Action | Major |
Cost | 1 Focus |
Requirement | Move into Close-quarters with another character. |
Roll your Allround Dice and Power Dice for the following effects:
d6 | Die Effect |
1 | Nothing. |
2 | Nothing. Bump. |
3 | Half Heal. |
4 | Half Heal. |
5 | Heal. |
6 | Heal. Half Critical. |
Heal: That character gains 1 Endurance.
Critical: That character gains 1 additional Endurance.
Bump: Spend 1 Focus to bump this die up one number.