacre and the mysterious Cult of the Bloody Tongue. He also revealed Elias's final cryptic note written the day he died.

Meanwhile, Vincent and Declan acquired a .45 automatic pistol before Vincent led them on an emotional tour past the Emerson Imports warehouse. The building held dark significance for Vincent, who revealed how cultists there had murdered his brother. The pair processed their shared trauma over pizza and drinks at a local establishment, discussing revenge and loss.

Later, Vincent and Declan made their own visit to Prospero House, where Kensington immediately recognized Declan by his distinctive scar. The publisher mentioned speaking to Elias just yesterday and invited them to the funeral scheduled for 2pm the next day. At the library, Abigail and Iris contacted Harvard's Widener Library about a book called "Africa's Dark Sects," learning it had mysteriously vanished months ago along with other texts about sects, leaving behind a strange odor.

The group reunited at their lodgings to share their findings. The men returned somewhat intoxicated from their emotional day, while the women related their discoveries about the book and cult connections. Vincent lay awake contemplating the connections between Elias's death and his tragic past. The next morning, Iris made several unsuccessful attempts to locate information about the mysterious book before the group prepared for the afternoon funeral.

Scenes

Planning at Hotel

The party discusses their plans for investigating Jackson Elias's murder and following up on leads.

  • Reviewed action items including visiting Prospero House Publishers, researching at NY Public Library, and contacting Harvard library

  • Discussed needing to purchase a replacement handgun

  • Received newspaper about Jackson Elias's murder mentioning Lt. Martin Poole's investigation

  • Decided to split up - Abigail and Iris to publishers, Vincent and Declan to get gun

Visit to Prospero House Publishers - Ladies

Abigail and Iris visit the publishing house posing as collectors interested in Jackson Elias's work.

  • Met receptionist Nancy who called for Jonah Kensington

  • Jonah Kensington recognized them as friends of Elias

  • Kensington shared notes and correspondence from Elias about the Carlyle expedition

  • Received invitation to Elias's funeral tomorrow at 2pm

  • Shown multiple sets of notes from Nairobi about cults and the Carlyle massacre

  • Given Elias's final cryptic note written the day he died

  • Learned about the Cult of the Bloody Tongue and Mountain of the Black Wind

  • Discovered details suggesting Carlyle expedition members may still be alive

Gun Purchase and City Tour

Vincent and Declan acquire a replacement gun and explore meaningful locations in the city.

  • Purchase of a .45 automatic 1911-style pistol

  • Visit to locations near Emerson Imports warehouse

  • Vincent reveals traumatic history with cultists at Emerson Imports

  • Discussion about Vincent's murdered brother

  • Share drinks and pizza while discussing revenge and trauma

  • Vincent shows Declan around his old neighborhood

Visit to Prospero House - Men's Visit

Vincent and Declan follow up at Prospero House, meeting with Jonah Kensington.

  • Nancy recognizes and announces them

  • Jonah Kensington recognizes Declan by his scar

  • Kensington mentions speaking to Elias yesterday

  • Receive funeral invitation

  • Kensington suggests talking more after the funeral

Library Research

Abigail and Iris conduct research at the library and contact Harvard's Widener Library.

  • Contact Miriam at Harvard about 'Africa's Dark Sects'

  • Learn the book mysteriously disappeared with strange odor

  • Research reveals connection between symbol on Elias's forehead and the Bloody Tongue cult

  • Discover the Bloody Tongue cult originated in Kenya

  • Spend several hours researching African cults and symbols

Evening Reunion

The group reconvenes at their lodgings to share information and prepare for tomorrow's funeral.

  • Share findings about the African book and cult connections

  • Discuss Kensington's recognition of them all

  • Men return somewhat drunk from their emotional day

  • Group decides to rest before tomorrow's funeral

  • Vincent contemplates connections between Elias's death and his past

Morning Research

Final morning before the funeral, attempting to locate information about the mysterious book.

  • Iris makes calls to various libraries and bookstores

  • No information found about 'Africa's Dark Sects'

  • Group prepares for 2pm funeral

  • Speculation about book being limited run or single publication

Npcs

Jonah Kensington

Owner and editor of Prospero House Publishers. Heavy-set, short, squat white man with balding gray hair. Well-tailored but somewhat awkwardly stylish. Friend and publisher of Jackson Elias who collected his notes and correspondence. Appears genuinely affected by Elias's death.

Nancy

Front desk receptionist at Prospero House Publishers. Wears big horned glasses and has a habit of smacking her lips.

Lt. Martin Poole

NYPD Murder Squad detective leading the investigation into Jackson Elias's murder. Mentioned in newspaper article.

Johnstone Kenyatta

Source interviewed by Elias who claimed the Carlyle massacre was performed by the Cult of the Bloody Tongue. Insisted the cult was based in the mountains with a high priestess at the Mountain of the Black Wind.

Lieutenant Mark Selkirk

Leader of the men who found the remains of the Carlyle expedition. Noted the bodies were unusually well-preserved and systematically torn apart. Confirmed no Caucasian bodies were found despite official claims.

Miriam Atwright

Research librarian at Harvard's Widener Library who assisted Elias. Reports that 'Africa's Dark Sects' mysteriously disappeared from the library's collection months before Elias requested it.

Jim

Very elderly (around 110 years old) proprietor of Jim's Haberdashery and Tailoring shop. Known for providing affordable but nice-looking clothing.

Locations

Prospero House Publishing

Publishing house on Lexington Avenue near 35th street where Jackson Elias published his work. A normal office building with brick facade. Run by Jonah Kensington who keeps Elias's notes and correspondence.

New York Public Library

Large library where the investigators conduct research on African cults and the Bloody Tongue. Located a few blocks from Prospero House.

Emerson Imports

A narrow building on the edge of the Hudson River beyond Hell's Kitchen, with loading docks at both ends. The warehouse appears piled high with freight and has office windows in front. Site of Vincent's tragic past involving cultists and his brother's murder.

Jim's Haberdashery and Tailoring

A classic men's clothing store run by an elderly proprietor, known for affordable but nice-looking clothing. Frequented by Vincent.

Harvard Widener Library

Research library where the book 'Africa's Dark Sects' mysteriously disappeared, along with other books about sects, leaving behind a strange odor.

Local Pizzeria

A speakeasy-style establishment where Vincent and Declan shared drinks and pizza while discussing their traumatic pasts.

Items

Nairobi Notes

Eight sets of notes from Elias's investigation detailing interviews about the Carlyle massacre, the Bloody Tongue cult, and evidence suggesting some expedition members may still be alive. Includes interviews with Kenyatta and Selkirk, details about the Mountain of the Black Wind, and observations about the massacre site.

Elias's Final Note

Cryptic note written by Elias the day he died mentioning 'many names, many forms', dreams, Carlisle's file, books in Carlisle's safe, and various mysterious references to danger and screaming.

.45 Automatic Pistol

A 1911-style .45 caliber automatic pistol purchased to replace Vincent's lost weapon.

Funeral Invitation

Written information about Jackson Elias's funeral, scheduled for 2pm on January 17th.

Africa's Dark Sects

A mysterious book that disappeared from Harvard's Widener Library collection months before Elias requested it. Believed to be a unique volume with no other known copies or references. Disappeared along with other 'sect' books, leaving behind an unspeakable odor.

Session 11 - The Bloody Mark

Date: Oct 9th, 2024

Summary

The harrowing tale began when a group of investigators discovered their friend Jackson Elias brutally murdered in Room 410 of the Hotel Chelsea in Midtown Manhattan. They found him tied to a chair, his abdomen cut open, with a strange symbol carved into his forehead consisting of two half moons and a star. Upon entering, they encountered three men - two of African descent and one tall white man - searching the ransacked room, leading to a violent confrontation where Declan shot and killed one attacker while the other two escaped through the window.

During the chaos, Abigail sustained a wound to her upper torso, but the group pressed on to search the room thoroughly before police arrived. They discovered several crucial pieces of evidence: a manila envelope containing an Emerson Imports business card with 'Silas N'Kwane' written on the back, a matchbook from the Stumbling Tiger Bar in Shanghai, and an elegantly engraved business card belonging to Edward Gavigan. In the room's safe, they found $200 and Jackson's pipe, while the dead cultist carried an ID identifying him as Regi Kip Kanbow and wore a blood-stained red flannel headband.

Vincent, drawing on his street smarts, staged the crime scene to appear as self-defense by placing his gun with Jackson's body. The group then debated their escape options, ultimately choosing to leave through the front door to appear less suspicious. They successfully bluffed past the frantic front desk clerk and made it back to Abigail's hotel suite before police arrived.

At the suite, they attempted to treat Abigail's wound while reviewing the collected evidence. Among the documents were the Carlyle Papers, including a letter from Warren Besart in Cairo about artifacts, a photograph of boats on the Wang Poo River in Shanghai, and correspondence from Harvard University about a missing book. When Iris attempted psychometry on the cultist's knife, she experienced disturbing visions accompanied by bleeding from her nose and ears. During this time, Vincent revealed a dark history with Emerson, whose enforcers had previously caused the death of Vincent's brother.

The next morning brought new revelations through a newspaper article by Rebecca Shosenburg, connecting Jackson's murder to similar killings in Harlem for which a man named Hilton Adams awaited execution in Sing Sing. The group discovered notes linking the symbol to something called the 'Bloody Tongue' and Kenya, establishing connections between locations in Egypt, Shanghai, and Nairobi. They attempted to locate the Stumbling Tiger Bar through various means and began planning their next day's investigation of the publishers and other leads, all while processing the shocking events that had unfolded.

Scenes

Discovery of Jackson Elias's Murder

The party finds Jackson Elias murdered in his Chelsea Hotel room with cultists present.

  • Found Jackson Elias dead in his hotel room, tied to a chair with his abdomen cut open

  • Discovered strange symbol carved into his forehead consisting of two half moons and a star/slip

  • Encountered three men with knives searching the room - two of African descent, one tall white man

  • Declan shot and killed one attacker, two escaped through window

  • Abigail was wounded in upper torso during the encounter

  • Party searched room and collected evidence

  • Vincent staged crime scene to look like self-defense by placing his gun with Jackson

Evidence Collection at Hotel Chelsea

The party thoroughly searches Jackson's room for clues after the confrontation.

  • Found manila envelope containing Emerson Imports business card with 'Silas N'Kwane' written on back

  • Discovered matchbook from Stumbling Tiger Bar in Shanghai

  • Found Edward Gavigan's elegantly engraved business card

  • Located open safe containing $200 and Jackson's pipe

  • Found bundle of papers and documents from desk

  • Searched dead cultist - found ID for Regi Kip Kanbow and blood-stained red flannel headband

  • Examined Jackson's body - confirmed evisceration but no internal searching

Escape from Hotel Chelsea

The party debates and executes their escape plan before police arrive.

  • Discussed escape options - fire escape vs front door

  • Decided to leave through front door to appear less suspicious

  • Abigail covered wound with borrowed jacket

  • Successfully bluffed past frantic front desk clerk

  • Made it out before police arrived

  • Heard police sirens approaching as they left

  • Walked back to Abigail's hotel suite

Evidence Review at Hotel Suite

The party examines collected evidence and plans next steps.

