Level 2 Spell: Rime's Binding Ice
  • Level: 2nd

  • Casting Time: 1 Action

  • Range: Self (30 ft Cone)

  • Components: S, M(a vial of meltwater)

  • Duration: Instantaneous

  • School: Evocation

  • Attack/Save: CON Save

  • Damage/Effect: Cold

A burst of cold energy emanates from you in a 30-foot cone. Each creature in that area must make a Constitution saving throw. On a failed save, a creature takes 3d8 cold damage and is hindered by ice formations for 1 minute, or until it or another creature within reach of it uses an action to break away the ice. A creature hindered by ice has its speed reduced to 0. On a successful save, a creature takes half as much damage and isn’t hindered by ice.


At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, increase the cold damage by 1d8 for each slot level above 2nd.

Classes: Sorcerer, Wizard
Subclasses:


Source Material: Fizban's Treasury of Dragons