Level 2 Spell: Warding Wind
  • Level: 2nd

  • Casting Time: 1 Action

  • Range: Self (10 ft Sphere)

  • Components: V

  • Duration: C, 10 Minutes

  • School: Evocation

  • Attack/Save: None

  • Damage/Effect: Deafened

A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell’s duration.

The wind has the following effects:

  • It deafens you and other creatures in its area.

  • It extinguishes unprotected flames in its area that are torch-sized or smaller.

  • It hedges out vapor, gas, and fog that can be dispersed by strong wind.

  • The area is difficult terrain for creatures other than you.

  • The attack rolls of ranged weapon attacks have disadvantage if the attacks pass in or out of the wind.

Classes: Bard, Druid, Sorcerer, Wizard
Subclasses:


Source Material: Elemental Evil Player's Companion