  • Attempted but failed to provide medical treatment to Abigail's wound

  • Reviewed collected documents including Carlyle Papers

  • Found letter from Warren Besart in Cairo about artifacts

  • Discovered photo of boats on Wang Poo River in Shanghai

  • Located Harvard University letter about missing book

  • Iris attempted psychometry on cultist's knife but experienced disturbing vision

  • Vincent revealed dark history with Emerson and his enforcers

Morning Revelations

The group discovers newspaper coverage and makes connections.

  • Found newspaper article by Rebecca Shosenburg about Jackson's murder

  • Learned about connection to Harlem murders and Hilton Adams case

  • Discovered Lt. Martin Poole investigating possible connections

  • Found notes connecting symbol to 'Bloody Tongue' and Kenya

  • Made connections between locations: Egypt, Shanghai, Kenya/Nairobi

  • Attempted to locate Stumbling Tiger Bar through concierge and taxi

  • Planned next day's investigation of publishers and other leads

Npcs

Jackson Elias

Author and investigator found murdered in Hotel Chelsea Room 410. Body was tied to a chair with abdomen cut open and strange symbol (two half moons and star) carved into forehead. Had been investigating the Carlyle expedition and recently returned from travels.

Regi Kip Kanbow

One of three cultist attackers, of African descent. Killed by Declan during confrontation. Wore dock worker clothes and blood-stained red flannel headband. Found with ID confirming identity.

Edward Gavigan

Director of the Penhew Foundation whose elegantly engraved business card was found among Jackson's belongings.

Lt. Martin Poole

NYPD Murder Squad detective investigating possible connections between Jackson Elias's murder and previous Harlem murders.

Hilton Adams

Local resident convicted of similar murders in Harlem, currently awaiting execution in Sing Sing prison.

Warren Besart

Author of letter from Cairo dated March 3, 1919 to Mr. Carlyle about artifacts and curios available in the Street of Jackals.

Miriam Atwright

Harvard University librarian who wrote to Jackson Elias about a book no longer in their collection, offering to help when he arrives.

Arthur Emerson

Owner of Emerson Imports, described as dangerous figure from Vincent's past whose goons previously caused the death of Vincent's brother after Vincent stole from him.

Silas N'Kwane

Name written on back of Emerson Imports business card in Jackson's handwriting.

Rebecca Shosenburg

Journalist who wrote the newspaper article connecting Jackson Elias's murder to previous Harlem killings.

Locations

Hotel Chelsea Room 410

Extended stay hotel room where Jackson Elias was murdered. Located 2-3 blocks off Broadway in Midtown Manhattan. Room contained writing desk, bathroom, closet with safe, and showed signs of being ransacked with scattered papers and overturned furniture.

Stumbling Tiger Bar

Bar located in Shanghai, China mentioned on matchbook found in Jackson's pocket. Address listed as Lantern Street.

Abigail's Hotel Suite

Large hotel suite where the party regrouped after escaping Hotel Chelsea. Features phone service, receives morning newspaper delivery, and serves as their base of operations for planning next steps.

New York Public Library

Potential resource for maps and research, located just a few blocks from their current location. Group plans to visit to research locations mentioned in evidence.

Spells

Psychometry

Spell attempted by Iris on cultist's knife requiring 10 minutes of contact. Attempt was blocked by dark force, causing visions of drums and despair, followed by bleeding from nose and ears.

Items

Emerson Imports Business Card

Found in manila envelope on Jackson's desk, printed on ordinary stock with Emerson Imports address and name 'Silas N'Kwane' written on back in Elias's handwriting.

Cultist's Knife

Long knife taken from dead cultist. When Iris attempted psychometry on it, experienced disturbing visions of drums and despair, causing bleeding from nose and ears.

Stumbling Tiger Bar Matchbook

Found in Jackson's pocket, from bar in Shanghai with 'Shanghai Fun and Friends' printed on it and Lantern Street address.

Edward Gavigan's Business Card

Elegantly engraved business card found in Jackson's pocket.

Jackson's Pipe

Wooden pipe found in hotel room safe along with approximately $200 cash.

Red Flannel Headband

Blood-stained red flannel strip worn by cultist that hung past his chin, appeared to have been dipped in blood.

Carlyle Papers

Collection of documents including 1919 letter from Warren Besart about artifacts in Cairo, photo of Wang Poo River, and Harvard University correspondence.

Bloody Tongue Symbol Sketch

Drawing of symbol found carved in Jackson's forehead (two half moons and star/slip), with notes connecting it to Kenya and 'Bloody Tongue'.

Session 10 - New York, New Fears

Date: Sep 25th, 2024

Summary

In January 1925, a group of investigators received an urgent telegram from their friend Jackson Elias, requesting to meet them in New York regarding the Carlyle expedition. The message came after four years of correspondence following their adventures in Peru. The group's mental states varied, with sanity levels ranging from Abigail at 47, Declan at 49, Vincent at 59, and Iris maintaining a remarkable 79. Some members of the party took time to research the Carlyle Expedition in libraries before heading to New York. They discovered that in 1919, a wealthy playboy named Roger Carlyle had led an expedition to Egypt, accompanied by renowned Egyptologist Sir Aubrey Penhew, Dr. Robert Huston, Hypatia Masters, and Jack "Brass" Brady. The expedition later traveled to Kenya, where they mysteriously disappeared near the Aberdare Forest. Roger's sister Erica Carlyle mounted a search expedition in 1920, discovering evidence of a massacre, for which local Nandi tribesmen were blamed and executed. The investigators arrived in a blizzard-stricken New York, choosing to stay at the New Grand Hotel on Broadway and 31st Street. The brutal winter weather had brought the city to a standstill, with crews still working to clear the snow-covered streets. The group prepared for their meeting with Elias by acquiring warm winter clothing, including a coat that Iris traded for mystical crystals from her shop. On January 15th, the investigators received a call from Elias requesting they meet him at 8 PM in room 410 of the Hotel Chelsea, a twelve-story red brick building known for its artistic residents and progressive policies toward African American guests. Arriving early and hearing suspicious sounds from within, Declan kicked down the door. They discovered a horrific scene - Jackson Elias dead in a chair, eviscerated with strange markings carved into his forehead, and three cultists wearing red headbands searching the room. A chaotic confrontation ensued as the white cultist escaped through the window to a fire escape. Armed with curved knives and throwing axes, the remaining cultists fought the investigators. Declan managed to shoot and wound one cultist who escaped via the fire escape, while Abigail suffered a minor blade wound in the struggle. After a failed attempt at intimidation, Declan killed the final cultist. As the scene concluded, Vincent spotted a black 1915 Hudson touring car with New York license plate L7 fleeing the scene, potentially carrying the escaped cultists.

Scenes

Receiving Jackson's Telegram

The party receives an urgent telegram from Jackson Elias requesting them to meet in New York regarding the Carlyle expedition.

  • Party receives telegram from Jackson Elias requesting to meet on January 15th in New York

  • Telegram mentions needing information about Carlyle expedition

  • Review of Jackson Elias's background and published works

  • Discussion of the 4 year time skip from 1921 to 1925

  • Review of current sanity levels: Abigail 47, Declan 49, Iris 79, Vincent 59

Research at the Library

Some party members research the Carlyle Expedition at libraries after receiving Jackson Elias's telegram

  • Players discover newspaper clippings about the Carlyle Expedition from 1919-1920

  • Learn that Roger Carlyle led a wealthy expedition to Egypt

  • Discover the expedition included Sir Aubrey Penhew, Dr. Robert Huston, Hypatia Masters, and Jack 'Brass' Brady

  • Find out the expedition went missing in Kenya near the Aberdare Forest

  • Learn that Erica Carlyle later mounted a search and found evidence of a massacre

  • Discover that Nandi tribesmen were blamed and executed for the deaths

Arrival at Hotel Chelsea

The investigators arrive at Hotel Chelsea room 410 to meet Jackson Elias, finding him brutally murdered by cultists.

  • Investigators arrive early to room 410 at Hotel Chelsea

  • Declan kicks down the door after hearing suspicious sounds

  • They find Jackson Elias dead in a chair, eviscerated with markings carved in his forehead

  • Three cultists discovered searching the room - two dark-skinned men and one white man wearing red headbands

  • White cultist escapes through window to fire escape

  • Declan shoots and injures one cultist who escapes via fire escape

  • Abigail is wounded by remaining cultist's blade

  • Declan kills final cultist after failed intimidation attempt

  • Vincent spots black 1915 Hudson touring car with NY license plate L7 fleeing

Npcs

Jackson Elias

African American author and investigator, medium height and build. A feisty, friendly orphan from Stratford, Connecticut. Speaks multiple languages, enjoys drinks and pipe smoking. Known for investigating and writing about death cults. Maintained correspondence with the party over 4 years before being found brutally murdered in Hotel Chelsea room 410, eviscerated with strange markings carved in his forehead.

Jonah Kensington

Owner and editor of Prospero House publishing in New York City. Published all of Jackson Elias's books and is described as a good friend of Elias.

Roger Carlyle

A wealthy New York playboy who led the ill-fated Carlyle Expedition to Egypt and Kenya in 1919. Known for scandals and indecent behavior. Found dead in the Aberdare Forest massacre.

Sir Aubrey Penhew

Renowned Egyptologist who served as assistant leader of the Carlyle Expedition and was in charge of excavations. Associated with the Penhew Foundation. Reported dead in the massacre.

Dr. Robert Huston

A Freudian psychologist who joined the Carlyle Expedition to study ancient pictographs. Reported dead in the massacre.

Hypatia Masters

A New York socialite who served as photographer and archivist for the Carlyle Expedition. Had past connections to Carlyle. Reported dead in the massacre.

Jack 'Brass' Brady

Served as general factotum and intimate companion to Roger Carlyle during the expedition. Reported dead in the massacre.

Erica Carlyle

Roger Carlyle's sister who mounted a search expedition in 1920 after her brother went missing. Found evidence of the massacre and became heir to the Carlyle fortune.

Cultists

Three men (two dark-skinned and one white) wearing red headbands, armed with curved knives and throwing axes. They murdered Jackson Elias and were caught searching his room. One was killed by Declan, while two escaped via the fire escape.

Locations

New York City

The bustling metropolis where Jackson Elias has requested the party meet him in January 1925. Currently experiencing severe winter weather with recent blizzard conditions.

Library

A library where some party members research details about the Carlyle Expedition through newspaper archives.

New Grand Hotel

A hotel at Broadway and 31st where the investigators are staying. Costs $2-2.50 per day.

Hotel Chelsea

A twelve-story red brick building built in 1884, known for hosting artists, writers, and musicians. Notable for welcoming African American guests when many hotels would not. Site of Jackson Elias's murder in room 410.

Room 410

Hotel room where Jackson Elias was murdered. Contains a chair where he was found, window leading to fire escape, and shows signs of being searched by the cultists.

Items

Sons of Death

Jackson Elias's most famous book exposing a modern day Thuggee cult in India. Demonstrates how cults manipulate followers through fear.

