A representation of your physical flexibility and control over your body. You can use this to make difficult jumps, roll to safety, squeeze into tight spaces, and contorted limbs.
d6 | Die Effect |
1 | Sprain. |
2 | Half Sprain. |
3 | Nothing. Bump. |
4 | Half Success. |
5 | Half Success. Bump. |
6 | Success. Half Critical. |
When in a Scramble, you can use
d6 | Die Effect |
1 | Sprain. |
2 | Half Sprain. |
3 | Nothing. Bump. |
4 | Half Success. |
5 | Half Success. Bump. |
6 | Success. Half Critical. |
Sprain: A muscle twists the wrong way. Lose 1 Endurance.
Success: Counts as 1 Success to overcoming a Skill Challenge.
Critical: Something clicked back into place. Gain 1 Endurance.
A Player is trying to jump from the roof of a driving bus onto a driving car beside them. They have to roll Tumble to see if they land safely or if they hit the street instead.
A Player wants to run on a wall to get to a high up window, they roll Tumble and fail so fall down. They can roll Tumble again to try to roll safely and minimize damage when they land.
A Player is tied up and tries to get out of their confines. They roll Tumble and need at least 2 Successes to escape.
The Conductor makes each Player roll Force or Tumble (Scramble) (their choice) to see if they can successfully climb a mountain cliff.