Devotion Trait
Settlement: Settlement type
Parent Location:
Faction:
Population:
Government:
General Description
Airlocks: Airlocks seal the climate-controlled environment inside Ember Circuit from the Harsh conditions outside.
Catwalks Catwalks are walkways that cross over maintenance tunnels and warehouses or run alongside wider corridors.
Crowds Crowded thoroughfares and similar areas are difficult terrain, or greater difficult terrain if an area is truly packed with people.
Elevators Elevators are common in space stations, large starships, and buildings. Typically an enclosed chamber or flat platform, elevators move up and down a vertical shaft via technology or magic at the push of a button or other simple command.
Maintenance Tunnels: Maintenance tunnels are generally located below floors or inside the walls of large constructed structures and starships.
Rooftops: Rooftops make for memorable ambushes, chase scenes, infiltrations, and running fights.
Security: Across the galaxy, countless nations, planets, and galactic governments are protected by military forces. Most settlements have peacekeeping or law enforcement agencies whose agents and officers work in shifts to protect the settlement at all hours.
Sewers: Sewers are generally 10 feet or more below street level and are equipped with ladders or other means to ascend and descend.
Streets: Most settlements have streets that were largely established organically as the settlement grew.
Walls Well-built structures have exterior walls of steel, concrete, brick, or stonemasonry. Smaller, lower-quality, or temporary structures might have wooden or plastic walls.