Level 2 Spell: Continual Flame
  • Level: 2nd

  • Casting Time: 1 Action

  • Range: Touch

  • Components: V, S, M(ruby dust worth 50 gp, which the spell consumes)

  • Duration: Until Dispelled

  • School: Evocation

  • Attack/Save: None

  • Damage/Effect: Creation

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Classes: Cleric, Wizard, Artificer
Subclasses:


Source Material: Basic Rules