Level 1 Spell: Ice Knife
  • Level: 1st

  • Casting Time: 1 Action

  • Range: 60 ft (5 ft Sphere)

  • Components: S, M(a drop of water or a piece of ice)

  • Duration: Instantaneous

  • School: Conjuration

  • Attack/Save: DEX Save

  • Damage/Effect: Piercing

You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 cold damage.


At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d6 for each slot level above 1st.

Classes: Druid, Sorcerer, Wizard
Subclasses:


Source Material: Elemental Evil Player's Companion