Birth

Port Ffirst is a town founded by Lord Kensigton after the competition of mercantile endeavours in Daring Heights started rising. The closest coastal region from Daring Heights is due East and so it was in that directions that the founder of Port Ffirst set. A short journey eastward revealed a river that led to the the large body of salted water now named Sea of Storms. It was close by this river mouth that the first buildings of Port Ffirst were erected. 

Early Days

Mainly dedicated to fishing and small scale maritime exploration, Port Ffirst didn't have what was needed to expand. People would still prefer the safety and stability of the walled off town of Daring Heights over this newly built excuse of a town. Also, the fact that Lord Kensington was the only individual of power with invested interest in the new town did not help Port Ffirst's situation and it slowly became a place where some commerce was made and a few adventurers would visit very rarely. 

The Turning Point

The event that changed the fate of Port Ffirst was the Orcish Invasion of Daring Heights. The tension that predated the actual invasion drove a considerable portion of the population of Daring either back through the portal to Faerun or east, towards Port Ffirst. Once the war properly broke out this exodus only got worse: this meant that the town was forced to grow very rapidly to accommodate the newly arrived refugees. Obviously, rapid growth does not lead to quality and Port Ffirst's architecture and organisation wasn't a pretty sight to behold. 

The New Port Ffirst

After the Orcs raided Daring Heights and the town was being rebuilt, Port Ffirst took advantage of its older sister's undoing and began to grow. Lord Kensington was lured towards Daring Heights more and more, due to being elected onto its Council, and eventually lost a lot of the mercantile power he held over the port town. This shift in power got even more emphasised by the fact that scholars and cartographers from the Sword Coast finally managed to plot a maritime route to Kantas. This opportunity was immediately taken advantage of by the LeNoirs brothers Soros and Voros. Finding the opportunity to abandon their poorly maintained business in the Sword Coast, the brothers sold everything they had and called in all favours they could call in to begin the journey towards Kantas. Quickly enough, with their natural charisma and deep, deep pockets, the brothers were able to financially conquer Port Ffirst by expanding it and turning Old Port First (Old Town) obsolete. New Town grew under their management, a clean and well maintained urbanity where well-to-do merchants and craftsmen built their houses; the Tritooth Wharf was excavated from the bay, creating a buzzling maritime trade infrastructure of wharfs, warehouses and exclusive merchant estates, to take advantage of the lucrative seaborne trade opportunities with the Sword Coast cities, but also the Republic of K'ul Goran across the Sea of Tears. Port Ffirst thus grew to become the commercial entrepot and maritime gateway to Kantas.

Although the LeNoirs were estimated to hold 70% of all business in Port Ffirst, eventually other merchants started making the journey over from the Sword Coast to make a living in Kantas.

New Management

The LeNoirs revelled in their wealth and power, but hubris comes before the fall: From among the poor and dirty backalleys of Old Town rose the crimelord known as Menace, weaving a web of intrigue, favours, illbegotten wealth and violence, to ensnare the LeNoirs in. The tiefling had sworn vengeance against the brothers for the murder of his adoptive family back on the Sword Coast, which the LeNoirs had ordered when they liquidated their holdings in the old world and set sail for Kantas. Risen to wealth and power as an adventurer, Menace carefully prepared his bid and then sprung his trap; during a dinner party at the LeNoir mansion the brothers met their gruesome ends: Voros fell into a shark tank, while Soros was fed an exotic poison that turned him to stone. Their wealth, assets and position of power were all seized by Menace, who proceeded to assert full control of city and its commerce, re-establishing peace after this violent change in management. The statue of Soros LeNoir still stands in Menace's cavernous office, a silent warning to all who might dare cross the Godfather of Port Ffirst.

The Great Fire

Woe befell Port Ffirst when Githyanki raiders came on dragon-back; the lack of fortifications against attack from the air, and with adventurers focused on the defense of Fort Ettin, proved to be devastating for the city. Many lives were lost and large swathes of the city were burned. But once the fire had burned out and the Githyanki were beaten, the people rallied and rebuilt their city, even grander than it was before. Some houses still bear the scars of dragon fire, and the memory of the great catastrophe is still fresh.

Present Port Ffirst

Port Ffirst has been rebuilt and continues to thrive on the seaborne trade with the Sword Coast cities and the Republic of K'ul Goran, while Menace maintains peace and stability from the shadows.

Demographics

60% Human 20% Halfling 10% Dwarves 5% Half Elves 3% Tieflings 2% Gnomes >1% Elves

Government

Altered Plutocracy. Everything in Port Ffirst swirls around commerce. At the moment, every business owner responds to either Menace or Arnis Jinlin. Menace maintains the peace and stability through a web of money, favours and threats.

Defences

Strictly maritime defenses - The Grey Zephyr Armada keeps a half-blockade at all times around the entrances to the Tritooth Wharf. No wall or palisade whatsoever on the landside of town.

Industry & Trade

There is an established trade route with the Sword Coast, with Port Ffirst acting as the maritime gateway and entrepot of Kantas. Most commerce concerns the trade of bulk goods and luxury items between Daring Heights and the wider world, where teleportation transport would be too expensive or impractical. Items that are common in Fareun may not be so in Kantas. These items are sold for a massive profit to Daring Heights who in turn can trade them with Kundar and other trade routes it has established.

Infrastructure

Markets, Ferries, Sewers (New Town), Bank, School, Shipyard, Lighthouse, Docks, Warehouses.

Assets

Leatherworker, Blacksmith, Enchanter, Arcane Services, Bank

Guilds and Factions

Va-vite Transports and Commerce - founded by the Lenoirs but now run by Menace.

The Merchant Bank of Port Ffirst - Kantas' first banking house, opened by Menace under the fake identity of Parvenue d'Argent, prince-mercantile of Waterdeep.