Level 4 Spell: Black Tentacles
  • Level: 4th

  • Casting Time: 1 Action

  • Range: 90 ft (20 ft Square)

  • Components: V, S, M(a piece of tentacle from a giant octopus or a giant squid)

  • Duration: C, 1 Minute

  • School: Conjuration

  • Attack/Save: DEX Save

  • Damage/Effect: Bludgeoning

Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be Restrainedby the tentacles until the spell ends. A creature that starts its turn in the area and is already Restrained by the tentacles takes 3d6 bludgeoning damage.

A creature Restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

Classes: Wizard
Subclasses: The Great Old One


Source Material: Basic Rules