The ancient Immorean Empire, before its transition to the High Faith, worshiped a variety of deities, thirteen of which were noted as being the highest ranking among their order. When the Empire passed from the world, it left behind its roads, its language, and its calendar, thirteen months still bearing the names of gods that most people in Veldmere no longer remember.

The High Faith replaced them with the Lawgiver and does not speak of them favourably. The Old Ways remember them dimly, as forces that were old before the Immoreans arrived and will outlast the Faith in turn.

Bel

Lord of Heaven. The Compact-Maker. The Throne Above Thrones.

Bel stands above the other twelve as the sun stands above the seasons. The Immorean Emperors claimed their authority through him. The Eternal Compact, a covenant between the first Emperor and Bel himself, was the spiritual foundation of the entire Empire. His month, Belun, falls at the height of summer, when the sun is highest and the year is fullest. Scholars debate whether Bel was a god of Law or simply of power, the Empire did not distinguish between the two.

Naru

God of rivers, floods, and the turning year.

Naru opens the calendar because he governs beginnings that arrive through force. He is associated with the flood that destroys the world in order to renew.

Valdr

The Wanderer. God of storms, exile, and the roads between places.

A restless deity, patron of outcasts and travelers. Sailors cursed by Valdr find no harbour; sailors blessed by him find harbour where none should exist.

Sorath

The Waking Sun. Deity of now.

A non-binary deity, Sorath is the sun's return after the long dark. They are the embodiment of the concept of the current moment.

Kael

Messenger of Heaven. God of wind, omens, and the high air.

Kael carries word between the divine and the mortal. Immorean Astronomancers watched birds and cloud formations as Kael's script. He is swift, impersonal, and rarely kind.

Mira

Goddess of wild growth, uncivilized things things, and war.

Mira is the divine force that dictated the Immoreans' relationship to the land. She also holds court over wild creatures, and through her more predatory forms, the embodiment of Immorean war. She also represents the growth of things beyond the borders of mankind.

Zur

The Celestial Smith. God of fire, iron, making and destruction.

Zur forged the weapons of the divine host and taught the first artificers their craft. His month marks the height of summer heat. He also represents the open flame, both it potency for creation, and unmaking.

Ondar

Lord of the Deep. God of the abyss, monsters, and what lies beneath.

Ondar is not malevolent, merely vast. He does not concern himself with the surface world except when it intrudes upon his depths. Drowned things belong to him, as do all the monstrosities of the sea.

Sulva

The Earth Mother. Goddess of grain, harvest, and plenty.

Sulva is the most beloved deity in the Immorean agricultural calendar and the one the common folk most faithfully observed: every harvest festival, every first-fruits offering, belonged to her.

Asher

The Bittersweet. God of twilight, acceptance, and endings

Asher governs the grace of decline. He is not the god of death, but rather the night preceeding death. Though he is also not fate itself, he is the aspect one invokes when coming to terms with one's fate.

Tanvel

The Fate Reader. Goddess of death, ancestry, and what is written.

Tanvel sees the thread of every life from its first breath to its last and reads what will come between. She is the scribe who records every death. The dead gather in her keeping, and she knows each of them by name. She is solemn, patient, and the most feared of the thirteen, save for perhaps Bel.

Errath

The Cold. God of winter, endurance, and merciless necessity.

Errath does not hate the living. He simply does not care about them. He represents both physical cold, as well as cold emotional nature, the loss of connection between beings.#

Laru

The Threshold. Deity of change, doorways, and the last things.

Laru stands at every threshold: the edge of the year, the edge of life, the moment before the plunge. They are neither malevolent nor kind. They are simply the door, and they do not judge those who pass through.


Sacred Time

Between Laru's month and the turning of the new year falls a single day with no name, no month, no deity. The Immoreans called it Tempus Sacrum, Sacred Time, and held it outside the calendar entirely. It belongs to no god because, in Immorean theology, it is the seam in the world where the divine order momentarily shows its stitching. To act on Sacred Time is to act outside of fate. The Old Ways take this seriously, and the High Faith does not speak of it at all, believing Sacred Time to be the Day of No Name.