Heathford
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A small walled town in the Aldmark, sitting astride one of the few passable roads through the region.

Heathford is the kind of place that survives by keeping its head down. Its wooden walls are old and well-maintained, the townspeople know better than to let them fall. A modest market square, a chapel to the Law, a handful of inns and tradesfolk's stalls. The folk here are wary of strangers but not unwelcoming; they've learned that adventurers sometimes solve problems that the watch cannot.

The town sits near the edge of the Gravehills to the north and the Vauxwood to the west, and travelers who stray from the road after dark have a way of not returning. Caravans moving through the Aldmark stop here to resupply and take on guards, though in recent seasons the road has grown dangerous — a bandit queen known as The Shrike has been raiding the routes in and out of town, and the Earl's men have done little to stop her.

What you've seen: The town has a storyteller by the name of Silas the Storyteller who keeps a long memory, and seems to know more of the local wilds than most are willing to admit. Strange fogs have been known to roll in from the north without warning.