Red Headbands

Strips of red fabric worn by the cultists wrapped around their heads, described as looking gross and haphazard.

Winter Coats

Heavy coats and warm clothing the party acquired to deal with the deadly cold weather in New York, including one traded by Iris for mystical crystals from her shop.

Curved Knives

Large curved knives wielded by the cultists, described as similar to scimitars but shorter and more bulky.

Throwing Axes

Tomahawk-like weapons carried by the cultists alongside their curved knives.

Session 9 - Attack of the Flaming Boogers

https://gmassistant.app/sessions/b25f50df-8a00-4a27-8fdd-fe5d11061264/public/e89eb33a-b204-4a84-9ac7-1ab1206cfcae

Date: Sep 11th, 2024

Summary

Deep within an underground pyramid in Peru, a wounded party struggled to tend to Declan's severe chest injury. Despite having skilled healers with first aid training, multiple attempts to treat his wound failed catastrophically. When Iris's final attempt at medicine went terribly wrong, Declan passed out from the pain, forcing the group to carry his unconscious form through the narrow tunnels. Vincent explored the branching passageways, discovering they circled an ancient pyramid structure with distinctive golden banding featuring geometric patterns. The gold matched a piece they carried, clearly belonging to the missing section in the wall. However, their path to restoring the ward was blocked by a horrific ten-foot-wide pool of rancid fat, leaking from a crack in the pyramid wall. The party took decisive action, throwing a makeshift Molotov cocktail into the corruption pool. The resulting explosion filled the tunnels with thick black smoke, causing Iris and Abigail to lose consciousness. As burning parasitic creatures emerged from the pool, the team created a barrier of flaming alcohol while dragging their unconscious companions to safety. After the fires died down, they returned to find a four-foot-deep hole where the corruption pool had been. Working together, Vincent and Iris managed to reach high enough to restore the golden ward piece to its rightful place. As the gold seamlessly melded back into the wall, the ground began to shake, signaling their need to evacuate. During their escape, they encountered Luis de Mendoza, who appeared to be breaking free from some supernatural bondage. Black smoke rose from his body as he dematerialized, his final words declaring his freedom from some mysterious connection. Where his body had dissolved, Iris secretly recovered a golden mask-like object with geometric patterns but no eye holes. The next four years saw the party members scattered but maintaining correspondence. Iris established a mystical practice on Bourbon Street with her grandmother, while experiencing strange visions from the recovered golden mask. Declan struggled with war trauma and family relationships in North Carolina. Vincent created a new identity as a psychology graduate assistant at USC, and Abigail traveled seeking information about her family's mysterious pendant relic. A dark flashback revealed the origins of their adversary's corruption. In a secluded chamber filled with exotic incense, a mysterious woman had performed a ritual on an unconscious Augustus Larkin. She created a jagged spiral tattoo ending in a clawed humanoid figure, using supernatural ink that seeped unnaturally into his flesh, binding him to an entity called Nyarlathotep as a "puppet of decay."

Scenes

Underground Pyramid Healing

The party is underground in a pyramid, with Declan severely wounded and needing medical attention.

  • Iris (40 First Aid) and another party member attempt to provide first aid to Declan who has a chest wound

  • First attempt at first aid fails with a roll of 79

  • Second attempt at first aid fails with a roll of 9

  • Group discusses whether to attempt medicine skill (26) or push the failed roll

  • Declan refuses further attempts due to pain and risk

  • Group decides to wait an hour for recovery

Failed Medical Treatment

The party attempts to treat Declan's serious chest wound in the underground tunnels, but their efforts go catastrophically wrong.

  • Iris attempts medicine check on Declan's chest wound

  • Medicine check fails critically with a roll of 99

  • Declan passes out from pain/improper treatment

  • Group must now carry unconscious Declan

  • Team decides to wait additional hour for him to recover

Exploring the Underground Pyramid

Vincent explores the tunnels and discovers they are circling an underground pyramid with golden banding.

  • Vincent explores the left tunnel and finds it branches in multiple directions

  • Discovers golden banding with geometric patterns on inner wall that circles the pyramid

  • Confirms the gold matches their piece and appears to be where it belongs

  • Reports findings back to group

  • Team discusses how to proceed with placing the gold piece

Discovery of the Corruption Pool

The group encounters a horrific pool of rancid fat blocking their path to where the gold piece needs to be placed.

  • Find 10ft by 4ft hole filled with rancid fat blocking entire hallway

  • Discover 2-inch crack in wall leaking white fatty substance

  • Identify missing section of gold inlay above pool

  • Test pool by throwing cloth and rocks, observe movement within

  • Create and throw Molotov cocktail causing massive explosion

  • Tunnels fill with thick black smoke

  • Iris and Abigail pass out from smoke inhalation

  • Burning parasitic creatures emerge and chase group

  • Team creates alcohol fire barrier while escaping

Sealing the Golden Ward

The party returns to place the golden ward piece back in the pyramid wall after the corruption pool burns away.

  • Return to find 4ft deep hole where fat pool was

  • Vincent and Iris work together to reach high enough to place ward

  • Golden piece melds seamlessly back into wall

  • Ground begins shaking as ward is sealed

  • Team starts evacuation

de Mendoza's Final Moments

As the party escapes the shaking pyramid, they encounter Luis de Mendoza who appears to be freed from some supernatural bondage before dissolving.

  • Encounter de Mendoza stumbling through gates in visible pain

  • Black smoke rises from his body as he begins to dematerialize

  • States final words: 'My connection... I'm free'

  • Body completely dissolves into particles

  • Golden mask-like object found where he disappeared

  • Iris secretly takes the mysterious golden mask

Four Years Later (1925)

The party members go their separate ways and deal with the aftermath of their experience over the next four years.

  • Iris establishes mystical practice on Bourbon Street with grandmother Madam Zeroni

  • Iris experiences vision when examining de Mendoza's golden mask

  • Declan struggles with trauma, family relationships worsen

  • Vincent establishes cover as psychology graduate assistant at USC

  • Abigail travels seeking information about family relic

  • Group maintains correspondence through letters

  • Party members gain new skills through training

Larkin's Dark Ritual (Flashback)

A flashback scene showing Augustus Larkin being bound to Nyarlathotep through a ritual tattoo.

  • Mysterious woman performs ritual tattooing on unconscious Larkin

  • Creates jagged spiral pattern ending in clawed humanoid figure

  • Dark ink seeps unnaturally into his flesh

  • Declares Larkin bound to Nyarlathotep's will

  • Marks him as 'puppet of decay'

Npcs

Luis de Mendoza

Mysterious 400-year-old figure connected to museum events. In final appearance, stumbled in appearing ill before dissolving into black smoke, declaring himself 'free' from some supernatural connection. Left behind golden mask-like artifact.

Jackson Elias

Trusted ally who assisted party throughout their mission. Helped burn infected bodies, provided covering fire during escape, supplied medical herbs and later served as Vincent's reference for USC position.

Augustus Larkin

Antagonist shown in flashback being ritually bound to Nyarlathotep through magical tattoo while unconscious. Later killed by party after being infected by parasites.

Sebastian

Charming client of Iris's mystical practice who provides self-defense lessons and has sparked romantic interest (1925).

Madam Zeroni

Iris's wise grandmother who helps run their mystical practice on Bourbon Street, serving as her mentor and rock (1925).

Locations

Underground Pyramid

Ancient pyramid structure buried underground, featuring tunnels with golden ward bands containing geometric patterns around its perimeter. Contains dangerous corruption that needed to be sealed. Tunnels form square pattern around base with one zigzagging side.

Pyramid Tunnels

Network of narrow tunnels circling the underground pyramid. Features 10-foot high ceilings, golden inlay on walls, and just enough width for single-file movement. Contains multiple branches and a pool of corruption before being sealed.

Pyramid Ruins Above Ground

Surface area above underground pyramid in Peru. Features ruined walls, various sealed chimneys, and is surrounded by dead vegetation. Located in a small valley on part of a plateau.

New Orleans (Bourbon Street)

Location where Iris establishes her mystical practice in 1925. Historic home transformed into hub of mystical activity, run with her grandmother Madam Zeroni.

University of Southern California

Where Vincent establishes himself as psychology graduate assistant as cover in 1925, using Jackson Elias as a reference.

Ritual Chamber (Flashback)

Secluded chamber lit by flames and filled with exotic incense where Larkin's binding ritual to Nyarlathotep took place. Features stone floor etched with mysterious symbols.

Spells

Compulsion

Mind-affecting magic or bewitchment that Declan had previously been under but recovered from before the pyramid exploration.

Binding Ritual

Dark ritual using magical tattoo to bind Augustus Larkin to Nyarlathotep, marking him as a 'puppet of decay' with ink that unnaturally seeps into flesh.

Items

Golden Ward Piece

Section of gold inlay with non-repeating geometric patterns (squares and rectangles) that was restored to the pyramid wall. Part of larger protective ward system used to seal crack leaking corruption.

de Mendoza's Golden Mask

Flat, face-sized golden artifact found where de Mendoza disappeared. Features stylized face design made of geometric shapes but no eye holes. Solid decorative piece rather than wearable mask. Causes supernatural visions when handled by Iris.

First Aid Kit

Medical supplies including gauze, bandages, and antiseptic used in failed attempt to treat Declan's chest wound.

Abigail's Family Relic

Mysterious pendant passed down through Abigail's family that she continues seeking information about during the 4-year time skip.

Episode 8 - Larkin's Last Laugh

https://gmassistant.app/sessions/be75c6bd-92e6-4a82-9e46-3accb3aaaf8c/public/c36fca54-887a-4ead-b8c7-318537fe7691

Date: Aug 28th, 2024

Summary

The tale began with the discovery of a letter written by Declan to his wife Sarah, detailing their slow progress through the highlands. In his correspondence, he mentioned their companion Augustus Larkin's troubling fondness for poppy flowers, while expressing a growing bond with Vincent whom he had come to view as a brother in arms. The letter also contained discrete instructions for Sarah to channel money to someone named Juliet Church, and concluded with pride over his son Nola standing up to a bully. As the group approached a stepped pyramid, Iris spotted two bloated figures performing a disturbing ritual atop the structure, vomiting a viscous white substance. Despite obvious dangers, they proceeded through an ominous archway carved like an elongated human head with an open mouth. Upon entering the complex, they were struck by a sickly sweet putrid smell and observed the pyramid's structure surrounded by crumbling walls decorated with carved faces that created an eerie whistling in the wind. While exploring, Vincent discovered a hidden tunnel entrance beneath a sand dune, dropping a flare to reveal a 15-foot deep passage. The party debated leaving Augustus Larkin alone topside as they set up ropes for descent, ultimately deciding to stick together. Their initial exploration revealed branching paths leading deeper into the complex. The situation took a dramatic turn when Augustus Larkin revealed his possession by an entity called Nyarlathotep, transforming before their eyes with void-like eyes and leathery skin. He opened a dimensional rift showing tentacles and darkness, though briefly broke through his possession to beg for death. Vincent and Declan engaged in a shootout with the possessed Larkin, ultimately killing him as he delivered a final warning about Nyarlathotep's plans. The party then burned his remains, finding only a golden chalice and mysterious necklace on his body. In the underground chambers, the group discovered two emaciated figures - one resembling an ancient conquistador and another a contemporary young girl - among piles of treasure. These creatures, known as kharisiri, revealed lamprey-like mouths with circular rows of teeth and attacked the party. During the intense battle, one kharisiri severely wounded Declan before Jackson Elias helped kill the creatures. The encounter concluded with the party burning the creatures' remains, which produced thick black smoke as they burned like rendered fat.

