Lore

World Primers

Locations In Detail

Dragon Gods

Fate's Twilight

Demon Lords

Madness

Valkyries

Timeline

Overview

Zenya is a world of breathtaking landscapes, ancient magic, and diverse cultures. The planet is teeming with life, both mundane and extraordinary, where every corner holds a story waiting to be discovered. From the bustling cities of Tabula Rasa to the enchanted forests of the Feywilds, Zenya offers endless adventures and mysteries.

Geography and Climate

Zenya's geography is incredibly varied, with regions ranging from tropical rainforests and sprawling deserts to icy tundras and towering mountain ranges. The climate varies accordingly, creating unique ecosystems in each area.

  • Tabula Rasa: A continent with four powerful nation-states—Dawncall, Sorrienmeir, Last Star, and Rumble. Each region has its distinct environment, from the fertile farmlands and lush forests of Dawncall to the arid deserts and rugged mountains of Rumble.

  • Feywilds: A mystical realm adjacent to Zenya, filled with magical creatures and vibrant, otherworldly landscapes. The Feywilds are home to the fey, including elves, sprites, and other enchanted beings.

  • Jallesia: A vast land resembling Vietnam to Russia, with a mix of flatlands, mountains, tropical rainforests, and great lakes. Jallesia experiences all four seasons and has volatile weather during peak times, with monsoon rains hitting the southern and eastern coasts.

Major Factions and Societies

Zenya is home to numerous factions and societies, each with its own unique culture, history, and political structure.

  • The Clovis Conclave: A hierarchical society reminiscent of medieval Europe, born from the ashes of a previous monarchy. It has risen to power thanks to its discovery of a glowstone repository and aluminum deposits in its rainforests.

  • New Clovis: A society founded by Sari Clovis with a more compassionate monarchy. It focuses on citizen welfare and follows the philosophy that "you are only as strong as your weakest link."

  • Sorrienmeir: A land of nobility and warfare masters, adhering to a strict moral code and state religion centered around Kratulla, the goddess of Wisdom. The society is matriarchal, with women making decisions and men fighting wars.

  • The Fey of the Feywilds: Enchanted beings who thrive in the magical landscapes of the Feywilds. They live in harmony with nature and possess ancient magic.

Religion and Mythology

Zenya's pantheon is led by four creator gods: Corellon (Justice), Melora (Chaos), Kratula (Wisdom), and Zehier (Hope). These gods often engage in power struggles, and their influence waxes and wanes over time. When a creator god collapses, splinter gods emerge, leading to over 40 such deities throughout history.

  • Corellon: The god of Justice, with five greater gods under his domain: Dieus (Liberation), Morphes (Kindness), Tymora (Luck), Try (Balance), and Zodos (Protection).

  • Melora: The god of Chaos, whose split and corruption led to the creation of Melorans, beings influenced by her maddening blood.

  • Kratula: The goddess of Wisdom, revered in Sorrienmeir and other regions for guiding people through chaos and madness.

  • Zehier: The god of Hope, who inspires resilience and optimism.

Magic and Technology

Magic is woven into the fabric of Zenya, from the glowstone-powered artifacts of the Clovis Conclave to the ancient enchantments of the Feywilds. Technology varies widely, with some societies relying on medieval techniques while others have developed advanced magical devices.

  • Glowstone: A powerful magical resource found in Jallesia, used to create enchanted weapons and artifacts.

  • Aluminum: A valuable metal that has bolstered the economy of the Clovis Conclave.

  • Fey Magic: Enchantments and spells unique to the Feywilds, capable of altering reality and nature.

Creatures and Beings

Zenya is inhabited by a myriad of creatures, from mundane animals to mythical beasts and magical beings.

  • Melorans: Beings corrupted by Melora's blood, with glowing purple eyes and altered forms. Ancient Melorans have green glowing eyes.

  • Valkyries: Powerful warriors created from dying stars by the gods, serving as their divine mouthpieces and protectors.

  • Fey Creatures: Enchanted beings of the Feywilds, including elves, sprites, and other magical entities.

  • Monsters: Dangerous beings that lurk in the wilds, from demonic entities like Murkdread to the ferocious beasts of Jallesia's rainforests.

Culture and Society

Each region and faction in Zenya has its unique cultural practices, social structures, and traditions.

  • Dawncall: Known for its artistic and scholarly pursuits, with a strong emphasis on community and innovation.

  • Sorrienmeir: A society built on nobility, honor, and warfare, with a strict code of conduct and a reverence for wisdom and protection.

  • The Clovis Conclave: A hierarchical society with a focus on order, justice, and magical prowess.

Current Events and Conflicts

Zenya is a world in flux, with political tensions, power struggles, and ancient threats resurfacing. The aftermath of the Madness War and the ongoing ambitions of various factions create a dynamic and ever-changing landscape.

  • The Clovis Conclave vs. New Clovis: A rivalry rooted in different visions for Jallesia's future and control over valuable resources.

  • The Resurgence of Fey Magic: The growing influence of the Feywilds and the ambitions of beings like Oberon Glimmerwink.

  • The Legacy of the Madness War: The lingering effects of Melora's corruption and the efforts to rebuild and protect against future threats.