Though the realms boast mighty armies and legal customs, these have little authority outside cities and settled farmlands. Not far off the major trade roads and rivers, the wilderness remains a place ruled by the laws of nature, not the laws of mortals. The dark forest of Achtungwald, the wet bogs of the Elfmire, the massive mountains that separate the realms, the northern tundras, and the arid hills of Elyria are dangerous lands, where dragons, trolls, giants, and monsters keep their lairs.
However, these wild places are also home to many people who do not reside under the control of the realms. Living in small tribes, they keep their old ways and old faiths, led by stout-hearted warriors and druids who embrace the fury of the elements.
The Wider World
The continent meets the vast Middle Ocean along its western coast. Across this body of water is a distant continent. While bold and well-travelled merchants often make the voyage, few folk in the realms know anything of those antique lands.
East of Westemär are the Twin Vales, nestled between great mountain ranges. Beyond these are expansive steppelands and vast deserts that lead to parts unknown. Off the Crystal Coast, to the north, is the island of Skye, further beyond is the North Pole. South of Caspia is the Diamond Sea; across are realms that often trade with Caspia and Elyria.