Scenes

Reading Declan's Letter

The party reads a letter written by Declan to his wife Sarah about their journey and companions.

  • Declan writes about their slow progress in the highlands

  • Mentions Augustus Larkin's fondness for poppy flowers

  • Describes bonding with Vincent as a brother in arms

  • Requests money be given to Juliet Church through Sarah

  • Expresses pride in his son Nola standing up to a bully

Approaching the Pyramid

The group approaches a stepped pyramid surrounded by walls, witnessing disturbing events and entering through an ominous archway.

  • Iris spots two bloated figures performing a grotesque vomiting ritual atop the pyramid

  • The party debates whether to proceed despite obvious dangers

  • They pass through an archway carved like an elongated human head with open mouth

  • Encounter a sickly sweet putrid smell upon entering

  • Observe the stepped pyramid structure and network of crumbling inner walls

Tunnel Discovery

The party finds and investigates a hidden tunnel entrance beneath the pyramid.

  • Vincent discovers hidden tunnel entrance while climbing a sand dune

  • Group drops flare revealing 15-foot deep tunnel

  • Party sets up ropes for descent

  • Debate over whether to leave Augustus Larkin alone topside

  • Initial exploration reveals branching paths

Confrontation with Possessed Larkin

Augustus Larkin reveals his possession by Nyarlathotep and attacks the party.

  • Larkin transforms, revealing void-like eyes and leathery skin

  • Opens dimensional rift showing tentacles and darkness

  • Briefly breaks through possession to beg for death

  • Vincent and Declan engage in shootout with possessed Larkin

  • Larkin is killed and delivers final warning about Nyarlathotep

  • Party burns Larkin's remains

Battle with the Kharisiri

The group confronts two undead creatures in a treasure-filled chamber.

  • Discover two emaciated figures among piles of treasure

  • Creatures reveal lamprey-like mouths with circular teeth

  • Declan and Vincent initiate combat

  • One kharisiri severely wounds Declan

  • Jackson Elias helps kill one creature

  • Party burns the creatures' remains, producing black smoke

Npcs

Augustus Larkin

Expedition member with opium habit who is revealed to be possessed by Nyarlathotep. Transforms into horrific entity with void eyes and sharp teeth before being killed by the party. His final words warn of chaos and flames to come.

Jackson Elias

Reliable companion who assists the group throughout their journey, sharing supplies and providing combat support. Demonstrates good aim when helping fight the kharisiri.

Kharisiri

Undead creatures that transform between bloated and emaciated forms, possessing lamprey-like mouths with circular rows of teeth. Two encountered - one ancient conquistador and one contemporary young girl.

Nyarlathotep

Ancient entity possessing Augustus Larkin, reveals itself as orchestrator of events and claims responsibility for lighting a flame that will burn the world.

Locations

Stepped Pyramid

A stone pyramid with 5-6 tiers rising 25 feet above ground, mostly submerged in earth. Plain exterior with no obvious entrances, surrounded by crumbling walls decorated with carved faces that whistle eerily in the wind.

Outer Gateway

Main entrance carved as elongated human head with open mouth, made of huge stones with intricate carvings. Leads into pyramid complex grounds.

Underground Complex

Network of 4x10 foot tunnels beneath pyramid with branching paths, dust-covered floors, and multiple chambers including a treasure room containing filthy mats and hoarded valuables.

Spells

Mental Influence

Supernatural ability used by possessed Augustus Larkin to attempt controlling Iris's mind, compelling her to destroy a ward.

Dimensional Rift

Spell cast by possessed Augustus Larkin that tore open reality above him, revealing a void filled with stars and tentacles.

Items

Expedition Equipment

Including flares, ropes, pitons and other climbing gear used to explore the pyramid complex.

Lucky Rabbit's Foot

Charm given to Abigail for protection, which she attaches to her gun.

Larkin's Artifacts

Golden chalice and mysterious necklace found on his body after death, origins and significance unknown.

Kharisiri Treasure Hoard

Collection of coins, jewelry, watches and ancient artifacts piled on filthy mats in underground chamber, presumably taken from victims.

Session 7 - Fatty Pursuits

https://gmassistant.app/sessions/400ed762-6829-4644-a1f0-eda933b47427/public/ed87e8f7-8ad9-4bd4-ad75-d850c85cceb7

Date: Aug 15th, 2024

Summary

The journey began with a poignant letter from Iris to her grandmother, describing their increasingly dark expedition. She wrote of an unsettling encounter with one of Jackson's friends who later turned up dead, and shared her suspicions about Mendoza being connected to the kharisiri. The letter expressed her growing unease about being followed by an eerie presence, and her belief that returning some gold might help bring peace to the troubled city. The party's troubles deepened when they discovered a desiccated donkey bearing a distinctive lamprey-like wound in its neck. Declan and Vincent attempted to track the creature responsible but lost its trail in the highland terrain. Despite Declan's attempt to flush out any lurking threats by throwing rocks, they were forced to return to camp empty-handed. A crisis emerged when the group found their expedition leader, Augustus Larkin, unconscious in his tent from a heroin overdose. The confined space reeked of decay as Abigail removed a syringe from his arm, noting the unusually dark blood that trickled from the injection site. Declan attempted to revive Larkin with caffeine pills while the group discovered multiple track marks and scars on his arms, along with some mysterious gold artifacts in his possession. The party maintained a vigilant watch through the night, with Abigail and Iris monitoring Larkin's breathing while others patrolled outside. When morning came, Larkin dismissed their concerns about his drug use, claiming it was "just for pain." The group was forced to redistribute their gear after the loss of their donkey and continue their journey. Their path led them to a dramatic encounter with Julio Céspedes and his injured son Domingo. Initially hostile, Julio threatened them with a rifle before the party convinced him they weren't kharisiri. Iris successfully treated Domingo's wounds, which matched the pattern of previous kharisiri attacks. Julio warned them about local folklore forbidding travel beyond that point, offering his home as shelter should they return. The group confronted Larkin about his connection to Luis de Mendoza and their increasingly dangerous situation. Larkin claimed to have only known Luis for a few weeks in Puno and maintained ignorance about his true nature. Despite the party's concerns about proceeding blindly, Larkin remained determined to reach their destination. After an uneventful night of camping with careful watch rotations and the donkeys protected in the center, the party embarked on an arduous climb up a mountain ridge. The vegetation grew increasingly sparse until they reached a hidden plateau containing ancient ruins. There, Iris spotted two grotesquely bloated figures atop a stepped pyramid - a male in conquistador clothing and a female in modern dress. They witnessed the disturbing sight of the male figure regurgitating white fat into a crack in the pyramid's surface, marking a horrifying new chapter in their expedition.

Scenes

Letter to Grandmother

Iris writes a letter to her grandmother describing their dark journey and encounters with supernatural forces.

  • Iris writes about an encounter with one of Jackson's friends who later turned up dead

  • Mentions suspicions about Mendoza being part of the kharisiri

  • Discusses returning gold to help bring peace to the city

  • Expresses feeling of being followed by an eerie presence

Donkey Attack Investigation

The party investigates a killed donkey with a circular wound while trying to track whatever attacked it.

  • Found a desiccated donkey with a lamprey-like wound in its neck

  • Declan and Vincent attempt to track the creature but fail

  • Declan throws a rock to try to flush out any creatures but gets no response

  • The group decides to return to camp after losing the trail

Discovery in Larkin's Tent

The party finds Larkin unconscious in his tent from a heroin overdose.

  • Found Larkin breathing sporadically in his tent

  • Noticed a strong smell of decay in the tent

  • Abigail removes a syringe from Larkin's arm

  • Dark blood trickles from the injection site

  • Declan attempts to revive Larkin with caffeine pills

  • Group discovers multiple track marks and scars on Larkin's arms

  • Larkin is rolled onto his side to prevent asphyxiation

  • Party searches tent and finds gold artifacts

Watching Over Larkin

The party takes turns watching over Larkin through the night after his heroin overdose while also keeping guard outside.

  • Party sets up watch rotation between inside the tent and outside

  • Abigail and Iris take turns watching Larkin's breathing

  • Declan, Vincent and others rotate outside watch

  • No incidents occur during the night

Morning Confrontation

As morning comes, Larkin wakes up and is confronted by the party about his drug use and leadership.

  • Larkin wakes up acting like nothing happened

  • Party confronts Larkin about his heroin use

  • Larkin dismisses concerns saying it's 'just for pain'

  • Discussion about lost donkey and need to redistribute gear

  • Party packs up camp and continues journey

Encounter with Julio and Domingo

The party encounters a father and son who were attacked by kharisiri creatures.

  • Found Julio defending his injured son Domingo

  • Julio initially threatened the party with a rifle

  • Party convinced Julio they weren't kharisiri and offered medical help

  • Iris successfully treated Domingo's wounds

  • Julio revealed local folklore warns against going further in that direction

  • Julio offered his home as shelter if the party returns

  • Domingo's wounds match previous kharisiri attack patterns

Confrontation with Larkin

The party confronts Larkin about Luis and their dangerous situation.

  • Vincent questioned Larkin about Luis and his connection to the kharisiri

  • Larkin claimed to only know Luis for several weeks from Puno

  • Larkin maintained ignorance about Luis's true nature

  • Party expressed concerns about continuing forward blindly

  • Larkin remained steadfast about reaching the pyramid

  • Group debates whether to continue or abandon the expedition

Night Camp and Journey

The party sets up camp for the night with watch rotations, protecting the donkeys in the center.

  • Party sets up watch rotations for the night

  • Iris manifests spirits for guidance

  • Elias and Vincent have philosophical discussions

  • Camp passes uneventfully

  • Donkeys are kept in center of camp for protection

Discovery of the Pyramid

The party reaches a vantage point revealing ancient ruins and witnesses disturbing activity.

  • Party climbs mountain ridge for several hours

  • Vegetation becomes increasingly sparse until only dust and rocks remain

  • Discover hidden plateau with ancient ruins and stepped pyramid

  • Iris spots two bloated figures atop the pyramid

  • Male figure in conquistador clothing regurgitates white fat into pyramid crack

  • Female figure in modern dress appears similarly distended

Npcs

Luis de Mendoza

Former bodyguard and aid to Larkin for several weeks before disappearing. Now suspected of being connected to the kharisiri attacks, with multiple witnesses describing someone matching his appearance involved in violent incidents.

Augustus Larkin

The expedition leader who survived a heroin overdose. Has track marks indicating long-term use, claims it's 'just for pain'. Emits a foul smell and has a large tattoo. Shows single-minded determination to reach the pyramid despite dangers, though he admits to never having been there before.

Julio Céspedes

A protective Peruvian father with thick eyebrows, wearing a green woolen jacket and big hat. Initially threatened the party thinking they were kharisiri, but later warned them about the forbidden territory ahead and offered shelter if they return.

Domingo Céspedes

Julio's son, a wiry, lanky youth with unkempt dark hair. Survived an incomplete kharisiri attack that left him with wounds similar to previous victims, draining some of his body fat.

Locations

Peruvian Highlands

A sparse landscape with few trees, large vistas, tall snow-capped mountains, rocky outcroppings, and short grassy weeds. Vision is mainly limited by darkness, mountain bends, or distance rather than vegetation. As the party progresses, the terrain becomes increasingly barren.

Larkin's Tent

A confined tent space filled with the smell of rotting meat and decay where Larkin was found unconscious from a heroin overdose. Contains his personal belongings including gold artifacts.

Highland Camp

The party's overnight campsite in the Peruvian highlands where they dealt with Larkin's overdose and the loss of a donkey. Organized with donkeys protected in the center.

Hidden Plateau

A concealed plateau nestled within the mountains, only visible from specific vantage points above. Contains ancient ruins including a stepped pyramid with a flat top, surrounded by partially standing perimeter walls and other crumbling structures.

Spells

Psychometry

Iris attempted to use this spell on the gold pendant but failed after seven minutes of concentration, experiencing disturbing sensations of bile and maggots.

Spirit Manifestation

A spell cast by Iris to manifest spirits for guidance and protection during the night watch.

Items

Heroin Kit

A collection including a syringe and vial of heroin (approximately 1/4 full) found in Larkin's possession, used for regular injections.

Gold Artifacts

Two items - a pendant and cup - reportedly obtained from an alpaca farmer, found among Larkin's possessions. Iris's attempt to use psychometry on the pendant resulted in disturbing sensations of bile and maggots.

Rifle

Long gun carried by Julio Céspedes, initially used to threaten the party before being lowered after successful negotiation. Used to defend against the kharisiri attack on his son.

Gold

Mentioned in Iris's letter as something that needs to be returned to its rightful place to help bring peace to the city.

Session 6 - Bullets and Burros

https://gmassistant.app/sessions/e16fa2fb-3c5b-49ee-8db6-a43f9e4161b8/public/56cacc86-e620-4359-abd3-e1e0388c0df8

Date: Jul 31st, 2024

Summary

The tale began with a haunting vision of a subterranean alcove, where strange symbols writhed on damp stone walls amidst jars of bizarre specimens. The scene shifted to a bedroom where a skeletal hand injected a mysterious green liquid, its owner collapsing in desperate fervor. The vision concluded with an ominous oil painting of a Black Lotus, its petals radiating an unnatural darkness that seemed to corrupt reality itself. Abigail's journal recounted their arrival at Lake Titicaca, where altitude sickness had plagued their group. They visited the lake's remarkable man-made islands and met Nayra, who shared tales of imprisoned gods and strange beings called akuna. Her writing was interrupted by the sound of gunshots echoing across the water. The group sprang into action, with Declan commandeering a motorcycle while others followed on a bicycle fitted with a sidecar. They secured a boat and navigated through the dense mist covering the lake, eventually spotting the orange glow of flames through the fog. Upon reaching Nayra's floating island, they discovered a scene of horror - multiple victims, including Nayra herself, had been attacked by kharisiri, their bodies bearing circular wounds and drained of fat. The next day, Augustus Larkin outlined their seventy-mile journey through the Peruvian highlands, organizing eight donkeys for their expedition. The group discussed weapon training and survival strategies while dealing with their trauma from the previous night's events. Iris shared a disturbing nightmare about maggots, foreshadowing darker events to come. During their first night's camp, Vincent and Abigail heard a distressed donkey at 3 AM. Investigation revealed drag marks leading into the brush, where they discovered another kharisiri victim - one of their donkeys, its body bearing the same fatal marks as Nayra's. Meanwhile, Iris and Abigail found Larkin unconscious in his tent, surrounded by heroin paraphernalia, exposing his secret addiction just as another threat loomed in the darkness.

Scenes

Opening Vision

A dark vision of a subterranean alcove with strange symbols and a macabre collection of specimens, leading to a scene of drug use and a Black Lotus painting

  • Vision shows a subterranean alcove with strange symbols and jars of specimens

  • Scene shifts to a bedroom where a skeletal hand injects a green liquid drug

  • Vision ends with image of a Black Lotus painting radiating darkness

Abigail's Journal Reading

Abigail reads from her journal about their visit to Lake Titicaca and meeting Nayra

  • Abigail describes feeling sick from mountain altitude

  • Group visited man-made islands on Lake Titicaca

  • Met Nayra who told stories about gods and temples

  • Journal entry interrupted by sound of gunshots

Investigation at Lake Titicaca

The party investigates gunshots at Nayra's floating island, finding destruction and death

  • Abigail hears gunshots and sprints back to alert others

  • Declan steals motorcycle while others follow on bicycle with sidecar

  • Group commandeers boat to navigate through misty lake

  • Vincent spots fire light through fog

  • Discover Nayra's island burning with multiple victims

  • Find bodies showing signs of kharisiri attack - circular wounds and fat extraction

  • Iris attempts psychometry on Nayra's possessions but fails

  • Group informs local fishermen about kharisiri threat

Journey Preparations

The group prepares for and begins their 70-mile journey through the highlands

  • Larkin explains 3-day journey plan through various terrains

  • Party organizes 8 donkeys - some for riding, others for supplies

  • Group discusses recent events and weapon training

  • Iris shares disturbing nightmare about maggots

  • Discussion about medical concerns and survival preparations

Night Camp Attack

During their first night's camp, the party experiences another kharisiri attack

  • Vincent and Abigail hear distressed donkey at 3am

  • Investigation reveals broken tether and drag marks

  • Find donkey corpse with characteristic kharisiri wounds

  • Iris and Abigail discover unconscious Larkin with heroin paraphernalia

  • Group realizes they're being stalked by kharisiri

Npcs

Nayra

An Aymara wise woman and healer who lived on a floating island in Lake Titicaca. Told stories about gods, temples, and strange beings called 'akuna'. Found dead after a kharisiri attack, her body emaciated with characteristic circular wounds.

Jackson Elias

A companion of the party who shows genuine concern for Nayra's death and expresses distrust of Larkin. Helps investigate the attack and supports taking action against the kharisiri threat.

Augustus Larkin

The sickly expedition leader discovered to be a heroin addict. Claims to carry vital destination information only in his head and shows urgency about reaching their goal before others. Found unconscious in his tent with drug paraphernalia during first night's camp.

Locations

Lake Titicaca

A massive lake with hundreds of man-made floating islands constructed of reeds and hay. Dense fog limits visibility to 15-20 feet, requiring 30-40 minutes to cross 2 miles by canoe. Local fishermen frequent the docks.

Local Inn

The Red Lobster inn where the party stays, located approximately 10 minutes from Lake Titicaca's shore.

Nayra's Floating Island

A man-made island on Lake Titicaca constructed of reeds and hay, containing five huts. Found burning and unstable after the kharisiri attack, with all inhabitants dead.

Peruvian Highlands

The journey route featuring grassy plains, hills, valleys, and mountain passes. Climate varies extremely between hot days and freezing nights, requiring careful camp preparation.

Highland Campsite

First night's camp during the 70-mile journey, where the party experiences a kharisiri attack on their donkey and discovers Larkin's addiction.

Spells

Psychometry

A magical ability requiring 10 minutes of contact with an object to read its psychic impressions. Iris attempted to use it on Nayra's possessions but failed, experiencing disturbing sensations of maggots and darkness. Costs magic points and can potentially drain health if overused.

Items

Black Lotus Painting

A framed oil painting depicting a Black Lotus in full bloom, with petals radiating an unnatural darkness and garish, toxic colors.

Green Liquid Vial

A vial containing viscous green liquid seen in the opening vision, used with a syringe in what appears to be a regular ritual.

Nayra's Medicine Pouch

A pouch containing tobacco and other medicinal items belonging to Nayra, recovered from her burning hut. Attempted psychometry reading yielded dark visions.

Nayra's Shawl

A piece of clothing retrieved from Nayra's burning home, kept as evidence and potential psychometric focus. Used to convince local fishermen of her death.

Heroin Kit

Drug paraphernalia found in Larkin's tent including syringe, vial labeled 'heroin', and tie-off strap, revealing his addiction.

1920s Motorcycle

A period-appropriate motorcycle stolen by Declan to quickly reach the lake after hearing gunshots.

Session 5 - La Langosta Roja

https://gmassistant.app/sessions/556f66ce-4b44-4e8b-aebb-5ef2c5ed9cd9/public/2d1f734c-6634-49db-89ae-7cbbacc19097

Date: Jul 17th, 2024

Summary

The party awoke outside the city of Puno, with Abigail and Iris suffering from severe altitude sickness. Declan attempted to help them using tobacco and pressure points, providing temporary relief. The group noticed Larkin's deteriorating condition as they helped him into his truck, detecting an unsettling smell of decay emanating from his emaciated body beneath his coat. Upon arriving in Puno, a city of 20,000 residents on Lake Titicaca's shores, the group sought relief at the Langosta Roja inn. While Abigail and Iris sipped on special local ginger ale to combat their altitude sickness, Declan inspected their supplies as Larkin remained secretive about their final destination. The weather began to turn as they prepared for the next leg of their journey, with donkeys being readied at the nearby stables. The party secured a small boat and rowed two miles across Lake Titicaca's brackish waters toward the floating islands. These remarkable structures were crafted from bound reeds and straw, floating atop the world's highest navigable lake. During their journey, Declan spotted a suspicious woman in green and a teenage boy in teal blue watching Elias intently, following at a distance in another boat. Upon reaching Nayra's floating island, they were confronted by guards in bright red clothing wielding maces. After Elias negotiated their entry, they met Nayra, an elderly wise woman with wooden teeth who first played a prank by offering them dried wood disguised as meat. She shared the legend of Akeko, a trickster hero who trapped an evil sky god beneath a temple using golden binding spells. Nayra revealed she had seen a tall man with blue eyes following Elias weeks earlier, and provided directions to the temple - a three-day walk into the highlands. The party's return to Puno was tense as they observed their mysterious followers maintaining their distance across the lake. After shopping for supplies and local clothing, they settled in for the evening at the Langosta Roja. Declan applied Nayra's healing herbs to his facial wounds, experiencing immediate relief. As night fell, Abigail, while writing in her journal near the lake, heard disturbing sounds carrying across the water - gunshots and screaming from the direction of Nayra's island.

Scenes

Morning Camp Outside Puno

The party wakes up after camping outside Puno, with Abigail and Iris suffering from altitude sickness

  • Abigail and Iris fail their constitution checks for altitude sickness

  • Declan attempts to help with tobacco and pressure points, providing temporary relief

  • The group packs up camp and prepares to depart

  • Declan helps Augustus Larkin into his truck, noticing his severely deteriorated physical condition and smell of decay

Arrival in Puno

The party arrives in Puno, a small city of 20,000 residents on the shores of Lake Titicaca

  • Trucks arrive at the stables where donkeys are being prepared

  • Augustus Larkin pays the truck men and begins unloading supplies

  • The group gets ginger ale at a local inn to help with altitude sickness

  • Declan inspects supplies while waiting

  • Augustus Larkin reveals he's keeping their destination secret

  • Augustus Larkin mentions retiring to prepare for morning departure with donkeys

Journey to the Floating Islands

The party rents a boat and rows out to the floating islands on Lake Titicaca to find Nayra

  • Group observes the massive Lake Titicaca and floating islands

  • Rent a boat with help from Jackson Elias

  • Row two miles out to the floating islands

  • Declan spots suspicious woman and teenage boy watching Jackson Elias

  • The suspicious pair follow in another boat at a distance

  • Local guards in red clothing with maces confront the group

  • Jackson Elias successfully negotiates entry to the island

  • Weather turns stormy with rain

Meeting with Nayra

The party meets with Nayra, an elderly wise woman, to learn about local legends and the pyramid

  • Nayra welcomes the group and plays a prank with dried wood disguised as meat

  • She shares the legend of an evil sky god trapped under a temple by Akeko

  • Nayra reveals she saw a tall white man with blue eyes following Jackson Elias weeks ago

  • Discussion about parasites, machicuna creatures, and the Kharisiri

  • Nayra provides directions to the temple - three days walk into the highlands

  • She gives healing herbs for Declan's face

  • Abigail and Vincent leave during discussion of parasites

  • Nayra warns about missing golden spells weakening the god's prison

Return to Puno

The party returns to town and spends the evening before hearing disturbing sounds from Nayra's island

  • The party spots the mysterious boat maintaining distance while watching them

  • They pretend to fish to observe their followers

  • Return to town and shop for supplies and local clothing

  • Declan applies Nayra's healing herbs to his face wounds

  • Abigail hears gunshots and screaming from direction of Nayra's island while writing in her journal at night

Npcs

Augustus Larkin

The expedition leader who appears severely ill, with his body unnaturally emaciated under his coat. Emits a sweet, sickly smell of rotting meat. Very paranoid about sharing information about their destination, keeps tapping his head saying he has it all memorized. Claims to have a son and speaks of difficulty readjusting to civilian life.

Jackson Elias

Author researching cult topics who previously met Nayra in Puno. Appears friendly and helpful, procuring rooms and boats for the group. Shows familiarity with the area and local customs, sharing substances given to him by Nayra during previous visits.

Nayra

A frail, stooped elderly Peruvian woman between 75-80 years old with thick white hair, bright lively eyes, and wooden teeth. A wise woman known for her herbal knowledge who lives on a floating island to hide from the Kharisiri. Has a playful personality but shows serious concern about local threats. Provided crucial information about the temple and evil god.

Suspicious Woman and Boy

A middle-aged woman in green clothing and teenage boy in light teal blue who show unusual interest in Jackson Elias. They follow the party's boat at a distance while maintaining surveillance.

Akeko

A legendary trickster hero who saved his people from an evil sky god through cleverness rather than strength or sorcery. He trapped the god in an underground burrow and helped build a temple to contain it using golden spells.

Locations

Puno

A city of about 20,000 residents in the Peruvian highlands on the shores of Lake Titicaca. Features fisheries, markets with vibrant local clothing including distinctive red hats, and serves as a base before the party's journey into the highlands. Locals give lingering stares to foreign visitors.

Lake Titicaca

The highest navigable lake in the world, over 100 miles long and 50 miles wide, sitting at 12,000 feet above sea level. Features brackish waters and numerous man-made floating islands constructed from reeds and straw.

Langosta Roja

A local inn/restaurant in Puno serving Peruvian food, located near Lake Titicaca. Features a bar and dining area downstairs with rooms for rent upstairs.

Nayra's Floating Island

A man-made island on Lake Titicaca constructed from bound reeds and straw, about three layers thick. Features several huts including Nayra's dwelling, inhabited by locals in bright red clothing who act as guards. Located about two miles from shore.

Ancient Temple

A legendary temple built over an armadillo burrow to imprison an evil sky god, bound by golden spells. Located three days walk into the highlands from Puno, its location is kept secret by the wise ones. Part of its binding spells were allegedly taken long ago.

Spells

Golden Binding Spells

Ancient magical spells worked in gold that were used to bind an evil sky god beneath a temple. Part of these spells were allegedly taken long ago, potentially weakening the binding and leading to the presence of the Kharisiri. The spells were part of the temple's construction to serve as both prison and warning.

Items

Tobacco and Coca Leaves

Local substances used in attempts to alleviate altitude sickness symptoms, with the coca leaves provided by Nayra being more effective than the tobacco.

Puno Ginger Ale

A special local ginger ale served with ice and paper straws, used to help combat altitude sickness. Possibly contains coca leaf extract.

Dried Fish Jerky

Spicy fish jerky offered by Nayra to her guests after her initial prank with dried wood disguised as meat.

Healing Herbs

A packet of medicinal herbs given by Nayra to help heal Declan's facial wounds. When applied, it helped reduce scarring and provided a cooling sensation, restoring him to full health.

Boat

A small vessel rented with a few pesos to reach the floating islands, capable of carrying the entire party across Lake Titicaca.

Session 4 - Altitude Anecdotes and Tattoo Troubles

https://gmassistant.app/sessions/fa88bc0e-0ce7-49a1-be82-d648497f2c44/public/e09ea4f6-26b0-4ef7-91e7-b88b6bd755bc

Date: Jul 4th, 2024

Summary

The tale began with Declan writing a poignant letter to his wife Sarah, carefully downplaying a knife wound to his face from a recent bar fight. In his correspondence, he mentioned his new companions - Abigail, Iris, and Vincent - while encouraging their son Bill to pursue baseball despite the costs. The letter, written under the influence of medication, revealed both his concern for his companions' health and his deliberate attempt to shield Sarah from the true dangers they faced. Later that evening, Iris and Abigail shared an intimate conversation in their hotel room, where Iris revealed her upbringing in Louisiana by her grandmother after her parents' disappearance. She explained how her psychic and tarot reading abilities were passed down through her grandmother's teachings at their family's shop. The two women bonded over their shared experiences and discussed obtaining medicine bags for protection, while Abigail expressed relief at not having to sleep alone after recent disturbing events. Meanwhile, in the hotel bar, Vincent, Declan, and Jackson Elias reviewed notes about the Kharisiri legends - tales of white-faced men who devoured humans like leeches. They discussed the suspicious connection between these legends and Luis de Mendoza, Larkin's mysteriously absent bodyguard. After deliberating whether to confront Augustus Larkin at his hotel, they decided instead to plan a visit to Nayra in Puno for more information. The journey to Puno began with the party splitting into pairs across three basic 1921 trucks, loaded with climbing gear and supplies. During the three-day journey through the Peruvian highlands, Vincent and Declan shared war stories, while Iris performed an insightful tarot reading for Abigail that revealed her wealthy background. The thin mountain air caused altitude sickness in several members of the group, though Declan seemed unaffected. A significant moment occurred when Iris experienced a prophetic dream about hotel room 410. In her vision, she stood in a dimly lit corridor, sensing an ominous presence behind the door while hearing muffled cries from within. The dream ended abruptly as the door burst open, leaving Iris to wake in a cold sweat and immediately share her disturbing vision with Abigail. During their evening camp, Iris made disturbing discoveries about Augustus Larkin's condition, noting black veins on his wrists and chest, along with a strange spiral tattoo depicting a humanoid figure with claws. Larkin claimed no memory of acquiring the tattoo and admitted to experiencing blackouts, though he insisted he remained capable of leading the expedition. The group discussed Luis de Mendoza's suspicious disappearance and examined their gold bar, which bore visible burn marks from previous handling. The evening concluded with Iris unconsciously writing '410' in the dirt, adding to the mounting tension surrounding their journey.

Scenes

Declan's Letter to Sarah

Declan writes a letter to his wife Sarah, deliberately downplaying recent events and his facial injury

  • Declan writes about getting into a bar fight resulting in a knife wound to his face

  • He mentions making friends with Abigail, Iris, and Vincent while worrying about their health

  • He lies about the severity of the situation to not worry Sarah

  • Discusses his son Bill and encourages him to play baseball despite the costs

  • Takes medication while writing that makes him drowsy

Evening Conversation in Hotel Room

Iris and Abigail have a private conversation in their hotel room about Iris's background and abilities

  • Iris reveals she was raised by her grandmother in Louisiana after her parents disappeared

  • Iris explains her psychic and tarot reading abilities come from her grandmother's teachings

  • They discuss the heavy gold bar they're carrying

  • Abigail expresses gratitude for not having to sleep alone after recent events

  • They discuss obtaining medicine bags for protection

Late Night at the Bar

Vincent, Declan, and Jackson Elias discuss recent events and plans over drinks at the hotel bar

  • Declan takes medication and retires early due to his injuries

  • Vincent and Jackson Elias review Trinidad Rizo's notes about the Kharisiri legends

  • They discuss the connection between Luis de Mendoza and the legends of white-faced men who devour humans

  • They decide not to confront Augustus Larkin at his hotel

  • They plan to potentially visit Nayra in Puno for more information

Dream Vision of Room 410

Iris has a prophetic dream about a hotel room numbered 410 containing something terrible

  • Iris dreams of standing in a dimly lit hotel corridor

  • Sees room 410 and feels a foreboding presence

  • Hears muffled cries from within

  • Senses companions present but can't see their faces clearly

  • Door bursts open revealing something within before dream ends

  • Wakes up in a cold sweat and immediately tells Abigail about the vision

Journey to Puno

The party begins their three-day journey to Puno by truck through the highlands

  • Group splits into pairs across three trucks for travel

  • Vincent and Declan share war stories and discuss their backgrounds

  • Iris performs a tarot reading for Abigail revealing her wealthy background

  • Some party members experience altitude sickness

  • Augustus Larkin announces plans to swap trucks for donkeys in Puno

Campfire Revelations

The party makes camp for the night, making disturbing discoveries about Augustus Larkin's condition

  • Iris notices black veins on Augustus Larkin's wrists and chest

  • Discovers strange spiral tattoo of humanoid figure with claws on Larkin's chest

  • Larkin claims to not remember getting the tattoo and mentions having blackouts

  • Group discusses Luis de Mendoza's disappearance and suspicious timing

  • Party examines gold bar with visible burn marks from previous handling

  • Iris unconsciously writes '410' in the dirt while discussing her vision

Npcs

Augustus Larkin

The expedition leader who appears seriously ill, with black veins visible on his chest and wrists. Has a mysterious spiral tattoo of a humanoid figure with claws that he claims to not remember getting. Shows signs of memory loss and blackouts but remains determined to continue the journey. Emits a rotting smell masked by heavy cologne.

Luis de Mendoza

Larkin's missing bodyguard who disappeared after the museum incident. Described as gaunt and pale. Larkin claims he had family business and might catch up in Puno.

Sarah

Declan's wealthy wife from a JP Morgan banking family, recipient of his letter downplaying recent dangerous events and his facial injury

Bill

Declan's son who wants to play baseball, mentioned in Declan's letter home with encouragement to pursue the sport despite costs

Nayra

A contact of Jackson Elias in Puno who has knowledge of local legends and the Kharisiri. The group plans to potentially visit her for information about their situation.

Locations

Hotel España, Lima, Peru

Starting location with rooms and bar where initial conversations take place before departure

Puno

City near Lake Titicaca with floating islands made of straw, planned as next major destination and where Nayra can be found

Lake Titicaca

Large lake near Puno featuring floating islands made of straw, mentioned as being along their planned route

Hotel Room 410

Mysterious room that appears in Iris's prophetic dream vision, containing something ominous

Peruvian Highlands

Mountainous region with thin air and cold nights where the party travels through by truck on their way to Puno, causing altitude sickness in some members

Highland Campsite

Temporary camp where the party stops for the night, featuring trucks with supplies, canvas tents, and a campfire where significant revelations occur

Spells

Tarot Reading

A divination practice used by Iris, learned from her grandmother in Louisiana. During the journey, she performs a reading for Abigail using The Emperor, The Tower, Queen of Pentacles, Ace of Cups, and The World cards, revealing insights about Abigail's wealthy background and potential for personal growth.

Items

Cursed Gold Bar

A heavy piece of gold weighing approximately 25 pounds that shows visible burn marks where previously handled. The party believes it may be connected to a curse or ward and needs to be returned to its original location.

Declan's Letter

A letter written by Declan to his wife Sarah, deliberately downplaying the dangers and severity of his knife wound while encouraging their son's baseball aspirations

Medicine Bags

Protective items that Iris and Abigail plan to purchase together, believed to be beneficial for their journey

Trinidad Rizo's Notes

Documents containing information about the Kharisiri legends and local folklore, being studied by the party for insights into their situation

Expedition Trucks

Three basic 1921 trucks with wooden bench seats, loaded with climbing gear, digging equipment, provisions, and camping supplies for the journey to Puno

Session 3 - A Chelsea Smile

https://gmassistant.app/sessions/36cfdaf9-ffcd-4b23-86d7-43fe2a235ca8/public/05dc4d2f-dc43-40e8-84e7-35be40b87cd9

Date: Jun 26th, 2024

Summary

The session began with Iris reading a letter to her grandmother, describing recent events in Peru. She detailed meeting a young girl named Trinidad Rizo while shopping, who was later discovered mummified in the museum basement. The letter mentioned sending Abigail to fetch Professor Nemesio Sánchez after finding Rizo's body. The group then read a historical confession from Gaspar Figueroa, a Spanish conquistador who led an expedition near Lake Titicaca. Figueroa described finding a pyramid with gold-inlaid tunnels, where his companions became infected and transformed into leech-like creatures. The confession ended with his death, after being haunted by voices promising eternal life if he returned to the temple. The party discovered Professor Sánchez writhing in pain, covered in a mysterious white substance that burned his skin. After Abigail cleaned the substance with water and a pewter paperweight, they observed something moving beneath his skin. Declan attempted emergency surgery to remove what appeared to be a parasite, which emerged as a four-inch long, grub-like creature that attacked him, leaving burning trails on his skin. In the ensuing chaos, Iris managed to capture the parasite in curtain fabric, and Vincent shot it, causing it to dissolve into acidic residue. During attempts to treat the Professor's throat wound, a tragic accident occurred when Vincent bumped into Iris during the procedure, resulting in the Professor's death. The group quickly gathered his documents and noted evidence of someone entering through a window. Declan required immediate medical attention at the local hospital, where he received treatment for a severe facial wound that resulted in a Chelsea smile scar. While he was being treated, Vincent observed police investigating the professor's death. The group later reunited at a local bar to process the day's events and plan their next steps. The session concluded with the party making several important decisions. Abigail arranged to room with Iris due to fear, while Vincent and Declan agreed to share accommodations. They debated whether to inform Augustus Larkin about the events, particularly given the connection to a supposedly 400-year-old man and the parasitic infections. Ultimately, they decided to keep their knowledge secret, toasting to solving the mystery that lay before them.

Scenes

Journal Reading

Iris reads a letter to her grandmother describing recent events, including meeting Trinidad Rizo and finding her mummified body.

  • Iris reads letter about meeting Trinidad Rizo while shopping

  • Letter describes finding Rizo's mummified body in museum basement

  • Letter mentions sending Abigail to get Professor Nemesio Sánchez

Reading of Figueroa's Confession

The group reads the historical account of Gaspar Figueroa's ill-fated expedition to a temple.

  • Learn about Figueroa's expedition with companions including de Mendoza

  • Description of finding gold-inlaid temple near Lake Titicaca

  • Account of companions becoming leech-like creatures

  • Figueroa's death after confession

  • Details about voice promising eternal life if he returns to temple

Professor Sánchez's Attack

The group finds Professor Sánchez writhing in pain with a mysterious white substance on his face and something moving inside him.

  • Find Professor with white waxy substance burning his face

  • Professor keeps repeating 'he kissed me'

  • Abigail uses water and pewter paperweight to clean substance

  • Group observes something moving under Professor's skin

  • Declan attempts emergency surgery to remove parasite

  • Parasite emerges - 4-inch long fatty, grub-like creature

  • Parasite attacks Declan, leaving burning trail

  • Iris captures parasite in curtain fabric

  • Vincent shoots captured parasite, causing it to dissolve

Failed Medical Treatment

Iris and Vincent attempt to treat Professor Sánchez's throat wound but accidentally kill him during the procedure.

  • Iris attempts to treat Professor Sánchez's throat wound

  • Vincent accidentally bumps into Iris during treatment

  • The professor dies from blood loss after the failed procedure

  • Group takes documents and evidence from his desk

  • Evidence found of someone entering/exiting through window

Hospital Visit and Aftermath

The group takes Declan to the hospital while dealing with the aftermath of events at the museum.

  • Declan receives treatment for facial wound, resulting in Chelsea smile scar

  • Claims injury was from attempted robbery

  • Declan regains 3 health points from treatment

  • Vincent observes police investigating professor's death

  • Group reunites to discuss situation

Bar Scene Discussion

The party discusses recent events and plans next steps while processing trauma.

  • Group discusses parasite encounter in hushed tones

  • Abigail arranges to room with Iris due to fear

  • Vincent and Declan agree to share a room

  • Debate whether to tell Augustus Larkin about events

  • Discussion about 400-year-old man and parasites

  • Group decides to keep their knowledge secret

  • Toast to solving the mystery

Npcs

Professor Nemesio Sánchez

Museum professor interested in preserving artifacts and joining the expedition. Found writhing in pain after being 'kissed' by unknown assailant, leading to infection with parasitic creature. Dies during failed medical treatment.

Trinidad Rizo

Young English-speaking girl who was Professor Sánchez's student assistant. Met the party while shopping before being found mummified in museum basement with chest missing.

Gaspar Figueroa

Historical Spanish conquistador who wrote confession about finding cursed temple. His companions became leech-like creatures, and he died shortly after confessing, haunted by voices promising eternal life.

Jackson Elias

Member of expedition group who discovered papers being set on fire, helped alert others to Professor Sánchez's condition, and participated in subsequent events.

Augustus Larkin

Expedition member discussed by group as being potentially connected to parasites, noted as being emaciated and pale. Had conflicting views with Professor Sánchez about artifacts.

Locations

Museum Basement

Location where Trinidad Rizo's mummified body was found and where Professor Nemesio Sánchez later died. Contains office space with desk, chairs, and research materials.

Ancient Temple near Lake Titicaca

Historical location from Figueroa's account - pyramid with maze-like underground tunnels featuring gold-inlaid walls. Site where Figueroa's companions became infected.

Local Hospital

Medical facility where Declan receives treatment for his facial wound, located about 10 minutes from other emergency services in town.

Local Bar

Establishment where group gathers to discuss events, plan next steps, and process trauma while having drinks. Provides relative privacy for sensitive conversations.

Items

Figueroa's Confession

Historical document on vellum detailing Gaspar Figueroa's ill-fated expedition, the curse that befell his companions, and voices promising eternal life.

White Waxy Substance

Mysterious acidic substance found on Professor Sánchez's face that caused burning damage when touched. Could be cleaned off but left chemical burns.

Parasitic Creature

A 4-inch long, grub-like creature with putrid yellow-white color that could move through a person's body. Dissolves when shot, leaving acidic residue.

Pewter Paperweight

Office item used to scrape off white substance from Professor Sánchez, later accidentally causes severe Chelsea smile injury to Declan's face.

Professor's Documents

Papers, calendar and research materials taken from Professor Sánchez's desk after his death to avoid leaving evidence of their visit.

Gold Artifact

An intricate piece of gold believed to be removed from a temple wall, currently in Iris's possession. Connected to Figueroa's account.

Rizo's Jewelry

Rings, brooch, and necklace taken from Trinidad Rizo's body, similar to items seen at market booth earlier.

Torn Cloth

Piece of old linen fabric found caught on windowsill, possibly from Professor Sánchez's attacker.

Session 2 - The Kissing Bandit

https://gmassistant.app/sessions/fd898417-6480-476b-a286-f2d99d5cf36d/public/e8eefa2c-9777-40ba-a8e8-3d0807fb7371

Date: Jun 5th, 2024

Summary

The day began early at a hotel in Lima, where Declan rose at 6am to sample the gritty Peruvian coffee. Iris took a morning walk to explore the humid city streets, while Abigail joined them later for breakfast, perfectly composed despite the hour. Vincent spent his morning elsewhere in town, visiting his preferred haunts and reading newspapers in quiet corners. Seeking local knowledge, Declan questioned the hotel bartender about their destination of Puno. The bartender warned of a fearsome creature called the pistoke and revealed that locals considered the area forbidden. While shopping in the market, the group encountered Trinidad Rizo, a young woman with dark curly hair who showed unusual interest in their expedition, leading Declan to harbor suspicions about her motives. At the Museum of Archaeology and Anthropology, Professor Nemesio Sánchez revealed he had been denied participation in Larkin's expedition. The professor, a dapper man of thirty-five with oiled hair and a neat beard, expressed concerns about potential artifact theft. He mentioned his student Rizo had discovered relevant documents from the 16th century, and sent the group to check on her in the storeroom. In the dimly lit basement storeroom, the investigators discovered Rizo's mummified corpse, with a circular wound carved into her chest. The horrific sight triggered temporary insanity in Vincent, who developed a fear of parasites. Near her body, they found a smashed wooden crate containing the Golden Ward, a two-foot length of worked gold bearing strange geometric patterns and traces of burnt flesh. Events took a darker turn as Abigail discovered Jackson Elias attempting to extinguish burning blank papers in a classroom. Upon rushing to Professor Sánchez's office, they found him convulsing on the floor with a white, caustic substance around his mouth. His final words revealed someone had kissed him, suggesting a coordinated attack on the museum's personnel. The investigators had stumbled into a web of mystery far more dangerous than they had anticipated.

Scenes

Morning at the Hotel

The investigators wake up early at their hotel in Lima and gather for breakfast

  • Declan gets up at 6am and has Peruvian coffee

  • Iris takes a walk around the premises to see the city

  • Declan and Iris have breakfast together with huevos rancheros

  • Abigail joins them later after getting fully prepared

  • Vincent is absent, spending time in town at his preferred locations

Local Inquiries and Shopping

The party explores Lima, gathering information and supplies before their museum visit

  • Declan questions bartender about Puno and learns of the 'pistoke' creature legend

  • Bartender warns the area is forbidden and dangerous

  • The group visits local shops for trinkets and supplies

  • They meet Trinidad Rizo who shows unusual interest in their expedition

  • Declan becomes suspicious of Rizo but finds no evidence of wrongdoing

  • Party purchases a compass and other small items

Meeting at the Museum

The investigators meet Professor Sánchez to discuss Larkin's expedition

  • Group arrives at the Museum of Archaeology and Anthropology

  • Professor Sánchez reveals being denied participation in Larkin's expedition

  • Expresses concerns about potential artifact theft

  • Mentions his student Rizo found relevant 16th century documents

  • Sends party to check on Rizo in the storeroom

Horror in the Basement

The investigators discover Trinidad Rizo's body and mysterious artifacts in the museum storeroom

  • Party hears strained breathing in the dimly lit storeroom

  • Discover Rizo's mummified body with circular chest wound

  • Vincent experiences temporary insanity and develops parasitophobia

  • Find smashed wooden crate containing the Golden Ward

  • Recover notes mentioning Mendoza and immortality

  • Declan helps calm Vincent after his episode

Chaos Unfolds

Multiple crises emerge as Abigail seeks help

  • Abigail discovers Jackson Elias extinguishing burning blank papers

  • They rush to Professor Sánchez's office

  • Find Sánchez convulsing with white substance around his mouth

  • Sánchez's last words indicate someone kissed him

  • Signs of coordinated attack on museum personnel emerge

Npcs

Trinidad Rizo

Professor Sánchez's student assistant, initially encountered as a friendly 19-20 year old with dark curly hair and perfect English. Later found dead in the museum basement, her body mummified with a circular wound in her chest where flesh had been removed. Her death appears connected to documents about Mendoza and immortality.

Professor Nemesio Sánchez

A slim, dapper man around 35 with neatly oiled hair, well-groomed beard, and glasses. A passionate archaeologist concerned about protecting Peru's artifacts. Found poisoned in his office with a white burning substance around his mouth after claiming someone kissed him.

Jackson Elias

Previously using alias Jesse Hughes. Shows concern about death cults and Larkin's activities. Found attempting to extinguish suspicious burning papers in the museum. Appears to be conducting his own investigation into the expedition.

Lima Bartender

Local informant who warns the party about the 'pistoke' creature and forbidden areas near their destination. Shows skepticism about the party's ability to complete their journey, viewing them as unprepared foreigners.

Locations

Lima Hotel

The investigators' accommodation featuring a bar area with large staircase, European-style amenities, and serving Peruvian coffee and breakfast. Central meeting point for the group.

Museum of Archaeology and Anthropology

A two-story yellow stone building associated with University of San Marcos. Contains offices, classrooms, and a basement storeroom (80x45 feet) filled with artifacts. Scene of multiple suspicious incidents including Rizo's death and attack on Professor Sánchez.

Lima Market

Local marketplace where the party shops for supplies and first encounters Trinidad Rizo. Features various stalls selling jewelry, compasses, and other goods.

Puno Region

Destination area 30-50 miles from mysterious pyramids or ruins. Local legends warn of a creature called 'pistoke' and the area is considered forbidden by locals. Relatively uncommon destination for foreigners.

Items

Golden Ward

A two-foot length of worked gold with geometric shapes and squares, discovered in a broken crate near Rizo's body. Features strange markings and residue of burnt flesh. Shows no recognizable text or language patterns.

Rizo's Notes

English-language papers found in Trinidad Rizo's pocket containing translations and notes about Mendoza and immortality, referencing documents from the 1500s. Connected to Gaspar Figueroa's historical document.

Gaspar Figueroa's Document

A 16th century document written by conquistador Gaspar Figueroa that may contain information about the expedition site. Rizo was working on translating it before her death.

Vincent's Concealed Firearm

A holstered gun carried by Vincent under his armpit, checked before entering the basement storeroom.

Market Purchases

Items bought in Lima including a bronze compass and costume jewelry, despite Larkin promising to provide expedition supplies.

Session 1 - True Identities

https://gmassistant.app/sessions/24d40e55-a4ba-4a32-a453-7868d40db7ee/public/f7a2aac7-1856-4123-b117-53966b78abef

Date: May 22nd, 2023

Summary

The tale began with a mysterious broadcast from Professor Thaddeus Thorne, speaking from his hidden laboratory in Miskatonic country. He described his extraordinary experiment integrating William Crooks' preserved brain into equipment using tesla coils and radio technology to detect supernatural phenomena. The professor invited listeners to join him in exploring these mysteries as he detected signals indicating extraordinary events beyond normal understanding. In a dimly lit room filled with occult artifacts and ancient tomes, an elderly woman performed a tarot reading for her granddaughter Iris. The cards revealed The Fool indicating a dangerous journey ahead, The Tower warning of coming turmoil, and The High Priestess foretelling the discovery of ancient secrets. The grandmother urged Iris to trust her instincts and prepare for what lay ahead, her words echoing in the incense-filled chamber. Later, Iris made her way through the bustling evening streets of Lima, Peru. Her firetruck red hair stood out against the colonial architecture as she passed vendors selling textiles and spices, pausing briefly to listen to traditional Peruvian musicians. She finally arrived at the historic Bar Cordano, where she would meet her fellow expedition members. Inside, she took a seat at the bar, carefully avoiding ordering a drink. The group gradually assembled at the bar. Declan introduced himself to Iris and ordered beers, while Abigail attempted to flirt with him. Vincent charmed a local woman in the corner until a waiter summoned them all to meet with Augustus Larkin in a private dining room. There they met Larkin, his aide Luis de Mendoza, and a man who called himself Jesse Hughes. Larkin, appearing ill and weak, showed them golden artifacts allegedly recovered from pyramid tunnels by a local farmer. He explained the expedition would depart March 21st and arranged accommodations at Hotel Mauri for the group. As they discussed logistics and supplies, the group couldn't help but notice Larkin's deteriorating condition and weak handshake. Later at the hotel bar, Hughes revealed his true identity as Jackson Elias, an author researching the Kharisiri death cult. He explained how he had been following Larkin and Mendoza to investigate potential cult connections. The group discussed Larkin's apparent opiate addiction and made plans to meet Professor Sánchez at the museum the next day. As the night wound down, expedition members retired to write in journals and letters, while Iris remained at the bar, sensing the hotel's deep spiritual presence.

Scenes

Tarot Reading

An elderly woman performs a tarot reading for her granddaughter Iris in a room filled with occult artifacts

  • The grandmother shuffles and spreads tarot cards with practiced hands

  • The Fool card is drawn, indicating a journey of danger and discovery

  • The Tower card appears, warning of turmoil and destruction

  • The High Priestess card reveals destiny to uncover ancient secrets

  • The grandmother warns Iris to trust her instincts and prepare for what lies ahead

Streets of Lima

Iris navigates through the bustling evening streets of Lima, Peru toward Bar Cordano

  • Iris walks through streets filled with vendors selling textiles and spices

  • She observes colonial architecture and long shadows at dusk

  • Pauses to listen to traditional Peruvian musicians

  • Arrives at historic Bar Cordano

  • Enters bar and takes a seat, ordering no drink

Initial Bar Meeting

The expedition members meet and interact at Bar Cordano before being introduced to Larkin

  • Declan introduces himself to Iris and orders beers

  • Abigail joins them and attempts to flirt with Declan

  • Vincent is seen charming a Peruvian woman in the corner

  • Waiter summons them to meet with Larkin

  • Group moves to private dining room

Meeting with Larkin

The group meets Augustus Larkin and his associates in a private dining room to discuss the expedition

  • Larkin introduces his aide Luis de Mendoza and Jesse Hughes

  • Shows golden artifacts allegedly from pyramid tunnels

  • Explains expedition details and March 21st departure date

  • Group notices Larkin's ill appearance and weak condition

  • Discusses logistics and supplies for the journey

  • Arranges accommodations at Hotel Mauri

Hotel Bar Revelation

Jesse Hughes reveals his true identity as Jackson Elias and shares concerning information

  • Elias reveals his research into the Kharisiri death cult

  • Explains following Larkin and Mendoza to investigate cult connections

  • Group discusses Larkin's apparent opiate addiction

  • Plans made to meet Professor Sánchez at museum tomorrow

  • Party members retire to write journals and letters

  • Iris senses spiritual presence in the hotel

Npcs

Iris's Grandmother

An elderly woman with sharp, wise eyes and practiced hands at reading tarot cards. Lives in New Orleans and sends her granddaughter on a spiritual journey to unlock her abilities.

Augustus Larkin

The expedition leader who appears seriously ill with pale skin, greasy blonde hair and pale blue eyes. Wears an oversized baggy suit, sweats profusely, and shows signs of opiate withdrawal. Claims to have contracted malaria as a child.

Luis de Mendoza

Larkin's personal aide with gaunt features, deep-set piercing blue eyes, and medium-length unkempt brown hair. Wears clean but frayed white cotton garments. Remains silent but shows clear animosity toward Jesse Hughes/Jackson Elias.

Jackson Elias

Author investigating death cults who initially uses the alias Jesse Hughes. Known for his book 'Sons of Death' about thuggies in India. Reveals he has been researching the Kharisiri death cult and following Larkin and Mendoza to investigate potential connections.

Professor Nemesio Sánchez

A professor at the Museum of Archaeology and Anthropology who has documents and artifacts related to the expedition site. Larkin has repeatedly ignored his requests to join the expedition.

Locations

Bar Cordano

A historic bar in Lima, Peru with warm, worn exterior and welcoming atmosphere. Features a main bar area and private dining rooms, filled with a mix of locals and travelers, with lively conversation and clinking glasses.

Lima Streets

Bustling streets lined with vendors selling colorful textiles, fresh fruits, and aromatic spices. Colonial architecture with ornate facades casting long shadows at dusk. Features traditional musicians playing Peruvian melodies.

Grandmother's Reading Room

A dimly lit room filled with occult artifacts and ancient tomes, centered around an old wooden table draped in velvet cloth. Candles cast dancing shadows on the walls, thick with incense smoke.

Hotel Mauri

The hotel where the expedition members are staying in Lima, featuring a bar where they gather for late-night discussions. Has a strong spiritual presence that Iris can sense.

Hotel España

The more upscale hotel where Larkin and Mendoza are staying, mentioned as being fully booked when the party inquired about rooms.

Items

Tarot Cards

A deck of cards used by Iris's grandmother for divination, featuring The Fool, The Tower, and The High Priestess cards among others.

Rabbit's Foot

A small, worn lucky charm carried by Iris, given to her by her grandmother.

Pisco Sour

A Peruvian cocktail made with pisco liquor, lime juice, simple syrup, egg white and Angostura bitters that the party tries at the hotel bar.